2021-12-08 20:09:53 +00:00
|
|
|
use bevy::{prelude::*, utils::HashSet};
|
2020-11-06 22:35:18 +00:00
|
|
|
use rand::{prelude::SliceRandom, Rng};
|
|
|
|
use std::{
|
2021-12-08 20:09:53 +00:00
|
|
|
env::VarError,
|
|
|
|
io::{self, BufRead, BufReader},
|
2020-11-06 22:35:18 +00:00
|
|
|
process::Stdio,
|
|
|
|
};
|
|
|
|
|
|
|
|
fn main() {
|
2021-07-27 20:21:06 +00:00
|
|
|
App::new()
|
2020-11-06 22:35:18 +00:00
|
|
|
.add_plugins(DefaultPlugins)
|
2021-12-08 20:09:53 +00:00
|
|
|
.add_startup_system(setup_contributor_selection)
|
2021-06-27 00:40:09 +00:00
|
|
|
.add_startup_system(setup)
|
|
|
|
.add_system(velocity_system)
|
|
|
|
.add_system(move_system)
|
|
|
|
.add_system(collision_system)
|
|
|
|
.add_system(select_system)
|
2022-02-03 23:56:57 +00:00
|
|
|
.insert_resource(SelectTimer(Timer::from_seconds(SHOWCASE_TIMER_SECS, true)))
|
2020-11-06 22:35:18 +00:00
|
|
|
.run();
|
|
|
|
}
|
|
|
|
|
2021-12-08 20:09:53 +00:00
|
|
|
// Store contributors in a collection that preserves the uniqueness
|
|
|
|
type Contributors = HashSet<String>;
|
2020-11-06 22:35:18 +00:00
|
|
|
|
|
|
|
struct ContributorSelection {
|
|
|
|
order: Vec<(String, Entity)>,
|
|
|
|
idx: usize,
|
|
|
|
}
|
|
|
|
|
bevy_derive: Add derives for `Deref` and `DerefMut` (#4328)
# Objective
A common pattern in Rust is the [newtype](https://doc.rust-lang.org/rust-by-example/generics/new_types.html). This is an especially useful pattern in Bevy as it allows us to give common/foreign types different semantics (such as allowing it to implement `Component` or `FromWorld`) or to simply treat them as a "new type" (clever). For example, it allows us to wrap a common `Vec<String>` and do things like:
```rust
#[derive(Component)]
struct Items(Vec<String>);
fn give_sword(query: Query<&mut Items>) {
query.single_mut().0.push(String::from("Flaming Poisoning Raging Sword of Doom"));
}
```
> We could then define another struct that wraps `Vec<String>` without anything clashing in the query.
However, one of the worst parts of this pattern is the ugly `.0` we have to write in order to access the type we actually care about. This is why people often implement `Deref` and `DerefMut` in order to get around this.
Since it's such a common pattern, especially for Bevy, it makes sense to add a derive macro to automatically add those implementations.
## Solution
Added a derive macro for `Deref` and another for `DerefMut` (both exported into the prelude). This works on all structs (including tuple structs) as long as they only contain a single field:
```rust
#[derive(Deref)]
struct Foo(String);
#[derive(Deref, DerefMut)]
struct Bar {
name: String,
}
```
This allows us to then remove that pesky `.0`:
```rust
#[derive(Component, Deref, DerefMut)]
struct Items(Vec<String>);
fn give_sword(query: Query<&mut Items>) {
query.single_mut().push(String::from("Flaming Poisoning Raging Sword of Doom"));
}
```
### Alternatives
There are other alternatives to this such as by using the [`derive_more`](https://crates.io/crates/derive_more) crate. However, it doesn't seem like we need an entire crate just yet since we only need `Deref` and `DerefMut` (for now).
### Considerations
One thing to consider is that the Rust std library recommends _not_ using `Deref` and `DerefMut` for things like this: "`Deref` should only be implemented for smart pointers to avoid confusion" ([reference](https://doc.rust-lang.org/std/ops/trait.Deref.html)). Personally, I believe it makes sense to use it in the way described above, but others may disagree.
### Additional Context
Discord: https://discord.com/channels/691052431525675048/692572690833473578/956648422163746827 (controversiality discussed [here](https://discord.com/channels/691052431525675048/692572690833473578/956711911481835630))
---
## Changelog
- Add `Deref` derive macro (exported to prelude)
- Add `DerefMut` derive macro (exported to prelude)
- Updated most newtypes in examples to use one or both derives
Co-authored-by: MrGVSV <49806985+MrGVSV@users.noreply.github.com>
2022-03-29 02:10:06 +00:00
|
|
|
#[derive(Deref, DerefMut)]
|
2022-02-03 23:56:57 +00:00
|
|
|
struct SelectTimer(Timer);
|
2020-11-06 22:35:18 +00:00
|
|
|
|
2021-10-03 19:23:44 +00:00
|
|
|
#[derive(Component)]
|
2020-11-06 22:35:18 +00:00
|
|
|
struct ContributorDisplay;
|
|
|
|
|
2021-10-03 19:23:44 +00:00
|
|
|
#[derive(Component)]
|
2020-11-06 22:35:18 +00:00
|
|
|
struct Contributor {
|
2021-03-17 23:59:51 +00:00
|
|
|
hue: f32,
|
2020-11-06 22:35:18 +00:00
|
|
|
}
|
|
|
|
|
2021-10-03 19:23:44 +00:00
|
|
|
#[derive(Component)]
|
2020-11-06 22:35:18 +00:00
|
|
|
struct Velocity {
|
|
|
|
translation: Vec3,
|
|
|
|
rotation: f32,
|
|
|
|
}
|
|
|
|
|
|
|
|
const GRAVITY: f32 = -9.821 * 100.0;
|
|
|
|
const SPRITE_SIZE: f32 = 75.0;
|
|
|
|
|
2021-03-17 23:59:51 +00:00
|
|
|
const SATURATION_DESELECTED: f32 = 0.3;
|
|
|
|
const LIGHTNESS_DESELECTED: f32 = 0.2;
|
|
|
|
const SATURATION_SELECTED: f32 = 0.9;
|
|
|
|
const LIGHTNESS_SELECTED: f32 = 0.7;
|
|
|
|
const ALPHA: f32 = 0.92;
|
2020-11-06 22:35:18 +00:00
|
|
|
|
|
|
|
const SHOWCASE_TIMER_SECS: f32 = 3.0;
|
|
|
|
|
2021-12-08 20:09:53 +00:00
|
|
|
const CONTRIBUTORS_LIST: &[&str] = &["Carter Anderson", "And Many More"];
|
|
|
|
|
2021-12-14 03:58:23 +00:00
|
|
|
fn setup_contributor_selection(mut commands: Commands, asset_server: Res<AssetServer>) {
|
2021-12-08 20:09:53 +00:00
|
|
|
// Load contributors from the git history log or use default values from
|
|
|
|
// the constant array. Contributors must be unique, so they are stored in a HashSet
|
|
|
|
let contribs = contributors().unwrap_or_else(|_| {
|
|
|
|
CONTRIBUTORS_LIST
|
|
|
|
.iter()
|
|
|
|
.map(|name| name.to_string())
|
|
|
|
.collect()
|
|
|
|
});
|
2020-11-06 22:35:18 +00:00
|
|
|
|
|
|
|
let texture_handle = asset_server.load("branding/icon.png");
|
|
|
|
|
2021-12-08 20:09:53 +00:00
|
|
|
let mut contributor_selection = ContributorSelection {
|
2020-11-06 22:35:18 +00:00
|
|
|
order: vec![],
|
|
|
|
idx: 0,
|
|
|
|
};
|
|
|
|
|
|
|
|
let mut rnd = rand::thread_rng();
|
|
|
|
|
|
|
|
for name in contribs {
|
2021-01-17 21:43:03 +00:00
|
|
|
let pos = (rnd.gen_range(-400.0..400.0), rnd.gen_range(0.0..400.0));
|
|
|
|
let dir = rnd.gen_range(-1.0..1.0);
|
2020-11-06 22:35:18 +00:00
|
|
|
let velocity = Vec3::new(dir * 500.0, 0.0, 0.0);
|
2021-03-17 23:59:51 +00:00
|
|
|
let hue = rnd.gen_range(0.0..=360.0);
|
2020-11-06 22:35:18 +00:00
|
|
|
|
|
|
|
// some sprites should be flipped
|
|
|
|
let flipped = rnd.gen_bool(0.5);
|
|
|
|
|
2021-03-07 19:50:19 +00:00
|
|
|
let transform = Transform::from_xyz(pos.0, pos.1, 0.0);
|
2020-11-06 22:35:18 +00:00
|
|
|
|
2021-12-08 20:09:53 +00:00
|
|
|
let entity = commands
|
2021-03-23 00:23:40 +00:00
|
|
|
.spawn()
|
|
|
|
.insert_bundle((
|
|
|
|
Contributor { hue },
|
|
|
|
Velocity {
|
|
|
|
translation: velocity,
|
|
|
|
rotation: -dir * 5.0,
|
|
|
|
},
|
|
|
|
))
|
|
|
|
.insert_bundle(SpriteBundle {
|
2020-11-06 22:35:18 +00:00
|
|
|
sprite: Sprite {
|
2021-12-14 03:58:23 +00:00
|
|
|
custom_size: Some(Vec2::new(1.0, 1.0) * SPRITE_SIZE),
|
|
|
|
color: Color::hsla(hue, SATURATION_DESELECTED, LIGHTNESS_DESELECTED, ALPHA),
|
2021-03-07 19:50:19 +00:00
|
|
|
flip_x: flipped,
|
2022-03-01 20:52:09 +00:00
|
|
|
..default()
|
2020-11-06 22:35:18 +00:00
|
|
|
},
|
2021-12-14 03:58:23 +00:00
|
|
|
texture: texture_handle.clone(),
|
2021-03-17 23:59:51 +00:00
|
|
|
transform,
|
2022-03-01 20:52:09 +00:00
|
|
|
..default()
|
2021-03-23 00:23:40 +00:00
|
|
|
})
|
|
|
|
.id();
|
2020-11-06 22:35:18 +00:00
|
|
|
|
2021-12-08 20:09:53 +00:00
|
|
|
contributor_selection.order.push((name, entity));
|
2020-11-06 22:35:18 +00:00
|
|
|
}
|
|
|
|
|
2021-12-08 20:09:53 +00:00
|
|
|
contributor_selection.order.shuffle(&mut rnd);
|
|
|
|
|
|
|
|
commands.insert_resource(contributor_selection);
|
|
|
|
}
|
|
|
|
|
|
|
|
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
|
|
|
|
commands.spawn_bundle(OrthographicCameraBundle::new_2d());
|
|
|
|
commands.spawn_bundle(UiCameraBundle::default());
|
2020-11-06 22:35:18 +00:00
|
|
|
|
2020-11-08 20:34:05 +00:00
|
|
|
commands
|
2021-03-23 00:23:40 +00:00
|
|
|
.spawn()
|
|
|
|
.insert(ContributorDisplay)
|
|
|
|
.insert_bundle(TextBundle {
|
2020-11-06 22:35:18 +00:00
|
|
|
style: Style {
|
|
|
|
align_self: AlignSelf::FlexEnd,
|
2022-03-01 20:52:09 +00:00
|
|
|
..default()
|
2020-11-06 22:35:18 +00:00
|
|
|
},
|
|
|
|
text: Text {
|
2021-01-25 01:07:43 +00:00
|
|
|
sections: vec![
|
|
|
|
TextSection {
|
|
|
|
value: "Contributor showcase".to_string(),
|
|
|
|
style: TextStyle {
|
|
|
|
font: asset_server.load("fonts/FiraSans-Bold.ttf"),
|
|
|
|
font_size: 60.0,
|
|
|
|
color: Color::WHITE,
|
|
|
|
},
|
|
|
|
},
|
|
|
|
TextSection {
|
|
|
|
value: "".to_string(),
|
|
|
|
style: TextStyle {
|
|
|
|
font: asset_server.load("fonts/FiraSans-Bold.ttf"),
|
|
|
|
font_size: 60.0,
|
|
|
|
color: Color::WHITE,
|
|
|
|
},
|
|
|
|
},
|
|
|
|
],
|
2022-03-01 20:52:09 +00:00
|
|
|
..default()
|
2020-11-06 22:35:18 +00:00
|
|
|
},
|
2022-03-01 20:52:09 +00:00
|
|
|
..default()
|
2020-11-06 22:35:18 +00:00
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Finds the next contributor to display and selects the entity
|
|
|
|
fn select_system(
|
2022-02-03 23:56:57 +00:00
|
|
|
mut timer: ResMut<SelectTimer>,
|
2021-12-08 20:09:53 +00:00
|
|
|
mut contributor_selection: ResMut<ContributorSelection>,
|
|
|
|
mut text_query: Query<&mut Text, With<ContributorDisplay>>,
|
2021-12-14 03:58:23 +00:00
|
|
|
mut query: Query<(&Contributor, &mut Sprite, &mut Transform)>,
|
2020-12-13 19:31:50 +00:00
|
|
|
time: Res<Time>,
|
2020-11-06 22:35:18 +00:00
|
|
|
) {
|
bevy_derive: Add derives for `Deref` and `DerefMut` (#4328)
# Objective
A common pattern in Rust is the [newtype](https://doc.rust-lang.org/rust-by-example/generics/new_types.html). This is an especially useful pattern in Bevy as it allows us to give common/foreign types different semantics (such as allowing it to implement `Component` or `FromWorld`) or to simply treat them as a "new type" (clever). For example, it allows us to wrap a common `Vec<String>` and do things like:
```rust
#[derive(Component)]
struct Items(Vec<String>);
fn give_sword(query: Query<&mut Items>) {
query.single_mut().0.push(String::from("Flaming Poisoning Raging Sword of Doom"));
}
```
> We could then define another struct that wraps `Vec<String>` without anything clashing in the query.
However, one of the worst parts of this pattern is the ugly `.0` we have to write in order to access the type we actually care about. This is why people often implement `Deref` and `DerefMut` in order to get around this.
Since it's such a common pattern, especially for Bevy, it makes sense to add a derive macro to automatically add those implementations.
## Solution
Added a derive macro for `Deref` and another for `DerefMut` (both exported into the prelude). This works on all structs (including tuple structs) as long as they only contain a single field:
```rust
#[derive(Deref)]
struct Foo(String);
#[derive(Deref, DerefMut)]
struct Bar {
name: String,
}
```
This allows us to then remove that pesky `.0`:
```rust
#[derive(Component, Deref, DerefMut)]
struct Items(Vec<String>);
fn give_sword(query: Query<&mut Items>) {
query.single_mut().push(String::from("Flaming Poisoning Raging Sword of Doom"));
}
```
### Alternatives
There are other alternatives to this such as by using the [`derive_more`](https://crates.io/crates/derive_more) crate. However, it doesn't seem like we need an entire crate just yet since we only need `Deref` and `DerefMut` (for now).
### Considerations
One thing to consider is that the Rust std library recommends _not_ using `Deref` and `DerefMut` for things like this: "`Deref` should only be implemented for smart pointers to avoid confusion" ([reference](https://doc.rust-lang.org/std/ops/trait.Deref.html)). Personally, I believe it makes sense to use it in the way described above, but others may disagree.
### Additional Context
Discord: https://discord.com/channels/691052431525675048/692572690833473578/956648422163746827 (controversiality discussed [here](https://discord.com/channels/691052431525675048/692572690833473578/956711911481835630))
---
## Changelog
- Add `Deref` derive macro (exported to prelude)
- Add `DerefMut` derive macro (exported to prelude)
- Updated most newtypes in examples to use one or both derives
Co-authored-by: MrGVSV <49806985+MrGVSV@users.noreply.github.com>
2022-03-29 02:10:06 +00:00
|
|
|
if !timer.tick(time.delta()).just_finished() {
|
2020-11-06 22:35:18 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2021-12-08 20:09:53 +00:00
|
|
|
let prev = contributor_selection.idx;
|
2020-11-06 22:35:18 +00:00
|
|
|
|
2021-12-08 20:09:53 +00:00
|
|
|
if (contributor_selection.idx + 1) < contributor_selection.order.len() {
|
|
|
|
contributor_selection.idx += 1;
|
2020-11-06 22:35:18 +00:00
|
|
|
} else {
|
2021-12-08 20:09:53 +00:00
|
|
|
contributor_selection.idx = 0;
|
2020-11-06 22:35:18 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
{
|
2021-12-08 20:09:53 +00:00
|
|
|
let (_, entity) = &contributor_selection.order[prev];
|
2021-12-14 03:58:23 +00:00
|
|
|
if let Ok((contributor, mut sprite, mut transform)) = query.get_mut(*entity) {
|
|
|
|
deselect(&mut sprite, contributor, &mut *transform);
|
2020-11-06 22:35:18 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-12-08 20:09:53 +00:00
|
|
|
let (name, entity) = &contributor_selection.order[contributor_selection.idx];
|
|
|
|
|
2021-12-14 03:58:23 +00:00
|
|
|
if let Ok((contributor, mut sprite, mut transform)) = query.get_mut(*entity) {
|
2021-12-08 20:09:53 +00:00
|
|
|
if let Some(mut text) = text_query.iter_mut().next() {
|
2021-12-14 03:58:23 +00:00
|
|
|
select(&mut sprite, contributor, &mut *transform, &mut *text, name);
|
2020-11-06 22:35:18 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Change the modulate color to the "selected" colour,
|
|
|
|
/// bring the object to the front and display the name.
|
|
|
|
fn select(
|
2021-12-14 03:58:23 +00:00
|
|
|
sprite: &mut Sprite,
|
2021-12-08 20:09:53 +00:00
|
|
|
contributor: &Contributor,
|
|
|
|
transform: &mut Transform,
|
2020-11-06 22:35:18 +00:00
|
|
|
text: &mut Text,
|
|
|
|
name: &str,
|
2021-12-14 03:58:23 +00:00
|
|
|
) {
|
|
|
|
sprite.color = Color::hsla(
|
2021-12-08 20:09:53 +00:00
|
|
|
contributor.hue,
|
|
|
|
SATURATION_SELECTED,
|
|
|
|
LIGHTNESS_SELECTED,
|
|
|
|
ALPHA,
|
|
|
|
);
|
2020-11-06 22:35:18 +00:00
|
|
|
|
2021-12-08 20:09:53 +00:00
|
|
|
transform.translation.z = 100.0;
|
2020-11-06 22:35:18 +00:00
|
|
|
|
2021-01-25 01:07:43 +00:00
|
|
|
text.sections[0].value = "Contributor: ".to_string();
|
|
|
|
text.sections[1].value = name.to_string();
|
2021-12-14 03:58:23 +00:00
|
|
|
text.sections[1].style.color = sprite.color;
|
2020-11-06 22:35:18 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/// Change the modulate color to the "deselected" colour and push
|
|
|
|
/// the object to the back.
|
2021-12-14 03:58:23 +00:00
|
|
|
fn deselect(sprite: &mut Sprite, contributor: &Contributor, transform: &mut Transform) {
|
|
|
|
sprite.color = Color::hsla(
|
2021-12-08 20:09:53 +00:00
|
|
|
contributor.hue,
|
|
|
|
SATURATION_DESELECTED,
|
|
|
|
LIGHTNESS_DESELECTED,
|
|
|
|
ALPHA,
|
|
|
|
);
|
2020-11-06 22:35:18 +00:00
|
|
|
|
2021-12-08 20:09:53 +00:00
|
|
|
transform.translation.z = 0.0;
|
2020-11-06 22:35:18 +00:00
|
|
|
}
|
|
|
|
|
|
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/// Applies gravity to all entities with velocity
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2021-12-08 20:09:53 +00:00
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fn velocity_system(time: Res<Time>, mut velocity_query: Query<&mut Velocity>) {
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2020-11-28 21:08:31 +00:00
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let delta = time.delta_seconds();
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2020-11-06 22:35:18 +00:00
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2021-12-08 20:09:53 +00:00
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for mut velocity in velocity_query.iter_mut() {
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velocity.translation += Vec3::new(0.0, GRAVITY * delta, 0.0);
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2020-11-06 22:35:18 +00:00
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}
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}
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/// Checks for collisions of contributor-birds.
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///
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/// On collision with left-or-right wall it resets the horizontal
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/// velocity. On collision with the ground it applies an upwards
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/// force.
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fn collision_system(
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2021-12-08 20:09:53 +00:00
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windows: Res<Windows>,
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mut query: Query<(&mut Velocity, &mut Transform), With<Contributor>>,
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2020-11-06 22:35:18 +00:00
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) {
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let mut rnd = rand::thread_rng();
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2022-03-08 00:46:04 +00:00
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let window = windows.primary();
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2020-11-06 22:35:18 +00:00
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2021-12-08 20:09:53 +00:00
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let ceiling = window.height() / 2.;
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let ground = -(window.height() / 2.);
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2020-11-06 22:35:18 +00:00
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2021-12-08 20:09:53 +00:00
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let wall_left = -(window.width() / 2.);
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let wall_right = window.width() / 2.;
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2020-11-06 22:35:18 +00:00
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2021-12-08 20:09:53 +00:00
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for (mut velocity, mut transform) in query.iter_mut() {
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let left = transform.translation.x - SPRITE_SIZE / 2.0;
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let right = transform.translation.x + SPRITE_SIZE / 2.0;
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let top = transform.translation.y + SPRITE_SIZE / 2.0;
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let bottom = transform.translation.y - SPRITE_SIZE / 2.0;
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2020-11-06 22:35:18 +00:00
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// clamp the translation to not go out of the bounds
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if bottom < ground {
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2021-12-08 20:09:53 +00:00
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transform.translation.y = ground + SPRITE_SIZE / 2.0;
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2020-11-06 22:35:18 +00:00
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// apply an impulse upwards
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2021-12-08 20:09:53 +00:00
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velocity.translation.y = rnd.gen_range(700.0..1000.0);
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2020-11-06 22:35:18 +00:00
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}
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if top > ceiling {
|
2021-12-08 20:09:53 +00:00
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|
transform.translation.y = ceiling - SPRITE_SIZE / 2.0;
|
2020-11-06 22:35:18 +00:00
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}
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// on side walls flip the horizontal velocity
|
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|
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if left < wall_left {
|
2021-12-08 20:09:53 +00:00
|
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transform.translation.x = wall_left + SPRITE_SIZE / 2.0;
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velocity.translation.x *= -1.0;
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|
velocity.rotation *= -1.0;
|
2020-11-06 22:35:18 +00:00
|
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|
}
|
|
|
|
if right > wall_right {
|
2021-12-08 20:09:53 +00:00
|
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|
transform.translation.x = wall_right - SPRITE_SIZE / 2.0;
|
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|
|
velocity.translation.x *= -1.0;
|
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|
|
velocity.rotation *= -1.0;
|
2020-11-06 22:35:18 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
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|
|
|
/// Apply velocity to positions and rotations.
|
2021-12-08 20:09:53 +00:00
|
|
|
fn move_system(time: Res<Time>, mut query: Query<(&Velocity, &mut Transform)>) {
|
2020-11-28 21:08:31 +00:00
|
|
|
let delta = time.delta_seconds();
|
2020-11-06 22:35:18 +00:00
|
|
|
|
2021-12-08 20:09:53 +00:00
|
|
|
for (velocity, mut transform) in query.iter_mut() {
|
|
|
|
transform.translation += delta * velocity.translation;
|
|
|
|
transform.rotate(Quat::from_rotation_z(velocity.rotation * delta));
|
2020-11-06 22:35:18 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-12-08 20:09:53 +00:00
|
|
|
enum LoadContributorsError {
|
|
|
|
IO(io::Error),
|
|
|
|
Var(VarError),
|
|
|
|
Stdout,
|
|
|
|
}
|
|
|
|
|
2020-11-06 22:35:18 +00:00
|
|
|
/// Get the names of all contributors from the git log.
|
|
|
|
///
|
|
|
|
/// The names are deduplicated.
|
|
|
|
/// This function only works if `git` is installed and
|
|
|
|
/// the program is run through `cargo`.
|
2021-12-08 20:09:53 +00:00
|
|
|
fn contributors() -> Result<Contributors, LoadContributorsError> {
|
|
|
|
let manifest_dir = std::env::var("CARGO_MANIFEST_DIR").map_err(LoadContributorsError::Var)?;
|
2020-11-06 22:35:18 +00:00
|
|
|
|
|
|
|
let mut cmd = std::process::Command::new("git")
|
|
|
|
.args(&["--no-pager", "log", "--pretty=format:%an"])
|
|
|
|
.current_dir(manifest_dir)
|
|
|
|
.stdout(Stdio::piped())
|
|
|
|
.spawn()
|
2021-12-08 20:09:53 +00:00
|
|
|
.map_err(LoadContributorsError::IO)?;
|
2020-11-06 22:35:18 +00:00
|
|
|
|
2021-12-08 20:09:53 +00:00
|
|
|
let stdout = cmd.stdout.take().ok_or(LoadContributorsError::Stdout)?;
|
2020-11-06 22:35:18 +00:00
|
|
|
|
2021-12-08 20:09:53 +00:00
|
|
|
let contributors = BufReader::new(stdout)
|
2020-11-06 22:35:18 +00:00
|
|
|
.lines()
|
|
|
|
.filter_map(|x| x.ok())
|
2021-12-08 20:09:53 +00:00
|
|
|
.collect();
|
|
|
|
|
|
|
|
Ok(contributors)
|
2020-11-06 22:35:18 +00:00
|
|
|
}
|