bevy/examples/event.rs

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use bevy::prelude::*;
fn main() {
App::build()
.add_default_plugins()
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.add_event::<MyEvent>()
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.add_resource(EventTriggerState::default())
.add_resource_init::<EventListenerState>()
.add_system(into_resource_system("event_trigger", event_trigger_system))
.add_system(into_resource_system(
"event_listener",
event_listener_system,
))
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.run();
}
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struct MyEvent {
pub message: String,
}
#[derive(Default)]
struct EventTriggerState {
elapsed: f32,
}
// sends MyEvent every second
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fn event_trigger_system(
(state, my_events, time): &mut (
ResourceMut<EventTriggerState>,
ResourceMut<Events<MyEvent>>,
Resource<Time>,
),
) {
state.elapsed += time.delta_seconds;
if state.elapsed > 1.0 {
my_events.send(MyEvent {
message: "Hello World".to_string(),
});
state.elapsed = 0.0;
}
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}
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struct EventListenerState {
my_event_reader: EventReader<MyEvent>,
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}
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impl From<&mut Resources> for EventListenerState {
fn from(resources: &mut Resources) -> Self {
EventListenerState {
my_event_reader: resources.get_event_reader::<MyEvent>(),
}
}
}
// prints events as they come in
fn event_listener_system(
(state, my_events): &mut (ResourceMut<EventListenerState>, Resource<Events<MyEvent>>),
) {
for my_event in my_events.iter(&mut state.my_event_reader) {
println!("{}", my_event.message);
}
}