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Replace deperacted bundle mention in the comment (#16699)
Clean up left over comments after changes were made from bundles to required components
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//! This example demonstrates:
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//! - Transparent windows that can be clicked through.
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//! - Drag-and-drop operations in 2D.
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//! - Using entity hierarchy and [`SpatialBundle`]s to create simple animations.
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//! - Using entity hierarchy, Transform, and Visibility to create simple animations.
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//! - Creating simple 2D meshes based on shape primitives.
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use bevy::{
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