mirror of
https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF
synced 2024-11-10 13:44:13 +00:00
Creation of sd setup window
This commit is contained in:
parent
7c95435696
commit
61d902b38f
8 changed files with 318 additions and 1 deletions
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@ -1270,13 +1270,15 @@ namespace UWUVCI_AIO_WPF
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Regex reg = new Regex("[^a-zA-Z0-9 é -]");
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//string outputPath = Path.Combine(Properties.Settings.Default.InjectionPath, gameName);
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string outputPath = Path.Combine(Properties.Settings.Default.OutPath, $"[LOADIINE]{reg.Replace(gameName,"")} [{mvvm.prodcode}]");
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mvvm.foldername = $"[LOADIINE]{reg.Replace(gameName, "")} [{mvvm.prodcode}]";
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int i = 0;
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while (Directory.Exists(outputPath))
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{
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outputPath = Path.Combine(Properties.Settings.Default.OutPath, $"[LOADIINE]{reg.Replace(gameName, "")} [{mvvm.prodcode}]_{i}");
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mvvm.foldername = $"[LOADIINE]{reg.Replace(gameName, "")} [{mvvm.prodcode}]_{i}";
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i++;
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}
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DirectoryCopy(baseRomPath,outputPath, true);
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Custom_Message cm = new Custom_Message("Injection Complete", $"Config will stay filled, choose a Console again to clear it.\nTo Open the Location of the Inject press Open Folder.", Settings.Default.OutPath);
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@ -1301,12 +1303,15 @@ namespace UWUVCI_AIO_WPF
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if (gameName == null || gameName == string.Empty) gameName = "NoName";
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//string outputPath = Path.Combine(Properties.Settings.Default.InjectionPath, gameName);
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string outputPath = Path.Combine(Properties.Settings.Default.OutPath, $"[WUP]{reg.Replace(gameName,"")}");
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mvvm.foldername = $"[WUP]{reg.Replace(gameName, "")}";
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int i = 0;
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while (Directory.Exists(outputPath))
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{
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outputPath = Path.Combine(Properties.Settings.Default.OutPath, $"[WUP]{reg.Replace(gameName,"")}_{i}");
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mvvm.foldername = $"[WUP]{reg.Replace(gameName, "")}_{i}";
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i++;
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}
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mvm.Progress = 40;
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mvm.msg = "Packing...";
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using (Process cnuspacker = new Process())
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@ -328,6 +328,7 @@ namespace UWUVCI_AIO_WPF
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}
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}
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public string foldername = "";
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public string msg
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{
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@ -867,6 +868,7 @@ namespace UWUVCI_AIO_WPF
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CBasePath = null;
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prodcode = "";
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if(Directory.Exists(Path.Combine(Directory.GetCurrentDirectory(), "bin", "repo"))) Directory.Delete(Path.Combine(Directory.GetCurrentDirectory(), "bin", "repo"), true);
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foldername = "";
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}
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DownloadWait Injectwait;
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@ -27,6 +27,7 @@
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<Button Content="Reset TitleKeys" HorizontalAlignment="Left" Margin="325,254,0,0" VerticalAlignment="Top" Width="153" RenderTransformOrigin="-0.099,0.116" Click="Button_Click_8"/>
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<Button Content="Start Nintendont Config Tool" HorizontalAlignment="Left" Margin="325,342,0,0" VerticalAlignment="Top" Width="267" RenderTransformOrigin="-0.099,0.116" Click="Button_Click_9"/>
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<Button Content="Reset Don't show this again Option" HorizontalAlignment="Left" Margin="410,387,0,0" VerticalAlignment="Top" Width="266" RenderTransformOrigin="-0.099,0.116" Click="Button_Click_10"/>
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<Button Content="Button" HorizontalAlignment="Left" Margin="325,451,0,0" VerticalAlignment="Top" Width="75" Click="Button_Click_11"/>
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</Grid>
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</Page>
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@ -118,5 +118,10 @@ namespace UWUVCI_AIO_WPF.UI.Frames
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Properties.Settings.Default.gczw = false;
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Properties.Settings.Default.Save();
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}
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private void Button_Click_11(object sender, RoutedEventArgs e)
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{
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new SDSetup().Show();
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}
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}
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}
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33
UWUVCI AIO WPF/UI/Windows/DownloadWait - Kopieren.xaml
Normal file
33
UWUVCI AIO WPF/UI/Windows/DownloadWait - Kopieren.xaml
Normal file
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@ -0,0 +1,33 @@
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<Window x:Class="UWUVCI_AIO_WPF.UI.Windows.SDSetup"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:UWUVCI_AIO_WPF"
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xmlns:materialDesign="http://materialdesigninxaml.net/winfx/xaml/themes"
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mc:Ignorable="d"
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Title="MAIN" Height="175.197" Width="337.333" WindowStyle="None" WindowStartupLocation="CenterScreen" Foreground="White" Background="LightGray" ResizeMode="NoResize" Icon="/UWUVCI AIO WPF;component/b.ico" Closing="wind_Closing" Closed="wind_Closed">
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<Grid Margin="0,0,-120,0">
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<Grid Height="52" VerticalAlignment="Top" Margin="0,0,-111,0" MouseDown="MoveWindow">
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<Grid.Background>
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<VisualBrush TileMode="Tile" Viewport="0,0,0.0965,1">
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<VisualBrush.Visual>
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<Image Source="/UI/Images/bg maybe wpf.png"></Image>
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</VisualBrush.Visual>
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</VisualBrush>
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</Grid.Background>
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<TextBlock Name="tbTitleBar" HorizontalAlignment="Left" Margin="0,8,0,0" TextWrapping="Wrap" Text="SD Setup" VerticalAlignment="Top" FontSize="25" Width="332" TextAlignment="Center"/>
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</Grid>
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<Button Content="Button" HorizontalAlignment="Left" Margin="311,6,0,0" VerticalAlignment="Top" Width="18" Background="{x:Null}" BorderBrush="{x:Null}" Height="25" Click="Window_Close" Name="close" MouseEnter="close_MouseEnter" MouseLeave="close_MouseLeave"/>
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<TextBlock HorizontalAlignment="Left" Margin="315,7,0,0" TextWrapping="Wrap" Text="X" VerticalAlignment="Top" Foreground="White" FontSize="16" IsHitTestVisible="False"/>
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<ComboBox HorizontalAlignment="Left" Margin="10,85,0,0" VerticalAlignment="Top" Width="313" Name="sd" Foreground="Black" SelectionChanged="sd_SelectionChanged"/>
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<TextBlock HorizontalAlignment="Left" Margin="10,61,0,0" TextWrapping="Wrap" Text="Choose your SD Card:" VerticalAlignment="Top" Foreground="Black" />
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<Button Content="Setup SD Card" HorizontalAlignment="Left" Margin="199,129,0,0" VerticalAlignment="Top" Width="124" Height="28" IsEnabled="False" Name="setup" Click="setup_Click"/>
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<Border BorderThickness="1.5,1.5,1.5,1.5" BorderBrush="#FF2196F3" HorizontalAlignment="Left" Height="175" VerticalAlignment="Top" Width="337"/>
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</Grid>
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</Window>
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262
UWUVCI AIO WPF/UI/Windows/DownloadWait - Kopieren.xaml.cs
Normal file
262
UWUVCI AIO WPF/UI/Windows/DownloadWait - Kopieren.xaml.cs
Normal file
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@ -0,0 +1,262 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Management;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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using System.Windows.Threading;
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namespace UWUVCI_AIO_WPF.UI.Windows
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{
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/// <summary>
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/// Interaktionslogik für DownloadWait.xaml
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/// </summary>
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partial class SDSetup : Window, IDisposable
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{
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bool gc = false;
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string path = "";
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ManagementEventWatcher watcher = new ManagementEventWatcher();
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ManagementEventWatcher watcher2 = new ManagementEventWatcher();
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string driveletter = "";
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public SDSetup()
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{
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InitializeComponent();
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Task.Run(() => checkfornewinput());
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Task.Run(() => checkfornewoutput());
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GetDrives();
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}
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public void SpecifyDrive()
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{
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if (sd.SelectedValue != null)
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{
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driveletter = sd.SelectedValue.ToString().Substring(0, 3);
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}
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else
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{
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driveletter = "";
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}
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}
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public SDSetup(bool gamecube, string injectlocation)
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{
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InitializeComponent();
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gc = gamecube;
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path = injectlocation;
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Task.Run(() => checkfornewinput());
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Task.Run(() => checkfornewoutput());
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GetDrives();
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}
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private void checkfornewinput()
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{
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WqlEventQuery query = new WqlEventQuery("SELECT * FROM Win32_VolumeChangeEvent WHERE EventType = 2");
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watcher.EventArrived += new EventArrivedEventHandler(watcher_EventArrived);
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watcher.Query = query;
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watcher.Start();
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watcher.WaitForNextEvent();
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}
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private void checkfornewoutput()
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{
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WqlEventQuery query = new WqlEventQuery("SELECT * FROM Win32_VolumeChangeEvent WHERE EventType = 3");
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watcher2.EventArrived += new EventArrivedEventHandler(watcher_EventArrived);
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watcher2.Query = query;
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watcher2.Start();
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watcher2.WaitForNextEvent();
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}
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private void watcher_EventArrived(object sender, EventArrivedEventArgs e)
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{
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this.Dispatcher.Invoke(() => { GetDrives(); });
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}
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private void GetDrives()
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{
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sd.ItemsSource = DriveInfo.GetDrives().Where(d => d.IsReady && d.DriveType == DriveType.Removable).Select(d => d.Name + " " + d.VolumeLabel + "").ToList();
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}
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private void Button_MouseEnter(object sender, MouseEventArgs e)
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{
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}
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private void min_MouseLeave(object sender, MouseEventArgs e)
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{
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}
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private void Window_Minimize(object sender, RoutedEventArgs e)
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{
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this.WindowState = WindowState.Minimized;
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}
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public void changeOwner(MainWindow ow)
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{
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this.Owner = ow;
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try
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{
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if (this.Owner.GetType() == typeof(MainWindow))
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{
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this.WindowStartupLocation = WindowStartupLocation.CenterOwner;
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this.ShowInTaskbar = false;
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}
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}
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catch (Exception)
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{
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this.WindowStartupLocation = WindowStartupLocation.CenterScreen;
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}
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}
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private void wind_Closing(object sender, System.ComponentModel.CancelEventArgs e)
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{
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}
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private void MoveWindow(object sender, MouseButtonEventArgs e)
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{
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try
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{
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if (e.ChangedButton == MouseButton.Left)
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this.DragMove();
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}
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catch (Exception)
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{
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}
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}
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private async void Window_Close(object sender, RoutedEventArgs e)
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{
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/*Task t = new Task(() => watcher.Stop());
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t.Start();
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t.Wait();
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t = new Task(() => watcher2.Stop());
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t.Start();
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t.Wait();*/
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watcher.Stop();
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watcher2.Stop();
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this.Close();
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}
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private void close_MouseLeave(object sender, MouseEventArgs e)
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{
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close.Background = new SolidColorBrush(Color.FromArgb(0, 250, 250, 250));
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}
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private void close_MouseEnter(object sender, MouseEventArgs e)
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{
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close.Background = new SolidColorBrush(Color.FromArgb(150, 255, 100, 100));
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}
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private void wind_Closed(object sender, EventArgs e)
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{
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try
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{
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if ((FindResource("mvm") as MainViewModel).mw != null)
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{
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(FindResource("mvm") as MainViewModel).mw.Topmost = false;
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}
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}
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catch (Exception s)
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{
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}
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}
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private void setup_Click(object sender, RoutedEventArgs e)
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{
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if (gc)
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{
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SetupNintendont();
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}
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CopyInject();
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}
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private void SetupNintendont()
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{
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}
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private void CopyInject()
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{
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MainViewModel mvm = FindResource("mvm") as MainViewModel;
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if(path.Contains("[LOADIINE]") && !path.Contains("[WUP]"))
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{
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DirectoryCopy(path, driveletter + "\\wiiu\\games\\" + mvm.foldername, true);
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}
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else
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{
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DirectoryCopy(path, driveletter + "\\install\\" + mvm.foldername, true);
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}
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mvm.foldername = "";
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}
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public static void DirectoryCopy(string sourceDirName, string destDirName, bool copySubDirs)
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{
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// Get the subdirectories for the specified directory.
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DirectoryInfo dir = new DirectoryInfo(sourceDirName);
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if (!dir.Exists)
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{
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throw new DirectoryNotFoundException($"Source directory does not exist or could not be found: {sourceDirName}");
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}
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// If the destination directory doesn't exist, create it.
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if (!Directory.Exists(destDirName))
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{
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Directory.CreateDirectory(destDirName);
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}
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// Get the files in the directory and copy them to the new location.
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foreach (FileInfo file in dir.EnumerateFiles())
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{
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file.CopyTo(System.IO.Path.Combine(destDirName, file.Name), false);
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}
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// If copying subdirectories, copy them and their contents to new location.
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if (copySubDirs)
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{
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foreach (DirectoryInfo subdir in dir.EnumerateDirectories())
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{
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DirectoryCopy(subdir.FullName, System.IO.Path.Combine(destDirName, subdir.Name), copySubDirs);
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}
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}
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}
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private void sd_SelectionChanged(object sender, SelectionChangedEventArgs e)
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{
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if(sd.SelectedIndex > -1 && sd.SelectedItem != null)
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{
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setup.IsEnabled = true;
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}
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else
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{
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setup.IsEnabled = false;
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}
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SpecifyDrive();
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}
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public void Dispose()
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{
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}
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}
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}
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@ -93,6 +93,7 @@ namespace UWUVCI_AIO_WPF
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mvm.donttrim = false;
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mvm.NKITFLAG = false;
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mvm.prodcode = "";
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mvm.foldername = "";
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mvm.isDoneMW();
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switch ((sender as ListView).SelectedIndex)
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@ -88,6 +88,7 @@
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<Reference Include="System.Data" />
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<Reference Include="System.IO.Compression" />
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<Reference Include="System.IO.Compression.FileSystem" />
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<Reference Include="System.Management" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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<Reference Include="Microsoft.CSharp" />
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@ -137,6 +138,9 @@
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<Compile Include="UI\Windows\Custom Message.xaml.cs">
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<DependentUpon>Custom Message.xaml</DependentUpon>
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</Compile>
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<Compile Include="UI\Windows\DownloadWait - Kopieren.xaml.cs">
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<DependentUpon>DownloadWait - Kopieren.xaml</DependentUpon>
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</Compile>
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<Compile Include="UI\Windows\DownloadWait.xaml.cs">
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<DependentUpon>DownloadWait.xaml</DependentUpon>
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</Compile>
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@ -229,6 +233,10 @@
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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<Page Include="UI\Windows\DownloadWait - Kopieren.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</Page>
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<Page Include="UI\Windows\DownloadWait.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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