rename default_stage to stage

This commit is contained in:
Carter Anderson 2020-04-06 02:00:00 -07:00
parent 683a70d8e7
commit 016bf2152c
5 changed files with 15 additions and 15 deletions

View file

@ -1,5 +1,5 @@
use crate::{ use crate::{
default_stage, stage,
plugin::{load_plugin, AppPlugin}, plugin::{load_plugin, AppPlugin},
schedule_plan::SchedulePlan, schedule_plan::SchedulePlan,
App, Events, App, Events,
@ -119,7 +119,7 @@ impl AppBuilder {
} }
pub fn add_system(&mut self, system: Box<dyn Schedulable>) -> &mut Self { pub fn add_system(&mut self, system: Box<dyn Schedulable>) -> &mut Self {
self.add_system_to_stage(default_stage::UPDATE, system) self.add_system_to_stage(stage::UPDATE, system)
} }
pub fn add_startup_system_to_stage( pub fn add_startup_system_to_stage(
@ -134,16 +134,16 @@ impl AppBuilder {
pub fn add_startup_system(&mut self, system: Box<dyn Schedulable>) -> &mut Self { pub fn add_startup_system(&mut self, system: Box<dyn Schedulable>) -> &mut Self {
self.startup_schedule_plan self.startup_schedule_plan
.add_system_to_stage(default_stage::STARTUP, system); .add_system_to_stage(stage::STARTUP, system);
self self
} }
pub fn add_default_stages(&mut self) -> &mut Self { pub fn add_default_stages(&mut self) -> &mut Self {
self.add_startup_stage(default_stage::STARTUP) self.add_startup_stage(stage::STARTUP)
.add_stage(default_stage::FIRST) .add_stage(stage::FIRST)
.add_stage(default_stage::EVENT_UPDATE) .add_stage(stage::EVENT_UPDATE)
.add_stage(default_stage::UPDATE) .add_stage(stage::UPDATE)
.add_stage(default_stage::LAST) .add_stage(stage::LAST)
} }
pub fn build_system<F>(&mut self, build: F) -> &mut Self pub fn build_system<F>(&mut self, build: F) -> &mut Self
@ -189,7 +189,7 @@ impl AppBuilder {
{ {
self.add_resource(Events::<T>::default()) self.add_resource(Events::<T>::default())
.add_system_to_stage( .add_system_to_stage(
default_stage::EVENT_UPDATE, stage::EVENT_UPDATE,
Events::<T>::build_update_system(), Events::<T>::build_update_system(),
) )
} }

View file

@ -4,7 +4,7 @@ mod event;
mod plugin; mod plugin;
pub mod schedule_plan; pub mod schedule_plan;
pub mod schedule_runner; pub mod schedule_runner;
pub mod default_stage; pub mod stage;
pub use app::*; pub use app::*;
pub use app_builder::*; pub use app_builder::*;

View file

@ -1,7 +1,7 @@
pub mod bytes; pub mod bytes;
pub mod time; pub mod time;
use bevy_app::{default_stage, AppBuilder, AppPlugin}; use bevy_app::{stage, AppBuilder, AppPlugin};
use bevy_transform::transform_system_bundle; use bevy_transform::transform_system_bundle;
use time::{start_timer_system, stop_timer_system}; use time::{start_timer_system, stop_timer_system};
@ -15,7 +15,7 @@ impl AppPlugin for CorePlugin {
} }
app.add_resource(time::Time::new()) app.add_resource(time::Time::new())
.add_system_to_stage(default_stage::FIRST, start_timer_system()) .add_system_to_stage(stage::FIRST, start_timer_system())
.add_system_to_stage(default_stage::LAST, stop_timer_system()); .add_system_to_stage(stage::LAST, stop_timer_system());
} }
} }

View file

@ -48,7 +48,7 @@ use self::{
}, },
}; };
use bevy_app::{AppBuilder, AppPlugin, GetEventReader, default_stage}; use bevy_app::{AppBuilder, AppPlugin, GetEventReader, stage};
use bevy_transform::prelude::LocalToWorld; use bevy_transform::prelude::LocalToWorld;
use bevy_asset::AssetStorage; use bevy_asset::AssetStorage;
use bevy_window::WindowResized; use bevy_window::WindowResized;
@ -96,7 +96,7 @@ impl AppPlugin for RenderPlugin {
asset_batchers.batch_types2::<Mesh, StandardMaterial>(); asset_batchers.batch_types2::<Mesh, StandardMaterial>();
app app
.add_system(build_entity_render_resource_assignments_system()) .add_system(build_entity_render_resource_assignments_system())
.add_stage_after(default_stage::UPDATE, RENDER_STAGE) .add_stage_after(stage::UPDATE, RENDER_STAGE)
.add_resource(RenderGraph::default()) .add_resource(RenderGraph::default())
.add_resource(AssetStorage::<Mesh>::new()) .add_resource(AssetStorage::<Mesh>::new())
.add_resource(AssetStorage::<Texture>::new()) .add_resource(AssetStorage::<Texture>::new())