2020-04-06 21:20:53 +00:00
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use super::Node;
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2020-07-18 21:08:46 +00:00
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use crate::{
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render::UI_PIPELINE_HANDLE,
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widget::{Button, Label},
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Click, Hover, FocusPolicy,
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};
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2020-05-04 06:49:45 +00:00
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use bevy_asset::Handle;
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2020-07-10 04:18:35 +00:00
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use bevy_ecs::Bundle;
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2020-07-10 08:37:06 +00:00
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use bevy_render::{
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draw::Draw,
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mesh::Mesh,
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pipeline::{DynamicBinding, PipelineSpecialization, RenderPipeline, RenderPipelines},
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};
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use bevy_sprite::{ColorMaterial, QUAD_HANDLE};
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use bevy_transform::prelude::{Rotation, Scale, Transform, Translation};
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2020-04-06 21:20:53 +00:00
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2020-07-10 04:18:35 +00:00
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#[derive(Bundle)]
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2020-07-18 21:08:46 +00:00
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pub struct NodeComponents {
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2020-04-06 21:20:53 +00:00
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pub node: Node,
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2020-05-06 01:44:32 +00:00
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pub mesh: Handle<Mesh>, // TODO: maybe abstract this out
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2020-05-04 06:49:45 +00:00
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pub material: Handle<ColorMaterial>,
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2020-06-10 06:16:48 +00:00
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pub draw: Draw,
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pub render_pipelines: RenderPipelines,
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2020-06-25 17:13:00 +00:00
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pub transform: Transform,
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pub translation: Translation,
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pub rotation: Rotation,
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pub scale: Scale,
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2020-04-06 21:20:53 +00:00
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}
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2020-05-03 19:35:07 +00:00
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2020-07-18 21:08:46 +00:00
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impl Default for NodeComponents {
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2020-05-03 19:35:07 +00:00
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fn default() -> Self {
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2020-07-18 21:08:46 +00:00
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NodeComponents {
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2020-06-20 19:39:12 +00:00
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mesh: QUAD_HANDLE,
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2020-06-25 17:13:00 +00:00
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render_pipelines: RenderPipelines::from_pipelines(vec![RenderPipeline::specialized(
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UI_PIPELINE_HANDLE,
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PipelineSpecialization {
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dynamic_bindings: vec![
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// Transform
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DynamicBinding {
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bind_group: 1,
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binding: 0,
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},
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// Node_size
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DynamicBinding {
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bind_group: 1,
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binding: 1,
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},
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],
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..Default::default()
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},
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)]),
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2020-05-03 19:35:07 +00:00
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node: Default::default(),
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2020-05-04 06:49:45 +00:00
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material: Default::default(),
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2020-06-10 06:16:48 +00:00
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draw: Default::default(),
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2020-06-25 17:13:00 +00:00
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transform: Default::default(),
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translation: Default::default(),
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rotation: Default::default(),
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scale: Default::default(),
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2020-05-03 19:35:07 +00:00
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}
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}
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2020-05-04 06:49:45 +00:00
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}
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2020-05-04 08:22:25 +00:00
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2020-07-10 04:18:35 +00:00
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#[derive(Bundle)]
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2020-06-25 18:21:56 +00:00
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pub struct LabelComponents {
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2020-05-18 01:09:29 +00:00
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pub node: Node,
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2020-06-10 06:16:48 +00:00
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pub draw: Draw,
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2020-05-18 01:09:29 +00:00
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pub label: Label,
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2020-06-25 17:13:00 +00:00
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pub transform: Transform,
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pub translation: Translation,
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pub rotation: Rotation,
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pub scale: Scale,
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2020-05-18 01:09:29 +00:00
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}
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2020-06-25 18:21:56 +00:00
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impl Default for LabelComponents {
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2020-05-18 01:09:29 +00:00
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fn default() -> Self {
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2020-06-25 18:21:56 +00:00
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LabelComponents {
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2020-06-20 19:39:12 +00:00
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label: Label::default(),
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2020-05-18 01:09:29 +00:00
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node: Default::default(),
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2020-06-25 17:13:00 +00:00
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draw: Draw {
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is_transparent: true,
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..Default::default()
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},
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transform: Default::default(),
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translation: Default::default(),
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rotation: Default::default(),
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scale: Default::default(),
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2020-05-18 01:09:29 +00:00
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}
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}
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}
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2020-07-18 21:08:46 +00:00
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#[derive(Bundle)]
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pub struct ButtonComponents {
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pub node: Node,
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pub button: Button,
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pub click: Click,
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pub hover: Hover,
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pub focus_policy: FocusPolicy,
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pub mesh: Handle<Mesh>, // TODO: maybe abstract this out
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pub material: Handle<ColorMaterial>,
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pub draw: Draw,
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pub render_pipelines: RenderPipelines,
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pub transform: Transform,
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pub translation: Translation,
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pub rotation: Rotation,
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pub scale: Scale,
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}
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impl Default for ButtonComponents {
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fn default() -> Self {
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ButtonComponents {
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button: Button,
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click: Click::default(),
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hover: Hover::default(),
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focus_policy: FocusPolicy::default(),
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mesh: QUAD_HANDLE,
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render_pipelines: RenderPipelines::from_pipelines(vec![RenderPipeline::specialized(
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UI_PIPELINE_HANDLE,
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PipelineSpecialization {
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dynamic_bindings: vec![
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// Transform
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DynamicBinding {
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bind_group: 1,
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binding: 0,
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},
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// Node_size
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DynamicBinding {
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bind_group: 1,
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binding: 1,
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},
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],
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..Default::default()
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},
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)]),
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node: Default::default(),
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material: Default::default(),
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draw: Default::default(),
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transform: Default::default(),
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translation: Default::default(),
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rotation: Default::default(),
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scale: Default::default(),
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}
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}
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}
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