bevy/crates/bevy_audio/src/lib.rs

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Rust
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mod audio;
mod audio_output;
mod audio_source;
pub use audio::*;
pub use audio_output::*;
pub use audio_source::*;
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pub mod prelude {
pub use crate::{Audio, AudioOutput, AudioSource, Decodable};
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}
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use bevy_app::prelude::*;
use bevy_asset::AddAsset;
/// Adds support for audio playback to an App
#[derive(Default)]
pub struct AudioPlugin;
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impl Plugin for AudioPlugin {
fn build(&self, app: &mut AppBuilder) {
app.init_thread_local_resource::<AudioOutput<AudioSource>>()
.add_asset::<AudioSource>()
.init_asset_loader::<Mp3Loader>()
.init_resource::<Audio<AudioSource>>()
.add_system_to_stage(stage::POST_UPDATE, play_queued_audio_system::<AudioSource>);
}
}