ZestyTS
e107f024ee
Added some var names so it's easier to read directories
2022-02-10 15:22:41 -08:00
ZestyTS
f7330e1e2f
Grabbed the images first, and edited them before passing them BitMapImage
...
In a try/catch, downloaded the images and put them into an Images type. Then I push that over to graphics, and redraw everything.
2022-02-10 14:51:09 -08:00
NicoAICP
ef12988957
A cup of coffee
2022-02-10 22:59:36 +01:00
NicoAICP
320d0e9228
i stg if this does not work i am throwing hands
2022-02-10 22:34:01 +01:00
NicoAICP
087b2c0b53
i hope this shit works and its my pc acting up
2022-02-10 21:12:21 +01:00
ZestyTS
6d008cca23
Added more extensions to try when pulling down images from UWUVCI-Images
2022-01-19 20:04:56 -08:00
ZestyTS
c766431d31
Fixed file names, and order
2022-01-10 15:17:27 -08:00
ZestyTS
50277193a4
Added fix for cnuspacker
2022-01-10 15:07:54 -08:00
ZestyTS
c7a647d098
Setting DarkFilter to be true to match the default
2022-01-10 14:46:25 -08:00
ZestyTS
3f5cbbb65d
Attempted to fix the base bug when using DarkFilter
2022-01-10 14:46:09 -08:00
ZestyTS
c6cb5bb3b9
Added in code to delete all of the extra stuff generated when disabling darkFilter
2022-01-10 11:17:49 -08:00
ZestyTS
78ddb6c8f5
Added + fixed when the darkFilter should be enabled/disabled
2022-01-10 11:17:21 -08:00
ZestyTS
5556a1ed6f
Fixed the layout for the DarkFilter
2022-01-10 11:16:57 -08:00
ZestyTS
c6ace10600
wip gba darkFilter removal
2022-01-10 00:32:52 -08:00
ZestyTS
5e4d117989
Bumped to 4.8 and installed GMWare.M2
2022-01-09 23:29:09 -08:00
ZestyTS
5d4bbe5225
Added .jpeg to be accepted
2021-12-17 14:01:43 -08:00
ZestyTS
7799604b39
Some images may cause the project to crash, so I'm adding a try/catch
...
This picture in particular made some one's break, and it instantly broke on mine.
https://images.nintendolife.com/bb8d95346dab4/1280x720.jpg
2021-12-16 21:28:25 -08:00
NicoAICP
5439cde320
Merge pull request #17 from ZestyTS/GBA-DarkFilter
...
Added the beginning stuff of GBA DarkFilter
2021-11-06 00:29:03 +01:00
ZestyTS
2341a162a2
Added the beginning stuff of GBA DarkFilter
2021-11-02 18:10:31 -07:00
ZestyTS
cd9228d576
Merge pull request #16 from ZestyTS/N64-WideScreen-and-DarkFilter-Fixes
...
N64 widescreen and dark filter fixes
2021-11-02 14:45:58 -07:00
ZestyTS
c69177fc03
Merge branch 'N64-WideScreen-and-DarkFilter-Fixes' of https://github.com/ZestyTS/UWUVCI-AIO-WPF into N64-WideScreen-and-DarkFilter-Fixes
2021-10-31 13:07:52 -07:00
ZestyTS
4aa18148d5
Last attempt didn't work, but I was right about the bytes being wrong
...
I tried to do all of this myself, but I kept running into issues, so I just looked at PhacoxsInjector to see what they were doing. Based on what they have, my code looked like it was going down the wrong path so I based a lot of this code off of theirs and changed up some lines to work with ours and change some of the names.
I got this to work once, but my UWUVCI is borked af so I can't check against different roms or bases.
2021-10-31 13:06:20 -07:00
ZestyTS
94c55618b9
Merge branch 'stuff-by-3-random-dudes:master' into N64-WideScreen-and-DarkFilter-Fixes
2021-10-29 21:52:23 -07:00
ZestyTS
8dc295e974
Should fix WideScreen and Dark Filter issues
...
I checked the bytes of my FrameLayout.rsc file and compared it to what UWUVCI was creating and noticed that the bytes were a bit different, so I just had them write the bytes in my file.
2021-10-29 21:51:35 -07:00
ZestyTS
a422f66172
Sanitized exported config filenames
2021-04-15 16:07:12 -07:00
NicoAICP
159a49dd35
Revert Delete Nincfg.bin
2021-04-15 22:52:25 +02:00
NicoAICP
5dd0696451
Merge pull request #15 from stuff-by-3-random-dudes/dev
...
Fixes nincfg problem & ImageCreator not having the right template
2021-04-15 22:49:28 +02:00
ZestyTS
cf7a30ae30
Fixed to check for when Players are equal to 1
2021-04-14 22:55:21 -07:00
ZestyTS
c1e024b666
Simplified playerCount
2021-04-14 15:33:38 -07:00
ZestyTS
72fdbcef6b
Wasn't setting values before calling SetTemplate()
2021-04-14 15:33:17 -07:00
ZestyTS
771a2cd147
Merge branch 'master' of https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF into dev
2021-02-12 11:03:42 -08:00
ZestyTS
4a79592556
Delete nincfg file if it exists
2021-02-12 10:57:45 -08:00
NicoAICP
41fb49e6e1
Merge pull request #14 from stuff-by-3-random-dudes/dev
...
Changes to reduce crashing
2021-01-27 12:30:07 +01:00
ZestyTS
299be6c281
Merge branch 'dev' of https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF into dev
2021-01-03 14:25:33 -08:00
NicoAICP
f88ac278dc
Merge pull request #13 from stuff-by-3-random-dudes/dev
...
Dev
2020-12-27 14:58:09 +01:00
NicoAICP
8cf8338c89
Fixed issues with some tools
...
Added beta version to settings
Help button doesnt crash the app now
2020-12-27 14:53:41 +01:00
NicoAICP
44c38dec03
Fixed packing for all systems 32 bit users have to use java
2020-12-13 22:19:21 +01:00
ZestyTS
bc0f706bcb
Added try/catch to remove abrupt closure
2020-10-27 17:16:20 -07:00
ZestyTS
4502f9b7b9
Updated packages and set them to target 46 instead of 472
2020-10-27 16:08:38 -07:00
ZestyTS
9474d786f1
Switched NetFramework from 4.7.2 to 4.6
...
Looks like not all of our dependencies and packages are set to run as high as 4.7.2, so I'm dropping them down to the highest version to increase compatibility
2020-10-27 16:07:13 -07:00
ZestyTS
a72c86ca6a
Update SettingsFrame.xaml.cs
...
Added myself into the credits
2020-10-27 15:52:28 -07:00
ZestyTS
227cb89f30
Update ImageCreator - Kopieren.xaml.cs
...
Updated Messagebox to use the Custom Messages that are used everywhere else
2020-10-27 15:51:32 -07:00
NicoAICP
83c9778698
Wii Injector button done
2020-10-17 16:36:11 +02:00
NicoAICP
49f1c491ea
Fixed Needed Data wont download, Updated Teaser
2020-10-17 14:54:24 +02:00
NicoAICP
df2bc0b76f
Added vwii mode stuff
2020-10-05 22:11:10 +02:00
NicoAICP
222560ed50
Merge pull request #9 from ZestyTS/ZestyTS-QoL
...
Refactor
2020-10-02 22:51:28 +02:00
ZestyTS
b76699669e
Removed unnecessary code
2020-10-01 23:47:35 -07:00
ZestyTS
94242023a3
Removed redudant code
2020-10-01 23:43:07 -07:00
ZestyTS
dac0f387fd
Simplified using a ternary
2020-10-01 23:42:32 -07:00
ZestyTS
3d04b1b673
Simplified code using ternaries
2020-10-01 23:36:15 -07:00