bevy/examples/input/mouse_grab.rs

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//! Demonstrates how to grab and hide the mouse cursor.
use bevy::prelude::*;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_system(grab_mouse)
.run();
}
// This system grabs the mouse when the left mouse button is pressed
// and releases it when the escape key is pressed
fn grab_mouse(
mut windows: ResMut<Windows>,
mouse: Res<Input<MouseButton>>,
key: Res<Input<KeyCode>>,
) {
let window = windows.get_primary_mut().unwrap();
if mouse.just_pressed(MouseButton::Left) {
window.set_cursor_visibility(false);
window.set_cursor_lock_mode(true);
}
if key.just_pressed(KeyCode::Escape) {
window.set_cursor_visibility(true);
window.set_cursor_lock_mode(false);
}
}