bevy/pipelined/bevy_render2/src/render_resource/buffer_vec.rs

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use crate::{render_resource::Buffer, renderer::RenderDevice};
use bevy_core::{cast_slice, Pod};
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use wgpu::BufferUsage;
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pub struct BufferVec<T: Pod> {
values: Vec<T>,
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staging_buffer: Option<Buffer>,
buffer: Option<Buffer>,
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capacity: usize,
item_size: usize,
buffer_usage: BufferUsage,
}
impl<T: Pod> Default for BufferVec<T> {
fn default() -> Self {
Self {
values: Vec::new(),
staging_buffer: None,
buffer: None,
capacity: 0,
buffer_usage: BufferUsage::all(),
item_size: std::mem::size_of::<T>(),
}
}
}
impl<T: Pod> BufferVec<T> {
pub fn new(buffer_usage: BufferUsage) -> Self {
Self {
buffer_usage,
..Default::default()
}
}
#[inline]
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pub fn staging_buffer(&self) -> Option<&Buffer> {
self.staging_buffer.as_ref()
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}
#[inline]
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pub fn buffer(&self) -> Option<&Buffer> {
self.buffer.as_ref()
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}
#[inline]
pub fn capacity(&self) -> usize {
self.capacity
}
pub fn push(&mut self, value: T) -> usize {
if self.values.len() < self.capacity {
let index = self.values.len();
self.values.push(value);
index
} else {
panic!(
"Cannot push value because capacity of {} has been reached",
self.capacity
);
}
}
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pub fn reserve(&mut self, capacity: usize, device: &RenderDevice) {
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if capacity > self.capacity {
self.capacity = capacity;
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let size = (self.item_size * capacity) as wgpu::BufferAddress;
self.staging_buffer = Some(device.create_buffer(&wgpu::BufferDescriptor {
label: None,
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size,
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usage: BufferUsage::COPY_SRC | BufferUsage::MAP_WRITE,
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mapped_at_creation: false,
}));
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self.buffer = Some(device.create_buffer(&wgpu::BufferDescriptor {
label: None,
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size,
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usage: BufferUsage::COPY_DST | self.buffer_usage,
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mapped_at_creation: false,
}));
}
}
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pub fn reserve_and_clear(&mut self, capacity: usize, device: &RenderDevice) {
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self.clear();
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self.reserve(capacity, device);
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}
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pub fn write_to_staging_buffer(&self, render_device: &RenderDevice) {
if let Some(staging_buffer) = &self.staging_buffer {
let end = (self.values.len() * self.item_size) as u64;
let slice = staging_buffer.slice(0..end);
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render_device.map_buffer(&slice, wgpu::MapMode::Write);
{
let mut data = slice.get_mapped_range_mut();
let bytes: &[u8] = cast_slice(&self.values);
data.copy_from_slice(bytes);
}
staging_buffer.unmap();
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}
}
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pub fn write_to_buffer(&self, command_encoder: &mut wgpu::CommandEncoder) {
if let (Some(staging_buffer), Some(uniform_buffer)) = (&self.staging_buffer, &self.buffer) {
command_encoder.copy_buffer_to_buffer(
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staging_buffer,
0,
uniform_buffer,
0,
(self.values.len() * self.item_size) as u64,
);
}
}
pub fn clear(&mut self) {
self.values.clear();
}
}