2020-04-06 21:20:53 +00:00
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use super::Node;
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2020-07-15 02:05:39 +00:00
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use bevy_ecs::{Entity, Query, Res, Without};
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2020-07-17 00:23:50 +00:00
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use bevy_math::Vec2;
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2020-07-16 23:32:39 +00:00
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use bevy_transform::{
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hierarchy,
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prelude::{Children, Parent, Translation},
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};
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2020-04-06 21:20:53 +00:00
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use bevy_window::Windows;
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2020-01-13 00:51:21 +00:00
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2020-06-24 22:29:10 +00:00
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pub const UI_Z_STEP: f32 = 0.001;
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2020-05-06 20:49:07 +00:00
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2020-06-25 17:13:00 +00:00
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#[derive(Clone)]
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pub struct Rect {
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pub z: f32,
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pub size: Vec2,
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}
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2020-05-06 20:49:07 +00:00
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2020-06-25 17:13:00 +00:00
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pub fn ui_update_system(
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windows: Res<Windows>,
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2020-07-15 02:05:39 +00:00
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mut orphan_node_query: Query<Without<Parent, (Entity, &mut Node, &mut Translation)>>,
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2020-07-10 04:18:35 +00:00
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mut node_query: Query<(Entity, &mut Node, &mut Translation)>,
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children_query: Query<&Children>,
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2020-06-25 17:13:00 +00:00
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) {
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let window_size = if let Some(window) = windows.get_primary() {
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Vec2::new(window.width as f32, window.height as f32)
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} else {
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return;
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};
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2020-07-15 02:05:39 +00:00
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let orphan_nodes = orphan_node_query
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2020-07-10 04:18:35 +00:00
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.iter()
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.iter()
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.map(|(e, _, _)| e)
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2020-06-25 17:13:00 +00:00
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.collect::<Vec<Entity>>();
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let mut window_rect = Rect {
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z: 0.0,
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size: window_size,
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};
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let mut previous_sibling_result = Some(Rect {
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2020-07-20 00:00:08 +00:00
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z: 0.0,
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2020-06-25 17:13:00 +00:00
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size: window_size,
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});
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for entity in orphan_nodes {
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2020-07-16 23:32:39 +00:00
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previous_sibling_result = hierarchy::run_on_hierarchy(
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2020-07-10 04:18:35 +00:00
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&children_query,
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&mut node_query,
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2020-06-25 17:13:00 +00:00
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entity,
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Some(&mut window_rect),
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previous_sibling_result,
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&mut update_node_entity,
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);
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}
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2020-01-13 00:51:21 +00:00
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}
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2020-01-13 06:18:17 +00:00
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2020-06-27 17:18:27 +00:00
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fn update_node_entity(
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2020-07-10 04:18:35 +00:00
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node_query: &mut Query<(Entity, &mut Node, &mut Translation)>,
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2020-06-27 17:18:27 +00:00
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entity: Entity,
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parent_rect: Option<&mut Rect>,
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previous_rect: Option<Rect>,
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) -> Option<Rect> {
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2020-07-10 04:18:35 +00:00
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if let Ok(mut node) = node_query.get_mut::<Node>(entity) {
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if let Ok(mut translation) = node_query.get_mut::<Translation>(entity) {
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let parent_rect = parent_rect.unwrap();
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let mut z = parent_rect.z;
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if let Some(previous_rect) = previous_rect {
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z = previous_rect.z
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};
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2020-06-25 17:13:00 +00:00
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2020-07-20 00:00:08 +00:00
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z += UI_Z_STEP;
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node.update(&mut translation, z + parent_rect.z, parent_rect.size);
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2020-07-10 04:18:35 +00:00
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return Some(Rect { size: node.size, z });
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2020-05-03 00:56:30 +00:00
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}
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2020-01-13 06:18:17 +00:00
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}
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None
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2020-06-27 17:18:27 +00:00
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}
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