2020-06-01 23:36:49 +00:00
|
|
|
|
using System;
|
|
|
|
|
using System.Drawing;
|
|
|
|
|
using System.Drawing.Drawing2D;
|
2020-07-23 21:23:07 +00:00
|
|
|
|
using System.Drawing.Text;
|
2020-10-02 04:59:29 +00:00
|
|
|
|
using System.Linq;
|
2020-06-01 23:36:49 +00:00
|
|
|
|
|
|
|
|
|
namespace UWUVCI_AIO_WPF.Classes
|
|
|
|
|
{
|
|
|
|
|
public class BootImage : IDisposable
|
|
|
|
|
{
|
|
|
|
|
private bool disposed = false;
|
|
|
|
|
|
|
|
|
|
private Bitmap _frame;
|
|
|
|
|
private Bitmap _titleScreen;
|
2020-06-10 08:15:58 +00:00
|
|
|
|
private Font font;
|
2020-10-02 04:59:29 +00:00
|
|
|
|
|
|
|
|
|
public string _imageVar;
|
|
|
|
|
public Rectangle _rectangleGBA = new Rectangle(132, 260, 399, 266);
|
|
|
|
|
public Rectangle _rectangleGBC = new Rectangle(183, 260, 296, 266);
|
|
|
|
|
public Rectangle _rectangleH4V3 = new Rectangle(131, 249, 400, 300);
|
|
|
|
|
// Rectangle rectanglewii = new Rectangle(224, 201, 832, 332);
|
|
|
|
|
public Rectangle _rectangleWII = new Rectangle(224, 200, 832, 333);
|
|
|
|
|
|
2020-06-01 23:36:49 +00:00
|
|
|
|
public Bitmap Frame
|
|
|
|
|
{
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (_frame != null)
|
|
|
|
|
_frame.Dispose();
|
|
|
|
|
_frame = value;
|
|
|
|
|
}
|
|
|
|
|
get { return _frame; }
|
|
|
|
|
}
|
|
|
|
|
public Bitmap TitleScreen
|
|
|
|
|
{
|
|
|
|
|
set
|
|
|
|
|
{
|
|
|
|
|
if (_titleScreen != null)
|
|
|
|
|
_titleScreen.Dispose();
|
|
|
|
|
_titleScreen = value;
|
|
|
|
|
}
|
|
|
|
|
get { return _titleScreen; }
|
|
|
|
|
}
|
|
|
|
|
public string NameLine1;
|
|
|
|
|
public string NameLine2;
|
|
|
|
|
public int Released;
|
|
|
|
|
public int Players;
|
|
|
|
|
public bool Longname;
|
|
|
|
|
|
|
|
|
|
public BootImage()
|
|
|
|
|
{
|
|
|
|
|
_frame = null;
|
|
|
|
|
_titleScreen = null;
|
|
|
|
|
NameLine1 = null;
|
|
|
|
|
NameLine2 = null;
|
|
|
|
|
Released = 0;
|
|
|
|
|
Players = 0;
|
|
|
|
|
Longname = false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
~BootImage()
|
|
|
|
|
{
|
|
|
|
|
Dispose(false);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void Dispose()
|
|
|
|
|
{
|
|
|
|
|
Dispose(true);
|
|
|
|
|
GC.SuppressFinalize(this);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected virtual void Dispose(bool disposing)
|
|
|
|
|
{
|
2020-10-02 04:59:29 +00:00
|
|
|
|
if (!disposed)
|
2020-06-01 23:36:49 +00:00
|
|
|
|
{
|
|
|
|
|
if (disposing)
|
|
|
|
|
{
|
|
|
|
|
if (Frame != null)
|
|
|
|
|
{
|
|
|
|
|
Frame.Dispose();
|
|
|
|
|
Frame = null;
|
|
|
|
|
}
|
|
|
|
|
if (TitleScreen != null)
|
|
|
|
|
{
|
|
|
|
|
TitleScreen.Dispose();
|
|
|
|
|
TitleScreen = null;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
disposed = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public Bitmap Create(string console)
|
|
|
|
|
{
|
|
|
|
|
Bitmap img = new Bitmap(1280, 720);
|
|
|
|
|
Graphics g = Graphics.FromImage(img);
|
|
|
|
|
g.PixelOffsetMode = PixelOffsetMode.Half;
|
|
|
|
|
g.SmoothingMode = SmoothingMode.AntiAlias;
|
|
|
|
|
g.CompositingMode = CompositingMode.SourceOver;
|
|
|
|
|
g.CompositingQuality = CompositingQuality.HighQuality;
|
2020-07-23 21:23:07 +00:00
|
|
|
|
g.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
|
2020-06-01 23:36:49 +00:00
|
|
|
|
g.Clear(Color.White);
|
2020-07-23 21:23:07 +00:00
|
|
|
|
try
|
2020-06-10 08:15:58 +00:00
|
|
|
|
{
|
2020-07-23 21:23:07 +00:00
|
|
|
|
PrivateFontCollection privateFonts = new PrivateFontCollection();
|
|
|
|
|
privateFonts.AddFontFile(@"bin\Tools\font.otf");
|
|
|
|
|
font = new Font(privateFonts.Families[0], 10.0F, FontStyle.Regular, GraphicsUnit.Point);
|
2020-06-10 08:15:58 +00:00
|
|
|
|
}
|
2020-07-23 21:23:07 +00:00
|
|
|
|
catch (Exception)
|
2020-06-10 08:15:58 +00:00
|
|
|
|
{
|
2020-07-23 21:23:07 +00:00
|
|
|
|
font = new Font("Trebuchet MS", 10.0F, FontStyle.Bold, GraphicsUnit.Point);
|
2020-06-10 08:15:58 +00:00
|
|
|
|
}
|
2020-06-01 23:36:49 +00:00
|
|
|
|
|
|
|
|
|
SolidBrush brush = new SolidBrush(Color.FromArgb(32, 32, 32));
|
2020-07-23 21:23:07 +00:00
|
|
|
|
Pen outline = new Pen(Color.FromArgb(222, 222, 222), 4.0F);
|
2020-06-01 23:36:49 +00:00
|
|
|
|
Pen shadow = new Pen(Color.FromArgb(190, 190, 190), 6.0F);
|
|
|
|
|
StringFormat format = new StringFormat();
|
2020-10-02 04:59:29 +00:00
|
|
|
|
|
2020-10-02 05:07:26 +00:00
|
|
|
|
_imageVar = "_rectangle" + console;
|
|
|
|
|
Rectangle rectangle;
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
rectangle = (Rectangle)GetType().GetField(_imageVar).GetValue(this);
|
|
|
|
|
}
|
|
|
|
|
catch
|
|
|
|
|
{
|
|
|
|
|
//if rectangle isn't able to get set then H4V3 should be used.
|
|
|
|
|
rectangle = _rectangleH4V3;
|
|
|
|
|
}
|
2020-10-02 04:59:29 +00:00
|
|
|
|
|
|
|
|
|
if (TitleScreen != null)
|
|
|
|
|
g.DrawImage(TitleScreen, rectangle);
|
|
|
|
|
else
|
|
|
|
|
g.FillRectangle(new SolidBrush(Color.Black), rectangle);
|
2020-06-01 23:36:49 +00:00
|
|
|
|
|
|
|
|
|
if (Frame != null)
|
|
|
|
|
g.DrawImage(Frame, new Rectangle(0, 0, 1280, 720));
|
|
|
|
|
|
|
|
|
|
if (NameLine1 != null && NameLine2 != null)
|
|
|
|
|
{
|
|
|
|
|
Pen outlineBold = new Pen(Color.FromArgb(222, 222, 222), 5.0F);
|
|
|
|
|
Pen shadowBold = new Pen(Color.FromArgb(190, 190, 190), 7.0F);
|
|
|
|
|
Rectangle rectangleNL1 = Longname ? new Rectangle(578, 313, 640, 50) : new Rectangle(578, 340, 640, 50);
|
|
|
|
|
Rectangle rectangleNL2 = new Rectangle(578, 368, 640, 50);
|
|
|
|
|
GraphicsPath nl1 = new GraphicsPath();
|
|
|
|
|
GraphicsPath nl2 = new GraphicsPath();
|
|
|
|
|
|
|
|
|
|
if (Longname)
|
|
|
|
|
{
|
|
|
|
|
nl1.AddString(NameLine1, font.FontFamily,
|
|
|
|
|
(int)(FontStyle.Bold),
|
|
|
|
|
g.DpiY * 37.0F / 72.0F, rectangleNL1, format);
|
|
|
|
|
g.DrawPath(shadowBold, nl1);
|
|
|
|
|
g.DrawPath(outlineBold, nl1);
|
|
|
|
|
g.FillPath(brush, nl1);
|
|
|
|
|
nl2.AddString(NameLine2, font.FontFamily,
|
|
|
|
|
(int)(FontStyle.Bold),
|
|
|
|
|
g.DpiY * 37.0F / 72.0F, rectangleNL2, format);
|
|
|
|
|
g.DrawPath(shadowBold, nl2);
|
|
|
|
|
g.DrawPath(outlineBold, nl2);
|
|
|
|
|
g.FillPath(brush, nl2);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
nl1.AddString(NameLine1, font.FontFamily,
|
|
|
|
|
(int)(FontStyle.Bold),
|
|
|
|
|
g.DpiY * 37.0F / 72.0F, rectangleNL1, format);
|
|
|
|
|
g.DrawPath(shadowBold, nl1);
|
|
|
|
|
g.DrawPath(outlineBold, nl1);
|
|
|
|
|
g.FillPath(brush, nl1);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2020-06-10 20:19:43 +00:00
|
|
|
|
if (Released > 0)
|
2020-06-01 23:36:49 +00:00
|
|
|
|
{
|
|
|
|
|
GraphicsPath r = new GraphicsPath();
|
|
|
|
|
r.AddString("Released: " + Released.ToString(), font.FontFamily,
|
|
|
|
|
(int)(FontStyle.Regular),
|
2020-06-22 20:19:39 +00:00
|
|
|
|
g.DpiY * 25.0F / 72.0F, new Rectangle(586, 450, 600, 40), format);
|
2020-06-01 23:36:49 +00:00
|
|
|
|
g.DrawPath(shadow, r);
|
|
|
|
|
g.DrawPath(outline, r);
|
|
|
|
|
g.FillPath(brush, r);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (Players > 0)
|
|
|
|
|
{
|
2021-04-15 05:55:21 +00:00
|
|
|
|
string pStr = Players >= 4 ? "1-4" : (Players == 1 ? "1" : "1-" + Players.ToString());
|
2020-06-01 23:36:49 +00:00
|
|
|
|
GraphicsPath p = new GraphicsPath();
|
2020-06-10 20:19:43 +00:00
|
|
|
|
|
2021-04-14 22:33:38 +00:00
|
|
|
|
p.AddString("Players: " + pStr, font.FontFamily,
|
|
|
|
|
(int)(FontStyle.Regular),
|
|
|
|
|
g.DpiY * 25.0F / 72.0F, new Rectangle(586, 496, 600, 40), format);
|
2020-06-10 20:19:43 +00:00
|
|
|
|
|
2020-10-02 04:59:29 +00:00
|
|
|
|
g.DrawPath(shadow, p);
|
2020-06-01 23:36:49 +00:00
|
|
|
|
g.DrawPath(outline, p);
|
|
|
|
|
g.FillPath(brush, p);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return img;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|