bevy/examples/multiple_windows.rs

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Rust
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use bevy::{prelude::*, window::CreateWindow};
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fn main() {
App::build().add_default_plugins().setup(setup).run();
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}
fn setup(_world: &mut World, resources: &mut Resources) {
// sends out a "CreateWindow" event, which will be received by the windowing backend
let mut create_window_events = resources.get_mut::<Events<CreateWindow>>().unwrap();
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create_window_events.send(CreateWindow {
descriptor: WindowDescriptor {
width: 800,
height: 600,
vsync: false,
title: "another window".to_string(),
},
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});
}