bevy/crates/bevy_winit/src/accessibility.rs

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Rust
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//! Helpers for mapping window entities to accessibility types
use std::{
collections::VecDeque,
sync::{atomic::Ordering, Arc, Mutex},
};
use accesskit_winit::Adapter;
use bevy_a11y::ActionRequest as ActionRequestWrapper;
use bevy_a11y::{
accesskit::{ActionHandler, ActionRequest, NodeBuilder, NodeClassSet, Role, TreeUpdate},
AccessKitEntityExt, AccessibilityNode, AccessibilityRequested, Focus,
};
use bevy_app::{App, Plugin, PostUpdate};
use bevy_derive::{Deref, DerefMut};
use bevy_ecs::{
prelude::{DetectChanges, Entity, EventReader, EventWriter},
query::With,
system::{NonSend, NonSendMut, Query, Res, ResMut, Resource},
};
use bevy_hierarchy::{Children, Parent};
use bevy_utils::{default, HashMap};
use bevy_window::{PrimaryWindow, Window, WindowClosed, WindowFocused};
/// Maps window entities to their `AccessKit` [`Adapter`]s.
#[derive(Default, Deref, DerefMut)]
pub struct AccessKitAdapters(pub HashMap<Entity, Adapter>);
/// Maps window entities to their respective [`WinitActionHandler`]s.
#[derive(Resource, Default, Deref, DerefMut)]
pub struct WinitActionHandlers(pub HashMap<Entity, WinitActionHandler>);
/// Forwards `AccessKit` [`ActionRequest`]s from winit to an event channel.
#[derive(Clone, Default, Deref, DerefMut)]
pub struct WinitActionHandler(pub Arc<Mutex<VecDeque<ActionRequest>>>);
impl ActionHandler for WinitActionHandler {
fn do_action(&self, request: ActionRequest) {
let mut requests = self.0.lock().unwrap();
requests.push_back(request);
}
}
fn handle_window_focus(
focus: Res<Focus>,
adapters: NonSend<AccessKitAdapters>,
mut focused: EventReader<WindowFocused>,
) {
for event in focused.read() {
if let Some(adapter) = adapters.get(&event.window) {
adapter.update_if_active(|| {
let focus_id = (*focus).unwrap_or_else(|| event.window);
TreeUpdate {
focus: if event.focused {
Some(focus_id.to_node_id())
} else {
None
},
..default()
}
});
}
}
}
fn window_closed(
mut adapters: NonSendMut<AccessKitAdapters>,
mut receivers: ResMut<WinitActionHandlers>,
mut events: EventReader<WindowClosed>,
) {
for WindowClosed { window, .. } in events.read() {
adapters.remove(window);
receivers.remove(window);
}
}
fn poll_receivers(
handlers: Res<WinitActionHandlers>,
mut actions: EventWriter<ActionRequestWrapper>,
) {
for (_id, handler) in handlers.iter() {
let mut handler = handler.lock().unwrap();
while let Some(event) = handler.pop_front() {
actions.send(ActionRequestWrapper(event));
}
}
}
fn update_accessibility_nodes(
adapters: NonSend<AccessKitAdapters>,
focus: Res<Focus>,
accessibility_requested: Res<AccessibilityRequested>,
primary_window: Query<(Entity, &Window), With<PrimaryWindow>>,
nodes: Query<(
Entity,
&AccessibilityNode,
Option<&Children>,
Option<&Parent>,
)>,
node_entities: Query<Entity, With<AccessibilityNode>>,
) {
if !accessibility_requested.load(Ordering::SeqCst) {
return;
}
if let Ok((primary_window_id, primary_window)) = primary_window.get_single() {
if let Some(adapter) = adapters.get(&primary_window_id) {
let should_run = focus.is_changed() || !nodes.is_empty();
if should_run {
adapter.update_if_active(|| {
let mut to_update = vec![];
let mut has_focus = false;
let mut name = None;
if primary_window.focused {
has_focus = true;
let title = primary_window.title.clone();
name = Some(title.into_boxed_str());
}
let focus_id = if has_focus {
(*focus).or_else(|| Some(primary_window_id))
} else {
None
};
let mut root_children = vec![];
for (entity, node, children, parent) in &nodes {
let mut node = (**node).clone();
if let Some(parent) = parent {
if node_entities.get(**parent).is_err() {
root_children.push(entity.to_node_id());
}
} else {
root_children.push(entity.to_node_id());
}
if let Some(children) = children {
for child in children.iter() {
if node_entities.get(*child).is_ok() {
node.push_child(child.to_node_id());
}
}
}
to_update.push((
entity.to_node_id(),
node.build(&mut NodeClassSet::lock_global()),
));
}
let mut root = NodeBuilder::new(Role::Window);
if let Some(name) = name {
root.set_name(name);
}
root.set_children(root_children);
let root = root.build(&mut NodeClassSet::lock_global());
let window_update = (primary_window_id.to_node_id(), root);
to_update.insert(0, window_update);
TreeUpdate {
nodes: to_update,
focus: focus_id.map(|v| v.to_node_id()),
..default()
}
});
}
}
}
}
/// Implements winit-specific `AccessKit` functionality.
pub struct AccessibilityPlugin;
impl Plugin for AccessibilityPlugin {
fn build(&self, app: &mut App) {
app.init_non_send_resource::<AccessKitAdapters>()
.init_resource::<WinitActionHandlers>()
.add_event::<ActionRequestWrapper>()
.add_systems(
PostUpdate,
(
handle_window_focus,
window_closed,
poll_receivers,
update_accessibility_nodes,
),
);
}
}