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Fix with_child
not inserting Parent
component (#15009)
# Objective The `Parent` component holds a reference to the parent entity of the entity it is inserted onto. The `with_child` function erroneously forgets to insert this component onto the child entity that it spawns, causing buggy behaviour when the function is used instead of the other child-spawning functions. ## Solution Ensure `with_child` inserts the `Parent` component, the same as all the other child-spawning functions. ## Testing Checked before/after with a bevy_ui layout where this patch fixed buggy behaviour I was seeing in parent/child UI nodes.
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1 changed files with 2 additions and 1 deletions
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@ -585,7 +585,8 @@ impl BuildChildren for EntityWorldMut<'_> {
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}
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}
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fn with_child<B: Bundle>(&mut self, bundle: B) -> &mut Self {
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fn with_child<B: Bundle>(&mut self, bundle: B) -> &mut Self {
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let child = self.world_scope(|world| world.spawn(bundle).id());
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let parent = self.id();
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let child = self.world_scope(|world| world.spawn((bundle, Parent(parent))).id());
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if let Some(mut children_component) = self.get_mut::<Children>() {
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if let Some(mut children_component) = self.get_mut::<Children>() {
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children_component.0.retain(|value| child != *value);
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children_component.0.retain(|value| child != *value);
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children_component.0.push(child);
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children_component.0.push(child);
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