Tone.js/examples/noises.html
2024-05-15 15:24:20 -04:00

81 lines
1.8 KiB
HTML

<!doctype html>
<html>
<head>
<meta charset="utf-8" />
<title>Noise</title>
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style>
tone-trigger,
tone-oscilloscope {
margin-bottom: 10px;
}
tone-oscilloscope {
background-color: black;
height: 60px;
width: 100%;
}
</style>
<tone-example label="Noise">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/latest/classes/Noise"
>Tone.Noise</a
>
has 3 different types of noise. Careful, it's loud!
</div>
<div id="content">
<tone-momentary-button></tone-momentary-button>
</div>
</tone-example>
<script type="text/javascript">
// make the noise and connect it to the output
const noise = new Tone.Noise({
volume: -10,
type: "brown",
}).toDestination();
const toneWaveform = new Tone.Waveform();
noise.connect(toneWaveform);
waveform({
parent: document.querySelector("#content"),
tone: toneWaveform,
});
ui({
parent: document.querySelector("#content"),
tone: noise,
});
// bind the inteface
document
.querySelector("tone-momentary-button")
.addEventListener("down", () => noise.start());
document
.querySelector("tone-momentary-button")
.addEventListener("up", () => noise.stop());
</script>
</body>
</html>