2020-07-28 14:26:12 -07:00
|
|
|
use bevy::prelude::*;
|
2020-01-11 01:46:51 -08:00
|
|
|
|
2020-07-31 17:10:29 -07:00
|
|
|
/// This example illustrates how to create parent->child relationships between entities how parent transforms
|
|
|
|
/// are propagated to their descendants
|
2020-01-11 01:46:51 -08:00
|
|
|
fn main() {
|
2020-03-20 16:35:19 -07:00
|
|
|
App::build()
|
2020-07-30 14:35:07 -07:00
|
|
|
.add_resource(Msaa { samples: 4 })
|
2020-04-04 12:40:32 -07:00
|
|
|
.add_default_plugins()
|
2020-05-13 17:31:56 -07:00
|
|
|
.add_startup_system(setup.system())
|
2020-04-30 13:52:11 -07:00
|
|
|
.add_system(rotator_system.system())
|
2020-01-11 03:31:36 -08:00
|
|
|
.run();
|
2020-01-11 01:46:51 -08:00
|
|
|
}
|
|
|
|
|
2020-07-31 17:10:29 -07:00
|
|
|
/// this component indicates what entities should rotate
|
|
|
|
struct Rotator;
|
|
|
|
|
2020-04-06 21:32:19 -07:00
|
|
|
/// rotates the parent, which will result in the child also rotating
|
2020-07-10 01:37:06 -07:00
|
|
|
fn rotator_system(time: Res<Time>, mut query: Query<(&Rotator, &mut Rotation)>) {
|
2020-07-21 20:12:15 -07:00
|
|
|
for (_rotator, mut rotation) in &mut query.iter() {
|
2020-08-16 00:30:04 -07:00
|
|
|
rotation.0 *= Quat::from_rotation_x(3.0 * time.delta_seconds);
|
2020-06-27 12:06:12 -07:00
|
|
|
}
|
2020-01-11 01:46:51 -08:00
|
|
|
}
|
|
|
|
|
2020-04-12 14:47:41 -07:00
|
|
|
/// set up a simple scene with a "parent" cube and a "child" cube
|
2020-05-13 17:31:56 -07:00
|
|
|
fn setup(
|
2020-07-09 21:18:35 -07:00
|
|
|
mut commands: Commands,
|
2020-05-13 17:52:47 -07:00
|
|
|
mut meshes: ResMut<Assets<Mesh>>,
|
|
|
|
mut materials: ResMut<Assets<StandardMaterial>>,
|
2020-05-13 17:31:56 -07:00
|
|
|
) {
|
2020-05-16 00:21:04 -07:00
|
|
|
let cube_handle = meshes.add(Mesh::from(shape::Cube { size: 1.0 }));
|
2020-05-13 17:31:56 -07:00
|
|
|
let cube_material_handle = materials.add(StandardMaterial {
|
2020-03-17 22:02:01 -07:00
|
|
|
albedo: Color::rgb(0.5, 0.4, 0.3),
|
|
|
|
..Default::default()
|
2020-03-16 00:45:28 -07:00
|
|
|
});
|
2020-01-11 01:46:51 -08:00
|
|
|
|
2020-07-09 21:18:35 -07:00
|
|
|
commands
|
2020-03-09 01:31:15 -07:00
|
|
|
// parent cube
|
2020-07-09 21:18:35 -07:00
|
|
|
.spawn(PbrComponents {
|
2020-03-09 01:31:15 -07:00
|
|
|
mesh: cube_handle,
|
2020-03-16 00:45:28 -07:00
|
|
|
material: cube_material_handle,
|
2020-03-09 01:31:15 -07:00
|
|
|
translation: Translation::new(0.0, 0.0, 1.0),
|
|
|
|
..Default::default()
|
|
|
|
})
|
2020-06-25 11:21:56 -07:00
|
|
|
.with(Rotator)
|
2020-07-09 21:18:35 -07:00
|
|
|
.with_children(|parent| {
|
2020-04-06 21:32:19 -07:00
|
|
|
// child cube
|
2020-07-09 21:18:35 -07:00
|
|
|
parent.spawn(PbrComponents {
|
2020-03-09 02:00:59 -07:00
|
|
|
mesh: cube_handle,
|
2020-03-16 00:45:28 -07:00
|
|
|
material: cube_material_handle,
|
2020-03-09 02:00:59 -07:00
|
|
|
translation: Translation::new(0.0, 0.0, 3.0),
|
|
|
|
..Default::default()
|
2020-07-09 21:18:35 -07:00
|
|
|
});
|
2020-03-09 01:31:15 -07:00
|
|
|
})
|
|
|
|
// light
|
2020-07-09 21:18:35 -07:00
|
|
|
.spawn(LightComponents {
|
2020-06-24 15:29:10 -07:00
|
|
|
translation: Translation::new(4.0, 5.0, -4.0),
|
2020-03-09 01:31:15 -07:00
|
|
|
..Default::default()
|
|
|
|
})
|
|
|
|
// camera
|
2020-07-19 17:00:08 -07:00
|
|
|
.spawn(Camera3dComponents {
|
2020-06-23 19:15:05 -07:00
|
|
|
transform: Transform::new_sync_disabled(Mat4::face_toward(
|
2020-03-09 01:31:15 -07:00
|
|
|
Vec3::new(5.0, 10.0, 10.0),
|
2020-01-11 01:46:51 -08:00
|
|
|
Vec3::new(0.0, 0.0, 0.0),
|
2020-06-24 15:29:10 -07:00
|
|
|
Vec3::new(0.0, 1.0, 0.0),
|
2020-01-11 01:59:39 -08:00
|
|
|
)),
|
2020-03-21 21:55:33 -07:00
|
|
|
..Default::default()
|
2020-04-07 13:25:01 -07:00
|
|
|
});
|
2020-01-11 01:59:39 -08:00
|
|
|
}
|