2020-04-12 01:40:30 +00:00
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use super::RenderResourceContext;
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2020-04-12 21:47:41 +00:00
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use crate::{
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2020-04-13 20:04:31 +00:00
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pass::{PassDescriptor, RenderPass},
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2020-05-05 19:45:37 +00:00
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render_resource::{RenderResource, RenderResourceAssignments},
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2020-04-24 19:48:12 +00:00
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texture::{Extent3d, TextureDescriptor},
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2020-04-12 21:47:41 +00:00
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};
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2020-04-09 22:03:54 +00:00
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pub trait RenderContext {
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2020-04-12 01:40:30 +00:00
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fn resources(&self) -> &dyn RenderResourceContext;
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fn resources_mut(&mut self) -> &mut dyn RenderResourceContext;
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2020-04-09 22:03:54 +00:00
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fn create_texture_with_data(
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&mut self,
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2020-05-12 04:28:11 +00:00
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texture_descriptor: TextureDescriptor,
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2020-04-10 08:39:38 +00:00
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bytes: &[u8],
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2020-04-09 22:03:54 +00:00
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) -> RenderResource;
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fn copy_buffer_to_buffer(
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&mut self,
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source_buffer: RenderResource,
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source_offset: u64,
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destination_buffer: RenderResource,
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destination_offset: u64,
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size: u64,
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);
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2020-04-24 19:48:12 +00:00
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fn copy_buffer_to_texture(
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&mut self,
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source_buffer: RenderResource,
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source_offset: u64,
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source_bytes_per_row: u32,
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destination_texture: RenderResource,
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destination_origin: [u32; 3],
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destination_mip_level: u32,
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destination_array_layer: u32,
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size: Extent3d,
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);
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2020-04-13 20:04:31 +00:00
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fn begin_pass(
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&mut self,
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pass_descriptor: &PassDescriptor,
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render_resource_assignments: &RenderResourceAssignments,
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2020-04-15 22:55:00 +00:00
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run_pass: &mut dyn Fn(&mut dyn RenderPass),
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2020-04-13 20:04:31 +00:00
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);
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2020-04-09 22:03:54 +00:00
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}
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