bevy/crates/bevy_reflect/src/reflect.rs

460 lines
17 KiB
Rust
Raw Normal View History

bevy_reflect: Improve debug formatting for reflected types (#4218) # Objective Debugging reflected types can be somewhat frustrating since all `dyn Reflect` trait objects return something like `Reflect(core::option::Option<alloc::string::String>)`. It would be much nicer to be able to see the actual value— or even use a custom `Debug` implementation. ## Solution Added `Reflect::debug` which allows users to customize the debug output. It sets defaults for all `ReflectRef` subtraits and falls back to `Reflect(type_name)` if no `Debug` implementation was registered. To register a custom `Debug` impl, users can add `#[reflect(Debug)]` like they can with other traits. ### Example Using the following structs: ```rust #[derive(Reflect)] pub struct Foo { a: usize, nested: Bar, #[reflect(ignore)] _ignored: NonReflectedValue, } #[derive(Reflect)] pub struct Bar { value: Vec2, tuple_value: (i32, String), list_value: Vec<usize>, // We can't determine debug formatting for Option<T> yet unknown_value: Option<String>, custom_debug: CustomDebug } #[derive(Reflect)] #[reflect(Debug)] struct CustomDebug; impl Debug for CustomDebug { fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result { write!(f, "This is a custom debug!") } } pub struct NonReflectedValue { _a: usize, } ``` We can do: ```rust let value = Foo { a: 1, _ignored: NonReflectedValue { _a: 10 }, nested: Bar { value: Vec2::new(1.23, 3.21), tuple_value: (123, String::from("Hello")), list_value: vec![1, 2, 3], unknown_value: Some(String::from("World")), custom_debug: CustomDebug }, }; let reflected_value: &dyn Reflect = &value; println!("{:#?}", reflected_value) ``` Which results in: ```rust Foo { a: 2, nested: Bar { value: Vec2( 1.23, 3.21, ), tuple_value: ( 123, "Hello", ), list_value: [ 1, 2, 3, ], unknown_value: Reflect(core::option::Option<alloc::string::String>), custom_debug: This is a custom debug!, }, } ``` Notice that neither `Foo` nor `Bar` implement `Debug`, yet we can still deduce it. This might be a concern if we're worried about leaking internal values. If it is, we might want to consider a way to exclude fields (possibly with a `#[reflect(hide)]` macro) or make it purely opt in (as opposed to the default implementation automatically handled by ReflectRef subtraits). Co-authored-by: Gino Valente <49806985+MrGVSV@users.noreply.github.com>
2022-05-30 16:41:31 +00:00
use crate::{
bevy_reflect: Reflect enums (#4761) # Objective > This is a revival of #1347. Credit for the original PR should go to @Davier. Currently, enums are treated as `ReflectRef::Value` types by `bevy_reflect`. Obviously, there needs to be better a better representation for enums using the reflection API. ## Solution Based on prior work from @Davier, an `Enum` trait has been added as well as the ability to automatically implement it via the `Reflect` derive macro. This allows enums to be expressed dynamically: ```rust #[derive(Reflect)] enum Foo { A, B(usize), C { value: f32 }, } let mut foo = Foo::B(123); assert_eq!("B", foo.variant_name()); assert_eq!(1, foo.field_len()); let new_value = DynamicEnum::from(Foo::C { value: 1.23 }); foo.apply(&new_value); assert_eq!(Foo::C{value: 1.23}, foo); ``` ### Features #### Derive Macro Use the `#[derive(Reflect)]` macro to automatically implement the `Enum` trait for enum definitions. Optionally, you can use `#[reflect(ignore)]` with both variants and variant fields, just like you can with structs. These ignored items will not be considered as part of the reflection and cannot be accessed via reflection. ```rust #[derive(Reflect)] enum TestEnum { A, // Uncomment to ignore all of `B` // #[reflect(ignore)] B(usize), C { // Uncomment to ignore only field `foo` of `C` // #[reflect(ignore)] foo: f32, bar: bool, }, } ``` #### Dynamic Enums Enums may be created/represented dynamically via the `DynamicEnum` struct. The main purpose of this struct is to allow enums to be deserialized into a partial state and to allow dynamic patching. In order to ensure conversion from a `DynamicEnum` to a concrete enum type goes smoothly, be sure to add `FromReflect` to your derive macro. ```rust let mut value = TestEnum::A; // Create from a concrete instance let dyn_enum = DynamicEnum::from(TestEnum::B(123)); value.apply(&dyn_enum); assert_eq!(TestEnum::B(123), value); // Create a purely dynamic instance let dyn_enum = DynamicEnum::new("TestEnum", "A", ()); value.apply(&dyn_enum); assert_eq!(TestEnum::A, value); ``` #### Variants An enum value is always represented as one of its variants— never the enum in its entirety. ```rust let value = TestEnum::A; assert_eq!("A", value.variant_name()); // Since we are using the `A` variant, we cannot also be the `B` variant assert_ne!("B", value.variant_name()); ``` All variant types are representable within the `Enum` trait: unit, struct, and tuple. You can get the current type like: ```rust match value.variant_type() { VariantType::Unit => println!("A unit variant!"), VariantType::Struct => println!("A struct variant!"), VariantType::Tuple => println!("A tuple variant!"), } ``` > Notice that they don't contain any values representing the fields. These are purely tags. If a variant has them, you can access the fields as well: ```rust let mut value = TestEnum::C { foo: 1.23, bar: false }; // Read/write specific fields *value.field_mut("bar").unwrap() = true; // Iterate over the entire collection of fields for field in value.iter_fields() { println!("{} = {:?}", field.name(), field.value()); } ``` #### Variant Swapping It might seem odd to group all variant types under a single trait (why allow `iter_fields` on a unit variant?), but the reason this was done ~~is to easily allow *variant swapping*.~~ As I was recently drafting up the **Design Decisions** section, I discovered that other solutions could have been made to work with variant swapping. So while there are reasons to keep the all-in-one approach, variant swapping is _not_ one of them. ```rust let mut value: Box<dyn Enum> = Box::new(TestEnum::A); value.set(Box::new(TestEnum::B(123))).unwrap(); ``` #### Serialization Enums can be serialized and deserialized via reflection without needing to implement `Serialize` or `Deserialize` themselves (which can save thousands of lines of generated code). Below are the ways an enum can be serialized. > Note, like the rest of reflection-based serialization, the order of the keys in these representations is important! ##### Unit ```json { "type": "my_crate::TestEnum", "enum": { "variant": "A" } } ``` ##### Tuple ```json { "type": "my_crate::TestEnum", "enum": { "variant": "B", "tuple": [ { "type": "usize", "value": 123 } ] } } ``` <details> <summary>Effects on Option</summary> This ends up making `Option` look a little ugly: ```json { "type": "core::option::Option<usize>", "enum": { "variant": "Some", "tuple": [ { "type": "usize", "value": 123 } ] } } ``` </details> ##### Struct ```json { "type": "my_crate::TestEnum", "enum": { "variant": "C", "struct": { "foo": { "type": "f32", "value": 1.23 }, "bar": { "type": "bool", "value": false } } } } ``` ## Design Decisions <details> <summary><strong>View Section</strong></summary> This section is here to provide some context for why certain decisions were made for this PR, alternatives that could have been used instead, and what could be improved upon in the future. ### Variant Representation One of the biggest decisions was to decide on how to represent variants. The current design uses a "all-in-one" design where unit, tuple, and struct variants are all simultaneously represented by the `Enum` trait. This is not the only way it could have been done, though. #### Alternatives ##### 1. Variant Traits One way of representing variants would be to define traits for each variant, implementing them whenever an enum featured at least one instance of them. This would allow us to define variants like: ```rust pub trait Enum: Reflect { fn variant(&self) -> Variant; } pub enum Variant<'a> { Unit, Tuple(&'a dyn TupleVariant), Struct(&'a dyn StructVariant), } pub trait TupleVariant { fn field_len(&self) -> usize; // ... } ``` And then do things like: ```rust fn get_tuple_len(foo: &dyn Enum) -> usize { match foo.variant() { Variant::Tuple(tuple) => tuple.field_len(), _ => panic!("not a tuple variant!") } } ``` The reason this PR does not go with this approach is because of the fact that variants are not separate types. In other words, we cannot implement traits on specific variants— these cover the *entire* enum. This means we offer an easy footgun: ```rust let foo: Option<i32> = None; let my_enum = Box::new(foo) as Box<dyn TupleVariant>; ``` Here, `my_enum` contains `foo`, which is a unit variant. However, since we need to implement `TupleVariant` for `Option` as a whole, it's possible to perform such a cast. This is obviously wrong, but could easily go unnoticed. So unfortunately, this makes it not a good candidate for representing variants. ##### 2. Variant Structs To get around the issue of traits necessarily needing to apply to both the enum and its variants, we could instead use structs that are created on a per-variant basis. This was also considered but was ultimately [[removed](https://github.com/bevyengine/bevy/pull/4761/commits/71d27ab3c6871bb188d8b46512db3b0922a56a0c)](https://github.com/bevyengine/bevy/pull/4761/commits/71d27ab3c6871bb188d8b46512db3b0922a56a0c) due to concerns about allocations. Each variant struct would probably look something like: ```rust pub trait Enum: Reflect { fn variant_mut(&self) -> VariantMut; } pub enum VariantMut<'a> { Unit, Tuple(TupleVariantMut), Struct(StructVariantMut), } struct StructVariantMut<'a> { fields: Vec<&'a mut dyn Reflect>, field_indices: HashMap<Cow<'static, str>, usize> } ``` This allows us to isolate struct variants into their own defined struct and define methods specifically for their use. It also prevents users from casting to it since it's not a trait. However, this is not an optimal solution. Both `field_indices` and `fields` will require an allocation (remember, a `Box<[T]>` still requires a `Vec<T>` in order to be constructed). This *might* be a problem if called frequently enough. ##### 3. Generated Structs The original design, implemented by @Davier, instead generates structs specific for each variant. So if we had a variant path like `Foo::Bar`, we'd generate a struct named `FooBarWrapper`. This would be newtyped around the original enum and forward tuple or struct methods to the enum with the chosen variant. Because it involved using the `Tuple` and `Struct` traits (which are also both bound on `Reflect`), this meant a bit more code had to be generated. For a single struct variant with one field, the generated code amounted to ~110LoC. However, each new field added to that variant only added ~6 more LoC. In order to work properly, the enum had to be transmuted to the generated struct: ```rust fn variant(&self) -> crate::EnumVariant<'_> { match self { Foo::Bar {value: i32} => { let wrapper_ref = unsafe { std::mem::transmute::<&Self, &FooBarWrapper>(self) }; crate::EnumVariant::Struct(wrapper_ref as &dyn crate::Struct) } } } ``` This works because `FooBarWrapper` is defined as `repr(transparent)`. Out of all the alternatives, this would probably be the one most likely to be used again in the future. The reasons for why this PR did not continue to use it was because: * To reduce generated code (which would hopefully speed up compile times) * To avoid cluttering the code with generated structs not visible to the user * To keep bevy_reflect simple and extensible (these generated structs act as proxies and might not play well with current or future systems) * To avoid additional unsafe blocks * My own misunderstanding of @Davier's code That last point is obviously on me. I misjudged the code to be too unsafe and unable to handle variant swapping (which it probably could) when I was rebasing it. Looking over it again when writing up this whole section, I see that it was actually a pretty clever way of handling variant representation. #### Benefits of All-in-One As stated before, the current implementation uses an all-in-one approach. All variants are capable of containing fields as far as `Enum` is concerned. This provides a few benefits that the alternatives do not (reduced indirection, safer code, etc.). The biggest benefit, though, is direct field access. Rather than forcing users to have to go through pattern matching, we grant direct access to the fields contained by the current variant. The reason we can do this is because all of the pattern matching happens internally. Getting the field at index `2` will automatically return `Some(...)` for the current variant if it has a field at that index or `None` if it doesn't (or can't). This could be useful for scenarios where the variant has already been verified or just set/swapped (or even where the type of variant doesn't matter): ```rust let dyn_enum: &mut dyn Enum = &mut Foo::Bar {value: 123}; // We know it's the `Bar` variant let field = dyn_enum.field("value").unwrap(); ``` Reflection is not a type-safe abstraction— almost every return value is wrapped in `Option<...>`. There are plenty of places to check and recheck that a value is what Reflect says it is. Forcing users to have to go through `match` each time they want to access a field might just be an extra step among dozens of other verification processes. Some might disagree, but ultimately, my view is that the benefit here is an improvement to the ergonomics and usability of reflected enums. </details> --- ## Changelog ### Added * Added `Enum` trait * Added `Enum` impl to `Reflect` derive macro * Added `DynamicEnum` struct * Added `DynamicVariant` * Added `EnumInfo` * Added `VariantInfo` * Added `StructVariantInfo` * Added `TupleVariantInfo` * Added `UnitVariantInfo` * Added serializtion/deserialization support for enums * Added `EnumSerializer` * Added `VariantType` * Added `VariantFieldIter` * Added `VariantField` * Added `enum_partial_eq(...)` * Added `enum_hash(...)` ### Changed * `Option<T>` now implements `Enum` * `bevy_window` now depends on `bevy_reflect` * Implemented `Reflect` and `FromReflect` for `WindowId` * Derive `FromReflect` on `PerspectiveProjection` * Derive `FromReflect` on `OrthographicProjection` * Derive `FromReflect` on `WindowOrigin` * Derive `FromReflect` on `ScalingMode` * Derive `FromReflect` on `DepthCalculation` ## Migration Guide * Enums no longer need to be treated as values and usages of `#[reflect_value(...)]` can be removed or replaced by `#[reflect(...)]` * Enums (including `Option<T>`) now take a different format when serializing. The format is described above, but this may cause issues for existing scenes that make use of enums. --- Also shout out to @nicopap for helping clean up some of the code here! It's a big feature so help like this is really appreciated! Co-authored-by: Gino Valente <gino.valente.code@gmail.com>
2022-08-02 22:14:41 +00:00
array_debug, enum_debug, list_debug, map_debug, serde::Serializable, struct_debug, tuple_debug,
reflect: stable type path v2 (#7184) # Objective - Introduce a stable alternative to [`std::any::type_name`](https://doc.rust-lang.org/std/any/fn.type_name.html). - Rewrite of #5805 with heavy inspiration in design. - On the path to #5830. - Part of solving #3327. ## Solution - Add a `TypePath` trait for static stable type path/name information. - Add a `TypePath` derive macro. - Add a `impl_type_path` macro for implementing internal and foreign types in `bevy_reflect`. --- ## Changelog - Added `TypePath` trait. - Added `DynamicTypePath` trait and `get_type_path` method to `Reflect`. - Added a `TypePath` derive macro. - Added a `bevy_reflect::impl_type_path` for implementing `TypePath` on internal and foreign types in `bevy_reflect`. - Changed `bevy_reflect::utility::(Non)GenericTypeInfoCell` to `(Non)GenericTypedCell<T>` which allows us to be generic over both `TypeInfo` and `TypePath`. - `TypePath` is now a supertrait of `Asset`, `Material` and `Material2d`. - `impl_reflect_struct` needs a `#[type_path = "..."]` attribute to be specified. - `impl_reflect_value` needs to either specify path starting with a double colon (`::core::option::Option`) or an `in my_crate::foo` declaration. - Added `bevy_reflect_derive::ReflectTypePath`. - Most uses of `Ident` in `bevy_reflect_derive` changed to use `ReflectTypePath`. ## Migration Guide - Implementors of `Asset`, `Material` and `Material2d` now also need to derive `TypePath`. - Manual implementors of `Reflect` will need to implement the new `get_type_path` method. ## Open Questions - [x] ~This PR currently does not migrate any usages of `std::any::type_name` to use `bevy_reflect::TypePath` to ease the review process. Should it?~ Migration will be left to a follow-up PR. - [ ] This PR adds a lot of `#[derive(TypePath)]` and `T: TypePath` to satisfy new bounds, mostly when deriving `TypeUuid`. Should we make `TypePath` a supertrait of `TypeUuid`? [Should we remove `TypeUuid` in favour of `TypePath`?](https://github.com/bevyengine/bevy/pull/5805/files/2afbd855327c4b68e0a6b6f03118f289988441a4#r961067892)
2023-06-05 20:31:20 +00:00
tuple_struct_debug, Array, DynamicTypePath, Enum, List, Map, Struct, Tuple, TupleStruct,
reflect: `TypePath` part 2 (#8768) # Objective - Followup to #7184. - ~Deprecate `TypeUuid` and remove its internal references.~ No longer part of this PR. - Use `TypePath` for the type registry, and (de)serialisation instead of `std::any::type_name`. - Allow accessing type path information behind proxies. ## Solution - Introduce methods on `TypeInfo` and friends for dynamically querying type path. These methods supersede the old `type_name` methods. - Remove `Reflect::type_name` in favor of `DynamicTypePath::type_path` and `TypeInfo::type_path_table`. - Switch all uses of `std::any::type_name` in reflection, non-debugging contexts to use `TypePath`. --- ## Changelog - Added `TypePathTable` for dynamically accessing methods on `TypePath` through `TypeInfo` and the type registry. - Removed `type_name` from all `TypeInfo`-like structs. - Added `type_path` and `type_path_table` methods to all `TypeInfo`-like structs. - Removed `Reflect::type_name` in favor of `DynamicTypePath::reflect_type_path` and `TypeInfo::type_path`. - Changed the signature of all `DynamicTypePath` methods to return strings with a static lifetime. ## Migration Guide - Rely on `TypePath` instead of `std::any::type_name` for all stability guarantees and for use in all reflection contexts, this is used through with one of the following APIs: - `TypePath::type_path` if you have a concrete type and not a value. - `DynamicTypePath::reflect_type_path` if you have an `dyn Reflect` value without a concrete type. - `TypeInfo::type_path` for use through the registry or if you want to work with the represented type of a `DynamicFoo`. - Remove `type_name` from manual `Reflect` implementations. - Use `type_path` and `type_path_table` in place of `type_name` on `TypeInfo`-like structs. - Use `get_with_type_path(_mut)` over `get_with_type_name(_mut)`. ## Note to reviewers I think if anything we were a little overzealous in merging #7184 and we should take that extra care here. In my mind, this is the "point of no return" for `TypePath` and while I think we all agree on the design, we should carefully consider if the finer details and current implementations are actually how we want them moving forward. For example [this incorrect `TypePath` implementation for `String`](https://github.com/soqb/bevy/blob/3fea3c6c0b5719dfbd3d4230f5282ec80d82556a/crates/bevy_reflect/src/impls/std.rs#L90) (note that `String` is in the default Rust prelude) snuck in completely under the radar.
2023-10-09 19:33:03 +00:00
TypeInfo, TypePath, Typed, ValueInfo,
bevy_reflect: Improve debug formatting for reflected types (#4218) # Objective Debugging reflected types can be somewhat frustrating since all `dyn Reflect` trait objects return something like `Reflect(core::option::Option<alloc::string::String>)`. It would be much nicer to be able to see the actual value— or even use a custom `Debug` implementation. ## Solution Added `Reflect::debug` which allows users to customize the debug output. It sets defaults for all `ReflectRef` subtraits and falls back to `Reflect(type_name)` if no `Debug` implementation was registered. To register a custom `Debug` impl, users can add `#[reflect(Debug)]` like they can with other traits. ### Example Using the following structs: ```rust #[derive(Reflect)] pub struct Foo { a: usize, nested: Bar, #[reflect(ignore)] _ignored: NonReflectedValue, } #[derive(Reflect)] pub struct Bar { value: Vec2, tuple_value: (i32, String), list_value: Vec<usize>, // We can't determine debug formatting for Option<T> yet unknown_value: Option<String>, custom_debug: CustomDebug } #[derive(Reflect)] #[reflect(Debug)] struct CustomDebug; impl Debug for CustomDebug { fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result { write!(f, "This is a custom debug!") } } pub struct NonReflectedValue { _a: usize, } ``` We can do: ```rust let value = Foo { a: 1, _ignored: NonReflectedValue { _a: 10 }, nested: Bar { value: Vec2::new(1.23, 3.21), tuple_value: (123, String::from("Hello")), list_value: vec![1, 2, 3], unknown_value: Some(String::from("World")), custom_debug: CustomDebug }, }; let reflected_value: &dyn Reflect = &value; println!("{:#?}", reflected_value) ``` Which results in: ```rust Foo { a: 2, nested: Bar { value: Vec2( 1.23, 3.21, ), tuple_value: ( 123, "Hello", ), list_value: [ 1, 2, 3, ], unknown_value: Reflect(core::option::Option<alloc::string::String>), custom_debug: This is a custom debug!, }, } ``` Notice that neither `Foo` nor `Bar` implement `Debug`, yet we can still deduce it. This might be a concern if we're worried about leaking internal values. If it is, we might want to consider a way to exclude fields (possibly with a `#[reflect(hide)]` macro) or make it purely opt in (as opposed to the default implementation automatically handled by ReflectRef subtraits). Co-authored-by: Gino Valente <49806985+MrGVSV@users.noreply.github.com>
2022-05-30 16:41:31 +00:00
};
use std::{
reflect: `TypePath` part 2 (#8768) # Objective - Followup to #7184. - ~Deprecate `TypeUuid` and remove its internal references.~ No longer part of this PR. - Use `TypePath` for the type registry, and (de)serialisation instead of `std::any::type_name`. - Allow accessing type path information behind proxies. ## Solution - Introduce methods on `TypeInfo` and friends for dynamically querying type path. These methods supersede the old `type_name` methods. - Remove `Reflect::type_name` in favor of `DynamicTypePath::type_path` and `TypeInfo::type_path_table`. - Switch all uses of `std::any::type_name` in reflection, non-debugging contexts to use `TypePath`. --- ## Changelog - Added `TypePathTable` for dynamically accessing methods on `TypePath` through `TypeInfo` and the type registry. - Removed `type_name` from all `TypeInfo`-like structs. - Added `type_path` and `type_path_table` methods to all `TypeInfo`-like structs. - Removed `Reflect::type_name` in favor of `DynamicTypePath::reflect_type_path` and `TypeInfo::type_path`. - Changed the signature of all `DynamicTypePath` methods to return strings with a static lifetime. ## Migration Guide - Rely on `TypePath` instead of `std::any::type_name` for all stability guarantees and for use in all reflection contexts, this is used through with one of the following APIs: - `TypePath::type_path` if you have a concrete type and not a value. - `DynamicTypePath::reflect_type_path` if you have an `dyn Reflect` value without a concrete type. - `TypeInfo::type_path` for use through the registry or if you want to work with the represented type of a `DynamicFoo`. - Remove `type_name` from manual `Reflect` implementations. - Use `type_path` and `type_path_table` in place of `type_name` on `TypeInfo`-like structs. - Use `get_with_type_path(_mut)` over `get_with_type_name(_mut)`. ## Note to reviewers I think if anything we were a little overzealous in merging #7184 and we should take that extra care here. In my mind, this is the "point of no return" for `TypePath` and while I think we all agree on the design, we should carefully consider if the finer details and current implementations are actually how we want them moving forward. For example [this incorrect `TypePath` implementation for `String`](https://github.com/soqb/bevy/blob/3fea3c6c0b5719dfbd3d4230f5282ec80d82556a/crates/bevy_reflect/src/impls/std.rs#L90) (note that `String` is in the default Rust prelude) snuck in completely under the radar.
2023-10-09 19:33:03 +00:00
any::{Any, TypeId},
fmt::Debug,
};
2020-11-28 00:39:59 +00:00
use thiserror::Error;
bevy_reflect: Add statically available type info for reflected types (#4042) # Objective > Resolves #4504 It can be helpful to have access to type information without requiring an instance of that type. Especially for `Reflect`, a lot of the gathered type information is known at compile-time and should not necessarily require an instance. ## Solution Created a dedicated `TypeInfo` enum to store static type information. All types that derive `Reflect` now also implement the newly created `Typed` trait: ```rust pub trait Typed: Reflect { fn type_info() -> &'static TypeInfo; } ``` > Note: This trait was made separate from `Reflect` due to `Sized` restrictions. If you only have access to a `dyn Reflect`, just call `.get_type_info()` on it. This new trait method on `Reflect` should return the same value as if you had called it statically. If all you have is a `TypeId` or type name, you can get the `TypeInfo` directly from the registry using the `TypeRegistry::get_type_info` method (assuming it was registered). ### Usage Below is an example of working with `TypeInfo`. As you can see, we don't have to generate an instance of `MyTupleStruct` in order to get this information. ```rust #[derive(Reflect)] struct MyTupleStruct(usize, i32, MyStruct); let info = MyTupleStruct::type_info(); if let TypeInfo::TupleStruct(info) = info { assert!(info.is::<MyTupleStruct>()); assert_eq!(std::any::type_name::<MyTupleStruct>(), info.type_name()); assert!(info.field_at(1).unwrap().is::<i32>()); } else { panic!("Expected `TypeInfo::TupleStruct`"); } ``` ### Manual Implementations It's not recommended to manually implement `Typed` yourself, but if you must, you can use the `TypeInfoCell` to automatically create and manage the static `TypeInfo`s for you (which is very helpful for blanket/generic impls): ```rust use bevy_reflect::{Reflect, TupleStructInfo, TypeInfo, UnnamedField}; use bevy_reflect::utility::TypeInfoCell; struct Foo<T: Reflect>(T); impl<T: Reflect> Typed for Foo<T> { fn type_info() -> &'static TypeInfo { static CELL: TypeInfoCell = TypeInfoCell::generic(); CELL.get_or_insert::<Self, _>(|| { let fields = [UnnamedField::new::<T>()]; let info = TupleStructInfo::new::<Self>(&fields); TypeInfo::TupleStruct(info) }) } } ``` ## Benefits One major benefit is that this opens the door to other serialization methods. Since we can get all the type info at compile time, we can know how to properly deserialize something like: ```rust #[derive(Reflect)] struct MyType { foo: usize, bar: Vec<String> } // RON to be deserialized: ( type: "my_crate::MyType", // <- We now know how to deserialize the rest of this object value: { // "foo" is a value type matching "usize" "foo": 123, // "bar" is a list type matching "Vec<String>" with item type "String" "bar": ["a", "b", "c"] } ) ``` Not only is this more compact, but it has better compatibility (we can change the type of `"foo"` to `i32` without having to update our serialized data). Of course, serialization/deserialization strategies like this may need to be discussed and fully considered before possibly making a change. However, we will be better equipped to do that now that we can access type information right from the registry. ## Discussion Some items to discuss: 1. Duplication. There's a bit of overlap with the existing traits/structs since they require an instance of the type while the type info structs do not (for example, `Struct::field_at(&self, index: usize)` and `StructInfo::field_at(&self, index: usize)`, though only `StructInfo` is accessible without an instance object). Is this okay, or do we want to handle it in another way? 2. Should `TypeInfo::Dynamic` be removed? Since the dynamic types don't have type information available at runtime, we could consider them `TypeInfo::Value`s (or just even just `TypeInfo::Struct`). The intention with `TypeInfo::Dynamic` was to keep the distinction from these dynamic types and actual structs/values since users might incorrectly believe the methods of the dynamic type's info struct would map to some contained data (which isn't possible statically). 4. General usefulness of this change, including missing/unnecessary parts. 5. Possible changes to the scene format? (One possible issue with changing it like in the example above might be that we'd have to be careful when handling generic or trait object types.) ## Compile Tests I ran a few tests to compare compile times (as suggested [here](https://github.com/bevyengine/bevy/pull/4042#discussion_r876408143)). I toggled `Reflect` and `FromReflect` derive macros using `cfg_attr` for both this PR (aa5178e7736a6f8252e10e543e52722107649d3f) and main (c309acd4322b1c3b2089e247a2d28b938eb7b56d). <details> <summary>See More</summary> The test project included 250 of the following structs (as well as a few other structs): ```rust #[derive(Default)] #[cfg_attr(feature = "reflect", derive(Reflect))] #[cfg_attr(feature = "from_reflect", derive(FromReflect))] pub struct Big001 { inventory: Inventory, foo: usize, bar: String, baz: ItemDescriptor, items: [Item; 20], hello: Option<String>, world: HashMap<i32, String>, okay: (isize, usize, /* wesize */), nope: ((String, String), (f32, f32)), blah: Cow<'static, str>, } ``` > I don't know if the compiler can optimize all these duplicate structs away, but I think it's fine either way. We're comparing times, not finding the absolute worst-case time. I only ran each build 3 times using `cargo build --timings` (thank you @devil-ira), each of which were preceeded by a `cargo clean --package bevy_reflect_compile_test`. Here are the times I got: | Test | Test 1 | Test 2 | Test 3 | Average | | -------------------------------- | ------ | ------ | ------ | ------- | | Main | 1.7s | 3.1s | 1.9s | 2.33s | | Main + `Reflect` | 8.3s | 8.6s | 8.1s | 8.33s | | Main + `Reflect` + `FromReflect` | 11.6s | 11.8s | 13.8s | 12.4s | | PR | 3.5s | 1.8s | 1.9s | 2.4s | | PR + `Reflect` | 9.2s | 8.8s | 9.3s | 9.1s | | PR + `Reflect` + `FromReflect` | 12.9s | 12.3s | 12.5s | 12.56s | </details> --- ## Future Work Even though everything could probably be made `const`, we unfortunately can't. This is because `TypeId::of::<T>()` is not yet `const` (see https://github.com/rust-lang/rust/issues/77125). When it does get stabilized, it would probably be worth coming back and making things `const`. Co-authored-by: MrGVSV <49806985+MrGVSV@users.noreply.github.com>
2022-06-09 21:18:15 +00:00
use crate::utility::NonGenericTypeInfoCell;
2020-11-28 00:39:59 +00:00
macro_rules! impl_reflect_enum {
($name:ident$(<$lifetime:lifetime>)?) => {
impl $name$(<$lifetime>)? {
/// Returns the "kind" of this reflected type without any information.
pub fn kind(&self) -> ReflectKind {
match self {
Self::Struct(_) => ReflectKind::Struct,
Self::TupleStruct(_) => ReflectKind::TupleStruct,
Self::Tuple(_) => ReflectKind::Tuple,
Self::List(_) => ReflectKind::List,
Self::Array(_) => ReflectKind::Array,
Self::Map(_) => ReflectKind::Map,
Self::Enum(_) => ReflectKind::Enum,
Self::Value(_) => ReflectKind::Value,
}
}
}
impl From<$name$(<$lifetime>)?> for ReflectKind {
fn from(value: $name) -> Self {
match value {
$name::Struct(_) => Self::Struct,
$name::TupleStruct(_) => Self::TupleStruct,
$name::Tuple(_) => Self::Tuple,
$name::List(_) => Self::List,
$name::Array(_) => Self::Array,
$name::Map(_) => Self::Map,
$name::Enum(_) => Self::Enum,
$name::Value(_) => Self::Value,
}
}
}
};
}
/// An immutable enumeration of "kinds" of a reflected type.
///
/// Each variant contains a trait object with methods specific to a kind of
/// type.
///
/// A [`ReflectRef`] is obtained via [`Reflect::reflect_ref`].
2020-11-28 00:39:59 +00:00
pub enum ReflectRef<'a> {
Struct(&'a dyn Struct),
TupleStruct(&'a dyn TupleStruct),
Tuple(&'a dyn Tuple),
2020-11-28 00:39:59 +00:00
List(&'a dyn List),
Array(&'a dyn Array),
2020-11-28 00:39:59 +00:00
Map(&'a dyn Map),
bevy_reflect: Reflect enums (#4761) # Objective > This is a revival of #1347. Credit for the original PR should go to @Davier. Currently, enums are treated as `ReflectRef::Value` types by `bevy_reflect`. Obviously, there needs to be better a better representation for enums using the reflection API. ## Solution Based on prior work from @Davier, an `Enum` trait has been added as well as the ability to automatically implement it via the `Reflect` derive macro. This allows enums to be expressed dynamically: ```rust #[derive(Reflect)] enum Foo { A, B(usize), C { value: f32 }, } let mut foo = Foo::B(123); assert_eq!("B", foo.variant_name()); assert_eq!(1, foo.field_len()); let new_value = DynamicEnum::from(Foo::C { value: 1.23 }); foo.apply(&new_value); assert_eq!(Foo::C{value: 1.23}, foo); ``` ### Features #### Derive Macro Use the `#[derive(Reflect)]` macro to automatically implement the `Enum` trait for enum definitions. Optionally, you can use `#[reflect(ignore)]` with both variants and variant fields, just like you can with structs. These ignored items will not be considered as part of the reflection and cannot be accessed via reflection. ```rust #[derive(Reflect)] enum TestEnum { A, // Uncomment to ignore all of `B` // #[reflect(ignore)] B(usize), C { // Uncomment to ignore only field `foo` of `C` // #[reflect(ignore)] foo: f32, bar: bool, }, } ``` #### Dynamic Enums Enums may be created/represented dynamically via the `DynamicEnum` struct. The main purpose of this struct is to allow enums to be deserialized into a partial state and to allow dynamic patching. In order to ensure conversion from a `DynamicEnum` to a concrete enum type goes smoothly, be sure to add `FromReflect` to your derive macro. ```rust let mut value = TestEnum::A; // Create from a concrete instance let dyn_enum = DynamicEnum::from(TestEnum::B(123)); value.apply(&dyn_enum); assert_eq!(TestEnum::B(123), value); // Create a purely dynamic instance let dyn_enum = DynamicEnum::new("TestEnum", "A", ()); value.apply(&dyn_enum); assert_eq!(TestEnum::A, value); ``` #### Variants An enum value is always represented as one of its variants— never the enum in its entirety. ```rust let value = TestEnum::A; assert_eq!("A", value.variant_name()); // Since we are using the `A` variant, we cannot also be the `B` variant assert_ne!("B", value.variant_name()); ``` All variant types are representable within the `Enum` trait: unit, struct, and tuple. You can get the current type like: ```rust match value.variant_type() { VariantType::Unit => println!("A unit variant!"), VariantType::Struct => println!("A struct variant!"), VariantType::Tuple => println!("A tuple variant!"), } ``` > Notice that they don't contain any values representing the fields. These are purely tags. If a variant has them, you can access the fields as well: ```rust let mut value = TestEnum::C { foo: 1.23, bar: false }; // Read/write specific fields *value.field_mut("bar").unwrap() = true; // Iterate over the entire collection of fields for field in value.iter_fields() { println!("{} = {:?}", field.name(), field.value()); } ``` #### Variant Swapping It might seem odd to group all variant types under a single trait (why allow `iter_fields` on a unit variant?), but the reason this was done ~~is to easily allow *variant swapping*.~~ As I was recently drafting up the **Design Decisions** section, I discovered that other solutions could have been made to work with variant swapping. So while there are reasons to keep the all-in-one approach, variant swapping is _not_ one of them. ```rust let mut value: Box<dyn Enum> = Box::new(TestEnum::A); value.set(Box::new(TestEnum::B(123))).unwrap(); ``` #### Serialization Enums can be serialized and deserialized via reflection without needing to implement `Serialize` or `Deserialize` themselves (which can save thousands of lines of generated code). Below are the ways an enum can be serialized. > Note, like the rest of reflection-based serialization, the order of the keys in these representations is important! ##### Unit ```json { "type": "my_crate::TestEnum", "enum": { "variant": "A" } } ``` ##### Tuple ```json { "type": "my_crate::TestEnum", "enum": { "variant": "B", "tuple": [ { "type": "usize", "value": 123 } ] } } ``` <details> <summary>Effects on Option</summary> This ends up making `Option` look a little ugly: ```json { "type": "core::option::Option<usize>", "enum": { "variant": "Some", "tuple": [ { "type": "usize", "value": 123 } ] } } ``` </details> ##### Struct ```json { "type": "my_crate::TestEnum", "enum": { "variant": "C", "struct": { "foo": { "type": "f32", "value": 1.23 }, "bar": { "type": "bool", "value": false } } } } ``` ## Design Decisions <details> <summary><strong>View Section</strong></summary> This section is here to provide some context for why certain decisions were made for this PR, alternatives that could have been used instead, and what could be improved upon in the future. ### Variant Representation One of the biggest decisions was to decide on how to represent variants. The current design uses a "all-in-one" design where unit, tuple, and struct variants are all simultaneously represented by the `Enum` trait. This is not the only way it could have been done, though. #### Alternatives ##### 1. Variant Traits One way of representing variants would be to define traits for each variant, implementing them whenever an enum featured at least one instance of them. This would allow us to define variants like: ```rust pub trait Enum: Reflect { fn variant(&self) -> Variant; } pub enum Variant<'a> { Unit, Tuple(&'a dyn TupleVariant), Struct(&'a dyn StructVariant), } pub trait TupleVariant { fn field_len(&self) -> usize; // ... } ``` And then do things like: ```rust fn get_tuple_len(foo: &dyn Enum) -> usize { match foo.variant() { Variant::Tuple(tuple) => tuple.field_len(), _ => panic!("not a tuple variant!") } } ``` The reason this PR does not go with this approach is because of the fact that variants are not separate types. In other words, we cannot implement traits on specific variants— these cover the *entire* enum. This means we offer an easy footgun: ```rust let foo: Option<i32> = None; let my_enum = Box::new(foo) as Box<dyn TupleVariant>; ``` Here, `my_enum` contains `foo`, which is a unit variant. However, since we need to implement `TupleVariant` for `Option` as a whole, it's possible to perform such a cast. This is obviously wrong, but could easily go unnoticed. So unfortunately, this makes it not a good candidate for representing variants. ##### 2. Variant Structs To get around the issue of traits necessarily needing to apply to both the enum and its variants, we could instead use structs that are created on a per-variant basis. This was also considered but was ultimately [[removed](https://github.com/bevyengine/bevy/pull/4761/commits/71d27ab3c6871bb188d8b46512db3b0922a56a0c)](https://github.com/bevyengine/bevy/pull/4761/commits/71d27ab3c6871bb188d8b46512db3b0922a56a0c) due to concerns about allocations. Each variant struct would probably look something like: ```rust pub trait Enum: Reflect { fn variant_mut(&self) -> VariantMut; } pub enum VariantMut<'a> { Unit, Tuple(TupleVariantMut), Struct(StructVariantMut), } struct StructVariantMut<'a> { fields: Vec<&'a mut dyn Reflect>, field_indices: HashMap<Cow<'static, str>, usize> } ``` This allows us to isolate struct variants into their own defined struct and define methods specifically for their use. It also prevents users from casting to it since it's not a trait. However, this is not an optimal solution. Both `field_indices` and `fields` will require an allocation (remember, a `Box<[T]>` still requires a `Vec<T>` in order to be constructed). This *might* be a problem if called frequently enough. ##### 3. Generated Structs The original design, implemented by @Davier, instead generates structs specific for each variant. So if we had a variant path like `Foo::Bar`, we'd generate a struct named `FooBarWrapper`. This would be newtyped around the original enum and forward tuple or struct methods to the enum with the chosen variant. Because it involved using the `Tuple` and `Struct` traits (which are also both bound on `Reflect`), this meant a bit more code had to be generated. For a single struct variant with one field, the generated code amounted to ~110LoC. However, each new field added to that variant only added ~6 more LoC. In order to work properly, the enum had to be transmuted to the generated struct: ```rust fn variant(&self) -> crate::EnumVariant<'_> { match self { Foo::Bar {value: i32} => { let wrapper_ref = unsafe { std::mem::transmute::<&Self, &FooBarWrapper>(self) }; crate::EnumVariant::Struct(wrapper_ref as &dyn crate::Struct) } } } ``` This works because `FooBarWrapper` is defined as `repr(transparent)`. Out of all the alternatives, this would probably be the one most likely to be used again in the future. The reasons for why this PR did not continue to use it was because: * To reduce generated code (which would hopefully speed up compile times) * To avoid cluttering the code with generated structs not visible to the user * To keep bevy_reflect simple and extensible (these generated structs act as proxies and might not play well with current or future systems) * To avoid additional unsafe blocks * My own misunderstanding of @Davier's code That last point is obviously on me. I misjudged the code to be too unsafe and unable to handle variant swapping (which it probably could) when I was rebasing it. Looking over it again when writing up this whole section, I see that it was actually a pretty clever way of handling variant representation. #### Benefits of All-in-One As stated before, the current implementation uses an all-in-one approach. All variants are capable of containing fields as far as `Enum` is concerned. This provides a few benefits that the alternatives do not (reduced indirection, safer code, etc.). The biggest benefit, though, is direct field access. Rather than forcing users to have to go through pattern matching, we grant direct access to the fields contained by the current variant. The reason we can do this is because all of the pattern matching happens internally. Getting the field at index `2` will automatically return `Some(...)` for the current variant if it has a field at that index or `None` if it doesn't (or can't). This could be useful for scenarios where the variant has already been verified or just set/swapped (or even where the type of variant doesn't matter): ```rust let dyn_enum: &mut dyn Enum = &mut Foo::Bar {value: 123}; // We know it's the `Bar` variant let field = dyn_enum.field("value").unwrap(); ``` Reflection is not a type-safe abstraction— almost every return value is wrapped in `Option<...>`. There are plenty of places to check and recheck that a value is what Reflect says it is. Forcing users to have to go through `match` each time they want to access a field might just be an extra step among dozens of other verification processes. Some might disagree, but ultimately, my view is that the benefit here is an improvement to the ergonomics and usability of reflected enums. </details> --- ## Changelog ### Added * Added `Enum` trait * Added `Enum` impl to `Reflect` derive macro * Added `DynamicEnum` struct * Added `DynamicVariant` * Added `EnumInfo` * Added `VariantInfo` * Added `StructVariantInfo` * Added `TupleVariantInfo` * Added `UnitVariantInfo` * Added serializtion/deserialization support for enums * Added `EnumSerializer` * Added `VariantType` * Added `VariantFieldIter` * Added `VariantField` * Added `enum_partial_eq(...)` * Added `enum_hash(...)` ### Changed * `Option<T>` now implements `Enum` * `bevy_window` now depends on `bevy_reflect` * Implemented `Reflect` and `FromReflect` for `WindowId` * Derive `FromReflect` on `PerspectiveProjection` * Derive `FromReflect` on `OrthographicProjection` * Derive `FromReflect` on `WindowOrigin` * Derive `FromReflect` on `ScalingMode` * Derive `FromReflect` on `DepthCalculation` ## Migration Guide * Enums no longer need to be treated as values and usages of `#[reflect_value(...)]` can be removed or replaced by `#[reflect(...)]` * Enums (including `Option<T>`) now take a different format when serializing. The format is described above, but this may cause issues for existing scenes that make use of enums. --- Also shout out to @nicopap for helping clean up some of the code here! It's a big feature so help like this is really appreciated! Co-authored-by: Gino Valente <gino.valente.code@gmail.com>
2022-08-02 22:14:41 +00:00
Enum(&'a dyn Enum),
2020-11-28 00:39:59 +00:00
Value(&'a dyn Reflect),
}
impl_reflect_enum!(ReflectRef<'_>);
2020-11-28 00:39:59 +00:00
/// A mutable enumeration of "kinds" of a reflected type.
///
/// Each variant contains a trait object with methods specific to a kind of
/// type.
///
/// A [`ReflectMut`] is obtained via [`Reflect::reflect_mut`].
2020-11-28 00:39:59 +00:00
pub enum ReflectMut<'a> {
Struct(&'a mut dyn Struct),
TupleStruct(&'a mut dyn TupleStruct),
Tuple(&'a mut dyn Tuple),
2020-11-28 00:39:59 +00:00
List(&'a mut dyn List),
Array(&'a mut dyn Array),
2020-11-28 00:39:59 +00:00
Map(&'a mut dyn Map),
bevy_reflect: Reflect enums (#4761) # Objective > This is a revival of #1347. Credit for the original PR should go to @Davier. Currently, enums are treated as `ReflectRef::Value` types by `bevy_reflect`. Obviously, there needs to be better a better representation for enums using the reflection API. ## Solution Based on prior work from @Davier, an `Enum` trait has been added as well as the ability to automatically implement it via the `Reflect` derive macro. This allows enums to be expressed dynamically: ```rust #[derive(Reflect)] enum Foo { A, B(usize), C { value: f32 }, } let mut foo = Foo::B(123); assert_eq!("B", foo.variant_name()); assert_eq!(1, foo.field_len()); let new_value = DynamicEnum::from(Foo::C { value: 1.23 }); foo.apply(&new_value); assert_eq!(Foo::C{value: 1.23}, foo); ``` ### Features #### Derive Macro Use the `#[derive(Reflect)]` macro to automatically implement the `Enum` trait for enum definitions. Optionally, you can use `#[reflect(ignore)]` with both variants and variant fields, just like you can with structs. These ignored items will not be considered as part of the reflection and cannot be accessed via reflection. ```rust #[derive(Reflect)] enum TestEnum { A, // Uncomment to ignore all of `B` // #[reflect(ignore)] B(usize), C { // Uncomment to ignore only field `foo` of `C` // #[reflect(ignore)] foo: f32, bar: bool, }, } ``` #### Dynamic Enums Enums may be created/represented dynamically via the `DynamicEnum` struct. The main purpose of this struct is to allow enums to be deserialized into a partial state and to allow dynamic patching. In order to ensure conversion from a `DynamicEnum` to a concrete enum type goes smoothly, be sure to add `FromReflect` to your derive macro. ```rust let mut value = TestEnum::A; // Create from a concrete instance let dyn_enum = DynamicEnum::from(TestEnum::B(123)); value.apply(&dyn_enum); assert_eq!(TestEnum::B(123), value); // Create a purely dynamic instance let dyn_enum = DynamicEnum::new("TestEnum", "A", ()); value.apply(&dyn_enum); assert_eq!(TestEnum::A, value); ``` #### Variants An enum value is always represented as one of its variants— never the enum in its entirety. ```rust let value = TestEnum::A; assert_eq!("A", value.variant_name()); // Since we are using the `A` variant, we cannot also be the `B` variant assert_ne!("B", value.variant_name()); ``` All variant types are representable within the `Enum` trait: unit, struct, and tuple. You can get the current type like: ```rust match value.variant_type() { VariantType::Unit => println!("A unit variant!"), VariantType::Struct => println!("A struct variant!"), VariantType::Tuple => println!("A tuple variant!"), } ``` > Notice that they don't contain any values representing the fields. These are purely tags. If a variant has them, you can access the fields as well: ```rust let mut value = TestEnum::C { foo: 1.23, bar: false }; // Read/write specific fields *value.field_mut("bar").unwrap() = true; // Iterate over the entire collection of fields for field in value.iter_fields() { println!("{} = {:?}", field.name(), field.value()); } ``` #### Variant Swapping It might seem odd to group all variant types under a single trait (why allow `iter_fields` on a unit variant?), but the reason this was done ~~is to easily allow *variant swapping*.~~ As I was recently drafting up the **Design Decisions** section, I discovered that other solutions could have been made to work with variant swapping. So while there are reasons to keep the all-in-one approach, variant swapping is _not_ one of them. ```rust let mut value: Box<dyn Enum> = Box::new(TestEnum::A); value.set(Box::new(TestEnum::B(123))).unwrap(); ``` #### Serialization Enums can be serialized and deserialized via reflection without needing to implement `Serialize` or `Deserialize` themselves (which can save thousands of lines of generated code). Below are the ways an enum can be serialized. > Note, like the rest of reflection-based serialization, the order of the keys in these representations is important! ##### Unit ```json { "type": "my_crate::TestEnum", "enum": { "variant": "A" } } ``` ##### Tuple ```json { "type": "my_crate::TestEnum", "enum": { "variant": "B", "tuple": [ { "type": "usize", "value": 123 } ] } } ``` <details> <summary>Effects on Option</summary> This ends up making `Option` look a little ugly: ```json { "type": "core::option::Option<usize>", "enum": { "variant": "Some", "tuple": [ { "type": "usize", "value": 123 } ] } } ``` </details> ##### Struct ```json { "type": "my_crate::TestEnum", "enum": { "variant": "C", "struct": { "foo": { "type": "f32", "value": 1.23 }, "bar": { "type": "bool", "value": false } } } } ``` ## Design Decisions <details> <summary><strong>View Section</strong></summary> This section is here to provide some context for why certain decisions were made for this PR, alternatives that could have been used instead, and what could be improved upon in the future. ### Variant Representation One of the biggest decisions was to decide on how to represent variants. The current design uses a "all-in-one" design where unit, tuple, and struct variants are all simultaneously represented by the `Enum` trait. This is not the only way it could have been done, though. #### Alternatives ##### 1. Variant Traits One way of representing variants would be to define traits for each variant, implementing them whenever an enum featured at least one instance of them. This would allow us to define variants like: ```rust pub trait Enum: Reflect { fn variant(&self) -> Variant; } pub enum Variant<'a> { Unit, Tuple(&'a dyn TupleVariant), Struct(&'a dyn StructVariant), } pub trait TupleVariant { fn field_len(&self) -> usize; // ... } ``` And then do things like: ```rust fn get_tuple_len(foo: &dyn Enum) -> usize { match foo.variant() { Variant::Tuple(tuple) => tuple.field_len(), _ => panic!("not a tuple variant!") } } ``` The reason this PR does not go with this approach is because of the fact that variants are not separate types. In other words, we cannot implement traits on specific variants— these cover the *entire* enum. This means we offer an easy footgun: ```rust let foo: Option<i32> = None; let my_enum = Box::new(foo) as Box<dyn TupleVariant>; ``` Here, `my_enum` contains `foo`, which is a unit variant. However, since we need to implement `TupleVariant` for `Option` as a whole, it's possible to perform such a cast. This is obviously wrong, but could easily go unnoticed. So unfortunately, this makes it not a good candidate for representing variants. ##### 2. Variant Structs To get around the issue of traits necessarily needing to apply to both the enum and its variants, we could instead use structs that are created on a per-variant basis. This was also considered but was ultimately [[removed](https://github.com/bevyengine/bevy/pull/4761/commits/71d27ab3c6871bb188d8b46512db3b0922a56a0c)](https://github.com/bevyengine/bevy/pull/4761/commits/71d27ab3c6871bb188d8b46512db3b0922a56a0c) due to concerns about allocations. Each variant struct would probably look something like: ```rust pub trait Enum: Reflect { fn variant_mut(&self) -> VariantMut; } pub enum VariantMut<'a> { Unit, Tuple(TupleVariantMut), Struct(StructVariantMut), } struct StructVariantMut<'a> { fields: Vec<&'a mut dyn Reflect>, field_indices: HashMap<Cow<'static, str>, usize> } ``` This allows us to isolate struct variants into their own defined struct and define methods specifically for their use. It also prevents users from casting to it since it's not a trait. However, this is not an optimal solution. Both `field_indices` and `fields` will require an allocation (remember, a `Box<[T]>` still requires a `Vec<T>` in order to be constructed). This *might* be a problem if called frequently enough. ##### 3. Generated Structs The original design, implemented by @Davier, instead generates structs specific for each variant. So if we had a variant path like `Foo::Bar`, we'd generate a struct named `FooBarWrapper`. This would be newtyped around the original enum and forward tuple or struct methods to the enum with the chosen variant. Because it involved using the `Tuple` and `Struct` traits (which are also both bound on `Reflect`), this meant a bit more code had to be generated. For a single struct variant with one field, the generated code amounted to ~110LoC. However, each new field added to that variant only added ~6 more LoC. In order to work properly, the enum had to be transmuted to the generated struct: ```rust fn variant(&self) -> crate::EnumVariant<'_> { match self { Foo::Bar {value: i32} => { let wrapper_ref = unsafe { std::mem::transmute::<&Self, &FooBarWrapper>(self) }; crate::EnumVariant::Struct(wrapper_ref as &dyn crate::Struct) } } } ``` This works because `FooBarWrapper` is defined as `repr(transparent)`. Out of all the alternatives, this would probably be the one most likely to be used again in the future. The reasons for why this PR did not continue to use it was because: * To reduce generated code (which would hopefully speed up compile times) * To avoid cluttering the code with generated structs not visible to the user * To keep bevy_reflect simple and extensible (these generated structs act as proxies and might not play well with current or future systems) * To avoid additional unsafe blocks * My own misunderstanding of @Davier's code That last point is obviously on me. I misjudged the code to be too unsafe and unable to handle variant swapping (which it probably could) when I was rebasing it. Looking over it again when writing up this whole section, I see that it was actually a pretty clever way of handling variant representation. #### Benefits of All-in-One As stated before, the current implementation uses an all-in-one approach. All variants are capable of containing fields as far as `Enum` is concerned. This provides a few benefits that the alternatives do not (reduced indirection, safer code, etc.). The biggest benefit, though, is direct field access. Rather than forcing users to have to go through pattern matching, we grant direct access to the fields contained by the current variant. The reason we can do this is because all of the pattern matching happens internally. Getting the field at index `2` will automatically return `Some(...)` for the current variant if it has a field at that index or `None` if it doesn't (or can't). This could be useful for scenarios where the variant has already been verified or just set/swapped (or even where the type of variant doesn't matter): ```rust let dyn_enum: &mut dyn Enum = &mut Foo::Bar {value: 123}; // We know it's the `Bar` variant let field = dyn_enum.field("value").unwrap(); ``` Reflection is not a type-safe abstraction— almost every return value is wrapped in `Option<...>`. There are plenty of places to check and recheck that a value is what Reflect says it is. Forcing users to have to go through `match` each time they want to access a field might just be an extra step among dozens of other verification processes. Some might disagree, but ultimately, my view is that the benefit here is an improvement to the ergonomics and usability of reflected enums. </details> --- ## Changelog ### Added * Added `Enum` trait * Added `Enum` impl to `Reflect` derive macro * Added `DynamicEnum` struct * Added `DynamicVariant` * Added `EnumInfo` * Added `VariantInfo` * Added `StructVariantInfo` * Added `TupleVariantInfo` * Added `UnitVariantInfo` * Added serializtion/deserialization support for enums * Added `EnumSerializer` * Added `VariantType` * Added `VariantFieldIter` * Added `VariantField` * Added `enum_partial_eq(...)` * Added `enum_hash(...)` ### Changed * `Option<T>` now implements `Enum` * `bevy_window` now depends on `bevy_reflect` * Implemented `Reflect` and `FromReflect` for `WindowId` * Derive `FromReflect` on `PerspectiveProjection` * Derive `FromReflect` on `OrthographicProjection` * Derive `FromReflect` on `WindowOrigin` * Derive `FromReflect` on `ScalingMode` * Derive `FromReflect` on `DepthCalculation` ## Migration Guide * Enums no longer need to be treated as values and usages of `#[reflect_value(...)]` can be removed or replaced by `#[reflect(...)]` * Enums (including `Option<T>`) now take a different format when serializing. The format is described above, but this may cause issues for existing scenes that make use of enums. --- Also shout out to @nicopap for helping clean up some of the code here! It's a big feature so help like this is really appreciated! Co-authored-by: Gino Valente <gino.valente.code@gmail.com>
2022-08-02 22:14:41 +00:00
Enum(&'a mut dyn Enum),
2020-11-28 00:39:59 +00:00
Value(&'a mut dyn Reflect),
}
impl_reflect_enum!(ReflectMut<'_>);
2020-11-28 00:39:59 +00:00
/// An owned enumeration of "kinds" of a reflected type.
///
/// Each variant contains a trait object with methods specific to a kind of
/// type.
///
/// A [`ReflectOwned`] is obtained via [`Reflect::reflect_owned`].
pub enum ReflectOwned {
Struct(Box<dyn Struct>),
TupleStruct(Box<dyn TupleStruct>),
Tuple(Box<dyn Tuple>),
List(Box<dyn List>),
Array(Box<dyn Array>),
Map(Box<dyn Map>),
Enum(Box<dyn Enum>),
Value(Box<dyn Reflect>),
}
impl_reflect_enum!(ReflectOwned);
/// A enumeration of all error outcomes that might happen when running [`try_apply`](Reflect::try_apply).
#[derive(Error, Debug)]
pub enum ApplyError {
#[error("attempted to apply `{from_kind}` to `{to_kind}`")]
/// Attempted to apply the wrong [kind](ReflectKind) to a type, e.g. a struct to a enum.
MismatchedKinds {
from_kind: ReflectKind,
to_kind: ReflectKind,
},
#[error("enum variant `{variant_name}` doesn't have a field named `{field_name}`")]
/// Enum variant that we tried to apply to was missing a field.
MissingEnumField {
variant_name: Box<str>,
field_name: Box<str>,
},
#[error("`{from_type}` is not `{to_type}`")]
/// Tried to apply incompatible types.
MismatchedTypes {
from_type: Box<str>,
to_type: Box<str>,
},
#[error("attempted to apply type with {from_size} size to a type with {to_size} size")]
/// Attempted to apply to types with mismatched sizez, e.g. a [u8; 4] to [u8; 3].
DifferentSize { from_size: usize, to_size: usize },
#[error("variant with name `{variant_name}` does not exist on enum `{enum_name}`")]
/// The enum we tried to apply to didn't contain a variant with the give name.
UnknownVariant {
enum_name: Box<str>,
variant_name: Box<str>,
},
}
/// A zero-sized enumuration of the "kinds" of a reflected type.
///
/// A [`ReflectKind`] is obtained via [`Reflect::reflect_kind`],
/// or via [`ReflectRef::kind`],[`ReflectMut::kind`] or [`ReflectOwned::kind`].
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub enum ReflectKind {
Struct,
TupleStruct,
Tuple,
List,
Array,
Map,
Enum,
Value,
}
impl std::fmt::Display for ReflectKind {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
ReflectKind::Struct => f.pad("struct"),
ReflectKind::TupleStruct => f.pad("tuple struct"),
ReflectKind::Tuple => f.pad("tuple"),
ReflectKind::List => f.pad("list"),
ReflectKind::Array => f.pad("array"),
ReflectKind::Map => f.pad("map"),
ReflectKind::Enum => f.pad("enum"),
ReflectKind::Value => f.pad("value"),
}
}
}
bevy_reflect: Improved documentation (#7148) # Objective `bevy_reflect` can be a moderately complex crate to try and understand. It has many moving parts, a handful of gotchas, and a few subtle contracts that aren't immediately obvious to users and even other contributors. The current README does an okay job demonstrating how the crate can be used. However, the crate's actual documentation should give a better overview of the crate, its inner-workings, and show some of its own examples. ## Solution Added crate-level documentation that attempts to summarize the main parts of `bevy_reflect` into small sections. This PR also updates the documentation for: - `Reflect` - `FromReflect` - The reflection subtraits - Other important types and traits - The reflection macros (including the derive macros) - Crate features ### Open Questions 1. ~~Should I update the docs for the Dynamic types? I was originally going to, but I'm getting a little concerned about the size of this PR 😅~~ Decided to not do this in this PR. It'll be better served from its own PR. 2. Should derive macro documentation be moved to the trait itself? This could improve visibility and allow for better doc links, but could also clutter up the trait's documentation (as well as not being on the actual derive macro's documentation). ### TODO - [ ] ~~Document Dynamic types (?)~~ I think this should be done in a separate PR. - [x] Document crate features - [x] Update docs for `GetTypeRegistration` - [x] Update docs for `TypeRegistration` - [x] Update docs for `derive_from_reflect` - [x] Document `reflect_trait` - [x] Document `impl_reflect_value` - [x] Document `impl_from_reflect_value` --- ## Changelog - Updated documentation across the `bevy_reflect` crate - Removed `#[module]` helper attribute for `Reflect` derives (this is not currently used) ## Migration Guide - Removed `#[module]` helper attribute for `Reflect` derives. If your code is relying on this attribute, please replace it with either `#[reflect]` or `#[reflect_value]` (dependent on use-case). Co-authored-by: Gino Valente <49806985+MrGVSV@users.noreply.github.com>
2023-02-18 20:42:01 +00:00
/// The core trait of [`bevy_reflect`], used for accessing and modifying data dynamically.
///
bevy_reflect: Improved documentation (#7148) # Objective `bevy_reflect` can be a moderately complex crate to try and understand. It has many moving parts, a handful of gotchas, and a few subtle contracts that aren't immediately obvious to users and even other contributors. The current README does an okay job demonstrating how the crate can be used. However, the crate's actual documentation should give a better overview of the crate, its inner-workings, and show some of its own examples. ## Solution Added crate-level documentation that attempts to summarize the main parts of `bevy_reflect` into small sections. This PR also updates the documentation for: - `Reflect` - `FromReflect` - The reflection subtraits - Other important types and traits - The reflection macros (including the derive macros) - Crate features ### Open Questions 1. ~~Should I update the docs for the Dynamic types? I was originally going to, but I'm getting a little concerned about the size of this PR 😅~~ Decided to not do this in this PR. It'll be better served from its own PR. 2. Should derive macro documentation be moved to the trait itself? This could improve visibility and allow for better doc links, but could also clutter up the trait's documentation (as well as not being on the actual derive macro's documentation). ### TODO - [ ] ~~Document Dynamic types (?)~~ I think this should be done in a separate PR. - [x] Document crate features - [x] Update docs for `GetTypeRegistration` - [x] Update docs for `TypeRegistration` - [x] Update docs for `derive_from_reflect` - [x] Document `reflect_trait` - [x] Document `impl_reflect_value` - [x] Document `impl_from_reflect_value` --- ## Changelog - Updated documentation across the `bevy_reflect` crate - Removed `#[module]` helper attribute for `Reflect` derives (this is not currently used) ## Migration Guide - Removed `#[module]` helper attribute for `Reflect` derives. If your code is relying on this attribute, please replace it with either `#[reflect]` or `#[reflect_value]` (dependent on use-case). Co-authored-by: Gino Valente <49806985+MrGVSV@users.noreply.github.com>
2023-02-18 20:42:01 +00:00
/// It's recommended to use the [derive macro] rather than manually implementing this trait.
/// Doing so will automatically implement many other useful traits for reflection,
/// including one of the appropriate subtraits: [`Struct`], [`TupleStruct`] or [`Enum`].
///
bevy_reflect: Improved documentation (#7148) # Objective `bevy_reflect` can be a moderately complex crate to try and understand. It has many moving parts, a handful of gotchas, and a few subtle contracts that aren't immediately obvious to users and even other contributors. The current README does an okay job demonstrating how the crate can be used. However, the crate's actual documentation should give a better overview of the crate, its inner-workings, and show some of its own examples. ## Solution Added crate-level documentation that attempts to summarize the main parts of `bevy_reflect` into small sections. This PR also updates the documentation for: - `Reflect` - `FromReflect` - The reflection subtraits - Other important types and traits - The reflection macros (including the derive macros) - Crate features ### Open Questions 1. ~~Should I update the docs for the Dynamic types? I was originally going to, but I'm getting a little concerned about the size of this PR 😅~~ Decided to not do this in this PR. It'll be better served from its own PR. 2. Should derive macro documentation be moved to the trait itself? This could improve visibility and allow for better doc links, but could also clutter up the trait's documentation (as well as not being on the actual derive macro's documentation). ### TODO - [ ] ~~Document Dynamic types (?)~~ I think this should be done in a separate PR. - [x] Document crate features - [x] Update docs for `GetTypeRegistration` - [x] Update docs for `TypeRegistration` - [x] Update docs for `derive_from_reflect` - [x] Document `reflect_trait` - [x] Document `impl_reflect_value` - [x] Document `impl_from_reflect_value` --- ## Changelog - Updated documentation across the `bevy_reflect` crate - Removed `#[module]` helper attribute for `Reflect` derives (this is not currently used) ## Migration Guide - Removed `#[module]` helper attribute for `Reflect` derives. If your code is relying on this attribute, please replace it with either `#[reflect]` or `#[reflect_value]` (dependent on use-case). Co-authored-by: Gino Valente <49806985+MrGVSV@users.noreply.github.com>
2023-02-18 20:42:01 +00:00
/// See the [crate-level documentation] to see how this trait and its subtraits can be used.
///
/// [`bevy_reflect`]: crate
/// [derive macro]: bevy_reflect_derive::Reflect
/// [crate-level documentation]: crate
#[diagnostic::on_unimplemented(
message = "`{Self}` can not be reflected",
note = "consider annotating `{Self}` with `#[derive(Reflect)]`"
)]
pub trait Reflect: DynamicTypePath + Any + Send + Sync {
bevy_reflect: Better proxies (#6971) # Objective > This PR is based on discussion from #6601 The Dynamic types (e.g. `DynamicStruct`, `DynamicList`, etc.) act as both: 1. Dynamic containers which may hold any arbitrary data 2. Proxy types which may represent any other type Currently, the only way we can represent the proxy-ness of a Dynamic is by giving it a name. ```rust // This is just a dynamic container let mut data = DynamicStruct::default(); // This is a "proxy" data.set_name(std::any::type_name::<Foo>()); ``` This type name is the only way we check that the given Dynamic is a proxy of some other type. When we need to "assert the type" of a `dyn Reflect`, we call `Reflect::type_name` on it. However, because we're only using a string to denote the type, we run into a few gotchas and limitations. For example, hashing a Dynamic proxy may work differently than the type it proxies: ```rust #[derive(Reflect, Hash)] #[reflect(Hash)] struct Foo(i32); let concrete = Foo(123); let dynamic = concrete.clone_dynamic(); let concrete_hash = concrete.reflect_hash(); let dynamic_hash = dynamic.reflect_hash(); // The hashes are not equal because `concrete` uses its own `Hash` impl // while `dynamic` uses a reflection-based hashing algorithm assert_ne!(concrete_hash, dynamic_hash); ``` Because the Dynamic proxy only knows about the name of the type, it's unaware of any other information about it. This means it also differs on `Reflect::reflect_partial_eq`, and may include ignored or skipped fields in places the concrete type wouldn't. ## Solution Rather than having Dynamics pass along just the type name of proxied types, we can instead have them pass around the `TypeInfo`. Now all Dynamic types contain an `Option<&'static TypeInfo>` rather than a `String`: ```diff pub struct DynamicTupleStruct { - type_name: String, + represented_type: Option<&'static TypeInfo>, fields: Vec<Box<dyn Reflect>>, } ``` By changing `Reflect::get_type_info` to `Reflect::represented_type_info`, hopefully we make this behavior a little clearer. And to account for `None` values on these dynamic types, `Reflect::represented_type_info` now returns `Option<&'static TypeInfo>`. ```rust let mut data = DynamicTupleStruct::default(); // Not proxying any specific type assert!(dyn_tuple_struct.represented_type_info().is_none()); let type_info = <Foo as Typed>::type_info(); dyn_tuple_struct.set_represented_type(Some(type_info)); // Alternatively: // let dyn_tuple_struct = foo.clone_dynamic(); // Now we're proxying `Foo` assert!(dyn_tuple_struct.represented_type_info().is_some()); ``` This means that we can have full access to all the static type information for the proxied type. Future work would include transitioning more static type information (trait impls, attributes, etc.) over to the `TypeInfo` so it can actually be utilized by Dynamic proxies. ### Alternatives & Rationale > **Note** > These alternatives were written when this PR was first made using a `Proxy` trait. This trait has since been removed. <details> <summary>View</summary> #### Alternative: The `Proxy<T>` Approach I had considered adding something like a `Proxy<T>` type where `T` would be the Dynamic and would contain the proxied type information. This was nice in that it allows us to explicitly determine whether something is a proxy or not at a type level. `Proxy<DynamicStruct>` proxies a struct. Makes sense. The reason I didn't go with this approach is because (1) tuples, (2) complexity, and (3) `PartialReflect`. The `DynamicTuple` struct allows us to represent tuples at runtime. It also allows us to do something you normally can't with tuples: add new fields. Because of this, adding a field immediately invalidates the proxy (e.g. our info for `(i32, i32)` doesn't apply to `(i32, i32, NewField)`). By going with this PR's approach, we can just remove the type info on `DynamicTuple` when that happens. However, with the `Proxy<T>` approach, it becomes difficult to represent this behavior— we'd have to completely control how we access data for `T` for each `T`. Secondly, it introduces some added complexities (aside from the manual impls for each `T`). Does `Proxy<T>` impl `Reflect`? Likely yes, if we want to represent it as `dyn Reflect`. What `TypeInfo` do we give it? How would we forward reflection methods to the inner type (remember, we don't have specialization)? How do we separate this from Dynamic types? And finally, how do all this in a way that's both logical and intuitive for users? Lastly, introducing a `Proxy` trait rather than a `Proxy<T>` struct is actually more inline with the [Unique Reflect RFC](https://github.com/bevyengine/rfcs/pull/56). In a way, the `Proxy` trait is really one part of the `PartialReflect` trait introduced in that RFC (it's technically not in that RFC but it fits well with it), where the `PartialReflect` serves as a way for proxies to work _like_ concrete types without having full access to everything a concrete `Reflect` type can do. This would help bridge the gap between the current state of the crate and the implementation of that RFC. All that said, this is still a viable solution. If the community believes this is the better path forward, then we can do that instead. These were just my reasons for not initially going with it in this PR. #### Alternative: The Type Registry Approach The `Proxy` trait is great and all, but how does it solve the original problem? Well, it doesn't— yet! The goal would be to start moving information from the derive macro and its attributes to the generated `TypeInfo` since these are known statically and shouldn't change. For example, adding `ignored: bool` to `[Un]NamedField` or a list of impls. However, there is another way of storing this information. This is, of course, one of the uses of the `TypeRegistry`. If we're worried about Dynamic proxies not aligning with their concrete counterparts, we could move more type information to the registry and require its usage. For example, we could replace `Reflect::reflect_hash(&self)` with `Reflect::reflect_hash(&self, registry: &TypeRegistry)`. That's not the _worst_ thing in the world, but it is an ergonomics loss. Additionally, other attributes may have their own requirements, further restricting what's possible without the registry. The `Reflect::apply` method will require the registry as well now. Why? Well because the `map_apply` function used for the `Reflect::apply` impls on `Map` types depends on `Map::insert_boxed`, which (at least for `DynamicMap`) requires `Reflect::reflect_hash`. The same would apply when adding support for reflection-based diffing, which will require `Reflect::reflect_partial_eq`. Again, this is a totally viable alternative. I just chose not to go with it for the reasons above. If we want to go with it, then we can close this PR and we can pursue this alternative instead. #### Downsides Just to highlight a quick potential downside (likely needs more investigation): retrieving the `TypeInfo` requires acquiring a lock on the `GenericTypeInfoCell` used by the `Typed` impls for generic types (non-generic types use a `OnceBox which should be faster). I am not sure how much of a performance hit that is and will need to run some benchmarks to compare against. </details> ### Open Questions 1. Should we use `Cow<'static, TypeInfo>` instead? I think that might be easier for modding? Perhaps, in that case, we need to update `Typed::type_info` and friends as well? 2. Are the alternatives better than the approach this PR takes? Are there other alternatives? --- ## Changelog ### Changed - `Reflect::get_type_info` has been renamed to `Reflect::represented_type_info` - This method now returns `Option<&'static TypeInfo>` rather than just `&'static TypeInfo` ### Added - Added `Reflect::is_dynamic` method to indicate when a type is dynamic - Added a `set_represented_type` method on all dynamic types ### Removed - Removed `TypeInfo::Dynamic` (use `Reflect::is_dynamic` instead) - Removed `Typed` impls for all dynamic types ## Migration Guide - The Dynamic types no longer take a string type name. Instead, they require a static reference to `TypeInfo`: ```rust #[derive(Reflect)] struct MyTupleStruct(f32, f32); let mut dyn_tuple_struct = DynamicTupleStruct::default(); dyn_tuple_struct.insert(1.23_f32); dyn_tuple_struct.insert(3.21_f32); // BEFORE: let type_name = std::any::type_name::<MyTupleStruct>(); dyn_tuple_struct.set_name(type_name); // AFTER: let type_info = <MyTupleStruct as Typed>::type_info(); dyn_tuple_struct.set_represented_type(Some(type_info)); ``` - `Reflect::get_type_info` has been renamed to `Reflect::represented_type_info` and now also returns an `Option<&'static TypeInfo>` (instead of just `&'static TypeInfo`): ```rust // BEFORE: let info: &'static TypeInfo = value.get_type_info(); // AFTER: let info: &'static TypeInfo = value.represented_type_info().unwrap(); ``` - `TypeInfo::Dynamic` and `DynamicInfo` has been removed. Use `Reflect::is_dynamic` instead: ```rust // BEFORE: if matches!(value.get_type_info(), TypeInfo::Dynamic) { // ... } // AFTER: if value.is_dynamic() { // ... } ``` --------- Co-authored-by: radiish <cb.setho@gmail.com>
2023-04-26 12:17:46 +00:00
/// Returns the [`TypeInfo`] of the type _represented_ by this value.
///
/// For most types, this will simply return their own `TypeInfo`.
/// However, for dynamic types, such as [`DynamicStruct`] or [`DynamicList`],
/// this will return the type they represent
/// (or `None` if they don't represent any particular type).
bevy_reflect: Add statically available type info for reflected types (#4042) # Objective > Resolves #4504 It can be helpful to have access to type information without requiring an instance of that type. Especially for `Reflect`, a lot of the gathered type information is known at compile-time and should not necessarily require an instance. ## Solution Created a dedicated `TypeInfo` enum to store static type information. All types that derive `Reflect` now also implement the newly created `Typed` trait: ```rust pub trait Typed: Reflect { fn type_info() -> &'static TypeInfo; } ``` > Note: This trait was made separate from `Reflect` due to `Sized` restrictions. If you only have access to a `dyn Reflect`, just call `.get_type_info()` on it. This new trait method on `Reflect` should return the same value as if you had called it statically. If all you have is a `TypeId` or type name, you can get the `TypeInfo` directly from the registry using the `TypeRegistry::get_type_info` method (assuming it was registered). ### Usage Below is an example of working with `TypeInfo`. As you can see, we don't have to generate an instance of `MyTupleStruct` in order to get this information. ```rust #[derive(Reflect)] struct MyTupleStruct(usize, i32, MyStruct); let info = MyTupleStruct::type_info(); if let TypeInfo::TupleStruct(info) = info { assert!(info.is::<MyTupleStruct>()); assert_eq!(std::any::type_name::<MyTupleStruct>(), info.type_name()); assert!(info.field_at(1).unwrap().is::<i32>()); } else { panic!("Expected `TypeInfo::TupleStruct`"); } ``` ### Manual Implementations It's not recommended to manually implement `Typed` yourself, but if you must, you can use the `TypeInfoCell` to automatically create and manage the static `TypeInfo`s for you (which is very helpful for blanket/generic impls): ```rust use bevy_reflect::{Reflect, TupleStructInfo, TypeInfo, UnnamedField}; use bevy_reflect::utility::TypeInfoCell; struct Foo<T: Reflect>(T); impl<T: Reflect> Typed for Foo<T> { fn type_info() -> &'static TypeInfo { static CELL: TypeInfoCell = TypeInfoCell::generic(); CELL.get_or_insert::<Self, _>(|| { let fields = [UnnamedField::new::<T>()]; let info = TupleStructInfo::new::<Self>(&fields); TypeInfo::TupleStruct(info) }) } } ``` ## Benefits One major benefit is that this opens the door to other serialization methods. Since we can get all the type info at compile time, we can know how to properly deserialize something like: ```rust #[derive(Reflect)] struct MyType { foo: usize, bar: Vec<String> } // RON to be deserialized: ( type: "my_crate::MyType", // <- We now know how to deserialize the rest of this object value: { // "foo" is a value type matching "usize" "foo": 123, // "bar" is a list type matching "Vec<String>" with item type "String" "bar": ["a", "b", "c"] } ) ``` Not only is this more compact, but it has better compatibility (we can change the type of `"foo"` to `i32` without having to update our serialized data). Of course, serialization/deserialization strategies like this may need to be discussed and fully considered before possibly making a change. However, we will be better equipped to do that now that we can access type information right from the registry. ## Discussion Some items to discuss: 1. Duplication. There's a bit of overlap with the existing traits/structs since they require an instance of the type while the type info structs do not (for example, `Struct::field_at(&self, index: usize)` and `StructInfo::field_at(&self, index: usize)`, though only `StructInfo` is accessible without an instance object). Is this okay, or do we want to handle it in another way? 2. Should `TypeInfo::Dynamic` be removed? Since the dynamic types don't have type information available at runtime, we could consider them `TypeInfo::Value`s (or just even just `TypeInfo::Struct`). The intention with `TypeInfo::Dynamic` was to keep the distinction from these dynamic types and actual structs/values since users might incorrectly believe the methods of the dynamic type's info struct would map to some contained data (which isn't possible statically). 4. General usefulness of this change, including missing/unnecessary parts. 5. Possible changes to the scene format? (One possible issue with changing it like in the example above might be that we'd have to be careful when handling generic or trait object types.) ## Compile Tests I ran a few tests to compare compile times (as suggested [here](https://github.com/bevyengine/bevy/pull/4042#discussion_r876408143)). I toggled `Reflect` and `FromReflect` derive macros using `cfg_attr` for both this PR (aa5178e7736a6f8252e10e543e52722107649d3f) and main (c309acd4322b1c3b2089e247a2d28b938eb7b56d). <details> <summary>See More</summary> The test project included 250 of the following structs (as well as a few other structs): ```rust #[derive(Default)] #[cfg_attr(feature = "reflect", derive(Reflect))] #[cfg_attr(feature = "from_reflect", derive(FromReflect))] pub struct Big001 { inventory: Inventory, foo: usize, bar: String, baz: ItemDescriptor, items: [Item; 20], hello: Option<String>, world: HashMap<i32, String>, okay: (isize, usize, /* wesize */), nope: ((String, String), (f32, f32)), blah: Cow<'static, str>, } ``` > I don't know if the compiler can optimize all these duplicate structs away, but I think it's fine either way. We're comparing times, not finding the absolute worst-case time. I only ran each build 3 times using `cargo build --timings` (thank you @devil-ira), each of which were preceeded by a `cargo clean --package bevy_reflect_compile_test`. Here are the times I got: | Test | Test 1 | Test 2 | Test 3 | Average | | -------------------------------- | ------ | ------ | ------ | ------- | | Main | 1.7s | 3.1s | 1.9s | 2.33s | | Main + `Reflect` | 8.3s | 8.6s | 8.1s | 8.33s | | Main + `Reflect` + `FromReflect` | 11.6s | 11.8s | 13.8s | 12.4s | | PR | 3.5s | 1.8s | 1.9s | 2.4s | | PR + `Reflect` | 9.2s | 8.8s | 9.3s | 9.1s | | PR + `Reflect` + `FromReflect` | 12.9s | 12.3s | 12.5s | 12.56s | </details> --- ## Future Work Even though everything could probably be made `const`, we unfortunately can't. This is because `TypeId::of::<T>()` is not yet `const` (see https://github.com/rust-lang/rust/issues/77125). When it does get stabilized, it would probably be worth coming back and making things `const`. Co-authored-by: MrGVSV <49806985+MrGVSV@users.noreply.github.com>
2022-06-09 21:18:15 +00:00
///
/// This method is great if you have an instance of a type or a `dyn Reflect`,
/// and want to access its [`TypeInfo`]. However, if this method is to be called
/// frequently, consider using [`TypeRegistry::get_type_info`] as it can be more
/// performant for such use cases.
///
bevy_reflect: Better proxies (#6971) # Objective > This PR is based on discussion from #6601 The Dynamic types (e.g. `DynamicStruct`, `DynamicList`, etc.) act as both: 1. Dynamic containers which may hold any arbitrary data 2. Proxy types which may represent any other type Currently, the only way we can represent the proxy-ness of a Dynamic is by giving it a name. ```rust // This is just a dynamic container let mut data = DynamicStruct::default(); // This is a "proxy" data.set_name(std::any::type_name::<Foo>()); ``` This type name is the only way we check that the given Dynamic is a proxy of some other type. When we need to "assert the type" of a `dyn Reflect`, we call `Reflect::type_name` on it. However, because we're only using a string to denote the type, we run into a few gotchas and limitations. For example, hashing a Dynamic proxy may work differently than the type it proxies: ```rust #[derive(Reflect, Hash)] #[reflect(Hash)] struct Foo(i32); let concrete = Foo(123); let dynamic = concrete.clone_dynamic(); let concrete_hash = concrete.reflect_hash(); let dynamic_hash = dynamic.reflect_hash(); // The hashes are not equal because `concrete` uses its own `Hash` impl // while `dynamic` uses a reflection-based hashing algorithm assert_ne!(concrete_hash, dynamic_hash); ``` Because the Dynamic proxy only knows about the name of the type, it's unaware of any other information about it. This means it also differs on `Reflect::reflect_partial_eq`, and may include ignored or skipped fields in places the concrete type wouldn't. ## Solution Rather than having Dynamics pass along just the type name of proxied types, we can instead have them pass around the `TypeInfo`. Now all Dynamic types contain an `Option<&'static TypeInfo>` rather than a `String`: ```diff pub struct DynamicTupleStruct { - type_name: String, + represented_type: Option<&'static TypeInfo>, fields: Vec<Box<dyn Reflect>>, } ``` By changing `Reflect::get_type_info` to `Reflect::represented_type_info`, hopefully we make this behavior a little clearer. And to account for `None` values on these dynamic types, `Reflect::represented_type_info` now returns `Option<&'static TypeInfo>`. ```rust let mut data = DynamicTupleStruct::default(); // Not proxying any specific type assert!(dyn_tuple_struct.represented_type_info().is_none()); let type_info = <Foo as Typed>::type_info(); dyn_tuple_struct.set_represented_type(Some(type_info)); // Alternatively: // let dyn_tuple_struct = foo.clone_dynamic(); // Now we're proxying `Foo` assert!(dyn_tuple_struct.represented_type_info().is_some()); ``` This means that we can have full access to all the static type information for the proxied type. Future work would include transitioning more static type information (trait impls, attributes, etc.) over to the `TypeInfo` so it can actually be utilized by Dynamic proxies. ### Alternatives & Rationale > **Note** > These alternatives were written when this PR was first made using a `Proxy` trait. This trait has since been removed. <details> <summary>View</summary> #### Alternative: The `Proxy<T>` Approach I had considered adding something like a `Proxy<T>` type where `T` would be the Dynamic and would contain the proxied type information. This was nice in that it allows us to explicitly determine whether something is a proxy or not at a type level. `Proxy<DynamicStruct>` proxies a struct. Makes sense. The reason I didn't go with this approach is because (1) tuples, (2) complexity, and (3) `PartialReflect`. The `DynamicTuple` struct allows us to represent tuples at runtime. It also allows us to do something you normally can't with tuples: add new fields. Because of this, adding a field immediately invalidates the proxy (e.g. our info for `(i32, i32)` doesn't apply to `(i32, i32, NewField)`). By going with this PR's approach, we can just remove the type info on `DynamicTuple` when that happens. However, with the `Proxy<T>` approach, it becomes difficult to represent this behavior— we'd have to completely control how we access data for `T` for each `T`. Secondly, it introduces some added complexities (aside from the manual impls for each `T`). Does `Proxy<T>` impl `Reflect`? Likely yes, if we want to represent it as `dyn Reflect`. What `TypeInfo` do we give it? How would we forward reflection methods to the inner type (remember, we don't have specialization)? How do we separate this from Dynamic types? And finally, how do all this in a way that's both logical and intuitive for users? Lastly, introducing a `Proxy` trait rather than a `Proxy<T>` struct is actually more inline with the [Unique Reflect RFC](https://github.com/bevyengine/rfcs/pull/56). In a way, the `Proxy` trait is really one part of the `PartialReflect` trait introduced in that RFC (it's technically not in that RFC but it fits well with it), where the `PartialReflect` serves as a way for proxies to work _like_ concrete types without having full access to everything a concrete `Reflect` type can do. This would help bridge the gap between the current state of the crate and the implementation of that RFC. All that said, this is still a viable solution. If the community believes this is the better path forward, then we can do that instead. These were just my reasons for not initially going with it in this PR. #### Alternative: The Type Registry Approach The `Proxy` trait is great and all, but how does it solve the original problem? Well, it doesn't— yet! The goal would be to start moving information from the derive macro and its attributes to the generated `TypeInfo` since these are known statically and shouldn't change. For example, adding `ignored: bool` to `[Un]NamedField` or a list of impls. However, there is another way of storing this information. This is, of course, one of the uses of the `TypeRegistry`. If we're worried about Dynamic proxies not aligning with their concrete counterparts, we could move more type information to the registry and require its usage. For example, we could replace `Reflect::reflect_hash(&self)` with `Reflect::reflect_hash(&self, registry: &TypeRegistry)`. That's not the _worst_ thing in the world, but it is an ergonomics loss. Additionally, other attributes may have their own requirements, further restricting what's possible without the registry. The `Reflect::apply` method will require the registry as well now. Why? Well because the `map_apply` function used for the `Reflect::apply` impls on `Map` types depends on `Map::insert_boxed`, which (at least for `DynamicMap`) requires `Reflect::reflect_hash`. The same would apply when adding support for reflection-based diffing, which will require `Reflect::reflect_partial_eq`. Again, this is a totally viable alternative. I just chose not to go with it for the reasons above. If we want to go with it, then we can close this PR and we can pursue this alternative instead. #### Downsides Just to highlight a quick potential downside (likely needs more investigation): retrieving the `TypeInfo` requires acquiring a lock on the `GenericTypeInfoCell` used by the `Typed` impls for generic types (non-generic types use a `OnceBox which should be faster). I am not sure how much of a performance hit that is and will need to run some benchmarks to compare against. </details> ### Open Questions 1. Should we use `Cow<'static, TypeInfo>` instead? I think that might be easier for modding? Perhaps, in that case, we need to update `Typed::type_info` and friends as well? 2. Are the alternatives better than the approach this PR takes? Are there other alternatives? --- ## Changelog ### Changed - `Reflect::get_type_info` has been renamed to `Reflect::represented_type_info` - This method now returns `Option<&'static TypeInfo>` rather than just `&'static TypeInfo` ### Added - Added `Reflect::is_dynamic` method to indicate when a type is dynamic - Added a `set_represented_type` method on all dynamic types ### Removed - Removed `TypeInfo::Dynamic` (use `Reflect::is_dynamic` instead) - Removed `Typed` impls for all dynamic types ## Migration Guide - The Dynamic types no longer take a string type name. Instead, they require a static reference to `TypeInfo`: ```rust #[derive(Reflect)] struct MyTupleStruct(f32, f32); let mut dyn_tuple_struct = DynamicTupleStruct::default(); dyn_tuple_struct.insert(1.23_f32); dyn_tuple_struct.insert(3.21_f32); // BEFORE: let type_name = std::any::type_name::<MyTupleStruct>(); dyn_tuple_struct.set_name(type_name); // AFTER: let type_info = <MyTupleStruct as Typed>::type_info(); dyn_tuple_struct.set_represented_type(Some(type_info)); ``` - `Reflect::get_type_info` has been renamed to `Reflect::represented_type_info` and now also returns an `Option<&'static TypeInfo>` (instead of just `&'static TypeInfo`): ```rust // BEFORE: let info: &'static TypeInfo = value.get_type_info(); // AFTER: let info: &'static TypeInfo = value.represented_type_info().unwrap(); ``` - `TypeInfo::Dynamic` and `DynamicInfo` has been removed. Use `Reflect::is_dynamic` instead: ```rust // BEFORE: if matches!(value.get_type_info(), TypeInfo::Dynamic) { // ... } // AFTER: if value.is_dynamic() { // ... } ``` --------- Co-authored-by: radiish <cb.setho@gmail.com>
2023-04-26 12:17:46 +00:00
/// [`DynamicStruct`]: crate::DynamicStruct
/// [`DynamicList`]: crate::DynamicList
bevy_reflect: Add statically available type info for reflected types (#4042) # Objective > Resolves #4504 It can be helpful to have access to type information without requiring an instance of that type. Especially for `Reflect`, a lot of the gathered type information is known at compile-time and should not necessarily require an instance. ## Solution Created a dedicated `TypeInfo` enum to store static type information. All types that derive `Reflect` now also implement the newly created `Typed` trait: ```rust pub trait Typed: Reflect { fn type_info() -> &'static TypeInfo; } ``` > Note: This trait was made separate from `Reflect` due to `Sized` restrictions. If you only have access to a `dyn Reflect`, just call `.get_type_info()` on it. This new trait method on `Reflect` should return the same value as if you had called it statically. If all you have is a `TypeId` or type name, you can get the `TypeInfo` directly from the registry using the `TypeRegistry::get_type_info` method (assuming it was registered). ### Usage Below is an example of working with `TypeInfo`. As you can see, we don't have to generate an instance of `MyTupleStruct` in order to get this information. ```rust #[derive(Reflect)] struct MyTupleStruct(usize, i32, MyStruct); let info = MyTupleStruct::type_info(); if let TypeInfo::TupleStruct(info) = info { assert!(info.is::<MyTupleStruct>()); assert_eq!(std::any::type_name::<MyTupleStruct>(), info.type_name()); assert!(info.field_at(1).unwrap().is::<i32>()); } else { panic!("Expected `TypeInfo::TupleStruct`"); } ``` ### Manual Implementations It's not recommended to manually implement `Typed` yourself, but if you must, you can use the `TypeInfoCell` to automatically create and manage the static `TypeInfo`s for you (which is very helpful for blanket/generic impls): ```rust use bevy_reflect::{Reflect, TupleStructInfo, TypeInfo, UnnamedField}; use bevy_reflect::utility::TypeInfoCell; struct Foo<T: Reflect>(T); impl<T: Reflect> Typed for Foo<T> { fn type_info() -> &'static TypeInfo { static CELL: TypeInfoCell = TypeInfoCell::generic(); CELL.get_or_insert::<Self, _>(|| { let fields = [UnnamedField::new::<T>()]; let info = TupleStructInfo::new::<Self>(&fields); TypeInfo::TupleStruct(info) }) } } ``` ## Benefits One major benefit is that this opens the door to other serialization methods. Since we can get all the type info at compile time, we can know how to properly deserialize something like: ```rust #[derive(Reflect)] struct MyType { foo: usize, bar: Vec<String> } // RON to be deserialized: ( type: "my_crate::MyType", // <- We now know how to deserialize the rest of this object value: { // "foo" is a value type matching "usize" "foo": 123, // "bar" is a list type matching "Vec<String>" with item type "String" "bar": ["a", "b", "c"] } ) ``` Not only is this more compact, but it has better compatibility (we can change the type of `"foo"` to `i32` without having to update our serialized data). Of course, serialization/deserialization strategies like this may need to be discussed and fully considered before possibly making a change. However, we will be better equipped to do that now that we can access type information right from the registry. ## Discussion Some items to discuss: 1. Duplication. There's a bit of overlap with the existing traits/structs since they require an instance of the type while the type info structs do not (for example, `Struct::field_at(&self, index: usize)` and `StructInfo::field_at(&self, index: usize)`, though only `StructInfo` is accessible without an instance object). Is this okay, or do we want to handle it in another way? 2. Should `TypeInfo::Dynamic` be removed? Since the dynamic types don't have type information available at runtime, we could consider them `TypeInfo::Value`s (or just even just `TypeInfo::Struct`). The intention with `TypeInfo::Dynamic` was to keep the distinction from these dynamic types and actual structs/values since users might incorrectly believe the methods of the dynamic type's info struct would map to some contained data (which isn't possible statically). 4. General usefulness of this change, including missing/unnecessary parts. 5. Possible changes to the scene format? (One possible issue with changing it like in the example above might be that we'd have to be careful when handling generic or trait object types.) ## Compile Tests I ran a few tests to compare compile times (as suggested [here](https://github.com/bevyengine/bevy/pull/4042#discussion_r876408143)). I toggled `Reflect` and `FromReflect` derive macros using `cfg_attr` for both this PR (aa5178e7736a6f8252e10e543e52722107649d3f) and main (c309acd4322b1c3b2089e247a2d28b938eb7b56d). <details> <summary>See More</summary> The test project included 250 of the following structs (as well as a few other structs): ```rust #[derive(Default)] #[cfg_attr(feature = "reflect", derive(Reflect))] #[cfg_attr(feature = "from_reflect", derive(FromReflect))] pub struct Big001 { inventory: Inventory, foo: usize, bar: String, baz: ItemDescriptor, items: [Item; 20], hello: Option<String>, world: HashMap<i32, String>, okay: (isize, usize, /* wesize */), nope: ((String, String), (f32, f32)), blah: Cow<'static, str>, } ``` > I don't know if the compiler can optimize all these duplicate structs away, but I think it's fine either way. We're comparing times, not finding the absolute worst-case time. I only ran each build 3 times using `cargo build --timings` (thank you @devil-ira), each of which were preceeded by a `cargo clean --package bevy_reflect_compile_test`. Here are the times I got: | Test | Test 1 | Test 2 | Test 3 | Average | | -------------------------------- | ------ | ------ | ------ | ------- | | Main | 1.7s | 3.1s | 1.9s | 2.33s | | Main + `Reflect` | 8.3s | 8.6s | 8.1s | 8.33s | | Main + `Reflect` + `FromReflect` | 11.6s | 11.8s | 13.8s | 12.4s | | PR | 3.5s | 1.8s | 1.9s | 2.4s | | PR + `Reflect` | 9.2s | 8.8s | 9.3s | 9.1s | | PR + `Reflect` + `FromReflect` | 12.9s | 12.3s | 12.5s | 12.56s | </details> --- ## Future Work Even though everything could probably be made `const`, we unfortunately can't. This is because `TypeId::of::<T>()` is not yet `const` (see https://github.com/rust-lang/rust/issues/77125). When it does get stabilized, it would probably be worth coming back and making things `const`. Co-authored-by: MrGVSV <49806985+MrGVSV@users.noreply.github.com>
2022-06-09 21:18:15 +00:00
/// [`TypeRegistry::get_type_info`]: crate::TypeRegistry::get_type_info
bevy_reflect: Better proxies (#6971) # Objective > This PR is based on discussion from #6601 The Dynamic types (e.g. `DynamicStruct`, `DynamicList`, etc.) act as both: 1. Dynamic containers which may hold any arbitrary data 2. Proxy types which may represent any other type Currently, the only way we can represent the proxy-ness of a Dynamic is by giving it a name. ```rust // This is just a dynamic container let mut data = DynamicStruct::default(); // This is a "proxy" data.set_name(std::any::type_name::<Foo>()); ``` This type name is the only way we check that the given Dynamic is a proxy of some other type. When we need to "assert the type" of a `dyn Reflect`, we call `Reflect::type_name` on it. However, because we're only using a string to denote the type, we run into a few gotchas and limitations. For example, hashing a Dynamic proxy may work differently than the type it proxies: ```rust #[derive(Reflect, Hash)] #[reflect(Hash)] struct Foo(i32); let concrete = Foo(123); let dynamic = concrete.clone_dynamic(); let concrete_hash = concrete.reflect_hash(); let dynamic_hash = dynamic.reflect_hash(); // The hashes are not equal because `concrete` uses its own `Hash` impl // while `dynamic` uses a reflection-based hashing algorithm assert_ne!(concrete_hash, dynamic_hash); ``` Because the Dynamic proxy only knows about the name of the type, it's unaware of any other information about it. This means it also differs on `Reflect::reflect_partial_eq`, and may include ignored or skipped fields in places the concrete type wouldn't. ## Solution Rather than having Dynamics pass along just the type name of proxied types, we can instead have them pass around the `TypeInfo`. Now all Dynamic types contain an `Option<&'static TypeInfo>` rather than a `String`: ```diff pub struct DynamicTupleStruct { - type_name: String, + represented_type: Option<&'static TypeInfo>, fields: Vec<Box<dyn Reflect>>, } ``` By changing `Reflect::get_type_info` to `Reflect::represented_type_info`, hopefully we make this behavior a little clearer. And to account for `None` values on these dynamic types, `Reflect::represented_type_info` now returns `Option<&'static TypeInfo>`. ```rust let mut data = DynamicTupleStruct::default(); // Not proxying any specific type assert!(dyn_tuple_struct.represented_type_info().is_none()); let type_info = <Foo as Typed>::type_info(); dyn_tuple_struct.set_represented_type(Some(type_info)); // Alternatively: // let dyn_tuple_struct = foo.clone_dynamic(); // Now we're proxying `Foo` assert!(dyn_tuple_struct.represented_type_info().is_some()); ``` This means that we can have full access to all the static type information for the proxied type. Future work would include transitioning more static type information (trait impls, attributes, etc.) over to the `TypeInfo` so it can actually be utilized by Dynamic proxies. ### Alternatives & Rationale > **Note** > These alternatives were written when this PR was first made using a `Proxy` trait. This trait has since been removed. <details> <summary>View</summary> #### Alternative: The `Proxy<T>` Approach I had considered adding something like a `Proxy<T>` type where `T` would be the Dynamic and would contain the proxied type information. This was nice in that it allows us to explicitly determine whether something is a proxy or not at a type level. `Proxy<DynamicStruct>` proxies a struct. Makes sense. The reason I didn't go with this approach is because (1) tuples, (2) complexity, and (3) `PartialReflect`. The `DynamicTuple` struct allows us to represent tuples at runtime. It also allows us to do something you normally can't with tuples: add new fields. Because of this, adding a field immediately invalidates the proxy (e.g. our info for `(i32, i32)` doesn't apply to `(i32, i32, NewField)`). By going with this PR's approach, we can just remove the type info on `DynamicTuple` when that happens. However, with the `Proxy<T>` approach, it becomes difficult to represent this behavior— we'd have to completely control how we access data for `T` for each `T`. Secondly, it introduces some added complexities (aside from the manual impls for each `T`). Does `Proxy<T>` impl `Reflect`? Likely yes, if we want to represent it as `dyn Reflect`. What `TypeInfo` do we give it? How would we forward reflection methods to the inner type (remember, we don't have specialization)? How do we separate this from Dynamic types? And finally, how do all this in a way that's both logical and intuitive for users? Lastly, introducing a `Proxy` trait rather than a `Proxy<T>` struct is actually more inline with the [Unique Reflect RFC](https://github.com/bevyengine/rfcs/pull/56). In a way, the `Proxy` trait is really one part of the `PartialReflect` trait introduced in that RFC (it's technically not in that RFC but it fits well with it), where the `PartialReflect` serves as a way for proxies to work _like_ concrete types without having full access to everything a concrete `Reflect` type can do. This would help bridge the gap between the current state of the crate and the implementation of that RFC. All that said, this is still a viable solution. If the community believes this is the better path forward, then we can do that instead. These were just my reasons for not initially going with it in this PR. #### Alternative: The Type Registry Approach The `Proxy` trait is great and all, but how does it solve the original problem? Well, it doesn't— yet! The goal would be to start moving information from the derive macro and its attributes to the generated `TypeInfo` since these are known statically and shouldn't change. For example, adding `ignored: bool` to `[Un]NamedField` or a list of impls. However, there is another way of storing this information. This is, of course, one of the uses of the `TypeRegistry`. If we're worried about Dynamic proxies not aligning with their concrete counterparts, we could move more type information to the registry and require its usage. For example, we could replace `Reflect::reflect_hash(&self)` with `Reflect::reflect_hash(&self, registry: &TypeRegistry)`. That's not the _worst_ thing in the world, but it is an ergonomics loss. Additionally, other attributes may have their own requirements, further restricting what's possible without the registry. The `Reflect::apply` method will require the registry as well now. Why? Well because the `map_apply` function used for the `Reflect::apply` impls on `Map` types depends on `Map::insert_boxed`, which (at least for `DynamicMap`) requires `Reflect::reflect_hash`. The same would apply when adding support for reflection-based diffing, which will require `Reflect::reflect_partial_eq`. Again, this is a totally viable alternative. I just chose not to go with it for the reasons above. If we want to go with it, then we can close this PR and we can pursue this alternative instead. #### Downsides Just to highlight a quick potential downside (likely needs more investigation): retrieving the `TypeInfo` requires acquiring a lock on the `GenericTypeInfoCell` used by the `Typed` impls for generic types (non-generic types use a `OnceBox which should be faster). I am not sure how much of a performance hit that is and will need to run some benchmarks to compare against. </details> ### Open Questions 1. Should we use `Cow<'static, TypeInfo>` instead? I think that might be easier for modding? Perhaps, in that case, we need to update `Typed::type_info` and friends as well? 2. Are the alternatives better than the approach this PR takes? Are there other alternatives? --- ## Changelog ### Changed - `Reflect::get_type_info` has been renamed to `Reflect::represented_type_info` - This method now returns `Option<&'static TypeInfo>` rather than just `&'static TypeInfo` ### Added - Added `Reflect::is_dynamic` method to indicate when a type is dynamic - Added a `set_represented_type` method on all dynamic types ### Removed - Removed `TypeInfo::Dynamic` (use `Reflect::is_dynamic` instead) - Removed `Typed` impls for all dynamic types ## Migration Guide - The Dynamic types no longer take a string type name. Instead, they require a static reference to `TypeInfo`: ```rust #[derive(Reflect)] struct MyTupleStruct(f32, f32); let mut dyn_tuple_struct = DynamicTupleStruct::default(); dyn_tuple_struct.insert(1.23_f32); dyn_tuple_struct.insert(3.21_f32); // BEFORE: let type_name = std::any::type_name::<MyTupleStruct>(); dyn_tuple_struct.set_name(type_name); // AFTER: let type_info = <MyTupleStruct as Typed>::type_info(); dyn_tuple_struct.set_represented_type(Some(type_info)); ``` - `Reflect::get_type_info` has been renamed to `Reflect::represented_type_info` and now also returns an `Option<&'static TypeInfo>` (instead of just `&'static TypeInfo`): ```rust // BEFORE: let info: &'static TypeInfo = value.get_type_info(); // AFTER: let info: &'static TypeInfo = value.represented_type_info().unwrap(); ``` - `TypeInfo::Dynamic` and `DynamicInfo` has been removed. Use `Reflect::is_dynamic` instead: ```rust // BEFORE: if matches!(value.get_type_info(), TypeInfo::Dynamic) { // ... } // AFTER: if value.is_dynamic() { // ... } ``` --------- Co-authored-by: radiish <cb.setho@gmail.com>
2023-04-26 12:17:46 +00:00
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>;
bevy_reflect: Add statically available type info for reflected types (#4042) # Objective > Resolves #4504 It can be helpful to have access to type information without requiring an instance of that type. Especially for `Reflect`, a lot of the gathered type information is known at compile-time and should not necessarily require an instance. ## Solution Created a dedicated `TypeInfo` enum to store static type information. All types that derive `Reflect` now also implement the newly created `Typed` trait: ```rust pub trait Typed: Reflect { fn type_info() -> &'static TypeInfo; } ``` > Note: This trait was made separate from `Reflect` due to `Sized` restrictions. If you only have access to a `dyn Reflect`, just call `.get_type_info()` on it. This new trait method on `Reflect` should return the same value as if you had called it statically. If all you have is a `TypeId` or type name, you can get the `TypeInfo` directly from the registry using the `TypeRegistry::get_type_info` method (assuming it was registered). ### Usage Below is an example of working with `TypeInfo`. As you can see, we don't have to generate an instance of `MyTupleStruct` in order to get this information. ```rust #[derive(Reflect)] struct MyTupleStruct(usize, i32, MyStruct); let info = MyTupleStruct::type_info(); if let TypeInfo::TupleStruct(info) = info { assert!(info.is::<MyTupleStruct>()); assert_eq!(std::any::type_name::<MyTupleStruct>(), info.type_name()); assert!(info.field_at(1).unwrap().is::<i32>()); } else { panic!("Expected `TypeInfo::TupleStruct`"); } ``` ### Manual Implementations It's not recommended to manually implement `Typed` yourself, but if you must, you can use the `TypeInfoCell` to automatically create and manage the static `TypeInfo`s for you (which is very helpful for blanket/generic impls): ```rust use bevy_reflect::{Reflect, TupleStructInfo, TypeInfo, UnnamedField}; use bevy_reflect::utility::TypeInfoCell; struct Foo<T: Reflect>(T); impl<T: Reflect> Typed for Foo<T> { fn type_info() -> &'static TypeInfo { static CELL: TypeInfoCell = TypeInfoCell::generic(); CELL.get_or_insert::<Self, _>(|| { let fields = [UnnamedField::new::<T>()]; let info = TupleStructInfo::new::<Self>(&fields); TypeInfo::TupleStruct(info) }) } } ``` ## Benefits One major benefit is that this opens the door to other serialization methods. Since we can get all the type info at compile time, we can know how to properly deserialize something like: ```rust #[derive(Reflect)] struct MyType { foo: usize, bar: Vec<String> } // RON to be deserialized: ( type: "my_crate::MyType", // <- We now know how to deserialize the rest of this object value: { // "foo" is a value type matching "usize" "foo": 123, // "bar" is a list type matching "Vec<String>" with item type "String" "bar": ["a", "b", "c"] } ) ``` Not only is this more compact, but it has better compatibility (we can change the type of `"foo"` to `i32` without having to update our serialized data). Of course, serialization/deserialization strategies like this may need to be discussed and fully considered before possibly making a change. However, we will be better equipped to do that now that we can access type information right from the registry. ## Discussion Some items to discuss: 1. Duplication. There's a bit of overlap with the existing traits/structs since they require an instance of the type while the type info structs do not (for example, `Struct::field_at(&self, index: usize)` and `StructInfo::field_at(&self, index: usize)`, though only `StructInfo` is accessible without an instance object). Is this okay, or do we want to handle it in another way? 2. Should `TypeInfo::Dynamic` be removed? Since the dynamic types don't have type information available at runtime, we could consider them `TypeInfo::Value`s (or just even just `TypeInfo::Struct`). The intention with `TypeInfo::Dynamic` was to keep the distinction from these dynamic types and actual structs/values since users might incorrectly believe the methods of the dynamic type's info struct would map to some contained data (which isn't possible statically). 4. General usefulness of this change, including missing/unnecessary parts. 5. Possible changes to the scene format? (One possible issue with changing it like in the example above might be that we'd have to be careful when handling generic or trait object types.) ## Compile Tests I ran a few tests to compare compile times (as suggested [here](https://github.com/bevyengine/bevy/pull/4042#discussion_r876408143)). I toggled `Reflect` and `FromReflect` derive macros using `cfg_attr` for both this PR (aa5178e7736a6f8252e10e543e52722107649d3f) and main (c309acd4322b1c3b2089e247a2d28b938eb7b56d). <details> <summary>See More</summary> The test project included 250 of the following structs (as well as a few other structs): ```rust #[derive(Default)] #[cfg_attr(feature = "reflect", derive(Reflect))] #[cfg_attr(feature = "from_reflect", derive(FromReflect))] pub struct Big001 { inventory: Inventory, foo: usize, bar: String, baz: ItemDescriptor, items: [Item; 20], hello: Option<String>, world: HashMap<i32, String>, okay: (isize, usize, /* wesize */), nope: ((String, String), (f32, f32)), blah: Cow<'static, str>, } ``` > I don't know if the compiler can optimize all these duplicate structs away, but I think it's fine either way. We're comparing times, not finding the absolute worst-case time. I only ran each build 3 times using `cargo build --timings` (thank you @devil-ira), each of which were preceeded by a `cargo clean --package bevy_reflect_compile_test`. Here are the times I got: | Test | Test 1 | Test 2 | Test 3 | Average | | -------------------------------- | ------ | ------ | ------ | ------- | | Main | 1.7s | 3.1s | 1.9s | 2.33s | | Main + `Reflect` | 8.3s | 8.6s | 8.1s | 8.33s | | Main + `Reflect` + `FromReflect` | 11.6s | 11.8s | 13.8s | 12.4s | | PR | 3.5s | 1.8s | 1.9s | 2.4s | | PR + `Reflect` | 9.2s | 8.8s | 9.3s | 9.1s | | PR + `Reflect` + `FromReflect` | 12.9s | 12.3s | 12.5s | 12.56s | </details> --- ## Future Work Even though everything could probably be made `const`, we unfortunately can't. This is because `TypeId::of::<T>()` is not yet `const` (see https://github.com/rust-lang/rust/issues/77125). When it does get stabilized, it would probably be worth coming back and making things `const`. Co-authored-by: MrGVSV <49806985+MrGVSV@users.noreply.github.com>
2022-06-09 21:18:15 +00:00
/// Returns the value as a [`Box<dyn Any>`][std::any::Any].
fn into_any(self: Box<Self>) -> Box<dyn Any>;
/// Returns the value as a [`&dyn Any`][std::any::Any].
fn as_any(&self) -> &dyn Any;
/// Returns the value as a [`&mut dyn Any`][std::any::Any].
fn as_any_mut(&mut self) -> &mut dyn Any;
/// Casts this type to a boxed reflected value.
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>;
/// Casts this type to a reflected value.
bevy_reflect: Add `as_reflect` and `as_reflect_mut` (#4350) # Objective Trait objects that have `Reflect` as a supertrait cannot be upcast to a `dyn Reflect`. Attempting something like: ```rust trait MyTrait: Reflect { // ... } fn foo(value: &dyn MyTrait) { let reflected = value as &dyn Reflect; // Error! // ... } ``` Results in `error[E0658]: trait upcasting coercion is experimental`. The reason this is important is that a lot of `bevy_reflect` methods require a `&dyn Reflect`. This is trivial with concrete types, but if we don't know the concrete type (we only have the trait object), we can't use these methods. For example, we couldn't create a `ReflectSerializer` for the type since it expects a `&dyn Reflect` value— even though we should be able to. ## Solution Add `as_reflect` and `as_reflect_mut` to `Reflect` to allow upcasting to a `dyn Reflect`: ```rust trait MyTrait: Reflect { // ... } fn foo(value: &dyn MyTrait) { let reflected = value.as_reflect(); // ... } ``` ## Alternatives We could defer this type of logic to the crate/user. They can add these methods to their trait in the same exact way we do here. The main benefit of doing it ourselves is it makes things convenient for them (especially when using the derive macro). We could also create an `AsReflect` trait with a blanket impl over all reflected types, however, I could not get that to work for trait objects since they aren't sized. --- ## Changelog - Added trait method `Reflect::as_reflect(&self)` - Added trait method `Reflect::as_reflect_mut(&mut self)` ## Migration Guide - Manual implementors of `Reflect` will need to add implementations for the methods above (this should be pretty easy as most cases just need to return `self`)
2022-04-25 13:54:48 +00:00
fn as_reflect(&self) -> &dyn Reflect;
/// Casts this type to a mutable reflected value.
bevy_reflect: Add `as_reflect` and `as_reflect_mut` (#4350) # Objective Trait objects that have `Reflect` as a supertrait cannot be upcast to a `dyn Reflect`. Attempting something like: ```rust trait MyTrait: Reflect { // ... } fn foo(value: &dyn MyTrait) { let reflected = value as &dyn Reflect; // Error! // ... } ``` Results in `error[E0658]: trait upcasting coercion is experimental`. The reason this is important is that a lot of `bevy_reflect` methods require a `&dyn Reflect`. This is trivial with concrete types, but if we don't know the concrete type (we only have the trait object), we can't use these methods. For example, we couldn't create a `ReflectSerializer` for the type since it expects a `&dyn Reflect` value— even though we should be able to. ## Solution Add `as_reflect` and `as_reflect_mut` to `Reflect` to allow upcasting to a `dyn Reflect`: ```rust trait MyTrait: Reflect { // ... } fn foo(value: &dyn MyTrait) { let reflected = value.as_reflect(); // ... } ``` ## Alternatives We could defer this type of logic to the crate/user. They can add these methods to their trait in the same exact way we do here. The main benefit of doing it ourselves is it makes things convenient for them (especially when using the derive macro). We could also create an `AsReflect` trait with a blanket impl over all reflected types, however, I could not get that to work for trait objects since they aren't sized. --- ## Changelog - Added trait method `Reflect::as_reflect(&self)` - Added trait method `Reflect::as_reflect_mut(&mut self)` ## Migration Guide - Manual implementors of `Reflect` will need to add implementations for the methods above (this should be pretty easy as most cases just need to return `self`)
2022-04-25 13:54:48 +00:00
fn as_reflect_mut(&mut self) -> &mut dyn Reflect;
/// Applies a reflected value to this value.
///
/// If a type implements a subtrait of `Reflect`, then the semantics of this
/// method are as follows:
/// - If `T` is a [`Struct`], then the value of each named field of `value` is
/// applied to the corresponding named field of `self`. Fields which are
/// not present in both structs are ignored.
/// - If `T` is a [`TupleStruct`] or [`Tuple`], then the value of each
/// numbered field is applied to the corresponding numbered field of
/// `self.` Fields which are not present in both values are ignored.
/// - If `T` is an [`Enum`], then the variant of `self` is `updated` to match
/// the variant of `value`. The corresponding fields of that variant are
/// applied from `value` onto `self`. Fields which are not present in both
/// values are ignored.
/// - If `T` is a [`List`] or [`Array`], then each element of `value` is applied
/// to the corresponding element of `self`. Up to `self.len()` items are applied,
/// and excess elements in `value` are appended to `self`.
/// - If `T` is a [`Map`], then for each key in `value`, the associated
/// value is applied to the value associated with the same key in `self`.
/// Keys which are not present in `self` are inserted.
/// - If `T` is none of these, then `value` is downcast to `T`, cloned, and
/// assigned to `self`.
///
/// Note that `Reflect` must be implemented manually for [`List`]s and
/// [`Map`]s in order to achieve the correct semantics, as derived
/// implementations will have the semantics for [`Struct`], [`TupleStruct`], [`Enum`]
/// or none of the above depending on the kind of type. For lists and maps, use the
/// [`list_apply`] and [`map_apply`] helper functions when implementing this method.
///
/// [`list_apply`]: crate::list_apply
/// [`map_apply`]: crate::map_apply
///
/// # Panics
///
/// Derived implementations of this method will panic:
/// - If the type of `value` is not of the same kind as `T` (e.g. if `T` is
/// a `List`, while `value` is a `Struct`).
/// - If `T` is any complex type and the corresponding fields or elements of
/// `self` and `value` are not of the same type.
/// - If `T` is a value type and `self` cannot be downcast to `T`
fn apply(&mut self, value: &dyn Reflect) {
Reflect::try_apply(self, value).unwrap();
}
/// Tries to [`apply`](Reflect::apply) a reflected value to this value.
///
/// Functions the same as the [`apply`](Reflect::apply) function but returns an error instead of
/// panicking.
///
/// # Handling Errors
///
/// This function may leave `self` in a partially mutated state if a error was encountered on the way.
/// consider maintaining a cloned instance of this data you can switch to if a error is encountered.
fn try_apply(&mut self, value: &dyn Reflect) -> Result<(), ApplyError>;
/// Performs a type-checked assignment of a reflected value to this value.
///
/// If `value` does not contain a value of type `T`, returns an `Err`
/// containing the trait object.
2020-11-28 00:39:59 +00:00
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>;
/// Returns a zero-sized enumeration of "kinds" of type.
///
/// See [`ReflectKind`].
fn reflect_kind(&self) -> ReflectKind {
self.reflect_ref().kind()
}
/// Returns an immutable enumeration of "kinds" of type.
///
/// See [`ReflectRef`].
2020-11-28 00:39:59 +00:00
fn reflect_ref(&self) -> ReflectRef;
/// Returns a mutable enumeration of "kinds" of type.
///
/// See [`ReflectMut`].
2020-11-28 00:39:59 +00:00
fn reflect_mut(&mut self) -> ReflectMut;
/// Returns an owned enumeration of "kinds" of type.
///
/// See [`ReflectOwned`].
fn reflect_owned(self: Box<Self>) -> ReflectOwned;
/// Clones the value as a `Reflect` trait object.
///
/// When deriving `Reflect` for a struct, tuple struct or enum, the value is
/// cloned via [`Struct::clone_dynamic`], [`TupleStruct::clone_dynamic`],
/// or [`Enum::clone_dynamic`], respectively.
/// Implementors of other `Reflect` subtraits (e.g. [`List`], [`Map`]) should
/// use those subtraits' respective `clone_dynamic` methods.
2020-11-28 00:39:59 +00:00
fn clone_value(&self) -> Box<dyn Reflect>;
/// Returns a hash of the value (which includes the type).
///
/// If the underlying type does not support hashing, returns `None`.
bevy_reflect: Small refactor and default `Reflect` methods (#4739) # Objective Quick followup to #4712. While updating some [other PRs](https://github.com/bevyengine/bevy/pull/4218), I realized the `ReflectTraits` struct could be improved. The issue with the current implementation is that `ReflectTraits::get_xxx_impl(...)` returns just the _logic_ to the corresponding `Reflect` trait method, rather than the entire function. This makes it slightly more annoying to manage since the variable names need to be consistent across files. For example, `get_partial_eq_impl` uses a `value` variable. But the name "value" isn't defined in the `get_partial_eq_impl` method, it's defined in three other methods in a completely separate file. It's not likely to cause any bugs if we keep it as it is since differing variable names will probably just result in a compile error (except in very particular cases). But it would be useful to someone who wanted to edit/add/remove a method. ## Solution Made `get_hash_impl`, `get_partial_eq_impl` and `get_serialize_impl` return the entire method implementation for `reflect_hash`, `reflect_partial_eq`, and `serializable`, respectively. As a result of this, those three `Reflect` methods were also given default implementations. This was fairly simple to do since all three could just be made to return `None`. --- ## Changelog * Small cleanup/refactor to `ReflectTraits` in `bevy_reflect_derive` * Gave `Reflect::reflect_hash`, `Reflect::reflect_partial_eq`, and `Reflect::serializable` default implementations
2022-05-18 12:26:11 +00:00
fn reflect_hash(&self) -> Option<u64> {
None
}
/// Returns a "partial equality" comparison result.
///
/// If the underlying type does not support equality testing, returns `None`.
bevy_reflect: Small refactor and default `Reflect` methods (#4739) # Objective Quick followup to #4712. While updating some [other PRs](https://github.com/bevyengine/bevy/pull/4218), I realized the `ReflectTraits` struct could be improved. The issue with the current implementation is that `ReflectTraits::get_xxx_impl(...)` returns just the _logic_ to the corresponding `Reflect` trait method, rather than the entire function. This makes it slightly more annoying to manage since the variable names need to be consistent across files. For example, `get_partial_eq_impl` uses a `value` variable. But the name "value" isn't defined in the `get_partial_eq_impl` method, it's defined in three other methods in a completely separate file. It's not likely to cause any bugs if we keep it as it is since differing variable names will probably just result in a compile error (except in very particular cases). But it would be useful to someone who wanted to edit/add/remove a method. ## Solution Made `get_hash_impl`, `get_partial_eq_impl` and `get_serialize_impl` return the entire method implementation for `reflect_hash`, `reflect_partial_eq`, and `serializable`, respectively. As a result of this, those three `Reflect` methods were also given default implementations. This was fairly simple to do since all three could just be made to return `None`. --- ## Changelog * Small cleanup/refactor to `ReflectTraits` in `bevy_reflect_derive` * Gave `Reflect::reflect_hash`, `Reflect::reflect_partial_eq`, and `Reflect::serializable` default implementations
2022-05-18 12:26:11 +00:00
fn reflect_partial_eq(&self, _value: &dyn Reflect) -> Option<bool> {
None
}
bevy_reflect: Improve debug formatting for reflected types (#4218) # Objective Debugging reflected types can be somewhat frustrating since all `dyn Reflect` trait objects return something like `Reflect(core::option::Option<alloc::string::String>)`. It would be much nicer to be able to see the actual value— or even use a custom `Debug` implementation. ## Solution Added `Reflect::debug` which allows users to customize the debug output. It sets defaults for all `ReflectRef` subtraits and falls back to `Reflect(type_name)` if no `Debug` implementation was registered. To register a custom `Debug` impl, users can add `#[reflect(Debug)]` like they can with other traits. ### Example Using the following structs: ```rust #[derive(Reflect)] pub struct Foo { a: usize, nested: Bar, #[reflect(ignore)] _ignored: NonReflectedValue, } #[derive(Reflect)] pub struct Bar { value: Vec2, tuple_value: (i32, String), list_value: Vec<usize>, // We can't determine debug formatting for Option<T> yet unknown_value: Option<String>, custom_debug: CustomDebug } #[derive(Reflect)] #[reflect(Debug)] struct CustomDebug; impl Debug for CustomDebug { fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result { write!(f, "This is a custom debug!") } } pub struct NonReflectedValue { _a: usize, } ``` We can do: ```rust let value = Foo { a: 1, _ignored: NonReflectedValue { _a: 10 }, nested: Bar { value: Vec2::new(1.23, 3.21), tuple_value: (123, String::from("Hello")), list_value: vec![1, 2, 3], unknown_value: Some(String::from("World")), custom_debug: CustomDebug }, }; let reflected_value: &dyn Reflect = &value; println!("{:#?}", reflected_value) ``` Which results in: ```rust Foo { a: 2, nested: Bar { value: Vec2( 1.23, 3.21, ), tuple_value: ( 123, "Hello", ), list_value: [ 1, 2, 3, ], unknown_value: Reflect(core::option::Option<alloc::string::String>), custom_debug: This is a custom debug!, }, } ``` Notice that neither `Foo` nor `Bar` implement `Debug`, yet we can still deduce it. This might be a concern if we're worried about leaking internal values. If it is, we might want to consider a way to exclude fields (possibly with a `#[reflect(hide)]` macro) or make it purely opt in (as opposed to the default implementation automatically handled by ReflectRef subtraits). Co-authored-by: Gino Valente <49806985+MrGVSV@users.noreply.github.com>
2022-05-30 16:41:31 +00:00
/// Debug formatter for the value.
///
/// Any value that is not an implementor of other `Reflect` subtraits
reflect: `TypePath` part 2 (#8768) # Objective - Followup to #7184. - ~Deprecate `TypeUuid` and remove its internal references.~ No longer part of this PR. - Use `TypePath` for the type registry, and (de)serialisation instead of `std::any::type_name`. - Allow accessing type path information behind proxies. ## Solution - Introduce methods on `TypeInfo` and friends for dynamically querying type path. These methods supersede the old `type_name` methods. - Remove `Reflect::type_name` in favor of `DynamicTypePath::type_path` and `TypeInfo::type_path_table`. - Switch all uses of `std::any::type_name` in reflection, non-debugging contexts to use `TypePath`. --- ## Changelog - Added `TypePathTable` for dynamically accessing methods on `TypePath` through `TypeInfo` and the type registry. - Removed `type_name` from all `TypeInfo`-like structs. - Added `type_path` and `type_path_table` methods to all `TypeInfo`-like structs. - Removed `Reflect::type_name` in favor of `DynamicTypePath::reflect_type_path` and `TypeInfo::type_path`. - Changed the signature of all `DynamicTypePath` methods to return strings with a static lifetime. ## Migration Guide - Rely on `TypePath` instead of `std::any::type_name` for all stability guarantees and for use in all reflection contexts, this is used through with one of the following APIs: - `TypePath::type_path` if you have a concrete type and not a value. - `DynamicTypePath::reflect_type_path` if you have an `dyn Reflect` value without a concrete type. - `TypeInfo::type_path` for use through the registry or if you want to work with the represented type of a `DynamicFoo`. - Remove `type_name` from manual `Reflect` implementations. - Use `type_path` and `type_path_table` in place of `type_name` on `TypeInfo`-like structs. - Use `get_with_type_path(_mut)` over `get_with_type_name(_mut)`. ## Note to reviewers I think if anything we were a little overzealous in merging #7184 and we should take that extra care here. In my mind, this is the "point of no return" for `TypePath` and while I think we all agree on the design, we should carefully consider if the finer details and current implementations are actually how we want them moving forward. For example [this incorrect `TypePath` implementation for `String`](https://github.com/soqb/bevy/blob/3fea3c6c0b5719dfbd3d4230f5282ec80d82556a/crates/bevy_reflect/src/impls/std.rs#L90) (note that `String` is in the default Rust prelude) snuck in completely under the radar.
2023-10-09 19:33:03 +00:00
/// (e.g. [`List`], [`Map`]), will default to the format: `"Reflect(type_path)"`,
/// where `type_path` is the [type path] of the underlying type.
bevy_reflect: Improve debug formatting for reflected types (#4218) # Objective Debugging reflected types can be somewhat frustrating since all `dyn Reflect` trait objects return something like `Reflect(core::option::Option<alloc::string::String>)`. It would be much nicer to be able to see the actual value— or even use a custom `Debug` implementation. ## Solution Added `Reflect::debug` which allows users to customize the debug output. It sets defaults for all `ReflectRef` subtraits and falls back to `Reflect(type_name)` if no `Debug` implementation was registered. To register a custom `Debug` impl, users can add `#[reflect(Debug)]` like they can with other traits. ### Example Using the following structs: ```rust #[derive(Reflect)] pub struct Foo { a: usize, nested: Bar, #[reflect(ignore)] _ignored: NonReflectedValue, } #[derive(Reflect)] pub struct Bar { value: Vec2, tuple_value: (i32, String), list_value: Vec<usize>, // We can't determine debug formatting for Option<T> yet unknown_value: Option<String>, custom_debug: CustomDebug } #[derive(Reflect)] #[reflect(Debug)] struct CustomDebug; impl Debug for CustomDebug { fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result { write!(f, "This is a custom debug!") } } pub struct NonReflectedValue { _a: usize, } ``` We can do: ```rust let value = Foo { a: 1, _ignored: NonReflectedValue { _a: 10 }, nested: Bar { value: Vec2::new(1.23, 3.21), tuple_value: (123, String::from("Hello")), list_value: vec![1, 2, 3], unknown_value: Some(String::from("World")), custom_debug: CustomDebug }, }; let reflected_value: &dyn Reflect = &value; println!("{:#?}", reflected_value) ``` Which results in: ```rust Foo { a: 2, nested: Bar { value: Vec2( 1.23, 3.21, ), tuple_value: ( 123, "Hello", ), list_value: [ 1, 2, 3, ], unknown_value: Reflect(core::option::Option<alloc::string::String>), custom_debug: This is a custom debug!, }, } ``` Notice that neither `Foo` nor `Bar` implement `Debug`, yet we can still deduce it. This might be a concern if we're worried about leaking internal values. If it is, we might want to consider a way to exclude fields (possibly with a `#[reflect(hide)]` macro) or make it purely opt in (as opposed to the default implementation automatically handled by ReflectRef subtraits). Co-authored-by: Gino Valente <49806985+MrGVSV@users.noreply.github.com>
2022-05-30 16:41:31 +00:00
///
reflect: `TypePath` part 2 (#8768) # Objective - Followup to #7184. - ~Deprecate `TypeUuid` and remove its internal references.~ No longer part of this PR. - Use `TypePath` for the type registry, and (de)serialisation instead of `std::any::type_name`. - Allow accessing type path information behind proxies. ## Solution - Introduce methods on `TypeInfo` and friends for dynamically querying type path. These methods supersede the old `type_name` methods. - Remove `Reflect::type_name` in favor of `DynamicTypePath::type_path` and `TypeInfo::type_path_table`. - Switch all uses of `std::any::type_name` in reflection, non-debugging contexts to use `TypePath`. --- ## Changelog - Added `TypePathTable` for dynamically accessing methods on `TypePath` through `TypeInfo` and the type registry. - Removed `type_name` from all `TypeInfo`-like structs. - Added `type_path` and `type_path_table` methods to all `TypeInfo`-like structs. - Removed `Reflect::type_name` in favor of `DynamicTypePath::reflect_type_path` and `TypeInfo::type_path`. - Changed the signature of all `DynamicTypePath` methods to return strings with a static lifetime. ## Migration Guide - Rely on `TypePath` instead of `std::any::type_name` for all stability guarantees and for use in all reflection contexts, this is used through with one of the following APIs: - `TypePath::type_path` if you have a concrete type and not a value. - `DynamicTypePath::reflect_type_path` if you have an `dyn Reflect` value without a concrete type. - `TypeInfo::type_path` for use through the registry or if you want to work with the represented type of a `DynamicFoo`. - Remove `type_name` from manual `Reflect` implementations. - Use `type_path` and `type_path_table` in place of `type_name` on `TypeInfo`-like structs. - Use `get_with_type_path(_mut)` over `get_with_type_name(_mut)`. ## Note to reviewers I think if anything we were a little overzealous in merging #7184 and we should take that extra care here. In my mind, this is the "point of no return" for `TypePath` and while I think we all agree on the design, we should carefully consider if the finer details and current implementations are actually how we want them moving forward. For example [this incorrect `TypePath` implementation for `String`](https://github.com/soqb/bevy/blob/3fea3c6c0b5719dfbd3d4230f5282ec80d82556a/crates/bevy_reflect/src/impls/std.rs#L90) (note that `String` is in the default Rust prelude) snuck in completely under the radar.
2023-10-09 19:33:03 +00:00
/// [type path]: TypePath::type_path
bevy_reflect: Improve debug formatting for reflected types (#4218) # Objective Debugging reflected types can be somewhat frustrating since all `dyn Reflect` trait objects return something like `Reflect(core::option::Option<alloc::string::String>)`. It would be much nicer to be able to see the actual value— or even use a custom `Debug` implementation. ## Solution Added `Reflect::debug` which allows users to customize the debug output. It sets defaults for all `ReflectRef` subtraits and falls back to `Reflect(type_name)` if no `Debug` implementation was registered. To register a custom `Debug` impl, users can add `#[reflect(Debug)]` like they can with other traits. ### Example Using the following structs: ```rust #[derive(Reflect)] pub struct Foo { a: usize, nested: Bar, #[reflect(ignore)] _ignored: NonReflectedValue, } #[derive(Reflect)] pub struct Bar { value: Vec2, tuple_value: (i32, String), list_value: Vec<usize>, // We can't determine debug formatting for Option<T> yet unknown_value: Option<String>, custom_debug: CustomDebug } #[derive(Reflect)] #[reflect(Debug)] struct CustomDebug; impl Debug for CustomDebug { fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result { write!(f, "This is a custom debug!") } } pub struct NonReflectedValue { _a: usize, } ``` We can do: ```rust let value = Foo { a: 1, _ignored: NonReflectedValue { _a: 10 }, nested: Bar { value: Vec2::new(1.23, 3.21), tuple_value: (123, String::from("Hello")), list_value: vec![1, 2, 3], unknown_value: Some(String::from("World")), custom_debug: CustomDebug }, }; let reflected_value: &dyn Reflect = &value; println!("{:#?}", reflected_value) ``` Which results in: ```rust Foo { a: 2, nested: Bar { value: Vec2( 1.23, 3.21, ), tuple_value: ( 123, "Hello", ), list_value: [ 1, 2, 3, ], unknown_value: Reflect(core::option::Option<alloc::string::String>), custom_debug: This is a custom debug!, }, } ``` Notice that neither `Foo` nor `Bar` implement `Debug`, yet we can still deduce it. This might be a concern if we're worried about leaking internal values. If it is, we might want to consider a way to exclude fields (possibly with a `#[reflect(hide)]` macro) or make it purely opt in (as opposed to the default implementation automatically handled by ReflectRef subtraits). Co-authored-by: Gino Valente <49806985+MrGVSV@users.noreply.github.com>
2022-05-30 16:41:31 +00:00
fn debug(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self.reflect_ref() {
ReflectRef::Struct(dyn_struct) => struct_debug(dyn_struct, f),
ReflectRef::TupleStruct(dyn_tuple_struct) => tuple_struct_debug(dyn_tuple_struct, f),
ReflectRef::Tuple(dyn_tuple) => tuple_debug(dyn_tuple, f),
ReflectRef::List(dyn_list) => list_debug(dyn_list, f),
ReflectRef::Array(dyn_array) => array_debug(dyn_array, f),
ReflectRef::Map(dyn_map) => map_debug(dyn_map, f),
bevy_reflect: Reflect enums (#4761) # Objective > This is a revival of #1347. Credit for the original PR should go to @Davier. Currently, enums are treated as `ReflectRef::Value` types by `bevy_reflect`. Obviously, there needs to be better a better representation for enums using the reflection API. ## Solution Based on prior work from @Davier, an `Enum` trait has been added as well as the ability to automatically implement it via the `Reflect` derive macro. This allows enums to be expressed dynamically: ```rust #[derive(Reflect)] enum Foo { A, B(usize), C { value: f32 }, } let mut foo = Foo::B(123); assert_eq!("B", foo.variant_name()); assert_eq!(1, foo.field_len()); let new_value = DynamicEnum::from(Foo::C { value: 1.23 }); foo.apply(&new_value); assert_eq!(Foo::C{value: 1.23}, foo); ``` ### Features #### Derive Macro Use the `#[derive(Reflect)]` macro to automatically implement the `Enum` trait for enum definitions. Optionally, you can use `#[reflect(ignore)]` with both variants and variant fields, just like you can with structs. These ignored items will not be considered as part of the reflection and cannot be accessed via reflection. ```rust #[derive(Reflect)] enum TestEnum { A, // Uncomment to ignore all of `B` // #[reflect(ignore)] B(usize), C { // Uncomment to ignore only field `foo` of `C` // #[reflect(ignore)] foo: f32, bar: bool, }, } ``` #### Dynamic Enums Enums may be created/represented dynamically via the `DynamicEnum` struct. The main purpose of this struct is to allow enums to be deserialized into a partial state and to allow dynamic patching. In order to ensure conversion from a `DynamicEnum` to a concrete enum type goes smoothly, be sure to add `FromReflect` to your derive macro. ```rust let mut value = TestEnum::A; // Create from a concrete instance let dyn_enum = DynamicEnum::from(TestEnum::B(123)); value.apply(&dyn_enum); assert_eq!(TestEnum::B(123), value); // Create a purely dynamic instance let dyn_enum = DynamicEnum::new("TestEnum", "A", ()); value.apply(&dyn_enum); assert_eq!(TestEnum::A, value); ``` #### Variants An enum value is always represented as one of its variants— never the enum in its entirety. ```rust let value = TestEnum::A; assert_eq!("A", value.variant_name()); // Since we are using the `A` variant, we cannot also be the `B` variant assert_ne!("B", value.variant_name()); ``` All variant types are representable within the `Enum` trait: unit, struct, and tuple. You can get the current type like: ```rust match value.variant_type() { VariantType::Unit => println!("A unit variant!"), VariantType::Struct => println!("A struct variant!"), VariantType::Tuple => println!("A tuple variant!"), } ``` > Notice that they don't contain any values representing the fields. These are purely tags. If a variant has them, you can access the fields as well: ```rust let mut value = TestEnum::C { foo: 1.23, bar: false }; // Read/write specific fields *value.field_mut("bar").unwrap() = true; // Iterate over the entire collection of fields for field in value.iter_fields() { println!("{} = {:?}", field.name(), field.value()); } ``` #### Variant Swapping It might seem odd to group all variant types under a single trait (why allow `iter_fields` on a unit variant?), but the reason this was done ~~is to easily allow *variant swapping*.~~ As I was recently drafting up the **Design Decisions** section, I discovered that other solutions could have been made to work with variant swapping. So while there are reasons to keep the all-in-one approach, variant swapping is _not_ one of them. ```rust let mut value: Box<dyn Enum> = Box::new(TestEnum::A); value.set(Box::new(TestEnum::B(123))).unwrap(); ``` #### Serialization Enums can be serialized and deserialized via reflection without needing to implement `Serialize` or `Deserialize` themselves (which can save thousands of lines of generated code). Below are the ways an enum can be serialized. > Note, like the rest of reflection-based serialization, the order of the keys in these representations is important! ##### Unit ```json { "type": "my_crate::TestEnum", "enum": { "variant": "A" } } ``` ##### Tuple ```json { "type": "my_crate::TestEnum", "enum": { "variant": "B", "tuple": [ { "type": "usize", "value": 123 } ] } } ``` <details> <summary>Effects on Option</summary> This ends up making `Option` look a little ugly: ```json { "type": "core::option::Option<usize>", "enum": { "variant": "Some", "tuple": [ { "type": "usize", "value": 123 } ] } } ``` </details> ##### Struct ```json { "type": "my_crate::TestEnum", "enum": { "variant": "C", "struct": { "foo": { "type": "f32", "value": 1.23 }, "bar": { "type": "bool", "value": false } } } } ``` ## Design Decisions <details> <summary><strong>View Section</strong></summary> This section is here to provide some context for why certain decisions were made for this PR, alternatives that could have been used instead, and what could be improved upon in the future. ### Variant Representation One of the biggest decisions was to decide on how to represent variants. The current design uses a "all-in-one" design where unit, tuple, and struct variants are all simultaneously represented by the `Enum` trait. This is not the only way it could have been done, though. #### Alternatives ##### 1. Variant Traits One way of representing variants would be to define traits for each variant, implementing them whenever an enum featured at least one instance of them. This would allow us to define variants like: ```rust pub trait Enum: Reflect { fn variant(&self) -> Variant; } pub enum Variant<'a> { Unit, Tuple(&'a dyn TupleVariant), Struct(&'a dyn StructVariant), } pub trait TupleVariant { fn field_len(&self) -> usize; // ... } ``` And then do things like: ```rust fn get_tuple_len(foo: &dyn Enum) -> usize { match foo.variant() { Variant::Tuple(tuple) => tuple.field_len(), _ => panic!("not a tuple variant!") } } ``` The reason this PR does not go with this approach is because of the fact that variants are not separate types. In other words, we cannot implement traits on specific variants— these cover the *entire* enum. This means we offer an easy footgun: ```rust let foo: Option<i32> = None; let my_enum = Box::new(foo) as Box<dyn TupleVariant>; ``` Here, `my_enum` contains `foo`, which is a unit variant. However, since we need to implement `TupleVariant` for `Option` as a whole, it's possible to perform such a cast. This is obviously wrong, but could easily go unnoticed. So unfortunately, this makes it not a good candidate for representing variants. ##### 2. Variant Structs To get around the issue of traits necessarily needing to apply to both the enum and its variants, we could instead use structs that are created on a per-variant basis. This was also considered but was ultimately [[removed](https://github.com/bevyengine/bevy/pull/4761/commits/71d27ab3c6871bb188d8b46512db3b0922a56a0c)](https://github.com/bevyengine/bevy/pull/4761/commits/71d27ab3c6871bb188d8b46512db3b0922a56a0c) due to concerns about allocations. Each variant struct would probably look something like: ```rust pub trait Enum: Reflect { fn variant_mut(&self) -> VariantMut; } pub enum VariantMut<'a> { Unit, Tuple(TupleVariantMut), Struct(StructVariantMut), } struct StructVariantMut<'a> { fields: Vec<&'a mut dyn Reflect>, field_indices: HashMap<Cow<'static, str>, usize> } ``` This allows us to isolate struct variants into their own defined struct and define methods specifically for their use. It also prevents users from casting to it since it's not a trait. However, this is not an optimal solution. Both `field_indices` and `fields` will require an allocation (remember, a `Box<[T]>` still requires a `Vec<T>` in order to be constructed). This *might* be a problem if called frequently enough. ##### 3. Generated Structs The original design, implemented by @Davier, instead generates structs specific for each variant. So if we had a variant path like `Foo::Bar`, we'd generate a struct named `FooBarWrapper`. This would be newtyped around the original enum and forward tuple or struct methods to the enum with the chosen variant. Because it involved using the `Tuple` and `Struct` traits (which are also both bound on `Reflect`), this meant a bit more code had to be generated. For a single struct variant with one field, the generated code amounted to ~110LoC. However, each new field added to that variant only added ~6 more LoC. In order to work properly, the enum had to be transmuted to the generated struct: ```rust fn variant(&self) -> crate::EnumVariant<'_> { match self { Foo::Bar {value: i32} => { let wrapper_ref = unsafe { std::mem::transmute::<&Self, &FooBarWrapper>(self) }; crate::EnumVariant::Struct(wrapper_ref as &dyn crate::Struct) } } } ``` This works because `FooBarWrapper` is defined as `repr(transparent)`. Out of all the alternatives, this would probably be the one most likely to be used again in the future. The reasons for why this PR did not continue to use it was because: * To reduce generated code (which would hopefully speed up compile times) * To avoid cluttering the code with generated structs not visible to the user * To keep bevy_reflect simple and extensible (these generated structs act as proxies and might not play well with current or future systems) * To avoid additional unsafe blocks * My own misunderstanding of @Davier's code That last point is obviously on me. I misjudged the code to be too unsafe and unable to handle variant swapping (which it probably could) when I was rebasing it. Looking over it again when writing up this whole section, I see that it was actually a pretty clever way of handling variant representation. #### Benefits of All-in-One As stated before, the current implementation uses an all-in-one approach. All variants are capable of containing fields as far as `Enum` is concerned. This provides a few benefits that the alternatives do not (reduced indirection, safer code, etc.). The biggest benefit, though, is direct field access. Rather than forcing users to have to go through pattern matching, we grant direct access to the fields contained by the current variant. The reason we can do this is because all of the pattern matching happens internally. Getting the field at index `2` will automatically return `Some(...)` for the current variant if it has a field at that index or `None` if it doesn't (or can't). This could be useful for scenarios where the variant has already been verified or just set/swapped (or even where the type of variant doesn't matter): ```rust let dyn_enum: &mut dyn Enum = &mut Foo::Bar {value: 123}; // We know it's the `Bar` variant let field = dyn_enum.field("value").unwrap(); ``` Reflection is not a type-safe abstraction— almost every return value is wrapped in `Option<...>`. There are plenty of places to check and recheck that a value is what Reflect says it is. Forcing users to have to go through `match` each time they want to access a field might just be an extra step among dozens of other verification processes. Some might disagree, but ultimately, my view is that the benefit here is an improvement to the ergonomics and usability of reflected enums. </details> --- ## Changelog ### Added * Added `Enum` trait * Added `Enum` impl to `Reflect` derive macro * Added `DynamicEnum` struct * Added `DynamicVariant` * Added `EnumInfo` * Added `VariantInfo` * Added `StructVariantInfo` * Added `TupleVariantInfo` * Added `UnitVariantInfo` * Added serializtion/deserialization support for enums * Added `EnumSerializer` * Added `VariantType` * Added `VariantFieldIter` * Added `VariantField` * Added `enum_partial_eq(...)` * Added `enum_hash(...)` ### Changed * `Option<T>` now implements `Enum` * `bevy_window` now depends on `bevy_reflect` * Implemented `Reflect` and `FromReflect` for `WindowId` * Derive `FromReflect` on `PerspectiveProjection` * Derive `FromReflect` on `OrthographicProjection` * Derive `FromReflect` on `WindowOrigin` * Derive `FromReflect` on `ScalingMode` * Derive `FromReflect` on `DepthCalculation` ## Migration Guide * Enums no longer need to be treated as values and usages of `#[reflect_value(...)]` can be removed or replaced by `#[reflect(...)]` * Enums (including `Option<T>`) now take a different format when serializing. The format is described above, but this may cause issues for existing scenes that make use of enums. --- Also shout out to @nicopap for helping clean up some of the code here! It's a big feature so help like this is really appreciated! Co-authored-by: Gino Valente <gino.valente.code@gmail.com>
2022-08-02 22:14:41 +00:00
ReflectRef::Enum(dyn_enum) => enum_debug(dyn_enum, f),
reflect: `TypePath` part 2 (#8768) # Objective - Followup to #7184. - ~Deprecate `TypeUuid` and remove its internal references.~ No longer part of this PR. - Use `TypePath` for the type registry, and (de)serialisation instead of `std::any::type_name`. - Allow accessing type path information behind proxies. ## Solution - Introduce methods on `TypeInfo` and friends for dynamically querying type path. These methods supersede the old `type_name` methods. - Remove `Reflect::type_name` in favor of `DynamicTypePath::type_path` and `TypeInfo::type_path_table`. - Switch all uses of `std::any::type_name` in reflection, non-debugging contexts to use `TypePath`. --- ## Changelog - Added `TypePathTable` for dynamically accessing methods on `TypePath` through `TypeInfo` and the type registry. - Removed `type_name` from all `TypeInfo`-like structs. - Added `type_path` and `type_path_table` methods to all `TypeInfo`-like structs. - Removed `Reflect::type_name` in favor of `DynamicTypePath::reflect_type_path` and `TypeInfo::type_path`. - Changed the signature of all `DynamicTypePath` methods to return strings with a static lifetime. ## Migration Guide - Rely on `TypePath` instead of `std::any::type_name` for all stability guarantees and for use in all reflection contexts, this is used through with one of the following APIs: - `TypePath::type_path` if you have a concrete type and not a value. - `DynamicTypePath::reflect_type_path` if you have an `dyn Reflect` value without a concrete type. - `TypeInfo::type_path` for use through the registry or if you want to work with the represented type of a `DynamicFoo`. - Remove `type_name` from manual `Reflect` implementations. - Use `type_path` and `type_path_table` in place of `type_name` on `TypeInfo`-like structs. - Use `get_with_type_path(_mut)` over `get_with_type_name(_mut)`. ## Note to reviewers I think if anything we were a little overzealous in merging #7184 and we should take that extra care here. In my mind, this is the "point of no return" for `TypePath` and while I think we all agree on the design, we should carefully consider if the finer details and current implementations are actually how we want them moving forward. For example [this incorrect `TypePath` implementation for `String`](https://github.com/soqb/bevy/blob/3fea3c6c0b5719dfbd3d4230f5282ec80d82556a/crates/bevy_reflect/src/impls/std.rs#L90) (note that `String` is in the default Rust prelude) snuck in completely under the radar.
2023-10-09 19:33:03 +00:00
_ => write!(f, "Reflect({})", self.reflect_type_path()),
bevy_reflect: Improve debug formatting for reflected types (#4218) # Objective Debugging reflected types can be somewhat frustrating since all `dyn Reflect` trait objects return something like `Reflect(core::option::Option<alloc::string::String>)`. It would be much nicer to be able to see the actual value— or even use a custom `Debug` implementation. ## Solution Added `Reflect::debug` which allows users to customize the debug output. It sets defaults for all `ReflectRef` subtraits and falls back to `Reflect(type_name)` if no `Debug` implementation was registered. To register a custom `Debug` impl, users can add `#[reflect(Debug)]` like they can with other traits. ### Example Using the following structs: ```rust #[derive(Reflect)] pub struct Foo { a: usize, nested: Bar, #[reflect(ignore)] _ignored: NonReflectedValue, } #[derive(Reflect)] pub struct Bar { value: Vec2, tuple_value: (i32, String), list_value: Vec<usize>, // We can't determine debug formatting for Option<T> yet unknown_value: Option<String>, custom_debug: CustomDebug } #[derive(Reflect)] #[reflect(Debug)] struct CustomDebug; impl Debug for CustomDebug { fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result { write!(f, "This is a custom debug!") } } pub struct NonReflectedValue { _a: usize, } ``` We can do: ```rust let value = Foo { a: 1, _ignored: NonReflectedValue { _a: 10 }, nested: Bar { value: Vec2::new(1.23, 3.21), tuple_value: (123, String::from("Hello")), list_value: vec![1, 2, 3], unknown_value: Some(String::from("World")), custom_debug: CustomDebug }, }; let reflected_value: &dyn Reflect = &value; println!("{:#?}", reflected_value) ``` Which results in: ```rust Foo { a: 2, nested: Bar { value: Vec2( 1.23, 3.21, ), tuple_value: ( 123, "Hello", ), list_value: [ 1, 2, 3, ], unknown_value: Reflect(core::option::Option<alloc::string::String>), custom_debug: This is a custom debug!, }, } ``` Notice that neither `Foo` nor `Bar` implement `Debug`, yet we can still deduce it. This might be a concern if we're worried about leaking internal values. If it is, we might want to consider a way to exclude fields (possibly with a `#[reflect(hide)]` macro) or make it purely opt in (as opposed to the default implementation automatically handled by ReflectRef subtraits). Co-authored-by: Gino Valente <49806985+MrGVSV@users.noreply.github.com>
2022-05-30 16:41:31 +00:00
}
}
/// Returns a serializable version of the value.
///
/// If the underlying type does not support serialization, returns `None`.
bevy_reflect: Small refactor and default `Reflect` methods (#4739) # Objective Quick followup to #4712. While updating some [other PRs](https://github.com/bevyengine/bevy/pull/4218), I realized the `ReflectTraits` struct could be improved. The issue with the current implementation is that `ReflectTraits::get_xxx_impl(...)` returns just the _logic_ to the corresponding `Reflect` trait method, rather than the entire function. This makes it slightly more annoying to manage since the variable names need to be consistent across files. For example, `get_partial_eq_impl` uses a `value` variable. But the name "value" isn't defined in the `get_partial_eq_impl` method, it's defined in three other methods in a completely separate file. It's not likely to cause any bugs if we keep it as it is since differing variable names will probably just result in a compile error (except in very particular cases). But it would be useful to someone who wanted to edit/add/remove a method. ## Solution Made `get_hash_impl`, `get_partial_eq_impl` and `get_serialize_impl` return the entire method implementation for `reflect_hash`, `reflect_partial_eq`, and `serializable`, respectively. As a result of this, those three `Reflect` methods were also given default implementations. This was fairly simple to do since all three could just be made to return `None`. --- ## Changelog * Small cleanup/refactor to `ReflectTraits` in `bevy_reflect_derive` * Gave `Reflect::reflect_hash`, `Reflect::reflect_partial_eq`, and `Reflect::serializable` default implementations
2022-05-18 12:26:11 +00:00
fn serializable(&self) -> Option<Serializable> {
None
}
bevy_reflect: Better proxies (#6971) # Objective > This PR is based on discussion from #6601 The Dynamic types (e.g. `DynamicStruct`, `DynamicList`, etc.) act as both: 1. Dynamic containers which may hold any arbitrary data 2. Proxy types which may represent any other type Currently, the only way we can represent the proxy-ness of a Dynamic is by giving it a name. ```rust // This is just a dynamic container let mut data = DynamicStruct::default(); // This is a "proxy" data.set_name(std::any::type_name::<Foo>()); ``` This type name is the only way we check that the given Dynamic is a proxy of some other type. When we need to "assert the type" of a `dyn Reflect`, we call `Reflect::type_name` on it. However, because we're only using a string to denote the type, we run into a few gotchas and limitations. For example, hashing a Dynamic proxy may work differently than the type it proxies: ```rust #[derive(Reflect, Hash)] #[reflect(Hash)] struct Foo(i32); let concrete = Foo(123); let dynamic = concrete.clone_dynamic(); let concrete_hash = concrete.reflect_hash(); let dynamic_hash = dynamic.reflect_hash(); // The hashes are not equal because `concrete` uses its own `Hash` impl // while `dynamic` uses a reflection-based hashing algorithm assert_ne!(concrete_hash, dynamic_hash); ``` Because the Dynamic proxy only knows about the name of the type, it's unaware of any other information about it. This means it also differs on `Reflect::reflect_partial_eq`, and may include ignored or skipped fields in places the concrete type wouldn't. ## Solution Rather than having Dynamics pass along just the type name of proxied types, we can instead have them pass around the `TypeInfo`. Now all Dynamic types contain an `Option<&'static TypeInfo>` rather than a `String`: ```diff pub struct DynamicTupleStruct { - type_name: String, + represented_type: Option<&'static TypeInfo>, fields: Vec<Box<dyn Reflect>>, } ``` By changing `Reflect::get_type_info` to `Reflect::represented_type_info`, hopefully we make this behavior a little clearer. And to account for `None` values on these dynamic types, `Reflect::represented_type_info` now returns `Option<&'static TypeInfo>`. ```rust let mut data = DynamicTupleStruct::default(); // Not proxying any specific type assert!(dyn_tuple_struct.represented_type_info().is_none()); let type_info = <Foo as Typed>::type_info(); dyn_tuple_struct.set_represented_type(Some(type_info)); // Alternatively: // let dyn_tuple_struct = foo.clone_dynamic(); // Now we're proxying `Foo` assert!(dyn_tuple_struct.represented_type_info().is_some()); ``` This means that we can have full access to all the static type information for the proxied type. Future work would include transitioning more static type information (trait impls, attributes, etc.) over to the `TypeInfo` so it can actually be utilized by Dynamic proxies. ### Alternatives & Rationale > **Note** > These alternatives were written when this PR was first made using a `Proxy` trait. This trait has since been removed. <details> <summary>View</summary> #### Alternative: The `Proxy<T>` Approach I had considered adding something like a `Proxy<T>` type where `T` would be the Dynamic and would contain the proxied type information. This was nice in that it allows us to explicitly determine whether something is a proxy or not at a type level. `Proxy<DynamicStruct>` proxies a struct. Makes sense. The reason I didn't go with this approach is because (1) tuples, (2) complexity, and (3) `PartialReflect`. The `DynamicTuple` struct allows us to represent tuples at runtime. It also allows us to do something you normally can't with tuples: add new fields. Because of this, adding a field immediately invalidates the proxy (e.g. our info for `(i32, i32)` doesn't apply to `(i32, i32, NewField)`). By going with this PR's approach, we can just remove the type info on `DynamicTuple` when that happens. However, with the `Proxy<T>` approach, it becomes difficult to represent this behavior— we'd have to completely control how we access data for `T` for each `T`. Secondly, it introduces some added complexities (aside from the manual impls for each `T`). Does `Proxy<T>` impl `Reflect`? Likely yes, if we want to represent it as `dyn Reflect`. What `TypeInfo` do we give it? How would we forward reflection methods to the inner type (remember, we don't have specialization)? How do we separate this from Dynamic types? And finally, how do all this in a way that's both logical and intuitive for users? Lastly, introducing a `Proxy` trait rather than a `Proxy<T>` struct is actually more inline with the [Unique Reflect RFC](https://github.com/bevyengine/rfcs/pull/56). In a way, the `Proxy` trait is really one part of the `PartialReflect` trait introduced in that RFC (it's technically not in that RFC but it fits well with it), where the `PartialReflect` serves as a way for proxies to work _like_ concrete types without having full access to everything a concrete `Reflect` type can do. This would help bridge the gap between the current state of the crate and the implementation of that RFC. All that said, this is still a viable solution. If the community believes this is the better path forward, then we can do that instead. These were just my reasons for not initially going with it in this PR. #### Alternative: The Type Registry Approach The `Proxy` trait is great and all, but how does it solve the original problem? Well, it doesn't— yet! The goal would be to start moving information from the derive macro and its attributes to the generated `TypeInfo` since these are known statically and shouldn't change. For example, adding `ignored: bool` to `[Un]NamedField` or a list of impls. However, there is another way of storing this information. This is, of course, one of the uses of the `TypeRegistry`. If we're worried about Dynamic proxies not aligning with their concrete counterparts, we could move more type information to the registry and require its usage. For example, we could replace `Reflect::reflect_hash(&self)` with `Reflect::reflect_hash(&self, registry: &TypeRegistry)`. That's not the _worst_ thing in the world, but it is an ergonomics loss. Additionally, other attributes may have their own requirements, further restricting what's possible without the registry. The `Reflect::apply` method will require the registry as well now. Why? Well because the `map_apply` function used for the `Reflect::apply` impls on `Map` types depends on `Map::insert_boxed`, which (at least for `DynamicMap`) requires `Reflect::reflect_hash`. The same would apply when adding support for reflection-based diffing, which will require `Reflect::reflect_partial_eq`. Again, this is a totally viable alternative. I just chose not to go with it for the reasons above. If we want to go with it, then we can close this PR and we can pursue this alternative instead. #### Downsides Just to highlight a quick potential downside (likely needs more investigation): retrieving the `TypeInfo` requires acquiring a lock on the `GenericTypeInfoCell` used by the `Typed` impls for generic types (non-generic types use a `OnceBox which should be faster). I am not sure how much of a performance hit that is and will need to run some benchmarks to compare against. </details> ### Open Questions 1. Should we use `Cow<'static, TypeInfo>` instead? I think that might be easier for modding? Perhaps, in that case, we need to update `Typed::type_info` and friends as well? 2. Are the alternatives better than the approach this PR takes? Are there other alternatives? --- ## Changelog ### Changed - `Reflect::get_type_info` has been renamed to `Reflect::represented_type_info` - This method now returns `Option<&'static TypeInfo>` rather than just `&'static TypeInfo` ### Added - Added `Reflect::is_dynamic` method to indicate when a type is dynamic - Added a `set_represented_type` method on all dynamic types ### Removed - Removed `TypeInfo::Dynamic` (use `Reflect::is_dynamic` instead) - Removed `Typed` impls for all dynamic types ## Migration Guide - The Dynamic types no longer take a string type name. Instead, they require a static reference to `TypeInfo`: ```rust #[derive(Reflect)] struct MyTupleStruct(f32, f32); let mut dyn_tuple_struct = DynamicTupleStruct::default(); dyn_tuple_struct.insert(1.23_f32); dyn_tuple_struct.insert(3.21_f32); // BEFORE: let type_name = std::any::type_name::<MyTupleStruct>(); dyn_tuple_struct.set_name(type_name); // AFTER: let type_info = <MyTupleStruct as Typed>::type_info(); dyn_tuple_struct.set_represented_type(Some(type_info)); ``` - `Reflect::get_type_info` has been renamed to `Reflect::represented_type_info` and now also returns an `Option<&'static TypeInfo>` (instead of just `&'static TypeInfo`): ```rust // BEFORE: let info: &'static TypeInfo = value.get_type_info(); // AFTER: let info: &'static TypeInfo = value.represented_type_info().unwrap(); ``` - `TypeInfo::Dynamic` and `DynamicInfo` has been removed. Use `Reflect::is_dynamic` instead: ```rust // BEFORE: if matches!(value.get_type_info(), TypeInfo::Dynamic) { // ... } // AFTER: if value.is_dynamic() { // ... } ``` --------- Co-authored-by: radiish <cb.setho@gmail.com>
2023-04-26 12:17:46 +00:00
/// Indicates whether or not this type is a _dynamic_ type.
///
/// Dynamic types include the ones built-in to this [crate],
/// such as [`DynamicStruct`], [`DynamicList`], and [`DynamicTuple`].
/// However, they may be custom types used as proxies for other types
/// or to facilitate scripting capabilities.
///
/// By default, this method will return `false`.
///
/// [`DynamicStruct`]: crate::DynamicStruct
/// [`DynamicList`]: crate::DynamicList
/// [`DynamicTuple`]: crate::DynamicTuple
fn is_dynamic(&self) -> bool {
false
}
2020-11-28 00:39:59 +00:00
}
impl Debug for dyn Reflect {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
bevy_reflect: Improve debug formatting for reflected types (#4218) # Objective Debugging reflected types can be somewhat frustrating since all `dyn Reflect` trait objects return something like `Reflect(core::option::Option<alloc::string::String>)`. It would be much nicer to be able to see the actual value— or even use a custom `Debug` implementation. ## Solution Added `Reflect::debug` which allows users to customize the debug output. It sets defaults for all `ReflectRef` subtraits and falls back to `Reflect(type_name)` if no `Debug` implementation was registered. To register a custom `Debug` impl, users can add `#[reflect(Debug)]` like they can with other traits. ### Example Using the following structs: ```rust #[derive(Reflect)] pub struct Foo { a: usize, nested: Bar, #[reflect(ignore)] _ignored: NonReflectedValue, } #[derive(Reflect)] pub struct Bar { value: Vec2, tuple_value: (i32, String), list_value: Vec<usize>, // We can't determine debug formatting for Option<T> yet unknown_value: Option<String>, custom_debug: CustomDebug } #[derive(Reflect)] #[reflect(Debug)] struct CustomDebug; impl Debug for CustomDebug { fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result { write!(f, "This is a custom debug!") } } pub struct NonReflectedValue { _a: usize, } ``` We can do: ```rust let value = Foo { a: 1, _ignored: NonReflectedValue { _a: 10 }, nested: Bar { value: Vec2::new(1.23, 3.21), tuple_value: (123, String::from("Hello")), list_value: vec![1, 2, 3], unknown_value: Some(String::from("World")), custom_debug: CustomDebug }, }; let reflected_value: &dyn Reflect = &value; println!("{:#?}", reflected_value) ``` Which results in: ```rust Foo { a: 2, nested: Bar { value: Vec2( 1.23, 3.21, ), tuple_value: ( 123, "Hello", ), list_value: [ 1, 2, 3, ], unknown_value: Reflect(core::option::Option<alloc::string::String>), custom_debug: This is a custom debug!, }, } ``` Notice that neither `Foo` nor `Bar` implement `Debug`, yet we can still deduce it. This might be a concern if we're worried about leaking internal values. If it is, we might want to consider a way to exclude fields (possibly with a `#[reflect(hide)]` macro) or make it purely opt in (as opposed to the default implementation automatically handled by ReflectRef subtraits). Co-authored-by: Gino Valente <49806985+MrGVSV@users.noreply.github.com>
2022-05-30 16:41:31 +00:00
self.debug(f)
2020-11-28 00:39:59 +00:00
}
}
bevy_reflect: Add statically available type info for reflected types (#4042) # Objective > Resolves #4504 It can be helpful to have access to type information without requiring an instance of that type. Especially for `Reflect`, a lot of the gathered type information is known at compile-time and should not necessarily require an instance. ## Solution Created a dedicated `TypeInfo` enum to store static type information. All types that derive `Reflect` now also implement the newly created `Typed` trait: ```rust pub trait Typed: Reflect { fn type_info() -> &'static TypeInfo; } ``` > Note: This trait was made separate from `Reflect` due to `Sized` restrictions. If you only have access to a `dyn Reflect`, just call `.get_type_info()` on it. This new trait method on `Reflect` should return the same value as if you had called it statically. If all you have is a `TypeId` or type name, you can get the `TypeInfo` directly from the registry using the `TypeRegistry::get_type_info` method (assuming it was registered). ### Usage Below is an example of working with `TypeInfo`. As you can see, we don't have to generate an instance of `MyTupleStruct` in order to get this information. ```rust #[derive(Reflect)] struct MyTupleStruct(usize, i32, MyStruct); let info = MyTupleStruct::type_info(); if let TypeInfo::TupleStruct(info) = info { assert!(info.is::<MyTupleStruct>()); assert_eq!(std::any::type_name::<MyTupleStruct>(), info.type_name()); assert!(info.field_at(1).unwrap().is::<i32>()); } else { panic!("Expected `TypeInfo::TupleStruct`"); } ``` ### Manual Implementations It's not recommended to manually implement `Typed` yourself, but if you must, you can use the `TypeInfoCell` to automatically create and manage the static `TypeInfo`s for you (which is very helpful for blanket/generic impls): ```rust use bevy_reflect::{Reflect, TupleStructInfo, TypeInfo, UnnamedField}; use bevy_reflect::utility::TypeInfoCell; struct Foo<T: Reflect>(T); impl<T: Reflect> Typed for Foo<T> { fn type_info() -> &'static TypeInfo { static CELL: TypeInfoCell = TypeInfoCell::generic(); CELL.get_or_insert::<Self, _>(|| { let fields = [UnnamedField::new::<T>()]; let info = TupleStructInfo::new::<Self>(&fields); TypeInfo::TupleStruct(info) }) } } ``` ## Benefits One major benefit is that this opens the door to other serialization methods. Since we can get all the type info at compile time, we can know how to properly deserialize something like: ```rust #[derive(Reflect)] struct MyType { foo: usize, bar: Vec<String> } // RON to be deserialized: ( type: "my_crate::MyType", // <- We now know how to deserialize the rest of this object value: { // "foo" is a value type matching "usize" "foo": 123, // "bar" is a list type matching "Vec<String>" with item type "String" "bar": ["a", "b", "c"] } ) ``` Not only is this more compact, but it has better compatibility (we can change the type of `"foo"` to `i32` without having to update our serialized data). Of course, serialization/deserialization strategies like this may need to be discussed and fully considered before possibly making a change. However, we will be better equipped to do that now that we can access type information right from the registry. ## Discussion Some items to discuss: 1. Duplication. There's a bit of overlap with the existing traits/structs since they require an instance of the type while the type info structs do not (for example, `Struct::field_at(&self, index: usize)` and `StructInfo::field_at(&self, index: usize)`, though only `StructInfo` is accessible without an instance object). Is this okay, or do we want to handle it in another way? 2. Should `TypeInfo::Dynamic` be removed? Since the dynamic types don't have type information available at runtime, we could consider them `TypeInfo::Value`s (or just even just `TypeInfo::Struct`). The intention with `TypeInfo::Dynamic` was to keep the distinction from these dynamic types and actual structs/values since users might incorrectly believe the methods of the dynamic type's info struct would map to some contained data (which isn't possible statically). 4. General usefulness of this change, including missing/unnecessary parts. 5. Possible changes to the scene format? (One possible issue with changing it like in the example above might be that we'd have to be careful when handling generic or trait object types.) ## Compile Tests I ran a few tests to compare compile times (as suggested [here](https://github.com/bevyengine/bevy/pull/4042#discussion_r876408143)). I toggled `Reflect` and `FromReflect` derive macros using `cfg_attr` for both this PR (aa5178e7736a6f8252e10e543e52722107649d3f) and main (c309acd4322b1c3b2089e247a2d28b938eb7b56d). <details> <summary>See More</summary> The test project included 250 of the following structs (as well as a few other structs): ```rust #[derive(Default)] #[cfg_attr(feature = "reflect", derive(Reflect))] #[cfg_attr(feature = "from_reflect", derive(FromReflect))] pub struct Big001 { inventory: Inventory, foo: usize, bar: String, baz: ItemDescriptor, items: [Item; 20], hello: Option<String>, world: HashMap<i32, String>, okay: (isize, usize, /* wesize */), nope: ((String, String), (f32, f32)), blah: Cow<'static, str>, } ``` > I don't know if the compiler can optimize all these duplicate structs away, but I think it's fine either way. We're comparing times, not finding the absolute worst-case time. I only ran each build 3 times using `cargo build --timings` (thank you @devil-ira), each of which were preceeded by a `cargo clean --package bevy_reflect_compile_test`. Here are the times I got: | Test | Test 1 | Test 2 | Test 3 | Average | | -------------------------------- | ------ | ------ | ------ | ------- | | Main | 1.7s | 3.1s | 1.9s | 2.33s | | Main + `Reflect` | 8.3s | 8.6s | 8.1s | 8.33s | | Main + `Reflect` + `FromReflect` | 11.6s | 11.8s | 13.8s | 12.4s | | PR | 3.5s | 1.8s | 1.9s | 2.4s | | PR + `Reflect` | 9.2s | 8.8s | 9.3s | 9.1s | | PR + `Reflect` + `FromReflect` | 12.9s | 12.3s | 12.5s | 12.56s | </details> --- ## Future Work Even though everything could probably be made `const`, we unfortunately can't. This is because `TypeId::of::<T>()` is not yet `const` (see https://github.com/rust-lang/rust/issues/77125). When it does get stabilized, it would probably be worth coming back and making things `const`. Co-authored-by: MrGVSV <49806985+MrGVSV@users.noreply.github.com>
2022-06-09 21:18:15 +00:00
impl Typed for dyn Reflect {
fn type_info() -> &'static TypeInfo {
static CELL: NonGenericTypeInfoCell = NonGenericTypeInfoCell::new();
CELL.get_or_set(|| TypeInfo::Value(ValueInfo::new::<Self>()))
}
}
reflect: `TypePath` part 2 (#8768) # Objective - Followup to #7184. - ~Deprecate `TypeUuid` and remove its internal references.~ No longer part of this PR. - Use `TypePath` for the type registry, and (de)serialisation instead of `std::any::type_name`. - Allow accessing type path information behind proxies. ## Solution - Introduce methods on `TypeInfo` and friends for dynamically querying type path. These methods supersede the old `type_name` methods. - Remove `Reflect::type_name` in favor of `DynamicTypePath::type_path` and `TypeInfo::type_path_table`. - Switch all uses of `std::any::type_name` in reflection, non-debugging contexts to use `TypePath`. --- ## Changelog - Added `TypePathTable` for dynamically accessing methods on `TypePath` through `TypeInfo` and the type registry. - Removed `type_name` from all `TypeInfo`-like structs. - Added `type_path` and `type_path_table` methods to all `TypeInfo`-like structs. - Removed `Reflect::type_name` in favor of `DynamicTypePath::reflect_type_path` and `TypeInfo::type_path`. - Changed the signature of all `DynamicTypePath` methods to return strings with a static lifetime. ## Migration Guide - Rely on `TypePath` instead of `std::any::type_name` for all stability guarantees and for use in all reflection contexts, this is used through with one of the following APIs: - `TypePath::type_path` if you have a concrete type and not a value. - `DynamicTypePath::reflect_type_path` if you have an `dyn Reflect` value without a concrete type. - `TypeInfo::type_path` for use through the registry or if you want to work with the represented type of a `DynamicFoo`. - Remove `type_name` from manual `Reflect` implementations. - Use `type_path` and `type_path_table` in place of `type_name` on `TypeInfo`-like structs. - Use `get_with_type_path(_mut)` over `get_with_type_name(_mut)`. ## Note to reviewers I think if anything we were a little overzealous in merging #7184 and we should take that extra care here. In my mind, this is the "point of no return" for `TypePath` and while I think we all agree on the design, we should carefully consider if the finer details and current implementations are actually how we want them moving forward. For example [this incorrect `TypePath` implementation for `String`](https://github.com/soqb/bevy/blob/3fea3c6c0b5719dfbd3d4230f5282ec80d82556a/crates/bevy_reflect/src/impls/std.rs#L90) (note that `String` is in the default Rust prelude) snuck in completely under the radar.
2023-10-09 19:33:03 +00:00
// The following implementation never actually shadows the concrete TypePath implementation.
// See this playground (https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=589064053f27bc100d90da89c6a860aa).
impl TypePath for dyn Reflect {
fn type_path() -> &'static str {
"dyn bevy_reflect::Reflect"
}
fn short_type_path() -> &'static str {
"dyn Reflect"
}
}
#[deny(rustdoc::broken_intra_doc_links)]
2020-11-28 00:39:59 +00:00
impl dyn Reflect {
/// Downcasts the value to type `T`, consuming the trait object.
///
/// If the underlying value is not of type `T`, returns `Err(self)`.
2020-11-28 00:39:59 +00:00
pub fn downcast<T: Reflect>(self: Box<dyn Reflect>) -> Result<Box<T>, Box<dyn Reflect>> {
if self.is::<T>() {
Ok(self.into_any().downcast().unwrap())
2020-11-28 00:39:59 +00:00
} else {
Err(self)
}
}
/// Downcasts the value to type `T`, unboxing and consuming the trait object.
///
/// If the underlying value is not of type `T`, returns `Err(self)`.
2020-11-28 00:39:59 +00:00
pub fn take<T: Reflect>(self: Box<dyn Reflect>) -> Result<T, Box<dyn Reflect>> {
self.downcast::<T>().map(|value| *value)
}
/// Returns `true` if the underlying value represents a value of type `T`, or `false`
/// otherwise.
///
/// Read `is` for more information on underlying values and represented types.
#[inline]
reflect: `TypePath` part 2 (#8768) # Objective - Followup to #7184. - ~Deprecate `TypeUuid` and remove its internal references.~ No longer part of this PR. - Use `TypePath` for the type registry, and (de)serialisation instead of `std::any::type_name`. - Allow accessing type path information behind proxies. ## Solution - Introduce methods on `TypeInfo` and friends for dynamically querying type path. These methods supersede the old `type_name` methods. - Remove `Reflect::type_name` in favor of `DynamicTypePath::type_path` and `TypeInfo::type_path_table`. - Switch all uses of `std::any::type_name` in reflection, non-debugging contexts to use `TypePath`. --- ## Changelog - Added `TypePathTable` for dynamically accessing methods on `TypePath` through `TypeInfo` and the type registry. - Removed `type_name` from all `TypeInfo`-like structs. - Added `type_path` and `type_path_table` methods to all `TypeInfo`-like structs. - Removed `Reflect::type_name` in favor of `DynamicTypePath::reflect_type_path` and `TypeInfo::type_path`. - Changed the signature of all `DynamicTypePath` methods to return strings with a static lifetime. ## Migration Guide - Rely on `TypePath` instead of `std::any::type_name` for all stability guarantees and for use in all reflection contexts, this is used through with one of the following APIs: - `TypePath::type_path` if you have a concrete type and not a value. - `DynamicTypePath::reflect_type_path` if you have an `dyn Reflect` value without a concrete type. - `TypeInfo::type_path` for use through the registry or if you want to work with the represented type of a `DynamicFoo`. - Remove `type_name` from manual `Reflect` implementations. - Use `type_path` and `type_path_table` in place of `type_name` on `TypeInfo`-like structs. - Use `get_with_type_path(_mut)` over `get_with_type_name(_mut)`. ## Note to reviewers I think if anything we were a little overzealous in merging #7184 and we should take that extra care here. In my mind, this is the "point of no return" for `TypePath` and while I think we all agree on the design, we should carefully consider if the finer details and current implementations are actually how we want them moving forward. For example [this incorrect `TypePath` implementation for `String`](https://github.com/soqb/bevy/blob/3fea3c6c0b5719dfbd3d4230f5282ec80d82556a/crates/bevy_reflect/src/impls/std.rs#L90) (note that `String` is in the default Rust prelude) snuck in completely under the radar.
2023-10-09 19:33:03 +00:00
pub fn represents<T: Reflect + TypePath>(&self) -> bool {
self.get_represented_type_info()
.map(|t| t.type_path() == T::type_path())
.unwrap_or(false)
}
/// Returns `true` if the underlying value is of type `T`, or `false`
/// otherwise.
///
/// The underlying value is the concrete type that is stored in this `dyn` object;
/// it can be downcasted to. In the case that this underlying value "represents"
/// a different type, like the Dynamic\*\*\* types do, you can call `represents`
/// to determine what type they represent. Represented types cannot be downcasted
/// to, but you can use [`FromReflect`] to create a value of the represented type from them.
bevy_reflect: Add `ReflectFromReflect` (v2) (#6245) # Objective Resolves #4597 (based on the work from #6056 and a refresh of #4147) When using reflection, we may often end up in a scenario where we have a Dynamic representing a certain type. Unfortunately, we can't just call `MyType::from_reflect` as we do not have knowledge of the concrete type (`MyType`) at runtime. Such scenarios happen when we call `Reflect::clone_value`, use the reflection deserializers, or create the Dynamic type ourselves. ## Solution Add a `ReflectFromReflect` type data struct. This struct allows us to easily convert Dynamic representations of our types into their respective concrete instances. ```rust #[derive(Reflect, FromReflect)] #[reflect(FromReflect)] // <- Register `ReflectFromReflect` struct MyStruct(String); let type_id = TypeId::of::<MyStruct>(); // Register our type let mut registry = TypeRegistry::default(); registry.register::<MyStruct>(); // Create a concrete instance let my_struct = MyStruct("Hello world".to_string()); // `Reflect::clone_value` will generate a `DynamicTupleStruct` for tuple struct types let dynamic_value: Box<dyn Reflect> = my_struct.clone_value(); assert!(!dynamic_value.is::<MyStruct>()); // Get the `ReflectFromReflect` type data from the registry let rfr: &ReflectFromReflect = registry .get_type_data::<ReflectFromReflect>(type_id) .unwrap(); // Call `FromReflect::from_reflect` on our Dynamic value let concrete_value: Box<dyn Reflect> = rfr.from_reflect(&dynamic_value); assert!(concrete_value.is::<MyStruct>()); ``` ### Why this PR? ###### Why now? The three main reasons I closed #4147 were that: 1. Registering `ReflectFromReflect` is clunky (deriving `FromReflect` *and* registering `ReflectFromReflect`) 2. The ecosystem and Bevy itself didn't seem to pay much attention to deriving `FromReflect` 3. I didn't see a lot of desire from the community for such a feature However, as time has passed it seems 2 and 3 are not really true anymore. Bevy is internally adding lots more `FromReflect` derives, which should make this feature all the more useful. Additionally, I have seen a growing number of people look for something like `ReflectFromReflect`. I think 1 is still an issue, but not a horrible one. Plus it could be made much, much better using #6056. And I think splitting this feature out of #6056 could lead to #6056 being adopted sooner (or at least make the need more clear to users). ###### Why not just re-open #4147? The main reason is so that this PR can garner more attention than simply re-opening the old one. This helps bring fresh eyes to the PR for potentially more perspectives/reviews. --- ## Changelog * Added `ReflectFromReflect` Co-authored-by: Gino Valente <49806985+MrGVSV@users.noreply.github.com>
2022-12-11 17:52:48 +00:00
///
/// [`FromReflect`]: crate::FromReflect
2020-11-28 00:39:59 +00:00
#[inline]
pub fn is<T: Reflect>(&self) -> bool {
self.type_id() == TypeId::of::<T>()
2020-11-28 00:39:59 +00:00
}
/// Downcasts the value to type `T` by reference.
///
/// If the underlying value is not of type `T`, returns `None`.
2020-11-28 00:39:59 +00:00
#[inline]
pub fn downcast_ref<T: Reflect>(&self) -> Option<&T> {
self.as_any().downcast_ref::<T>()
2020-11-28 00:39:59 +00:00
}
/// Downcasts the value to type `T` by mutable reference.
///
/// If the underlying value is not of type `T`, returns `None`.
2020-11-28 00:39:59 +00:00
#[inline]
pub fn downcast_mut<T: Reflect>(&mut self) -> Option<&mut T> {
self.as_any_mut().downcast_mut::<T>()
2020-11-28 00:39:59 +00:00
}
}