MGlolenstine
241bd70797
added missing gpu(drivers) message instead of panicking on 'None'
2020-08-12 08:58:07 +02:00
Cameron Hart
5912206441
Upgrade glam to 0.9.3
2020-08-12 17:31:51 +12:00
Carter Anderson
00a887214e
Merge pull request #108 from caelunshun/feature-gated-deps
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Make audio/image dependencies optional through feature flags
2020-08-11 15:31:39 -07:00
caelunshun
58be36a09a
Fix compilation when png or hdr features are disabled
2020-08-11 00:49:17 -06:00
caelunshun
a694d9a1b6
Make audio/image dependencies optional through feature flags
2020-08-11 00:30:42 -06:00
Aaron Housh
c42dad5f7c
Change Power Preference to High Performance
2020-08-10 21:05:54 -07:00
Carter Anderson
5e76a018c9
fix ron doc tests
2020-08-10 20:06:18 -07:00
Carter Anderson
6db89da324
bump bevy_winit version
2020-08-10 13:12:57 -07:00
Carter Anderson
d549129d0e
hopefully fix windows build
2020-08-10 13:06:22 -07:00
Carter Anderson
7bdab60e31
use temporary wgpu fork and latest publish winit crate
2020-08-09 21:26:34 -07:00
Carter Anderson
3deeb05264
use bevy-glsl-to-spirv
2020-08-09 18:57:17 -07:00
Carter Anderson
d67d05db97
add temporary ron fork
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bevy requires changes we contributed to master, but those changes havent been published yet
2020-08-09 18:45:55 -07:00
Carter Anderson
423c5e3e0f
ecs: prepare for publishing
2020-08-09 18:16:12 -07:00
Carter Anderson
34752a27bd
add "0.1" version to all bevy crate references
2020-08-09 17:39:28 -07:00
Carter Anderson
9aee5323e1
add crate metadata
2020-08-09 17:24:27 -07:00
Carter Anderson
3d09459813
add more doc comments and clean up some public exports
2020-08-09 16:13:04 -07:00
Carter Anderson
f963cd41dc
app: rename AppPlugin to Plugin
2020-08-07 20:22:17 -07:00
Carter Anderson
07858aa348
scene: fix dynamically loading RenderPipelines scenes
2020-08-02 19:33:27 -07:00
Carter Anderson
3c1494eb64
scene: rename "spawn" to "instance"
2020-08-02 12:57:30 -07:00
Carter Anderson
bb111cbafa
more example cleanup and polish
2020-07-31 17:10:29 -07:00
Carter Anderson
ccf81edd8f
render: add atlas padding support to work around MSAA artifacts, disable MSAA by default
2020-07-30 14:38:13 -07:00
Carter Anderson
54eaa2bdc6
render: easier msaa color attachments and fix multi-window example
2020-07-30 13:20:27 -07:00
Carter Anderson
f85ec04a48
ecs: prepare system ranges based on stage and thread locals
2020-07-30 13:19:55 -07:00
Carter Anderson
44c08f90aa
render: remove Drawable implementation from RenderPipelines because it doesnt add any value
2020-07-29 18:28:32 -07:00
Carter Anderson
ca87359c6e
render: add MSAA support
2020-07-29 18:15:15 -07:00
Carter Anderson
a2c1a90695
fix ui in font atlas and breakout examples
2020-07-29 01:16:42 -07:00
Carter Anderson
db665b96c0
ui: fix z indices and depth calculations
2020-07-29 00:28:44 -07:00
Carter Anderson
2929197d9b
render: add RenderPass queries. move ui to its own pass
2020-07-28 20:11:27 -07:00
Carter Anderson
bd8e979de8
ecs: only borrow/iterate archetypes currently used by a given query
2020-07-28 16:37:37 -07:00
Carter Anderson
64cc382477
ecs: move copy of QueryBorrow into bevy_ecs and fix perf regressions
2020-07-28 16:17:21 -07:00
Carter Anderson
7212b70478
rustfmt changes
2020-07-28 14:24:03 -07:00
Carter Anderson
6dadf34401
add more example comments
2020-07-28 13:45:36 -07:00
Carter Anderson
3d2a4f6c39
ui: combine Click and Hover into Interaction
2020-07-28 01:20:19 -07:00
Carter Anderson
4a8c6c335a
ui: feed computed image size into bevy_ui flex
2020-07-28 00:37:25 -07:00
Carter Anderson
cf9501a50e
ui: feed computed text position into bevy_ui flex
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and remove TextAlign because it is now redundant
2020-07-27 21:04:04 -07:00
Carter Anderson
1f006c348d
ui: fix examples, flip fix stretch axis incompatibility, ergonomics
2020-07-27 19:13:11 -07:00
Carter Anderson
3d5e7e54f3
ui: create bevy types for flex style
2020-07-27 16:54:36 -07:00
Carter Anderson
e7b22ac043
Merge pull request #77 from Moxinilian/despawn-recursive
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transform: implement hierarchical entity despawn
2020-07-27 15:35:23 -07:00
Moxinilian
3007201eac
transform: improve despawn_recursive tests
2020-07-28 00:23:59 +02:00
Moxinilian
311f04f858
transform: implement hierarchical entity despawn
2020-07-28 00:10:32 +02:00
Thomas Herzog
23149f1753
add texture loader for more formats using image
crate
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This adds support for PNG images only for now. More formats can be added
relatively easily.
Images with various pixel formats are supported (such as RGB-16bit or
R-8bit).
2020-07-27 23:30:31 +02:00
Thomas Herzog
7412b0ec25
add HDR image loader
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Using the `image` crate, HDR images can be loaded into RGBA-f32 textures.
2020-07-27 11:37:45 +02:00
Carter Anderson
fb9f04ba90
Merge pull request #73 from Moxinilian/windows-winit-panic
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winit: fix panic on windows
2020-07-26 13:15:56 -07:00
Thomas Herzog
4cf0f53eae
use TextureFormat for Textures
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This commit also inserts debug asserts that texture data roughly respects
the format.
2020-07-26 22:08:15 +02:00
Moxinilian
4393af5e25
winit: fix panic on windows
2020-07-26 21:36:01 +02:00
Thomas Herzog
b4c185eb0c
cargo fmt
2020-07-26 21:10:18 +02:00
Carter Anderson
339e9ad52d
ui: cleaner stretch integration
2020-07-25 13:14:36 -07:00
Carter Anderson
93bb1d5b8e
ui: initial flexbox support
2020-07-24 23:04:45 -07:00
Carter Anderson
bcf95a24db
transform: only update global transform with pos/rot/scale components when there is no local transform
2020-07-23 18:55:21 -07:00
Carter Anderson
6cad80d572
transform|ui: fix transform update lag
2020-07-23 18:26:08 -07:00