mirror of
https://github.com/bevyengine/bevy
synced 2024-12-18 09:03:07 +00:00
Rename trigger.entity()
to trigger.target()
(#16716)
# Objective - A `Trigger` has multiple associated `Entity`s - the entity observing the event, and the entity that was targeted by the event. - The field `entity: Entity` encodes no semantic information about what the entity is used for, you can already tell that it's an `Entity` by the type signature! ## Solution - Rename `trigger.entity()` to `trigger.target()` --- ## Changelog - `Trigger`s are associated with multiple entities. `Trigger::entity()` has been renamed to `Trigger::target()` to reflect the semantics of the entity being returned. ## Migration Guide - Rename `Trigger::entity()` to `Trigger::target()`. - Rename `ObserverTrigger::entity` to `ObserverTrigger::target`
This commit is contained in:
parent
1d3950a82a
commit
61b98ec80f
19 changed files with 73 additions and 60 deletions
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@ -340,8 +340,8 @@ let mut world = World::new();
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let entity = world.spawn_empty().id();
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world.add_observer(|trigger: Trigger<Explode>, mut commands: Commands| {
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println!("Entity {:?} goes BOOM!", trigger.entity());
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commands.entity(trigger.entity()).despawn();
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println!("Entity {:?} goes BOOM!", trigger.target());
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commands.entity(trigger.target()).despawn();
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});
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world.flush();
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@ -67,9 +67,22 @@ impl<'w, E, B: Bundle> Trigger<'w, E, B> {
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Ptr::from(&self.event)
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}
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/// Returns the [`Entity`] that triggered the observer, could be [`Entity::PLACEHOLDER`].
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pub fn entity(&self) -> Entity {
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self.trigger.entity
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/// Returns the [`Entity`] that was targeted by the `event` that triggered this observer. It may
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/// be [`Entity::PLACEHOLDER`].
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///
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/// Observable events can target specific entities. When those events fire, they will trigger
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/// any observers on the targeted entities. In this case, the `target()` and `observer()` are
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/// the same, because the observer that was triggered is attached to the entity that was
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/// targeted by the event.
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///
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/// However, it is also possible for those events to bubble up the entity hierarchy and trigger
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/// observers on *different* entities, or trigger a global observer. In these cases, the
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/// observing entity is *different* from the entity being targeted by the event.
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///
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/// This is an important distinction: the entity reacting to an event is not always the same as
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/// the entity triggered by the event.
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pub fn target(&self) -> Entity {
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self.trigger.target
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}
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/// Returns the components that triggered the observer, out of the
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@ -207,7 +220,7 @@ pub struct ObserverTrigger {
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/// The [`ComponentId`]s the trigger targeted.
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components: SmallVec<[ComponentId; 2]>,
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/// The entity the trigger targeted.
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pub entity: Entity,
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pub target: Entity,
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}
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impl ObserverTrigger {
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@ -277,7 +290,7 @@ impl Observers {
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pub(crate) fn invoke<T>(
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mut world: DeferredWorld,
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event_type: ComponentId,
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entity: Entity,
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target: Entity,
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components: impl Iterator<Item = ComponentId> + Clone,
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data: &mut T,
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propagate: &mut bool,
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@ -304,7 +317,7 @@ impl Observers {
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observer,
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event_type,
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components: components.clone().collect(),
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entity,
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target,
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},
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data.into(),
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propagate,
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@ -314,8 +327,8 @@ impl Observers {
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observers.map.iter().for_each(&mut trigger_observer);
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// Trigger entity observers listening for this kind of trigger
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if entity != Entity::PLACEHOLDER {
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if let Some(map) = observers.entity_observers.get(&entity) {
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if target != Entity::PLACEHOLDER {
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if let Some(map) = observers.entity_observers.get(&target) {
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map.iter().for_each(&mut trigger_observer);
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}
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}
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@ -328,8 +341,8 @@ impl Observers {
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.iter()
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.for_each(&mut trigger_observer);
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if entity != Entity::PLACEHOLDER {
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if let Some(map) = component_observers.entity_map.get(&entity) {
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if target != Entity::PLACEHOLDER {
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if let Some(map) = component_observers.entity_map.get(&target) {
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map.iter().for_each(&mut trigger_observer);
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}
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}
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@ -733,20 +746,20 @@ mod tests {
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world.add_observer(
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|obs: Trigger<OnAdd, A>, mut res: ResMut<Order>, mut commands: Commands| {
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res.observed("add_a");
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commands.entity(obs.entity()).insert(B);
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commands.entity(obs.target()).insert(B);
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},
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);
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world.add_observer(
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|obs: Trigger<OnRemove, A>, mut res: ResMut<Order>, mut commands: Commands| {
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res.observed("remove_a");
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commands.entity(obs.entity()).remove::<B>();
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commands.entity(obs.target()).remove::<B>();
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},
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);
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world.add_observer(
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|obs: Trigger<OnAdd, B>, mut res: ResMut<Order>, mut commands: Commands| {
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res.observed("add_b");
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commands.entity(obs.entity()).remove::<A>();
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commands.entity(obs.target()).remove::<A>();
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},
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);
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world.add_observer(|_: Trigger<OnRemove, B>, mut res: ResMut<Order>| {
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@ -915,7 +928,7 @@ mod tests {
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.spawn_empty()
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.observe(|_: Trigger<EventA>| panic!("Trigger routed to non-targeted entity."));
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world.add_observer(move |obs: Trigger<EventA>, mut res: ResMut<Order>| {
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assert_eq!(obs.entity(), Entity::PLACEHOLDER);
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assert_eq!(obs.target(), Entity::PLACEHOLDER);
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res.observed("event_a");
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});
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@ -940,7 +953,7 @@ mod tests {
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.observe(|_: Trigger<EventA>, mut res: ResMut<Order>| res.observed("a_1"))
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.id();
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world.add_observer(move |obs: Trigger<EventA>, mut res: ResMut<Order>| {
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assert_eq!(obs.entity(), entity);
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assert_eq!(obs.target(), entity);
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res.observed("a_2");
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});
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@ -1247,7 +1260,7 @@ mod tests {
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world.add_observer(
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|trigger: Trigger<EventPropagating>, query: Query<&A>, mut res: ResMut<Order>| {
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if query.get(trigger.entity()).is_ok() {
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if query.get(trigger.target()).is_ok() {
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res.observed("event");
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}
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},
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@ -197,8 +197,8 @@ pub type ObserverRunner = fn(DeferredWorld, ObserverTrigger, PtrMut, propagate:
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/// struct Explode;
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///
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/// world.add_observer(|trigger: Trigger<Explode>, mut commands: Commands| {
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/// println!("Entity {:?} goes BOOM!", trigger.entity());
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/// commands.entity(trigger.entity()).despawn();
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/// println!("Entity {:?} goes BOOM!", trigger.target());
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/// commands.entity(trigger.target()).despawn();
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/// });
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///
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/// world.flush();
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@ -231,7 +231,7 @@ pub type ObserverRunner = fn(DeferredWorld, ObserverTrigger, PtrMut, propagate:
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/// # struct Explode;
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/// world.entity_mut(e1).observe(|trigger: Trigger<Explode>, mut commands: Commands| {
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/// println!("Boom!");
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/// commands.entity(trigger.entity()).despawn();
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/// commands.entity(trigger.target()).despawn();
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/// });
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///
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/// world.entity_mut(e2).observe(|trigger: Trigger<Explode>, mut commands: Commands| {
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@ -508,13 +508,13 @@ impl<'w> DeferredWorld<'w> {
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pub(crate) unsafe fn trigger_observers(
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&mut self,
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event: ComponentId,
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entity: Entity,
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target: Entity,
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components: impl Iterator<Item = ComponentId> + Clone,
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) {
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Observers::invoke::<_>(
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self.reborrow(),
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event,
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entity,
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target,
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components,
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&mut (),
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&mut false,
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@ -529,7 +529,7 @@ impl<'w> DeferredWorld<'w> {
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pub(crate) unsafe fn trigger_observers_with_data<E, T>(
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&mut self,
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event: ComponentId,
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mut entity: Entity,
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mut target: Entity,
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components: &[ComponentId],
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data: &mut E,
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mut propagate: bool,
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@ -540,7 +540,7 @@ impl<'w> DeferredWorld<'w> {
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Observers::invoke::<_>(
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self.reborrow(),
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event,
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entity,
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target,
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components.iter().copied(),
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data,
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&mut propagate,
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@ -549,12 +549,12 @@ impl<'w> DeferredWorld<'w> {
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break;
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}
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if let Some(traverse_to) = self
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.get_entity(entity)
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.get_entity(target)
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.ok()
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.and_then(|entity| entity.get_components::<T>())
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.and_then(|item| T::traverse(item, data))
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{
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entity = traverse_to;
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target = traverse_to;
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} else {
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break;
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}
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@ -4703,7 +4703,7 @@ mod tests {
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let entity = world
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.spawn_empty()
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.observe(|trigger: Trigger<TestEvent>, mut commands: Commands| {
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commands.entity(trigger.entity()).insert(TestComponent(0));
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commands.entity(trigger.target()).insert(TestComponent(0));
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})
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.id();
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@ -4725,7 +4725,7 @@ mod tests {
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let mut world = World::new();
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world.add_observer(
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|trigger: Trigger<OnAdd, TestComponent>, mut commands: Commands| {
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commands.entity(trigger.entity()).despawn();
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commands.entity(trigger.target()).despawn();
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},
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);
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let entity = world.spawn_empty().id();
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@ -496,7 +496,7 @@ pub(crate) fn add_light_view_entities(
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trigger: Trigger<OnAdd, (ExtractedDirectionalLight, ExtractedPointLight)>,
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mut commands: Commands,
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) {
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if let Some(mut v) = commands.get_entity(trigger.entity()) {
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if let Some(mut v) = commands.get_entity(trigger.target()) {
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v.insert(LightViewEntities::default());
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}
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}
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@ -506,7 +506,7 @@ pub(crate) fn extracted_light_removed(
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trigger: Trigger<OnRemove, (ExtractedDirectionalLight, ExtractedPointLight)>,
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mut commands: Commands,
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) {
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if let Some(mut v) = commands.get_entity(trigger.entity()) {
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if let Some(mut v) = commands.get_entity(trigger.target()) {
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v.remove::<LightViewEntities>();
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}
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}
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@ -516,7 +516,7 @@ pub(crate) fn remove_light_view_entities(
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query: Query<&LightViewEntities>,
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mut commands: Commands,
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) {
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if let Ok(entities) = query.get(trigger.entity()) {
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if let Ok(entities) = query.get(trigger.target()) {
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for v in entities.0.values() {
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for e in v.iter().copied() {
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if let Some(mut v) = commands.get_entity(e) {
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@ -49,13 +49,13 @@
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//! // Spawn your entity here, e.g. a Mesh.
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//! // When dragged, mutate the `Transform` component on the dragged target entity:
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//! .observe(|trigger: Trigger<Pointer<Drag>>, mut transforms: Query<&mut Transform>| {
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//! let mut transform = transforms.get_mut(trigger.entity()).unwrap();
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//! let mut transform = transforms.get_mut(trigger.target()).unwrap();
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//! let drag = trigger.event();
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//! transform.rotate_local_y(drag.delta.x / 50.0);
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//! })
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//! .observe(|trigger: Trigger<Pointer<Click>>, mut commands: Commands| {
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//! println!("Entity {:?} goes BOOM!", trigger.entity());
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//! commands.entity(trigger.entity()).despawn();
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//! println!("Entity {:?} goes BOOM!", trigger.target());
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//! commands.entity(trigger.target()).despawn();
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//! })
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//! .observe(|trigger: Trigger<Pointer<Over>>, mut events: EventWriter<Greeting>| {
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//! events.send(Greeting);
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@ -93,14 +93,14 @@ impl Plugin for SyncWorldPlugin {
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app.init_resource::<PendingSyncEntity>();
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app.add_observer(
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|trigger: Trigger<OnAdd, SyncToRenderWorld>, mut pending: ResMut<PendingSyncEntity>| {
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pending.push(EntityRecord::Added(trigger.entity()));
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pending.push(EntityRecord::Added(trigger.target()));
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},
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);
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app.add_observer(
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|trigger: Trigger<OnRemove, SyncToRenderWorld>,
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mut pending: ResMut<PendingSyncEntity>,
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query: Query<&RenderEntity>| {
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if let Ok(e) = query.get(trigger.entity()) {
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if let Ok(e) = query.get(trigger.target()) {
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pending.push(EntityRecord::Removed(*e));
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};
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},
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@ -487,14 +487,14 @@ mod tests {
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main_world.add_observer(
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|trigger: Trigger<OnAdd, SyncToRenderWorld>, mut pending: ResMut<PendingSyncEntity>| {
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pending.push(EntityRecord::Added(trigger.entity()));
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pending.push(EntityRecord::Added(trigger.target()));
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},
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);
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main_world.add_observer(
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|trigger: Trigger<OnRemove, SyncToRenderWorld>,
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mut pending: ResMut<PendingSyncEntity>,
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query: Query<&RenderEntity>| {
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if let Ok(e) = query.get(trigger.entity()) {
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if let Ok(e) = query.get(trigger.target()) {
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pending.push(EntityRecord::Removed(*e));
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};
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},
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@ -594,7 +594,7 @@ mod tests {
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"`SceneInstanceReady` contains the wrong `InstanceId`"
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);
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assert_eq!(
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trigger.entity(),
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trigger.target(),
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scene_entity,
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"`SceneInstanceReady` triggered on the wrong parent entity"
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);
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@ -185,7 +185,7 @@ fn update_cursors(
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fn on_remove_cursor_icon(trigger: Trigger<OnRemove, CursorIcon>, mut commands: Commands) {
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// Use `try_insert` to avoid panic if the window is being destroyed.
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commands
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.entity(trigger.entity())
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.entity(trigger.target())
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.try_insert(PendingCursor(Some(CursorSource::System(
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convert_system_cursor_icon(SystemCursorIcon::Default),
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))));
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|
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@ -48,7 +48,7 @@ fn observe_on_step(
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transforms: Query<&GlobalTransform>,
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mut seeded_rng: ResMut<SeededRng>,
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) {
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let translation = transforms.get(trigger.entity()).unwrap().translation();
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let translation = transforms.get(trigger.target()).unwrap().translation();
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// Spawn a bunch of particles.
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for _ in 0..14 {
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let horizontal = seeded_rng.0.gen::<Dir2>() * seeded_rng.0.gen_range(8.0..12.0);
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|
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@ -78,14 +78,14 @@ fn attack_armor(entities: Query<Entity, With<Armor>>, mut commands: Commands) {
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}
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fn attack_hits(trigger: Trigger<Attack>, name: Query<&Name>) {
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if let Ok(name) = name.get(trigger.entity()) {
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if let Ok(name) = name.get(trigger.target()) {
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info!("Attack hit {}", name);
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}
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}
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/// A callback placed on [`Armor`], checking if it absorbed all the [`Attack`] damage.
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fn block_attack(mut trigger: Trigger<Attack>, armor: Query<(&Armor, &Name)>) {
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let (armor, name) = armor.get(trigger.entity()).unwrap();
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let (armor, name) = armor.get(trigger.target()).unwrap();
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let attack = trigger.event_mut();
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let damage = attack.damage.saturating_sub(**armor);
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if damage > 0 {
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@ -110,14 +110,14 @@ fn take_damage(
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mut app_exit: EventWriter<AppExit>,
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) {
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let attack = trigger.event();
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let (mut hp, name) = hp.get_mut(trigger.entity()).unwrap();
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let (mut hp, name) = hp.get_mut(trigger.target()).unwrap();
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**hp = hp.saturating_sub(attack.damage);
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if **hp > 0 {
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info!("{} has {:.1} HP", name, hp.0);
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} else {
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warn!("💀 {} has died a gruesome death", name);
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commands.entity(trigger.entity()).despawn_recursive();
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commands.entity(trigger.target()).despawn_recursive();
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app_exit.send(AppExit::Success);
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}
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|
|
|
@ -117,12 +117,12 @@ fn on_add_mine(
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query: Query<&Mine>,
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mut index: ResMut<SpatialIndex>,
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) {
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let mine = query.get(trigger.entity()).unwrap();
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let mine = query.get(trigger.target()).unwrap();
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let tile = (
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(mine.pos.x / CELL_SIZE).floor() as i32,
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(mine.pos.y / CELL_SIZE).floor() as i32,
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);
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index.map.entry(tile).or_default().insert(trigger.entity());
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index.map.entry(tile).or_default().insert(trigger.target());
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}
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// Remove despawned mines from our index
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|
@ -131,19 +131,19 @@ fn on_remove_mine(
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query: Query<&Mine>,
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mut index: ResMut<SpatialIndex>,
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) {
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let mine = query.get(trigger.entity()).unwrap();
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let mine = query.get(trigger.target()).unwrap();
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let tile = (
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(mine.pos.x / CELL_SIZE).floor() as i32,
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(mine.pos.y / CELL_SIZE).floor() as i32,
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);
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index.map.entry(tile).and_modify(|set| {
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set.remove(&trigger.entity());
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set.remove(&trigger.target());
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});
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}
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fn explode_mine(trigger: Trigger<Explode>, query: Query<&Mine>, mut commands: Commands) {
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// If a triggered event is targeting a specific entity you can access it with `.entity()`
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let id = trigger.entity();
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let id = trigger.target();
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let Some(mut entity) = commands.get_entity(id) else {
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return;
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};
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|
|
|
@ -50,7 +50,7 @@ fn remove_component(
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|
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fn react_on_removal(trigger: Trigger<OnRemove, MyComponent>, mut query: Query<&mut Sprite>) {
|
||||
// The `OnRemove` trigger was automatically called on the `Entity` that had its `MyComponent` removed.
|
||||
let entity = trigger.entity();
|
||||
let entity = trigger.target();
|
||||
if let Ok(mut sprite) = query.get_mut(entity) {
|
||||
sprite.color = Color::srgb(0.5, 1., 1.);
|
||||
}
|
||||
|
|
|
@ -164,7 +164,7 @@ fn update_material_on<E>(
|
|||
// versions of this observer, each triggered by a different event and with a different hardcoded
|
||||
// material. Instead, the event type is a generic, and the material is passed in.
|
||||
move |trigger, mut query| {
|
||||
if let Ok(mut material) = query.get_mut(trigger.entity()) {
|
||||
if let Ok(mut material) = query.get_mut(trigger.target()) {
|
||||
material.0 = new_material.clone();
|
||||
}
|
||||
}
|
||||
|
@ -191,7 +191,7 @@ fn rotate(mut query: Query<&mut Transform, With<Shape>>, time: Res<Time>) {
|
|||
|
||||
/// An observer to rotate an entity when it is dragged
|
||||
fn rotate_on_drag(drag: Trigger<Pointer<Drag>>, mut transforms: Query<&mut Transform>) {
|
||||
let mut transform = transforms.get_mut(drag.entity()).unwrap();
|
||||
let mut transform = transforms.get_mut(drag.target()).unwrap();
|
||||
transform.rotate_y(drag.delta.x * 0.02);
|
||||
transform.rotate_x(drag.delta.y * 0.02);
|
||||
}
|
||||
|
|
|
@ -28,13 +28,13 @@ fn setup_scene(
|
|||
.observe(on_click_spawn_cube)
|
||||
.observe(
|
||||
|out: Trigger<Pointer<Out>>, mut texts: Query<&mut TextColor>| {
|
||||
let mut text_color = texts.get_mut(out.entity()).unwrap();
|
||||
let mut text_color = texts.get_mut(out.target()).unwrap();
|
||||
text_color.0 = Color::WHITE;
|
||||
},
|
||||
)
|
||||
.observe(
|
||||
|over: Trigger<Pointer<Over>>, mut texts: Query<&mut TextColor>| {
|
||||
let mut color = texts.get_mut(over.entity()).unwrap();
|
||||
let mut color = texts.get_mut(over.target()).unwrap();
|
||||
color.0 = bevy::color::palettes::tailwind::CYAN_400.into();
|
||||
},
|
||||
);
|
||||
|
@ -81,7 +81,7 @@ fn on_click_spawn_cube(
|
|||
}
|
||||
|
||||
fn on_drag_rotate(drag: Trigger<Pointer<Drag>>, mut transforms: Query<&mut Transform>) {
|
||||
if let Ok(mut transform) = transforms.get_mut(drag.entity()) {
|
||||
if let Ok(mut transform) = transforms.get_mut(drag.target()) {
|
||||
transform.rotate_y(drag.delta.x * 0.02);
|
||||
transform.rotate_x(drag.delta.y * 0.02);
|
||||
}
|
||||
|
|
|
@ -150,7 +150,7 @@ fn setup_atlas(
|
|||
// An observer listener that changes the target entity's color.
|
||||
fn recolor_on<E: Debug + Clone + Reflect>(color: Color) -> impl Fn(Trigger<E>, Query<&mut Sprite>) {
|
||||
move |ev, mut sprites| {
|
||||
let Ok(mut sprite) = sprites.get_mut(ev.entity()) else {
|
||||
let Ok(mut sprite) = sprites.get_mut(ev.target()) else {
|
||||
return;
|
||||
};
|
||||
sprite.color = color;
|
||||
|
|
|
@ -284,7 +284,7 @@ mod animation {
|
|||
animation: Res<Animation>,
|
||||
mut players: Query<(Entity, &mut AnimationPlayer)>,
|
||||
) {
|
||||
let entity = children.get(trigger.entity()).unwrap()[0];
|
||||
let entity = children.get(trigger.target()).unwrap()[0];
|
||||
let entity = children.get(entity).unwrap()[0];
|
||||
|
||||
let (entity, mut player) = players.get_mut(entity).unwrap();
|
||||
|
|
|
@ -93,7 +93,7 @@ fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
|
|||
mut commands: Commands
|
||||
| {
|
||||
if trigger.event().button == PointerButton::Primary {
|
||||
commands.entity(trigger.entity()).despawn_recursive();
|
||||
commands.entity(trigger.target()).despawn_recursive();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue