UWUVCI-AIO-WPF/UWUVCI AIO WPF/UI/Windows/MenuWindow.xaml.cs

405 lines
14 KiB
C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using UWUVCI_AIO_WPF.UI.Frames;
using GameBaseClassLibrary;
using UWUVCI_AIO_WPF.UI.Frames.Path;
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using System.IO;
using NAudio.Wave;
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namespace UWUVCI_AIO_WPF
{
/// <summary>
/// Interaktionslogik für MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
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private readonly List<Key> _konamiCode = new List<Key>
{
Key.Up, Key.Up,
Key.Down, Key.Down,
Key.Left, Key.Right,
Key.Left, Key.Right,
Key.B, Key.A,
Key.Enter
};
public static byte[] StreamToBytes(System.IO.Stream stream)
{
long originalPosition = 0;
if (stream.CanSeek)
{
originalPosition = stream.Position;
stream.Position = 0;
}
try
{
byte[] readBuffer = new byte[4096];
int totalBytesRead = 0;
int bytesRead;
while ((bytesRead = stream.Read(readBuffer, totalBytesRead, readBuffer.Length - totalBytesRead)) > 0)
{
totalBytesRead += bytesRead;
if (totalBytesRead == readBuffer.Length)
{
int nextByte = stream.ReadByte();
if (nextByte != -1)
{
byte[] temp = new byte[readBuffer.Length * 2];
Buffer.BlockCopy(readBuffer, 0, temp, 0, readBuffer.Length);
Buffer.SetByte(temp, totalBytesRead, (byte)nextByte);
readBuffer = temp;
totalBytesRead++;
}
}
}
byte[] buffer = readBuffer;
if (readBuffer.Length != totalBytesRead)
{
buffer = new byte[totalBytesRead];
Buffer.BlockCopy(readBuffer, 0, buffer, 0, totalBytesRead);
}
return buffer;
}
finally
{
if (stream.CanSeek)
{
stream.Position = originalPosition;
}
}
}
static MemoryStream sound = new MemoryStream(Properties.Resources.sound);
private int _match;
static MemoryStream ms = new MemoryStream(StreamToBytes(sound));
static WaveStream ws = new Mp3FileReader(ms);
static WaveOutEvent output = new WaveOutEvent();
private void Window_KeyUp(object sender, KeyEventArgs e)
{
if (e.Key == _konamiCode[_match])
{
if (++_match >= _konamiCode.Count)
{
_match = 0;
output.PlaybackStopped += new EventHandler<StoppedEventArgs>(Media_Ended);
output.Init(ws);
output.Play();
}
}
else if (_match > 0 && e.Key != _konamiCode[_match])
{
_match = 0;
}
}
public static void Media_Ended(object sender, EventArgs e)
{
if (output.PlaybackState == PlaybackState.Stopped)
{
if (ms != null)
{
ms.Close();
ms.Flush();
}
if (ws != null)
{
ws.Close();
}
if (output != null)
{
output.Dispose();
}
}
}
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public bool move = true;
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public MainWindow()
{
InitializeComponent();
load_frame.Content = new StartFrame();
(FindResource("mvm") as MainViewModel).setMW(this);
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}
private void ButtonCloseMenu_Click(object sender, RoutedEventArgs e)
{
ButtonOpenMenu.Visibility = Visibility.Visible;
ButtonCloseMenu.Visibility = Visibility.Collapsed;
}
private void ButtonOpenMenu_Click(object sender, RoutedEventArgs e)
{
ButtonOpenMenu.Visibility = Visibility.Collapsed;
ButtonCloseMenu.Visibility = Visibility.Visible;
}
private void MoveWindow(object sender, MouseButtonEventArgs e)
{
try
{
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if (e.ChangedButton == MouseButton.Left && move)
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this.DragMove();
}
catch (Exception)
{
}
}
private void DestroyFrame()
{
//(load_frame.Content as IDisposable).Dispose();
load_frame.Content = null;
load_frame.NavigationService.RemoveBackEntry();
}
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private void ListView_Click(object sender, MouseButtonEventArgs e)
{
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MainViewModel mvm = FindResource("mvm") as MainViewModel;
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/*if((sender as ListView).SelectedIndex == 9)
{
mvm.saveconf = mvm.GameConfiguration.Clone();
}*/
if (mvm.curr != null)
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{
mvm.curr.Background = null;
}
mvm.curr = (sender as ListView).SelectedItem as ListViewItem;
mvm.curr.Background = new SolidColorBrush(Color.FromArgb(25, 255, 255, 255));
mvm.GameConfiguration = new GameConfig();
mvm.LGameBasesString.Clear();
mvm.CanInject = false;
mvm.BaseDownloaded = false;
mvm.RomSet = false;
mvm.RomPath = null;
mvm.Injected = false;
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mvm.CBasePath = null;
mvm.bcf = null;
mvm.BootSound = null;
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mvm.setThing(null);
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mvm.gc2rom = null;
mvm.Index = -1;
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mvm.donttrim = false;
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mvm.NKITFLAG = false;
mvm.prodcode = "";
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mvm.foldername = "";
mvm.jppatch = false;
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mvm.isDoneMW();
switch ((sender as ListView).SelectedIndex)
{
case 0:
DestroyFrame();
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mvm.GC = false;
tbTitleBar.Text = "UWUVCI AIO - NDS VC INJECT";
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/* if(mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.NDS)
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{
load_frame.Content = new INJECTFRAME(GameConsoles.NDS, mvm.saveconf);
}
else
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{*/
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load_frame.Content = new INJECTFRAME(GameConsoles.NDS);
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//}
mvm.saveconf = null;
break;
case 1:
DestroyFrame();
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mvm.GC = false;
tbTitleBar.Text = "UWUVCI AIO - GBA VC INJECT";
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/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.GBA)
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{
load_frame.Content = new INJECTFRAME(GameConsoles.GBA, mvm.saveconf);
}
else
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{*/
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load_frame.Content = new INJECTFRAME(GameConsoles.GBA);
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//}
mvm.saveconf = null;
break;
case 2:
DestroyFrame();
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mvm.GC = false;
tbTitleBar.Text = "UWUVCI AIO - N64 VC INJECT";
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/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.N64)
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{
load_frame.Content = new INJECTFRAME(GameConsoles.N64, mvm.saveconf);
}
else
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{*/
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mvm.GameConfiguration.N64Stuff = new Classes.N64Conf();
load_frame.Content = new INJECTFRAME(GameConsoles.N64);
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//}
mvm.saveconf = null;
break;
case 4:
DestroyFrame();
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mvm.GC = false;
tbTitleBar.Text = "UWUVCI AIO - NES VC INJECT";
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/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.NES)
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{
load_frame.Content = new INJECTFRAME(GameConsoles.NES, mvm.saveconf);
}
else
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{*/
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load_frame.Content = new INJECTFRAME(GameConsoles.NES);
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//}
mvm.saveconf = null;
break;
case 3:
DestroyFrame();
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mvm.GC = false;
tbTitleBar.Text = "UWUVCI AIO - SNES VC INJECT";
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/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.SNES)
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{
load_frame.Content = new INJECTFRAME(GameConsoles.SNES, mvm.saveconf);
}
else
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{*/
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load_frame.Content = new INJECTFRAME(GameConsoles.SNES);
mvm.saveconf = null;
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//}
break;
case 5:
DestroyFrame();
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mvm.GC = false;
tbTitleBar.Text = "UWUVCI AIO - TurboGrafX-16 VC INJECT";
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/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.TG16 )
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{
load_frame.Content = new INJECTFRAME(GameConsoles.TG16, mvm.saveconf);
}
else
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{*/
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load_frame.Content = new INJECTFRAME(GameConsoles.TG16);
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// }
mvm.saveconf = null;
break;
case 6:
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DestroyFrame();
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mvm.GC = false;
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tbTitleBar.Text = "UWUVCI AIO - MSX VC INJECT";
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/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.MSX)
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{
load_frame.Content = new INJECTFRAME(GameConsoles.MSX, mvm.saveconf);
}
else
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{*/
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load_frame.Content = new INJECTFRAME(GameConsoles.MSX);
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//}
mvm.saveconf = null;
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break;
case 7:
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DestroyFrame();
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mvm.GC = false;
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tbTitleBar.Text = "UWUVCI AIO - Wii VC INJECT";
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/*if (mvm.saveconf != null && mvm.saveconf.Console == GameConsoles.WII)
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{
load_frame.Content = new INJECTFRAME(GameConsoles.WII, mvm.saveconf);
}
else
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{*/
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load_frame.Content = new INJECTFRAME(GameConsoles.WII);
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//}
mvm.saveconf = null;
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break;
case 8:
DestroyFrame();
tbTitleBar.Text = "UWUVCI AIO - GC VC INJECT";
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/*if (mvm.saveconf != null && (mvm.saveconf.Console == GameConsoles.WII || mvm.saveconf.Console == GameConsoles.GCN) && mvm.GC == true)
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{
load_frame.Content = new INJECTFRAME(GameConsoles.GCN, mvm.saveconf);
}
else
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{*/
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load_frame.Content = new INJECTFRAME(GameConsoles.GCN);
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//}
mvm.saveconf = null;
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break;
case 9:
DestroyFrame();
tbTitleBar.Text = "UWUVCI AIO - SETTINGS";
load_frame.Content = new SettingsFrame(this);
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break;
}
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}
public void paths(bool remove)
{
load_frame.Content = null;
if (remove)
{
load_frame.Content = new SettingsFrame(this);
}
else
{
load_frame.Content = new Paths(this);
}
}
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private void Window_Close(object sender, RoutedEventArgs e)
{
this.Close();
}
private void Window_Minimize(object sender, RoutedEventArgs e)
{
this.WindowState = WindowState.Minimized;
}
private void Button_MouseEnter(object sender, MouseEventArgs e)
{
min.Background = new SolidColorBrush(Color.FromArgb(100, 255, 255, 255));
}
private void close_MouseEnter(object sender, MouseEventArgs e)
{
close.Background = new SolidColorBrush(Color.FromArgb(150,255, 100, 100));
}
private void close_MouseLeave(object sender, MouseEventArgs e)
{
close.Background = new SolidColorBrush(Color.FromArgb(0, 250, 250, 250));
}
private void min_MouseLeave(object sender, MouseEventArgs e)
{
min.Background = new SolidColorBrush(Color.FromArgb(0, 250, 250, 250));
}
public void setDebug()
{
MainViewModel mvm = FindResource("mvm") as MainViewModel;
mvm.debug = true;
}
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}
}