diff --git a/UWUVCI AIO WPF/App.config b/UWUVCI AIO WPF/App.config
index 29a753d..6352b73 100644
--- a/UWUVCI AIO WPF/App.config
+++ b/UWUVCI AIO WPF/App.config
@@ -1,12 +1,12 @@
-
+
-
+
-
+
@@ -14,13 +14,13 @@
False
-
+
-
+
-
+
False
@@ -32,10 +32,10 @@
True
-
+
-
+
False
@@ -51,4 +51,12 @@
+
+
+
+
+
+
+
+
diff --git a/UWUVCI AIO WPF/Classes/Injection.cs b/UWUVCI AIO WPF/Classes/Injection.cs
index 21ad98a..f802549 100644
--- a/UWUVCI AIO WPF/Classes/Injection.cs
+++ b/UWUVCI AIO WPF/Classes/Injection.cs
@@ -1,5 +1,6 @@
using GameBaseClassLibrary;
using GMWare.M2.MArchive;
+using GMWare.M2.Psb;
using NAudio.Wave;
using System;
using System.Collections.Generic;
@@ -2137,13 +2138,17 @@ namespace UWUVCI_AIO_WPF
PokePatch(injectRomPath);
delete = true;
mvvm.PokePatch = false;
- mvvm.Progress = 40;
+ mvvm.Progress = 50;
}
+
- var allDataPath = Path.Combine(baseRomPath, "content", "alldata.psb.m");
+
+
+
if (config.DarkFilter == false)
{
//my dumb af way to ensure everything starts fresh and doesn't throw an error
+ var allDataPath = Path.Combine(baseRomPath, "content", "alldata.psb.m");
try
{
Directory.Delete(Directory.GetCurrentDirectory() + @"\psbout", true);
@@ -2159,27 +2164,59 @@ namespace UWUVCI_AIO_WPF
File.Delete(Directory.GetCurrentDirectory() + @"\mod_alldata.bin");
}
catch { }
-
var packer = new MArchivePacker(new ZlibCodec(), "MX8wgGEJ2+M47", 80);
AllDataPacker.UnpackFiles(allDataPath, "psbout", packer);
-
+ string json = "";
var lastModDirect = new DirectoryInfo("psbout").GetDirectories().OrderByDescending(d => d.LastWriteTimeUtc).LastOrDefault();
-
packer.DecompressFile(Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof.psb.m");
- packer.CompressFile(Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof.psb");
+ using (FileStream fs = File.OpenRead(Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof.psb"))
+ {
+ using (PsbReader psbReader = new PsbReader(fs))
+ {
+
+ json = psbReader.Root.ToString();
+ json = json.Replace("\"brightness\": 0.75,", "\"brightness\": 1,");
+ psbReader.Close();
+ }
+ fs.Close();
+ }
+ using (Stream fs = File.Create(Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof2.psb"))
+ {
+
+ var s = Newtonsoft.Json.JsonConvert.SerializeObject(json);
+ PsbWriter psbWriter = new PsbWriter(s, null) { Version = 4 };
+ psbWriter.Write(fs);
+ fs.Close();
+ }
+
+ packer.CompressFile(Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof2.psb");
+ File.Move(Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof2.psb.m", Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof.psb.m");
+ var outputAllDataPath = Path.Combine(baseRomPath, "content", "alldata.psb.m");
+
+ //ignore this k thx
+
+ // get name of rom in psbout\system\roms\
+ // remove the .m
+ // delete original rom
+ // copy the rom to the roms folder and rename to the string you got before (example: AA88P0.D89)
+ // Packer.CompressFile("path to rom");
AllDataPacker.Build("psbout", "mod_alldata", packer);
allDataPath = Directory.GetCurrentDirectory() + @"\mod_alldata.psb.m";
+ File.Delete(Path.Combine(baseRomPath, "content", "alldata.psb.m"));
+ File.Delete(Path.Combine(baseRomPath, "content", "alldata.bin"));
+ File.Move(Directory.GetCurrentDirectory() + @"\mod_alldata.psb.m", Path.Combine(baseRomPath, "content", "alldata.psb.m"));
+ File.Move(Directory.GetCurrentDirectory() + @"\mod_alldata.bin", Path.Combine(baseRomPath, "content", "alldata.bin"));
}
- var outputAllDataPath = Path.Combine(baseRomPath, "content", "alldata.psb.m");
+
using (Process psb = new Process())
{
mvvm.msg = "Injecting ROM...";
psb.StartInfo.UseShellExecute = false;
psb.StartInfo.CreateNoWindow = true;
psb.StartInfo.FileName = Path.Combine(toolsPath, "psb.exe");
- psb.StartInfo.Arguments = $"\"{allDataPath}\" \"{injectRomPath}\" \"{outputAllDataPath}\"";
+ psb.StartInfo.Arguments = $"\"{Path.Combine(baseRomPath, "content", "alldata.psb.m")}\" \"{injectRomPath}\" \"{Path.Combine(baseRomPath, "content", "alldata.psb.m")}\"";
psb.Start();
psb.WaitForExit();
@@ -2188,7 +2225,7 @@ namespace UWUVCI_AIO_WPF
if (delete)
{
File.Delete(injectRomPath);
- if(File.Exists(Path.Combine(toolsPath, "goombamenu.gba")))File.Delete(Path.Combine(toolsPath, "goombamenu.gba"));
+ if (File.Exists(Path.Combine(toolsPath, "goombamenu.gba"))) File.Delete(Path.Combine(toolsPath, "goombamenu.gba"));
}
}
private static void DownloadSysTitle(MainViewModel mvm)
diff --git a/UWUVCI AIO WPF/Properties/Resources.Designer.cs b/UWUVCI AIO WPF/Properties/Resources.Designer.cs
index dac360a..28a0860 100644
--- a/UWUVCI AIO WPF/Properties/Resources.Designer.cs
+++ b/UWUVCI AIO WPF/Properties/Resources.Designer.cs
@@ -1,10 +1,10 @@
//------------------------------------------------------------------------------
//
-// This code was generated by a tool.
-// Runtime Version:4.0.30319.42000
+// Dieser Code wurde von einem Tool generiert.
+// Laufzeitversion:4.0.30319.42000
//
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
+// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
+// der Code erneut generiert wird.
//
//------------------------------------------------------------------------------
@@ -13,13 +13,13 @@ namespace UWUVCI_AIO_WPF.Properties {
///
- /// A strongly-typed resource class, for looking up localized strings, etc.
+ /// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
///
- // This class was auto-generated by the StronglyTypedResourceBuilder
- // class via a tool like ResGen or Visual Studio.
- // To add or remove a member, edit your .ResX file then rerun ResGen
- // with the /str option, or rebuild your VS project.
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
+ // Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert
+ // -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
+ // Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
+ // mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
@@ -33,7 +33,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Returns the cached ResourceManager instance used by this class.
+ /// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
@@ -47,8 +47,8 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Overrides the current thread's CurrentUICulture property for all
- /// resource lookups using this strongly typed resource class.
+ /// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
+ /// Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
@@ -61,7 +61,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap bootLogoTex {
get {
@@ -71,7 +71,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap GB_alt1 {
get {
@@ -81,7 +81,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap GB_alt2 {
get {
@@ -91,7 +91,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap GBA {
get {
@@ -101,7 +101,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap GBA_alt1 {
get {
@@ -111,7 +111,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap GBA_alt2 {
get {
@@ -121,7 +121,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap GBC {
get {
@@ -131,7 +131,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap GBC_alt1 {
get {
@@ -141,7 +141,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap GBC_alt2 {
get {
@@ -151,7 +151,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap GCN {
get {
@@ -161,7 +161,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap GCN_ICON2 {
get {
@@ -171,7 +171,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap GCN_ICON3 {
get {
@@ -181,7 +181,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap HBICON {
get {
@@ -191,7 +191,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap homebrew3 {
get {
@@ -201,7 +201,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap Icon {
get {
@@ -211,7 +211,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Byte[].
+ /// Sucht eine lokalisierte Ressource vom Typ System.Byte[].
///
internal static byte[] mario {
get {
@@ -221,7 +221,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap MSX {
get {
@@ -231,7 +231,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap MSX_alt1 {
get {
@@ -241,7 +241,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap MSX_alt2 {
get {
@@ -251,7 +251,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap N64 {
get {
@@ -261,7 +261,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap N64_alt1 {
get {
@@ -271,7 +271,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap N64_alt2 {
get {
@@ -281,7 +281,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap NDS {
get {
@@ -291,7 +291,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap NDS_Alt1 {
get {
@@ -301,7 +301,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap NDS_Alt2 {
get {
@@ -311,7 +311,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap NES {
get {
@@ -321,7 +321,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap NES_alt1 {
get {
@@ -331,7 +331,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap NES_alt2 {
get {
@@ -341,7 +341,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap newgameboy {
get {
@@ -351,7 +351,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap SFAM {
get {
@@ -361,7 +361,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap SNES_alt1 {
get {
@@ -371,7 +371,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap SNES_alt2 {
get {
@@ -381,7 +381,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap SNES_PAL {
get {
@@ -391,7 +391,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap SNES_USA {
get {
@@ -401,7 +401,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap TG16 {
get {
@@ -411,7 +411,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap TGCD {
get {
@@ -421,7 +421,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap TGFX_alt1 {
get {
@@ -431,7 +431,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap TGFX_alt2 {
get {
@@ -441,7 +441,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WII {
get {
@@ -451,7 +451,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap Wii2 {
get {
@@ -461,7 +461,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap wii3New {
get {
@@ -471,7 +471,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WiiIcon {
get {
@@ -481,7 +481,7 @@ namespace UWUVCI_AIO_WPF.Properties {
}
///
- /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
///
internal static System.Drawing.Bitmap WIIWARE {
get {
diff --git a/UWUVCI AIO WPF/Properties/Settings.Designer.cs b/UWUVCI AIO WPF/Properties/Settings.Designer.cs
index 280a3f9..9ebefd8 100644
--- a/UWUVCI AIO WPF/Properties/Settings.Designer.cs
+++ b/UWUVCI AIO WPF/Properties/Settings.Designer.cs
@@ -1,10 +1,10 @@
//------------------------------------------------------------------------------
//
-// This code was generated by a tool.
-// Runtime Version:4.0.30319.42000
+// Dieser Code wurde von einem Tool generiert.
+// Laufzeitversion:4.0.30319.42000
//
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
+// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
+// der Code erneut generiert wird.
//
//------------------------------------------------------------------------------
@@ -12,7 +12,7 @@ namespace UWUVCI_AIO_WPF.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.0.3.0")]
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.10.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
diff --git a/UWUVCI AIO WPF/UWUVCI AIO WPF.csproj b/UWUVCI AIO WPF/UWUVCI AIO WPF.csproj
index 581e2ed..d488fe0 100644
--- a/UWUVCI AIO WPF/UWUVCI AIO WPF.csproj
+++ b/UWUVCI AIO WPF/UWUVCI AIO WPF.csproj
@@ -9,7 +9,7 @@
WinExe
UWUVCI_AIO_WPF
UWUVCI AIO WPF
- v4.8
+ v4.7.2
512
{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
4
@@ -74,7 +74,7 @@
False
- ..\..\GameBaseClassLibrary\GameBaseClassLibrary\bin\Debug\GameBaseClassLibrary.dll
+ D:\Download\GameBaseClassLibrary.dll
..\packages\GMWare.M2.1.1.2\lib\netstandard2.0\GMWare.M2.dll
@@ -85,8 +85,8 @@
..\packages\MaterialDesignColors.1.2.7\lib\net45\MaterialDesignColors.dll
-
- ..\packages\MaterialDesignThemes.3.2.0\lib\net45\MaterialDesignThemes.Wpf.dll
+
+ ..\packages\MaterialDesignThemes.2.6.0\lib\net45\MaterialDesignThemes.Wpf.dll
..\packages\McMaster.Extensions.CommandLineUtils.2.4.2\lib\net45\McMaster.Extensions.CommandLineUtils.dll
@@ -100,8 +100,8 @@
..\packages\NAudio.1.10.0\lib\net35\NAudio.dll
-
- ..\packages\Newtonsoft.Json.12.0.2\lib\net45\Newtonsoft.Json.dll
+
+ ..\packages\Newtonsoft.Json.13.0.1\lib\net45\Newtonsoft.Json.dll
@@ -657,10 +657,8 @@
-
-
\ No newline at end of file
diff --git a/UWUVCI AIO WPF/packages.config b/UWUVCI AIO WPF/packages.config
index b6e6614..2bf8f1d 100644
--- a/UWUVCI AIO WPF/packages.config
+++ b/UWUVCI AIO WPF/packages.config
@@ -5,10 +5,10 @@
-
+
-
+