mirror of
https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF
synced 2024-11-10 05:34:13 +00:00
i hope this shit works and its my pc acting up
This commit is contained in:
parent
6d008cca23
commit
087b2c0b53
6 changed files with 131 additions and 88 deletions
|
@ -1,12 +1,12 @@
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|||
<?xml version="1.0" encoding="utf-8"?>
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||||
<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<configSections>
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<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
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<section name="UWUVCI_AIO_WPF.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false"/>
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<section name="UWUVCI_AIO_WPF.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
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</sectionGroup>
|
||||
</configSections>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
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</startup>
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<userSettings>
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<UWUVCI_AIO_WPF.Properties.Settings>
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@ -14,13 +14,13 @@
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<value>False</value>
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</setting>
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<setting name="BasePath" serializeAs="String">
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<value/>
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<value />
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</setting>
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<setting name="OutPath" serializeAs="String">
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<value/>
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<value />
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</setting>
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<setting name="Ckey" serializeAs="String">
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<value/>
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<value />
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</setting>
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<setting name="SetBaseOnce" serializeAs="String">
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<value>False</value>
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@ -32,10 +32,10 @@
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<value>True</value>
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</setting>
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<setting name="SysKey" serializeAs="String">
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<value/>
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<value />
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</setting>
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<setting name="SysKey1" serializeAs="String">
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<value/>
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<value />
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</setting>
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<setting name="dont" serializeAs="String">
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<value>False</value>
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@ -51,4 +51,12 @@
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</setting>
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</UWUVCI_AIO_WPF.Properties.Settings>
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</userSettings>
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<runtime>
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<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
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<dependentAssembly>
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<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
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<bindingRedirect oldVersion="0.0.0.0-13.0.0.0" newVersion="13.0.0.0" />
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</dependentAssembly>
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</assemblyBinding>
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</runtime>
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</configuration>
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|
|
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@ -1,5 +1,6 @@
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using GameBaseClassLibrary;
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using GMWare.M2.MArchive;
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using GMWare.M2.Psb;
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using NAudio.Wave;
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using System;
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using System.Collections.Generic;
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@ -2137,13 +2138,17 @@ namespace UWUVCI_AIO_WPF
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PokePatch(injectRomPath);
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delete = true;
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mvvm.PokePatch = false;
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mvvm.Progress = 40;
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mvvm.Progress = 50;
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}
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var allDataPath = Path.Combine(baseRomPath, "content", "alldata.psb.m");
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if (config.DarkFilter == false)
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{
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//my dumb af way to ensure everything starts fresh and doesn't throw an error
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var allDataPath = Path.Combine(baseRomPath, "content", "alldata.psb.m");
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try
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{
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Directory.Delete(Directory.GetCurrentDirectory() + @"\psbout", true);
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@ -2159,27 +2164,59 @@ namespace UWUVCI_AIO_WPF
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File.Delete(Directory.GetCurrentDirectory() + @"\mod_alldata.bin");
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}
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catch { }
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var packer = new MArchivePacker(new ZlibCodec(), "MX8wgGEJ2+M47", 80);
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AllDataPacker.UnpackFiles(allDataPath, "psbout", packer);
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string json = "";
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var lastModDirect = new DirectoryInfo("psbout").GetDirectories().OrderByDescending(d => d.LastWriteTimeUtc).LastOrDefault();
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packer.DecompressFile(Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof.psb.m");
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packer.CompressFile(Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof.psb");
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using (FileStream fs = File.OpenRead(Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof.psb"))
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{
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using (PsbReader psbReader = new PsbReader(fs))
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{
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json = psbReader.Root.ToString();
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json = json.Replace("\"brightness\": 0.75,", "\"brightness\": 1,");
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psbReader.Close();
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}
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fs.Close();
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}
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using (Stream fs = File.Create(Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof2.psb"))
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{
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var s = Newtonsoft.Json.JsonConvert.SerializeObject(json);
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PsbWriter psbWriter = new PsbWriter(s, null) { Version = 4 };
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psbWriter.Write(fs);
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fs.Close();
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}
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packer.CompressFile(Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof2.psb");
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File.Move(Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof2.psb.m", Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof.psb.m");
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var outputAllDataPath = Path.Combine(baseRomPath, "content", "alldata.psb.m");
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//ignore this k thx
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// get name of rom in psbout\system\roms\
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// remove the .m
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// delete original rom
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// copy the rom to the roms folder and rename to the string you got before (example: AA88P0.D89)
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// Packer.CompressFile("path to rom");
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AllDataPacker.Build("psbout", "mod_alldata", packer);
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allDataPath = Directory.GetCurrentDirectory() + @"\mod_alldata.psb.m";
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File.Delete(Path.Combine(baseRomPath, "content", "alldata.psb.m"));
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File.Delete(Path.Combine(baseRomPath, "content", "alldata.bin"));
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File.Move(Directory.GetCurrentDirectory() + @"\mod_alldata.psb.m", Path.Combine(baseRomPath, "content", "alldata.psb.m"));
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File.Move(Directory.GetCurrentDirectory() + @"\mod_alldata.bin", Path.Combine(baseRomPath, "content", "alldata.bin"));
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}
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var outputAllDataPath = Path.Combine(baseRomPath, "content", "alldata.psb.m");
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using (Process psb = new Process())
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{
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mvvm.msg = "Injecting ROM...";
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psb.StartInfo.UseShellExecute = false;
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psb.StartInfo.CreateNoWindow = true;
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psb.StartInfo.FileName = Path.Combine(toolsPath, "psb.exe");
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psb.StartInfo.Arguments = $"\"{allDataPath}\" \"{injectRomPath}\" \"{outputAllDataPath}\"";
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psb.StartInfo.Arguments = $"\"{Path.Combine(baseRomPath, "content", "alldata.psb.m")}\" \"{injectRomPath}\" \"{Path.Combine(baseRomPath, "content", "alldata.psb.m")}\"";
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psb.Start();
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psb.WaitForExit();
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@ -2188,7 +2225,7 @@ namespace UWUVCI_AIO_WPF
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if (delete)
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{
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File.Delete(injectRomPath);
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if(File.Exists(Path.Combine(toolsPath, "goombamenu.gba")))File.Delete(Path.Combine(toolsPath, "goombamenu.gba"));
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if (File.Exists(Path.Combine(toolsPath, "goombamenu.gba"))) File.Delete(Path.Combine(toolsPath, "goombamenu.gba"));
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}
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}
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private static void DownloadSysTitle(MainViewModel mvm)
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112
UWUVCI AIO WPF/Properties/Resources.Designer.cs
generated
112
UWUVCI AIO WPF/Properties/Resources.Designer.cs
generated
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@ -1,10 +1,10 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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// Dieser Code wurde von einem Tool generiert.
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// Laufzeitversion:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
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// der Code erneut generiert wird.
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// </auto-generated>
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//------------------------------------------------------------------------------
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@ -13,13 +13,13 @@ namespace UWUVCI_AIO_WPF.Properties {
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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// Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert
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// -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
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// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
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// mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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@ -33,7 +33,7 @@ namespace UWUVCI_AIO_WPF.Properties {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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@ -47,8 +47,8 @@ namespace UWUVCI_AIO_WPF.Properties {
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
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/// Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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@ -61,7 +61,7 @@ namespace UWUVCI_AIO_WPF.Properties {
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap bootLogoTex {
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get {
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@ -71,7 +71,7 @@ namespace UWUVCI_AIO_WPF.Properties {
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap GB_alt1 {
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get {
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@ -81,7 +81,7 @@ namespace UWUVCI_AIO_WPF.Properties {
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap GB_alt2 {
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get {
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@ -91,7 +91,7 @@ namespace UWUVCI_AIO_WPF.Properties {
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap GBA {
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get {
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@ -101,7 +101,7 @@ namespace UWUVCI_AIO_WPF.Properties {
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}
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|
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/// <summary>
|
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/// Looks up a localized resource of type System.Drawing.Bitmap.
|
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
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/// </summary>
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internal static System.Drawing.Bitmap GBA_alt1 {
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get {
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@ -111,7 +111,7 @@ namespace UWUVCI_AIO_WPF.Properties {
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}
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|
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/// <summary>
|
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/// Looks up a localized resource of type System.Drawing.Bitmap.
|
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/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
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/// </summary>
|
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internal static System.Drawing.Bitmap GBA_alt2 {
|
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get {
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@ -121,7 +121,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
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}
|
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|
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/// <summary>
|
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/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
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/// </summary>
|
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internal static System.Drawing.Bitmap GBC {
|
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get {
|
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@ -131,7 +131,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
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}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap GBC_alt1 {
|
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get {
|
||||
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@ -141,7 +141,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap GBC_alt2 {
|
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get {
|
||||
|
@ -151,7 +151,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap GCN {
|
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get {
|
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@ -161,7 +161,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap GCN_ICON2 {
|
||||
get {
|
||||
|
@ -171,7 +171,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap GCN_ICON3 {
|
||||
get {
|
||||
|
@ -181,7 +181,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap HBICON {
|
||||
get {
|
||||
|
@ -191,7 +191,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap homebrew3 {
|
||||
get {
|
||||
|
@ -201,7 +201,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap Icon {
|
||||
get {
|
||||
|
@ -211,7 +211,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Byte[].
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Byte[].
|
||||
/// </summary>
|
||||
internal static byte[] mario {
|
||||
get {
|
||||
|
@ -221,7 +221,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap MSX {
|
||||
get {
|
||||
|
@ -231,7 +231,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap MSX_alt1 {
|
||||
get {
|
||||
|
@ -241,7 +241,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap MSX_alt2 {
|
||||
get {
|
||||
|
@ -251,7 +251,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap N64 {
|
||||
get {
|
||||
|
@ -261,7 +261,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap N64_alt1 {
|
||||
get {
|
||||
|
@ -271,7 +271,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap N64_alt2 {
|
||||
get {
|
||||
|
@ -281,7 +281,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap NDS {
|
||||
get {
|
||||
|
@ -291,7 +291,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap NDS_Alt1 {
|
||||
get {
|
||||
|
@ -301,7 +301,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap NDS_Alt2 {
|
||||
get {
|
||||
|
@ -311,7 +311,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap NES {
|
||||
get {
|
||||
|
@ -321,7 +321,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap NES_alt1 {
|
||||
get {
|
||||
|
@ -331,7 +331,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap NES_alt2 {
|
||||
get {
|
||||
|
@ -341,7 +341,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap newgameboy {
|
||||
get {
|
||||
|
@ -351,7 +351,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap SFAM {
|
||||
get {
|
||||
|
@ -361,7 +361,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap SNES_alt1 {
|
||||
get {
|
||||
|
@ -371,7 +371,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap SNES_alt2 {
|
||||
get {
|
||||
|
@ -381,7 +381,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap SNES_PAL {
|
||||
get {
|
||||
|
@ -391,7 +391,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap SNES_USA {
|
||||
get {
|
||||
|
@ -401,7 +401,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap TG16 {
|
||||
get {
|
||||
|
@ -411,7 +411,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap TGCD {
|
||||
get {
|
||||
|
@ -421,7 +421,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap TGFX_alt1 {
|
||||
get {
|
||||
|
@ -431,7 +431,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap TGFX_alt2 {
|
||||
get {
|
||||
|
@ -441,7 +441,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap WII {
|
||||
get {
|
||||
|
@ -451,7 +451,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap Wii2 {
|
||||
get {
|
||||
|
@ -461,7 +461,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap wii3New {
|
||||
get {
|
||||
|
@ -471,7 +471,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap WiiIcon {
|
||||
get {
|
||||
|
@ -481,7 +481,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap WIIWARE {
|
||||
get {
|
||||
|
|
10
UWUVCI AIO WPF/Properties/Settings.Designer.cs
generated
10
UWUVCI AIO WPF/Properties/Settings.Designer.cs
generated
|
@ -1,10 +1,10 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
// Dieser Code wurde von einem Tool generiert.
|
||||
// Laufzeitversion:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
|
||||
// der Code erneut generiert wird.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
@ -12,7 +12,7 @@ namespace UWUVCI_AIO_WPF.Properties {
|
|||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.0.3.0")]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.10.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>UWUVCI_AIO_WPF</RootNamespace>
|
||||
<AssemblyName>UWUVCI AIO WPF</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
|
@ -74,7 +74,7 @@
|
|||
</Reference>
|
||||
<Reference Include="GameBaseClassLibrary, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\..\GameBaseClassLibrary\GameBaseClassLibrary\bin\Debug\GameBaseClassLibrary.dll</HintPath>
|
||||
<HintPath>D:\Download\GameBaseClassLibrary.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="GMWare.M2, Version=1.1.2.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\GMWare.M2.1.1.2\lib\netstandard2.0\GMWare.M2.dll</HintPath>
|
||||
|
@ -85,8 +85,8 @@
|
|||
<Reference Include="MaterialDesignColors, Version=1.2.7.1979, Culture=neutral, PublicKeyToken=df2a72020bd7962a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\MaterialDesignColors.1.2.7\lib\net45\MaterialDesignColors.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="MaterialDesignThemes.Wpf, Version=3.2.0.1979, Culture=neutral, PublicKeyToken=df2a72020bd7962a, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\MaterialDesignThemes.3.2.0\lib\net45\MaterialDesignThemes.Wpf.dll</HintPath>
|
||||
<Reference Include="MaterialDesignThemes.Wpf, Version=2.6.0.325, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\MaterialDesignThemes.2.6.0\lib\net45\MaterialDesignThemes.Wpf.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="McMaster.Extensions.CommandLineUtils, Version=2.4.2.0, Culture=neutral, PublicKeyToken=6f71cb76b82f055d, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\McMaster.Extensions.CommandLineUtils.2.4.2\lib\net45\McMaster.Extensions.CommandLineUtils.dll</HintPath>
|
||||
|
@ -100,8 +100,8 @@
|
|||
<Reference Include="NAudio, Version=1.10.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\NAudio.1.10.0\lib\net35\NAudio.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.12.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
<Reference Include="Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.13.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
|
@ -657,10 +657,8 @@
|
|||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Costura.Fody.4.1.0\build\Costura.Fody.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Costura.Fody.4.1.0\build\Costura.Fody.props'))" />
|
||||
<Error Condition="!Exists('..\packages\Fody.6.3.0\build\Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Fody.6.3.0\build\Fody.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\MaterialDesignThemes.3.2.0\build\MaterialDesignThemes.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\MaterialDesignThemes.3.2.0\build\MaterialDesignThemes.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\Zstandard.Net.1.1.7\build\Zstandard.Net.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Zstandard.Net.1.1.7\build\Zstandard.Net.targets'))" />
|
||||
</Target>
|
||||
<Import Project="..\packages\Fody.6.3.0\build\Fody.targets" Condition="Exists('..\packages\Fody.6.3.0\build\Fody.targets')" />
|
||||
<Import Project="..\packages\MaterialDesignThemes.3.2.0\build\MaterialDesignThemes.targets" Condition="Exists('..\packages\MaterialDesignThemes.3.2.0\build\MaterialDesignThemes.targets')" />
|
||||
<Import Project="..\packages\Zstandard.Net.1.1.7\build\Zstandard.Net.targets" Condition="Exists('..\packages\Zstandard.Net.1.1.7\build\Zstandard.Net.targets')" />
|
||||
</Project>
|
|
@ -5,10 +5,10 @@
|
|||
<package id="Fody" version="6.3.0" targetFramework="net46" developmentDependency="true" />
|
||||
<package id="GMWare.M2" version="1.1.2" targetFramework="net48" />
|
||||
<package id="MaterialDesignColors" version="1.2.7" targetFramework="net46" />
|
||||
<package id="MaterialDesignThemes" version="3.2.0" targetFramework="net46" />
|
||||
<package id="MaterialDesignThemes" version="2.6.0" targetFramework="net472" />
|
||||
<package id="McMaster.Extensions.CommandLineUtils" version="2.4.2" targetFramework="net48" />
|
||||
<package id="NAudio" version="1.10.0" targetFramework="net46" />
|
||||
<package id="Newtonsoft.Json" version="12.0.2" targetFramework="net48" />
|
||||
<package id="Newtonsoft.Json" version="13.0.1" targetFramework="net472" />
|
||||
<package id="SharpZipLib" version="1.2.0" targetFramework="net48" />
|
||||
<package id="System.Buffers" version="4.5.0" targetFramework="net48" />
|
||||
<package id="System.Runtime.InteropServices.RuntimeInformation" version="4.3.0" targetFramework="net48" />
|
||||
|
|
Loading…
Reference in a new issue