bevy/examples/ecs/event.rs

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use bevy::prelude::*;
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/// This example creates a new event, a system that triggers the event once per second,
/// and a system that prints a message whenever the event is received.
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fn main() {
App::build()
.add_plugins(DefaultPlugins)
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.add_event::<MyEvent>()
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.init_resource::<EventTriggerState>()
.add_system(event_trigger_system.system())
.add_system(event_listener_system.system())
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.run();
}
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struct MyEvent {
pub message: String,
}
struct EventTriggerState {
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event_timer: Timer,
}
impl Default for EventTriggerState {
fn default() -> Self {
EventTriggerState {
event_timer: Timer::from_seconds(1.0, true),
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}
}
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}
// sends MyEvent every second
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fn event_trigger_system(
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time: Res<Time>,
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mut state: ResMut<EventTriggerState>,
mut my_events: ResMut<Events<MyEvent>>,
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) {
if state.event_timer.tick(time.delta_seconds()).finished() {
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my_events.send(MyEvent {
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message: "MyEvent just happened!".to_string(),
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});
}
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}
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// prints events as they come in
fn event_listener_system(mut events: EventReader<MyEvent>) {
for my_event in events.iter() {
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println!("{}", my_event.message);
}
}