diff --git a/UWUVCI AIO WPF/App.config b/UWUVCI AIO WPF/App.config index 29a753d..6352b73 100644 --- a/UWUVCI AIO WPF/App.config +++ b/UWUVCI AIO WPF/App.config @@ -1,12 +1,12 @@ - + -
+
- + @@ -14,13 +14,13 @@ False - + - + - + False @@ -32,10 +32,10 @@ True - + - + False @@ -51,4 +51,12 @@ + + + + + + + + diff --git a/UWUVCI AIO WPF/Classes/Injection.cs b/UWUVCI AIO WPF/Classes/Injection.cs index 21ad98a..f802549 100644 --- a/UWUVCI AIO WPF/Classes/Injection.cs +++ b/UWUVCI AIO WPF/Classes/Injection.cs @@ -1,5 +1,6 @@ using GameBaseClassLibrary; using GMWare.M2.MArchive; +using GMWare.M2.Psb; using NAudio.Wave; using System; using System.Collections.Generic; @@ -2137,13 +2138,17 @@ namespace UWUVCI_AIO_WPF PokePatch(injectRomPath); delete = true; mvvm.PokePatch = false; - mvvm.Progress = 40; + mvvm.Progress = 50; } + - var allDataPath = Path.Combine(baseRomPath, "content", "alldata.psb.m"); + + + if (config.DarkFilter == false) { //my dumb af way to ensure everything starts fresh and doesn't throw an error + var allDataPath = Path.Combine(baseRomPath, "content", "alldata.psb.m"); try { Directory.Delete(Directory.GetCurrentDirectory() + @"\psbout", true); @@ -2159,27 +2164,59 @@ namespace UWUVCI_AIO_WPF File.Delete(Directory.GetCurrentDirectory() + @"\mod_alldata.bin"); } catch { } - var packer = new MArchivePacker(new ZlibCodec(), "MX8wgGEJ2+M47", 80); AllDataPacker.UnpackFiles(allDataPath, "psbout", packer); - + string json = ""; var lastModDirect = new DirectoryInfo("psbout").GetDirectories().OrderByDescending(d => d.LastWriteTimeUtc).LastOrDefault(); - packer.DecompressFile(Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof.psb.m"); - packer.CompressFile(Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof.psb"); + using (FileStream fs = File.OpenRead(Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof.psb")) + { + using (PsbReader psbReader = new PsbReader(fs)) + { + + json = psbReader.Root.ToString(); + json = json.Replace("\"brightness\": 0.75,", "\"brightness\": 1,"); + psbReader.Close(); + } + fs.Close(); + } + using (Stream fs = File.Create(Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof2.psb")) + { + + var s = Newtonsoft.Json.JsonConvert.SerializeObject(json); + PsbWriter psbWriter = new PsbWriter(s, null) { Version = 4 }; + psbWriter.Write(fs); + fs.Close(); + } + + packer.CompressFile(Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof2.psb"); + File.Move(Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof2.psb.m", Directory.GetCurrentDirectory() + @"\psbout\" + lastModDirect + @"\config\title_prof.psb.m"); + var outputAllDataPath = Path.Combine(baseRomPath, "content", "alldata.psb.m"); + + //ignore this k thx + + // get name of rom in psbout\system\roms\ + // remove the .m + // delete original rom + // copy the rom to the roms folder and rename to the string you got before (example: AA88P0.D89) + // Packer.CompressFile("path to rom"); AllDataPacker.Build("psbout", "mod_alldata", packer); allDataPath = Directory.GetCurrentDirectory() + @"\mod_alldata.psb.m"; + File.Delete(Path.Combine(baseRomPath, "content", "alldata.psb.m")); + File.Delete(Path.Combine(baseRomPath, "content", "alldata.bin")); + File.Move(Directory.GetCurrentDirectory() + @"\mod_alldata.psb.m", Path.Combine(baseRomPath, "content", "alldata.psb.m")); + File.Move(Directory.GetCurrentDirectory() + @"\mod_alldata.bin", Path.Combine(baseRomPath, "content", "alldata.bin")); } - var outputAllDataPath = Path.Combine(baseRomPath, "content", "alldata.psb.m"); + using (Process psb = new Process()) { mvvm.msg = "Injecting ROM..."; psb.StartInfo.UseShellExecute = false; psb.StartInfo.CreateNoWindow = true; psb.StartInfo.FileName = Path.Combine(toolsPath, "psb.exe"); - psb.StartInfo.Arguments = $"\"{allDataPath}\" \"{injectRomPath}\" \"{outputAllDataPath}\""; + psb.StartInfo.Arguments = $"\"{Path.Combine(baseRomPath, "content", "alldata.psb.m")}\" \"{injectRomPath}\" \"{Path.Combine(baseRomPath, "content", "alldata.psb.m")}\""; psb.Start(); psb.WaitForExit(); @@ -2188,7 +2225,7 @@ namespace UWUVCI_AIO_WPF if (delete) { File.Delete(injectRomPath); - if(File.Exists(Path.Combine(toolsPath, "goombamenu.gba")))File.Delete(Path.Combine(toolsPath, "goombamenu.gba")); + if (File.Exists(Path.Combine(toolsPath, "goombamenu.gba"))) File.Delete(Path.Combine(toolsPath, "goombamenu.gba")); } } private static void DownloadSysTitle(MainViewModel mvm) diff --git a/UWUVCI AIO WPF/Properties/Resources.Designer.cs b/UWUVCI AIO WPF/Properties/Resources.Designer.cs index dac360a..28a0860 100644 --- a/UWUVCI AIO WPF/Properties/Resources.Designer.cs +++ b/UWUVCI AIO WPF/Properties/Resources.Designer.cs @@ -1,10 +1,10 @@ //------------------------------------------------------------------------------ // -// This code was generated by a tool. -// Runtime Version:4.0.30319.42000 +// Dieser Code wurde von einem Tool generiert. +// Laufzeitversion:4.0.30319.42000 // -// Changes to this file may cause incorrect behavior and will be lost if -// the code is regenerated. +// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn +// der Code erneut generiert wird. // //------------------------------------------------------------------------------ @@ -13,13 +13,13 @@ namespace UWUVCI_AIO_WPF.Properties { /// - /// A strongly-typed resource class, for looking up localized strings, etc. + /// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw. /// - // This class was auto-generated by the StronglyTypedResourceBuilder - // class via a tool like ResGen or Visual Studio. - // To add or remove a member, edit your .ResX file then rerun ResGen - // with the /str option, or rebuild your VS project. - [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] + // Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert + // -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert. + // Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen + // mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { @@ -33,7 +33,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Returns the cached ResourceManager instance used by this class. + /// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { @@ -47,8 +47,8 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Overrides the current thread's CurrentUICulture property for all - /// resource lookups using this strongly typed resource class. + /// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle + /// Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { @@ -61,7 +61,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap bootLogoTex { get { @@ -71,7 +71,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap GB_alt1 { get { @@ -81,7 +81,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap GB_alt2 { get { @@ -91,7 +91,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap GBA { get { @@ -101,7 +101,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap GBA_alt1 { get { @@ -111,7 +111,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap GBA_alt2 { get { @@ -121,7 +121,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap GBC { get { @@ -131,7 +131,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap GBC_alt1 { get { @@ -141,7 +141,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap GBC_alt2 { get { @@ -151,7 +151,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap GCN { get { @@ -161,7 +161,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap GCN_ICON2 { get { @@ -171,7 +171,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap GCN_ICON3 { get { @@ -181,7 +181,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap HBICON { get { @@ -191,7 +191,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap homebrew3 { get { @@ -201,7 +201,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Icon { get { @@ -211,7 +211,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Byte[]. + /// Sucht eine lokalisierte Ressource vom Typ System.Byte[]. /// internal static byte[] mario { get { @@ -221,7 +221,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap MSX { get { @@ -231,7 +231,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap MSX_alt1 { get { @@ -241,7 +241,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap MSX_alt2 { get { @@ -251,7 +251,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap N64 { get { @@ -261,7 +261,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap N64_alt1 { get { @@ -271,7 +271,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap N64_alt2 { get { @@ -281,7 +281,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap NDS { get { @@ -291,7 +291,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap NDS_Alt1 { get { @@ -301,7 +301,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap NDS_Alt2 { get { @@ -311,7 +311,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap NES { get { @@ -321,7 +321,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap NES_alt1 { get { @@ -331,7 +331,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap NES_alt2 { get { @@ -341,7 +341,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap newgameboy { get { @@ -351,7 +351,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap SFAM { get { @@ -361,7 +361,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap SNES_alt1 { get { @@ -371,7 +371,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap SNES_alt2 { get { @@ -381,7 +381,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap SNES_PAL { get { @@ -391,7 +391,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap SNES_USA { get { @@ -401,7 +401,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap TG16 { get { @@ -411,7 +411,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap TGCD { get { @@ -421,7 +421,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap TGFX_alt1 { get { @@ -431,7 +431,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap TGFX_alt2 { get { @@ -441,7 +441,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WII { get { @@ -451,7 +451,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap Wii2 { get { @@ -461,7 +461,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap wii3New { get { @@ -471,7 +471,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WiiIcon { get { @@ -481,7 +481,7 @@ namespace UWUVCI_AIO_WPF.Properties { } /// - /// Looks up a localized resource of type System.Drawing.Bitmap. + /// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap WIIWARE { get { diff --git a/UWUVCI AIO WPF/Properties/Settings.Designer.cs b/UWUVCI AIO WPF/Properties/Settings.Designer.cs index 280a3f9..9ebefd8 100644 --- a/UWUVCI AIO WPF/Properties/Settings.Designer.cs +++ b/UWUVCI AIO WPF/Properties/Settings.Designer.cs @@ -1,10 +1,10 @@ //------------------------------------------------------------------------------ // -// This code was generated by a tool. -// Runtime Version:4.0.30319.42000 +// Dieser Code wurde von einem Tool generiert. +// Laufzeitversion:4.0.30319.42000 // -// Changes to this file may cause incorrect behavior and will be lost if -// the code is regenerated. +// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn +// der Code erneut generiert wird. // //------------------------------------------------------------------------------ @@ -12,7 +12,7 @@ namespace UWUVCI_AIO_WPF.Properties { [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] - [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.0.3.0")] + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.10.0.0")] internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); diff --git a/UWUVCI AIO WPF/UWUVCI AIO WPF.csproj b/UWUVCI AIO WPF/UWUVCI AIO WPF.csproj index 581e2ed..d488fe0 100644 --- a/UWUVCI AIO WPF/UWUVCI AIO WPF.csproj +++ b/UWUVCI AIO WPF/UWUVCI AIO WPF.csproj @@ -9,7 +9,7 @@ WinExe UWUVCI_AIO_WPF UWUVCI AIO WPF - v4.8 + v4.7.2 512 {60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 4 @@ -74,7 +74,7 @@ False - ..\..\GameBaseClassLibrary\GameBaseClassLibrary\bin\Debug\GameBaseClassLibrary.dll + D:\Download\GameBaseClassLibrary.dll ..\packages\GMWare.M2.1.1.2\lib\netstandard2.0\GMWare.M2.dll @@ -85,8 +85,8 @@ ..\packages\MaterialDesignColors.1.2.7\lib\net45\MaterialDesignColors.dll - - ..\packages\MaterialDesignThemes.3.2.0\lib\net45\MaterialDesignThemes.Wpf.dll + + ..\packages\MaterialDesignThemes.2.6.0\lib\net45\MaterialDesignThemes.Wpf.dll ..\packages\McMaster.Extensions.CommandLineUtils.2.4.2\lib\net45\McMaster.Extensions.CommandLineUtils.dll @@ -100,8 +100,8 @@ ..\packages\NAudio.1.10.0\lib\net35\NAudio.dll - - ..\packages\Newtonsoft.Json.12.0.2\lib\net45\Newtonsoft.Json.dll + + ..\packages\Newtonsoft.Json.13.0.1\lib\net45\Newtonsoft.Json.dll @@ -657,10 +657,8 @@ - - \ No newline at end of file diff --git a/UWUVCI AIO WPF/packages.config b/UWUVCI AIO WPF/packages.config index b6e6614..2bf8f1d 100644 --- a/UWUVCI AIO WPF/packages.config +++ b/UWUVCI AIO WPF/packages.config @@ -5,10 +5,10 @@ - + - +