Fix typos from greyscale -> grayscale (#15947)

# Objective

I was grepping for "grayscale" and thought I'd fix these while I'm here
so I don't need to look for both forms.

## Solution

From [wikipedia]:

> In [digital
photography](https://en.wikipedia.org/wiki/Digital_photography),
[computer-generated
imagery](https://en.wikipedia.org/wiki/Computer-generated_imagery), and
[colorimetry](https://en.wikipedia.org/wiki/Colorimetry), a greyscale
(more common in [Commonwealth
English](https://en.wikipedia.org/wiki/Commonwealth_English)) or
grayscale (more common in [American
English](https://en.wikipedia.org/wiki/American_English))

[wikipedia]: https://en.wikipedia.org/wiki/Grayscale
This commit is contained in:
mgi388 2024-10-16 23:30:23 +11:00 committed by GitHub
parent b109787764
commit 87c33da139
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
4 changed files with 4 additions and 4 deletions

View file

@ -1014,7 +1014,7 @@ impl Image {
/// If you are working with a 32-bit integer [`TextureFormat`], the value will be /// If you are working with a 32-bit integer [`TextureFormat`], the value will be
/// inaccurate (as `f32` does not have enough bits to represent it exactly). /// inaccurate (as `f32` does not have enough bits to represent it exactly).
/// ///
/// Single channel (R) formats are assumed to represent greyscale, so the value /// Single channel (R) formats are assumed to represent grayscale, so the value
/// will be copied to all three RGB channels in the resulting [`Color`]. /// will be copied to all three RGB channels in the resulting [`Color`].
/// ///
/// Other [`TextureFormat`]s are unsupported, such as: /// Other [`TextureFormat`]s are unsupported, such as:

View file

@ -599,7 +599,7 @@ pub struct StandardMaterial {
/// The depth map used for [parallax mapping]. /// The depth map used for [parallax mapping].
/// ///
/// It is a greyscale image where white represents bottom and black the top. /// It is a grayscale image where white represents bottom and black the top.
/// If this field is set, bevy will apply [parallax mapping]. /// If this field is set, bevy will apply [parallax mapping].
/// Parallax mapping, unlike simple normal maps, will move the texture /// Parallax mapping, unlike simple normal maps, will move the texture
/// coordinate according to the current perspective, /// coordinate according to the current perspective,

View file

@ -241,7 +241,7 @@ fn setup_parallax(
perceptual_roughness: 0.4, perceptual_roughness: 0.4,
base_color_texture: Some(asset_server.load("textures/parallax_example/cube_color.png")), base_color_texture: Some(asset_server.load("textures/parallax_example/cube_color.png")),
normal_map_texture: Some(normal_handle), normal_map_texture: Some(normal_handle),
// The depth map is a greyscale texture where black is the highest level and // The depth map is a grayscale texture where black is the highest level and
// white the lowest. // white the lowest.
depth_map: Some(asset_server.load("textures/parallax_example/cube_depth.png")), depth_map: Some(asset_server.load("textures/parallax_example/cube_depth.png")),
parallax_depth_scale: 0.09, parallax_depth_scale: 0.09,

View file

@ -253,7 +253,7 @@ fn setup(
perceptual_roughness: 0.4, perceptual_roughness: 0.4,
base_color_texture: Some(asset_server.load("textures/parallax_example/cube_color.png")), base_color_texture: Some(asset_server.load("textures/parallax_example/cube_color.png")),
normal_map_texture: Some(normal_handle), normal_map_texture: Some(normal_handle),
// The depth map is a greyscale texture where black is the highest level and // The depth map is a grayscale texture where black is the highest level and
// white the lowest. // white the lowest.
depth_map: Some(asset_server.load("textures/parallax_example/cube_depth.png")), depth_map: Some(asset_server.load("textures/parallax_example/cube_depth.png")),
parallax_depth_scale, parallax_depth_scale,