updating example links (#1246)

This commit is contained in:
Yotam Mann 2024-05-15 15:24:20 -04:00 committed by GitHub
parent f06ff17f06
commit 73f158f686
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
25 changed files with 2455 additions and 1760 deletions

View file

@ -1,64 +1,78 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>AMSynth</title>
<head>
<meta charset="utf-8" />
<title>AMSynth</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<tone-example label="AMSynth">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/AMSynth">Tone.AMSynth</a>
is composed of two
<a href="https://tonejs.github.io/docs/Synth">Tone.Synths</a>
where one Tone.Synth modulates the amplitude of a second Tone.Synth.
</div>
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<tone-example label="AMSynth">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/latest/classes/AMSynth"
>Tone.AMSynth</a
>
is composed of two
<a href="https://tonejs.github.io/docs/latest/classes/Synth"
>Tone.Synths</a
>
where one Tone.Synth modulates the amplitude of a second
Tone.Synth.
</div>
<div id="content">
</div>
</tone-example>
<script type="text/javascript">
const synth = new Tone.AMSynth({
harmonicity: 2.5,
oscillator: {
type: "fatsawtooth"
},
envelope: {
attack: 0.1,
decay: 0.2,
sustain: 0.2,
release: 0.3
},
modulation: {
type: "square"
},
modulationEnvelope: {
attack: 0.5,
decay: 0.01
}
}).toDestination();
<div id="content"></div>
</tone-example>
piano({
tone: synth,
parent: document.querySelector("#content"),
noteon: (note) => synth.triggerAttack(note.name),
noteoff: (note) => synth.triggerRelease()
});
<script type="text/javascript">
const synth = new Tone.AMSynth({
harmonicity: 2.5,
oscillator: {
type: "fatsawtooth",
},
envelope: {
attack: 0.1,
decay: 0.2,
sustain: 0.2,
release: 0.3,
},
modulation: {
type: "square",
},
modulationEnvelope: {
attack: 0.5,
decay: 0.01,
},
}).toDestination();
ui({
tone: synth,
name: "AMSynth",
parent: document.querySelector("#content"),
});
</script>
</body>
piano({
tone: synth,
parent: document.querySelector("#content"),
noteon: (note) => synth.triggerAttack(note.name),
noteoff: (note) => synth.triggerRelease(),
});
ui({
tone: synth,
name: "AMSynth",
parent: document.querySelector("#content"),
});
</script>
</body>
</html>

View file

@ -1,71 +1,93 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Analyser</title>
<head>
<meta charset="utf-8" />
<title>Analyser</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<tone-example label="Analyser">
<tone-loader></tone-loader>
</head>
<body>
<tone-example label="Analyser">
<tone-loader></tone-loader>
<div slot="explanation">
<a
href="https://tonejs.github.io/docs/latest/classes/FFT"
target="_blank"
>Tone.FFT</a
>
returns the amplitude of the incoming signal at different
frequencies.
<a
href="https://tonejs.github.io/docs/latest/classes/Waveform"
target="_blank"
>Tone.Waveform</a
>
returns the signal value between 0-1.
</div>
<div slot="explanation">
<a href="https://tonejs.github.io/docs/FFT" target="_blank">Tone.FFT</a>
returns the amplitude of the incoming signal at different frequencies.
<a href="https://tonejs.github.io/docs/Waveform" target="_blank">Tone.Waveform</a>
returns the signal value between 0-1.
</div>
<div id="content">
<tone-play-toggle></tone-play-toggle>
</div>
</tone-example>
<div id="content">
<tone-play-toggle></tone-play-toggle>
</div>
</tone-example>
<script type="text/javascript">
const player = new Tone.Player({
url: "https://tonejs.github.io/audio/berklee/arpeggio2.mp3",
loop: true,
}).toDestination();
<script type="text/javascript">
const player = new Tone.Player({
url: "https://tonejs.github.io/audio/berklee/arpeggio2.mp3",
loop: true
}).toDestination();
const toneMeter = new Tone.Meter();
player.connect(toneMeter);
const toneMeter = new Tone.Meter();
player.connect(toneMeter);
const toneFFT = new Tone.FFT();
player.connect(toneFFT);
const toneFFT = new Tone.FFT();
player.connect(toneFFT);
const toneWaveform = new Tone.Waveform();
player.connect(toneWaveform);
const toneWaveform = new Tone.Waveform();
player.connect(toneWaveform);
// bind the GUI
drawer().add({
tone: player,
title: "Player",
});
meter({
tone: toneMeter,
parent: document.querySelector("#content"),
});
fft({
tone: toneFFT,
parent: document.querySelector("#content"),
});
waveform({
tone: toneWaveform,
parent: document.querySelector("#content"),
});
// bind the GUI
drawer().add({
tone: player,
title: "Player",
});
meter({
tone: toneMeter,
parent: document.querySelector("#content")
});
fft({
tone: toneFFT,
parent: document.querySelector("#content")
});
waveform({
tone: toneWaveform,
parent: document.querySelector("#content")
});
document.querySelector("tone-play-toggle").addEventListener("start", () => player.start());
document.querySelector("tone-play-toggle").addEventListener("stop", () => player.stop());
</script>
</body>
document
.querySelector("tone-play-toggle")
.addEventListener("start", () => player.start());
document
.querySelector("tone-play-toggle")
.addEventListener("stop", () => player.stop());
</script>
</body>
</html>

View file

@ -1,82 +1,116 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>MetalSynth</title>
<head>
<meta charset="utf-8" />
<title>MetalSynth</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<tone-example label="Bembe">
<div slot="explanation">
<a
href="https://tonejs.github.io/docs/latest/classes/MetalSynth"
>Tone.MetalSynth</a
>
creates metallic, inharmonic sounds using 6
<a
href="https://tonejs.github.io/docs/latest/classes/FMOscillator"
>Tone.FMOscillators</a
>
with a tuning based on the TR-808 Cymbal.
<a
href="https://tonejs.github.io/docs/latest/classes/MembraneSynth"
>Tone.MembraneSynth</a
>
makes kick and tom-like sounds using a frequency envelope which
is triggered on notes attack.
</div>
</head>
<body>
<tone-example label="Bembe">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/MetalSynth">Tone.MetalSynth</a>
creates metallic, inharmonic sounds using 6
<a href="https://tonejs.github.io/docs/FMOscillator">Tone.FMOscillators</a>
with a tuning based on the TR-808 Cymbal.
<a href="https://tonejs.github.io/docs/MembraneSynth">Tone.MembraneSynth</a>
makes kick and tom-like sounds using a frequency envelope which is triggered on notes attack.
</div>
<div id="content">
<tone-play-toggle></tone-play-toggle>
</div>
</tone-example>
<div id="content">
<tone-play-toggle></tone-play-toggle>
</div>
</tone-example>
<script type="text/javascript">
const bell = new Tone.MetalSynth({
harmonicity: 12,
resonance: 800,
modulationIndex: 20,
envelope: {
decay: 0.4,
},
volume: -15,
}).toDestination();
<script type="text/javascript">
const bell = new Tone.MetalSynth({
harmonicity: 12,
resonance: 800,
modulationIndex: 20,
envelope: {
decay: 0.4,
},
volume: -15
}).toDestination();
const bellPart = new Tone.Sequence(
(time, freq) => {
bell.triggerAttack(freq, time, Math.random() * 0.5 + 0.5);
},
[
[300, null, 200],
[null, 200, 200],
[null, 200, null],
[200, null, 200],
],
"4n"
).start(0);
const bellPart = new Tone.Sequence(((time, freq) => {
bell.triggerAttack(freq, time, Math.random()*0.5 + 0.5);
}), [[300, null, 200],
[null, 200, 200],
[null, 200, null],
[200, null, 200]
], "4n").start(0);
const conga = new Tone.MembraneSynth({
pitchDecay: 0.008,
octaves: 2,
envelope: {
attack: 0.0006,
decay: 0.5,
sustain: 0,
},
}).toDestination();
const conga = new Tone.MembraneSynth({
pitchDecay: 0.008,
octaves: 2,
envelope: {
attack: 0.0006,
decay: 0.5,
sustain: 0
}
}).toDestination();
const congaPart = new Tone.Sequence(
(time, pitch) => {
conga.triggerAttack(pitch, time, Math.random() * 0.5 + 0.5);
},
["G3", "C4", "C4", "C4"],
"4n"
).start(0);
const congaPart = new Tone.Sequence(((time, pitch) => {
conga.triggerAttack(pitch, time, Math.random()*0.5 + 0.5);
}), ["G3", "C4", "C4", "C4"], "4n").start(0);
Tone.Transport.bpm.value = 115;
Tone.Transport.bpm.value = 115;
drawer()
.add({
tone: conga,
title: "Conga",
})
.add({
tone: bell,
title: "Bell",
});
drawer().add({
tone: conga,
title: "Conga"
}).add({
tone: bell,
title: "Bell"
});
// connect the UI with the components
document.querySelector("tone-play-toggle").addEventListener("start", () => Tone.Transport.start());
document.querySelector("tone-play-toggle").addEventListener("stop", () => Tone.Transport.stop());
</script>
</body>
// connect the UI with the components
document
.querySelector("tone-play-toggle")
.addEventListener("start", () => Tone.Transport.start());
document
.querySelector("tone-play-toggle")
.addEventListener("stop", () => Tone.Transport.stop());
</script>
</body>
</html>

View file

@ -1,84 +1,142 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Buses</title>
<head>
<meta charset="utf-8" />
<title>Buses</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<tone-example label="Buses">
<div slot="explanation">
Buses make it easy to share effects across many instruments. <code>send</code>
audio to a named bus from an instrument and then <code>receive</code> that
channel on your effect. The gain values are all in decibels.
<br><br>
Docs on <a href="https://tonejs.github.io/docs/Channel.html#send">send</a> and
<a href="https://tonejs.github.io/docs/Channel.html#receive">receive</a>.
</div>
<div id="content">
<tone-play-toggle></tone-play-toggle>
<tone-slider label="Chorus Send" min="-60" max="6" value="-60" units="db"></tone-slider>
<tone-slider label="Chebyshev Send" min="-60" max="6" value="-60" units="db"></tone-slider>
<tone-slider label="Reverb Send" min="-60" max="6" value="-60" units="db"></tone-slider>
</div>
</tone-example>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<tone-example label="Buses">
<div slot="explanation">
Buses make it easy to share effects across many instruments.
<code>send</code> audio to a named bus from an instrument and
then <code>receive</code> that channel on your effect. The gain
values are all in decibels. <br /><br />
Docs on
<a
href="https://tonejs.github.io/docs/latest/classes/Channel.html#send"
>send</a
>
and
<a
href="https://tonejs.github.io/docs/latest/classes/Channel.html#receive"
>receive</a
>.
</div>
<div id="content">
<tone-play-toggle></tone-play-toggle>
<tone-slider
label="Chorus Send"
min="-60"
max="6"
value="-60"
units="db"
></tone-slider>
<tone-slider
label="Chebyshev Send"
min="-60"
max="6"
value="-60"
units="db"
></tone-slider>
<tone-slider
label="Reverb Send"
min="-60"
max="6"
value="-60"
units="db"
></tone-slider>
</div>
</tone-example>
<script type="text/javascript">
// the source
const player = new Tone.Player({
url: "https://tonejs.github.io/audio/berklee/femalevoice_oo_A4.mp3",
loop: true,
});
<script type="text/javascript">
// the source
const player = new Tone.Player({
url: "https://tonejs.github.io/audio/berklee/femalevoice_oo_A4.mp3",
loop: true,
});
// make some effects
const chorus = new Tone.Chorus({
wet: 1,
}).toDestination().start();
const chorusChannel = new Tone.Channel({ volume: -60 }).connect(chorus);
chorusChannel.receive("chorus");
// make some effects
const chorus = new Tone.Chorus({
wet: 1,
})
.toDestination()
.start();
const chorusChannel = new Tone.Channel({ volume: -60 }).connect(
chorus
);
chorusChannel.receive("chorus");
const cheby = new Tone.Chebyshev(50).toDestination();
const chebyChannel = new Tone.Channel({ volume: -60 }).connect(cheby);
chebyChannel.receive("cheby");
const cheby = new Tone.Chebyshev(50).toDestination();
const chebyChannel = new Tone.Channel({ volume: -60 }).connect(
cheby
);
chebyChannel.receive("cheby");
const reverb = new Tone.Reverb(3).toDestination();
const reverbChannel = new Tone.Channel({ volume: -60 }).connect(reverb);
reverbChannel.receive("reverb");
const reverb = new Tone.Reverb(3).toDestination();
const reverbChannel = new Tone.Channel({ volume: -60 }).connect(
reverb
);
reverbChannel.receive("reverb");
// send the player to all of the channels
const playerChannel = new Tone.Channel().toDestination();
playerChannel.send("chorus");
playerChannel.send("cheby");
playerChannel.send("reverb");
player.connect(playerChannel);
// send the player to all of the channels
const playerChannel = new Tone.Channel().toDestination();
playerChannel.send("chorus");
playerChannel.send("cheby");
playerChannel.send("reverb");
player.connect(playerChannel);
drawer().add({
tone: chorus,
}).add({
tone: reverb,
}).add({
tone: cheby,
});
document.querySelector("tone-play-toggle").addEventListener("start", () => player.start());
document.querySelector("tone-play-toggle").addEventListener("stop", () => player.stop());
// bind the interface
document.querySelector("[label=\"Chorus Send\"]").addEventListener("input", e => {
chorusChannel.volume.value = parseFloat(e.target.value);
});
document.querySelector("[label=\"Chebyshev Send\"]").addEventListener("input", e => {
chebyChannel.volume.value = parseFloat(e.target.value);
});
document.querySelector("[label=\"Reverb Send\"]").addEventListener("input", e => {
reverbChannel.volume.value = parseFloat(e.target.value);
});
</script>
</body>
drawer()
.add({
tone: chorus,
})
.add({
tone: reverb,
})
.add({
tone: cheby,
});
document
.querySelector("tone-play-toggle")
.addEventListener("start", () => player.start());
document
.querySelector("tone-play-toggle")
.addEventListener("stop", () => player.stop());
// bind the interface
document
.querySelector('[label="Chorus Send"]')
.addEventListener("input", (e) => {
chorusChannel.volume.value = parseFloat(e.target.value);
});
document
.querySelector('[label="Chebyshev Send"]')
.addEventListener("input", (e) => {
chebyChannel.volume.value = parseFloat(e.target.value);
});
document
.querySelector('[label="Reverb Send"]')
.addEventListener("input", (e) => {
reverbChannel.volume.value = parseFloat(e.target.value);
});
</script>
</body>
</html>

View file

@ -1,71 +1,100 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Envelope</title>
<head>
<meta charset="utf-8" />
<title>Envelope</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style type="text/css">
img {
display: block;
margin: 5px auto;
width: 300px!important;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style type="text/css">
img {
display: block;
margin: 5px auto;
width: 300px !important;
}
tone-trigger {
margin-bottom: 10px;
}
</style>
<tone-example label="Envelope">
<div slot="explanation">
Envelopes ramp amplitude, frequency or any other parameter over time.
<a href="https://tonejs.github.io/docs/Envelope">Tone.Envelope</a> and the classes that extend it
implement an <a href="https://en.wikipedia.org/wiki/Synthesizer#ADSR_envelope" target="_blank">ADSR</a> envelope type
which splits its ramp into four distinct phases: Attack, Decay, Sustain, Release.
<img src="https://upload.wikimedia.org/wikipedia/commons/e/ea/ADSR_parameter.svg">
</div>
tone-trigger {
margin-bottom: 10px;
}
</style>
<tone-example label="Envelope">
<div slot="explanation">
Envelopes ramp amplitude, frequency or any other parameter over
time.
<a href="https://tonejs.github.io/docs/latest/classes/Envelope"
>Tone.Envelope</a
>
and the classes that extend it implement an
<a
href="https://en.wikipedia.org/wiki/Synthesizer#ADSR_envelope"
target="_blank"
>ADSR</a
>
envelope type which splits its ramp into four distinct phases:
Attack, Decay, Sustain, Release.
<img
src="https://upload.wikimedia.org/wikipedia/commons/e/ea/ADSR_parameter.svg"
/>
</div>
<div id="content">
<tone-momentary-button></tone-momentary-button>
</div>
<div id="content">
<tone-momentary-button></tone-momentary-button>
</div>
</tone-example>
</tone-example>
<script type="text/javascript">
const env = new Tone.AmplitudeEnvelope({
attack: 0.11,
decay: 0.21,
sustain: 0.5,
release: 1.2,
}).toDestination();
<script type="text/javascript">
const env = new Tone.AmplitudeEnvelope({
attack: 0.11,
decay: 0.21,
sustain: 0.5,
release: 1.2
}).toDestination();
// create an oscillator and connect it to the envelope
const osc = new Tone.Oscillator({
partials: [3, 2, 1],
type: "custom",
frequency: "C#4",
volume: -8,
})
.connect(env)
.start();
// create an oscillator and connect it to the envelope
const osc = new Tone.Oscillator({
partials: [3, 2, 1],
type: "custom",
frequency: "C#4",
volume: -8,
}).connect(env).start();
// bind the interface
drawer()
.add({
tone: env,
name: "Envelope",
})
.add({
tone: osc,
});
// bind the interface
drawer().add({
tone: env,
name: "Envelope"
}).add({
tone: osc,
});
document.querySelector("tone-momentary-button").addEventListener("down", e => env.triggerAttack());
document.querySelector("tone-momentary-button").addEventListener("up", e => env.triggerRelease());
</script>
</body>
document
.querySelector("tone-momentary-button")
.addEventListener("down", (e) => env.triggerAttack());
document
.querySelector("tone-momentary-button")
.addEventListener("up", (e) => env.triggerRelease());
</script>
</body>
</html>

View file

@ -1,143 +1,197 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Events</title>
<head>
<meta charset="utf-8" />
<title>Events</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<tone-example label="Events">
<div slot="explanation">
Tone's Event classes (<a href="https://tonejs.github.io/docs/ToneEvent">Tone.ToneEvent</a>,
<a href="https://tonejs.github.io/docs/Loop">Tone.Loop</a>,
<a href="https://tonejs.github.io/docs/Part">Tone.Part</a> and
<a href="https://tonejs.github.io/docs/Sequence">Tone.Sequence</a>)
simplify scheduling events along the Transport. Each class abstracts away calls to
<a href="https://tonejs.github.io/docs/Transport.schedule">Transport.schedule</a> or
<a href="https://tonejs.github.io/docs/Transport.scheduleRepeat">scheduleRepeat</a>
and lets you create precise, rhythmic events which are startable, stoppable and loopable.
(note that ToneEvent was called <a href="https://tonejs.github.io/docs/Event">Event</a> before Tone.js 14.x)
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<tone-example label="Events">
<div slot="explanation">
Tone's Event classes (<a
href="https://tonejs.github.io/docs/latest/classes/ToneEvent"
>Tone.ToneEvent</a
>,
<a href="https://tonejs.github.io/docs/latest/classes/Loop"
>Tone.Loop</a
>,
<a href="https://tonejs.github.io/docs/latest/classes/Part"
>Tone.Part</a
>
and
<a href="https://tonejs.github.io/docs/latest/classes/Sequence"
>Tone.Sequence</a
>) simplify scheduling events along the Transport. Each class
abstracts away calls to
<a
href="https://tonejs.github.io/docs/latest/classes/Transport.schedule"
>Transport.schedule</a
>
or
<a
href="https://tonejs.github.io/docs/latest/classes/Transport.scheduleRepeat"
>scheduleRepeat</a
>
and lets you create precise, rhythmic events which are
startable, stoppable and loopable. (note that ToneEvent was
called
<a href="https://tonejs.github.io/docs/latest/classes/Event"
>Event</a
>
before Tone.js 14.x)
</div>
<div id="content">
<tone-play-toggle></tone-play-toggle>
</div>
</tone-example>
<div id="content">
<tone-play-toggle></tone-play-toggle>
</div>
</tone-example>
<script type="text/javascript">
/**
* KICK
*/
const kick = new Tone.MembraneSynth({
envelope: {
sustain: 0,
attack: 0.02,
decay: 0.8
},
octaves: 10,
pitchDecay: 0.01,
}).toDestination();
<script type="text/javascript">
/**
* KICK
*/
const kick = new Tone.MembraneSynth({
envelope: {
sustain: 0,
attack: 0.02,
decay: 0.8,
},
octaves: 10,
pitchDecay: 0.01,
}).toDestination();
const kickPart = new Tone.Loop(((time) => {
kick.triggerAttackRelease("C2", "8n", time);
}), "2n").start(0);
/**
* SNARE
*/
const snare = new Tone.NoiseSynth({
volume: -10,
envelope: {
attack: 0.001,
decay: 0.2,
sustain: 0
}
}).toDestination();
const kickPart = new Tone.Loop((time) => {
kick.triggerAttackRelease("C2", "8n", time);
}, "2n").start(0);
const snarePart = new Tone.Loop(((time) => {
snare.triggerAttack(time);
}), "2n").start("4n");
/**
* SNARE
*/
const snare = new Tone.NoiseSynth({
volume: -10,
envelope: {
attack: 0.001,
decay: 0.2,
sustain: 0,
},
}).toDestination();
/**
* PIANO
*/
const keys = new Tone.PolySynth(Tone.Synth, {
volume: -8,
oscillator: {
partials: [1, 2, 1],
},
}).toDestination();
const snarePart = new Tone.Loop((time) => {
snare.triggerAttack(time);
}, "2n").start("4n");
const cChord = ["C4", "E4", "G4", "B4"];
const dChord = ["D4", "F4", "A4", "C5"];
const gChord = ["B3", "D4", "E4", "A4"];
/**
* PIANO
*/
const keys = new Tone.PolySynth(Tone.Synth, {
volume: -8,
oscillator: {
partials: [1, 2, 1],
},
}).toDestination();
const pianoPart = new Tone.Part(((time, chord) => {
keys.triggerAttackRelease(chord, "8n", time);
}), [["0:0:2", cChord], ["0:1", cChord], ["0:1:3", dChord], ["0:2:2", cChord], ["0:3", cChord], ["0:3:2", gChord]]).start("2m");
const cChord = ["C4", "E4", "G4", "B4"];
const dChord = ["D4", "F4", "A4", "C5"];
const gChord = ["B3", "D4", "E4", "A4"];
pianoPart.loop = true;
pianoPart.loopEnd = "1m";
pianoPart.humanize = true;
const pianoPart = new Tone.Part(
(time, chord) => {
keys.triggerAttackRelease(chord, "8n", time);
},
[
["0:0:2", cChord],
["0:1", cChord],
["0:1:3", dChord],
["0:2:2", cChord],
["0:3", cChord],
["0:3:2", gChord],
]
).start("2m");
/**
* BASS
*/
const bass = new Tone.MonoSynth({
volume: -10,
envelope: {
attack: 0.1,
decay: 0.3,
release: 2,
},
filterEnvelope: {
attack: 0.001,
decay: 0.01,
sustain: 0.5,
baseFrequency: 200,
octaves: 2.6
}
}).toDestination();
pianoPart.loop = true;
pianoPart.loopEnd = "1m";
pianoPart.humanize = true;
const bassPart = new Tone.Sequence(((time, note) => {
bass.triggerAttackRelease(note, "16n", time);
}), ["C2", ["C3", ["C3", "D2"]], "E2", ["D2", "A1"]], "4n").start(0);
/**
* BASS
*/
const bass = new Tone.MonoSynth({
volume: -10,
envelope: {
attack: 0.1,
decay: 0.3,
release: 2,
},
filterEnvelope: {
attack: 0.001,
decay: 0.01,
sustain: 0.5,
baseFrequency: 200,
octaves: 2.6,
},
}).toDestination();
bassPart.probability = 0.9;
const bassPart = new Tone.Sequence(
(time, note) => {
bass.triggerAttackRelease(note, "16n", time);
},
["C2", ["C3", ["C3", "D2"]], "E2", ["D2", "A1"]],
"4n"
).start(0);
// set the transport
Tone.Transport.bpm.value = 90;
bassPart.probability = 0.9;
drawer().add({
name: "Kick",
tone: kick,
open: false,
}).add({
name: "Snare",
tone: snare,
open: false,
}).add({
name: "Bass",
tone: bass,
open: false,
}).add({
name: "Keys",
tone: keys,
open: false,
});
// set the transport
Tone.Transport.bpm.value = 90;
// bind the interface
document.querySelector("tone-play-toggle").addEventListener("start", e => Tone.Transport.start());
document.querySelector("tone-play-toggle").addEventListener("stop", e => Tone.Transport.stop());
</script>
</body>
drawer()
.add({
name: "Kick",
tone: kick,
open: false,
})
.add({
name: "Snare",
tone: snare,
open: false,
})
.add({
name: "Bass",
tone: bass,
open: false,
})
.add({
name: "Keys",
tone: keys,
open: false,
});
// bind the interface
document
.querySelector("tone-play-toggle")
.addEventListener("start", (e) => Tone.Transport.start());
document
.querySelector("tone-play-toggle")
.addEventListener("stop", (e) => Tone.Transport.stop());
</script>
</body>
</html>

View file

@ -1,59 +1,74 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>FMSynth</title>
<head>
<meta charset="utf-8" />
<title>FMSynth</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<tone-example label="FMSynth">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/FMSynth">Tone.FMSynth</a>
is composed of two
<a href="https://tonejs.github.io/docs/Synth">Tone.Synths</a>
where one Tone.Synth modulates the frequency of a second Tone.Synth.
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<tone-example label="FMSynth">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/latest/classes/FMSynth"
>Tone.FMSynth</a
>
is composed of two
<a href="https://tonejs.github.io/docs/latest/classes/Synth"
>Tone.Synths</a
>
where one Tone.Synth modulates the frequency of a second
Tone.Synth.
</div>
<div id="content">
</div>
</tone-example>
<script type="text/javascript">
const synth = new Tone.FMSynth({
modulationIndex: 12.22,
envelope: {
attack: 0.01,
decay: 0.2
},
modulation: {
type: "square"
},
modulationEnvelope: {
attack: 0.2,
decay: 0.01
}
}).toDestination();
<div id="content"></div>
</tone-example>
piano({
tone: synth,
parent: document.querySelector("#content"),
noteon: (note) => synth.triggerAttack(note.name),
noteoff: (note) => synth.triggerRelease()
});
<script type="text/javascript">
const synth = new Tone.FMSynth({
modulationIndex: 12.22,
envelope: {
attack: 0.01,
decay: 0.2,
},
modulation: {
type: "square",
},
modulationEnvelope: {
attack: 0.2,
decay: 0.01,
},
}).toDestination();
ui({
tone: synth,
name: "FMSynth",
parent: document.querySelector("#content"),
});
</script>
</body>
piano({
tone: synth,
parent: document.querySelector("#content"),
noteon: (note) => synth.triggerAttack(note.name),
noteoff: (note) => synth.triggerRelease(),
});
ui({
tone: synth,
name: "FMSynth",
parent: document.querySelector("#content"),
});
</script>
</body>
</html>

View file

@ -1,65 +1,87 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Grain Player</title>
<head>
<meta charset="utf-8" />
<title>Grain Player</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style type="text/css">
tone-play-toggle, tone-fft {
margin-bottom: 10px;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style type="text/css">
tone-play-toggle,
tone-fft {
margin-bottom: 10px;
}
tone-fft {
background-color: black;
height: 40px;
width: 100%;
border-radius: 20px;
}
</style>
<tone-example label="Granular Synthesis">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/GrainPlayer">Tone.GrainPlayer</a> uses
<a href="https://en.wikipedia.org/wiki/Granular_synthesis">granular synthesis</a>
to enable you to adjust pitch and playback rate independently. The grainSize is the
amount of time each small chunk of audio is played for and the overlap is the
amount of crossfading transition time between successive grains.
</div>
<tone-loader></tone-loader>
tone-fft {
background-color: black;
height: 40px;
width: 100%;
border-radius: 20px;
}
</style>
<tone-example label="Granular Synthesis">
<div slot="explanation">
<a
href="https://tonejs.github.io/docs/latest/classes/GrainPlayer"
>Tone.GrainPlayer</a
>
uses
<a href="https://en.wikipedia.org/wiki/Granular_synthesis"
>granular synthesis</a
>
to enable you to adjust pitch and playback rate independently.
The grainSize is the amount of time each small chunk of audio is
played for and the overlap is the amount of crossfading
transition time between successive grains.
</div>
<div id="content">
<tone-play-toggle></tone-play-toggle>
</div>
</tone-example>
<tone-loader></tone-loader>
<script type="text/javascript">
// the player
const player = new Tone.GrainPlayer({
url: "https://tonejs.github.io/audio/berklee/arpeggio3crazy.mp3",
loop: true,
grainSize: 0.1,
overlap: 0.05,
}).toDestination();
<div id="content">
<tone-play-toggle></tone-play-toggle>
</div>
</tone-example>
ui({
parent: document.querySelector("#content"),
tone: player,
});
<script type="text/javascript">
// the player
const player = new Tone.GrainPlayer({
url: "https://tonejs.github.io/audio/berklee/arpeggio3crazy.mp3",
loop: true,
grainSize: 0.1,
overlap: 0.05,
}).toDestination();
// bind the interface
document.querySelector("tone-play-toggle").addEventListener("start", () => player.start());
document.querySelector("tone-play-toggle").addEventListener("stop", () => player.stop());
ui({
parent: document.querySelector("#content"),
tone: player,
});
</script>
</body>
// bind the interface
document
.querySelector("tone-play-toggle")
.addEventListener("start", () => player.start());
document
.querySelector("tone-play-toggle")
.addEventListener("stop", () => player.stop());
</script>
</body>
</html>

View file

@ -1,268 +1,305 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>FatOscillator</title>
<head>
<meta charset="utf-8" />
<title>FatOscillator</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style type="text/css">
tone-play-toggle {
margin-bottom: 10px;
}
</style>
<tone-example label="Supersaw">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/FatOscillator">Tone.FatOscillator</a> creates multiple oscillators
and detunes them slightly from each other to thicken the sound. The <code>count</code> parameter sets
the number of oscillators and <code>spread</code> sets the total spread (in cents) between the oscillators.
<br><br>
FatOscillator is also available in <a href="https://tonejs.github.io/docs/OmniOscillator">Tone.OmniOscillator</a>
by prefixing another type with "fat", then use the count and spread to control the number and detune of the oscillators. To create a "supersaw": <code>omniOscillator.type = "fatsawtooth"</code>.
<br><br>
<a href="http://www.midiworld.com/files/1121/">Jump by Van Halen MIDI</a> converted using <a href="https://tonejs.github.io/Midi/">@tonejs/midi</a>
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style type="text/css">
tone-play-toggle {
margin-bottom: 10px;
}
</style>
<tone-example label="Supersaw">
<div slot="explanation">
<a
href="https://tonejs.github.io/docs/latest/classes/FatOscillator"
>Tone.FatOscillator</a
>
creates multiple oscillators and detunes them slightly from each
other to thicken the sound. The <code>count</code> parameter
sets the number of oscillators and <code>spread</code> sets the
total spread (in cents) between the oscillators. <br /><br />
FatOscillator is also available in
<a
href="https://tonejs.github.io/docs/latest/classes/OmniOscillator"
>Tone.OmniOscillator</a
>
by prefixing another type with "fat", then use the count and
spread to control the number and detune of the oscillators. To
create a "supersaw":
<code>omniOscillator.type = "fatsawtooth"</code>. <br /><br />
<a href="http://www.midiworld.com/files/1121/"
>Jump by Van Halen MIDI</a
>
converted using
<a href="https://tonejs.github.io/Midi/">@tonejs/midi</a>
</div>
<div id="content">
<tone-play-toggle></tone-play-toggle>
</div>
</tone-example>
<div id="content">
<tone-play-toggle></tone-play-toggle>
</div>
</tone-example>
<script type="text/javascript">
const synth = new Tone.PolySynth(Tone.Synth, {
oscillator: {
type: "fatsawtooth",
count: 3,
spread: 30
},
envelope: {
attack: 0.01,
decay: 0.1,
sustain: 0.5,
release: 0.4,
attackCurve: "exponential"
},
}).toDestination();
// Van Halen - Jump MIDI from http://www.midiworld.com/files/1121/
// converted using
const part = new Tone.Part(((time, note) => {
synth.triggerAttackRelease(note.noteName, note.duration, time, note.velocity);
}), [{
time: "192i",
noteName: "G4",
velocity: 0.8110236220472441,
duration: "104i"
},
{
time: "192i",
noteName: "B4",
velocity: 0.7874015748031497,
duration: "104i"
},
{
time: "192i",
noteName: "D5",
velocity: 0.8031496062992126,
duration: "104i"
},
{
time: "480i",
noteName: "G4",
velocity: 0.7559055118110236,
duration: "104i"
},
{
time: "480i",
noteName: "C5",
velocity: 0.6850393700787402,
duration: "104i"
},
{
time: "480i",
noteName: "E5",
velocity: 0.6771653543307087,
duration: "104i"
},
{
time: "768i",
noteName: "F4",
velocity: 0.8661417322834646,
duration: "104i"
},
{
time: "768i",
noteName: "A4",
velocity: 0.8346456692913385,
duration: "104i"
},
{
time: "768i",
noteName: "C5",
velocity: 0.8188976377952756,
duration: "104i"
},
{
time: "1056i",
noteName: "F4",
velocity: 0.7007874015748031,
duration: "104i"
},
{
time: "1056i",
noteName: "A4",
velocity: 0.6850393700787402,
duration: "104i"
},
{
time: "1056i",
noteName: "C5",
velocity: 0.6614173228346457,
duration: "104i"
},
{
time: "1248i",
noteName: "G4",
velocity: 0.6771653543307087,
duration: "104i"
},
{
time: "1248i",
noteName: "B4",
velocity: 0.6771653543307087,
duration: "104i"
},
{
time: "1248i",
noteName: "D5",
velocity: 0.7165354330708661,
duration: "104i"
},
{
time: "1440i",
noteName: "G4",
velocity: 0.8818897637795275,
duration: "248i"
},
{
time: "1440i",
noteName: "B4",
velocity: 0.84251968503937,
duration: "248i"
},
{
time: "1440i",
noteName: "D5",
velocity: 0.8818897637795275,
duration: "248i"
},
{
time: "1728i",
noteName: "G4",
velocity: 0.8267716535433071,
duration: "104i"
},
{
time: "1728i",
noteName: "C5",
velocity: 0.8031496062992126,
duration: "104i"
},
{
time: "1728i",
noteName: "E5",
velocity: 0.8188976377952756,
duration: "104i"
},
{
time: "2016i",
noteName: "F4",
velocity: 0.7086614173228346,
duration: "104i"
},
{
time: "2016i",
noteName: "A4",
velocity: 0.7244094488188977,
duration: "104i"
},
{
time: "2016i",
noteName: "C5",
velocity: 0.7007874015748031,
duration: "104i"
},
{
time: "2208i",
noteName: "C4",
velocity: 0.9921259842519685,
duration: "296i"
},
{
time: "2208i",
noteName: "F4",
velocity: 0.968503937007874,
duration: "200i"
},
{
time: "2208i",
noteName: "A4",
velocity: 0.9606299212598425,
duration: "208i"
},
{
time: "2400i",
noteName: "E4",
velocity: 0.7559055118110236,
duration: "104i"
},
{
time: "2400i",
noteName: "G4",
velocity: 0.7007874015748031,
duration: "104i"
},
{
time: "2592i",
noteName: "C4",
velocity: 0.968503937007874,
duration: "488i"
},
{
time: "2592i",
noteName: "D4",
velocity: 0.9448818897637795,
duration: "488i"
},
{
time: "2592i",
noteName: "G4",
velocity: 0.937007874015748,
duration: "488i"
}
]).start(0);
<script type="text/javascript">
const synth = new Tone.PolySynth(Tone.Synth, {
oscillator: {
type: "fatsawtooth",
count: 3,
spread: 30,
},
envelope: {
attack: 0.01,
decay: 0.1,
sustain: 0.5,
release: 0.4,
attackCurve: "exponential",
},
}).toDestination();
part.loop = true;
part.loopEnd = "4m";
// Van Halen - Jump MIDI from http://www.midiworld.com/files/1121/
// converted using
const part = new Tone.Part(
(time, note) => {
synth.triggerAttackRelease(
note.noteName,
note.duration,
time,
note.velocity
);
},
[
{
time: "192i",
noteName: "G4",
velocity: 0.8110236220472441,
duration: "104i",
},
{
time: "192i",
noteName: "B4",
velocity: 0.7874015748031497,
duration: "104i",
},
{
time: "192i",
noteName: "D5",
velocity: 0.8031496062992126,
duration: "104i",
},
{
time: "480i",
noteName: "G4",
velocity: 0.7559055118110236,
duration: "104i",
},
{
time: "480i",
noteName: "C5",
velocity: 0.6850393700787402,
duration: "104i",
},
{
time: "480i",
noteName: "E5",
velocity: 0.6771653543307087,
duration: "104i",
},
{
time: "768i",
noteName: "F4",
velocity: 0.8661417322834646,
duration: "104i",
},
{
time: "768i",
noteName: "A4",
velocity: 0.8346456692913385,
duration: "104i",
},
{
time: "768i",
noteName: "C5",
velocity: 0.8188976377952756,
duration: "104i",
},
{
time: "1056i",
noteName: "F4",
velocity: 0.7007874015748031,
duration: "104i",
},
{
time: "1056i",
noteName: "A4",
velocity: 0.6850393700787402,
duration: "104i",
},
{
time: "1056i",
noteName: "C5",
velocity: 0.6614173228346457,
duration: "104i",
},
{
time: "1248i",
noteName: "G4",
velocity: 0.6771653543307087,
duration: "104i",
},
{
time: "1248i",
noteName: "B4",
velocity: 0.6771653543307087,
duration: "104i",
},
{
time: "1248i",
noteName: "D5",
velocity: 0.7165354330708661,
duration: "104i",
},
{
time: "1440i",
noteName: "G4",
velocity: 0.8818897637795275,
duration: "248i",
},
{
time: "1440i",
noteName: "B4",
velocity: 0.84251968503937,
duration: "248i",
},
{
time: "1440i",
noteName: "D5",
velocity: 0.8818897637795275,
duration: "248i",
},
{
time: "1728i",
noteName: "G4",
velocity: 0.8267716535433071,
duration: "104i",
},
{
time: "1728i",
noteName: "C5",
velocity: 0.8031496062992126,
duration: "104i",
},
{
time: "1728i",
noteName: "E5",
velocity: 0.8188976377952756,
duration: "104i",
},
{
time: "2016i",
noteName: "F4",
velocity: 0.7086614173228346,
duration: "104i",
},
{
time: "2016i",
noteName: "A4",
velocity: 0.7244094488188977,
duration: "104i",
},
{
time: "2016i",
noteName: "C5",
velocity: 0.7007874015748031,
duration: "104i",
},
{
time: "2208i",
noteName: "C4",
velocity: 0.9921259842519685,
duration: "296i",
},
{
time: "2208i",
noteName: "F4",
velocity: 0.968503937007874,
duration: "200i",
},
{
time: "2208i",
noteName: "A4",
velocity: 0.9606299212598425,
duration: "208i",
},
{
time: "2400i",
noteName: "E4",
velocity: 0.7559055118110236,
duration: "104i",
},
{
time: "2400i",
noteName: "G4",
velocity: 0.7007874015748031,
duration: "104i",
},
{
time: "2592i",
noteName: "C4",
velocity: 0.968503937007874,
duration: "488i",
},
{
time: "2592i",
noteName: "D4",
velocity: 0.9448818897637795,
duration: "488i",
},
{
time: "2592i",
noteName: "G4",
velocity: 0.937007874015748,
duration: "488i",
},
]
).start(0);
Tone.Transport.bpm.value = 132;
part.loop = true;
part.loopEnd = "4m";
drawer().add({
tone: synth,
});
Tone.Transport.bpm.value = 132;
// bind the interface
document.querySelector("tone-play-toggle").addEventListener("start", () => Tone.Transport.start());
document.querySelector("tone-play-toggle").addEventListener("stop", () => Tone.Transport.stop());
drawer().add({
tone: synth,
});
</script>
</body>
// bind the interface
document
.querySelector("tone-play-toggle")
.addEventListener("start", () => Tone.Transport.start());
document
.querySelector("tone-play-toggle")
.addEventListener("stop", () => Tone.Transport.stop());
</script>
</body>
</html>

View file

@ -1,87 +1,169 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>LFO Effects</title>
<head>
<meta charset="utf-8" />
<title>LFO Effects</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<tone-example label="LFO Effects">
<div slot="explanation">
These effects use an <a href="https://tonejs.github.io/docs/LFO">LFO</a> (Low Frequency Oscillator) to modulate the effect. Click and drag the dot to change the frequency and depth of the effect.
<br><br>
Docs on <a href="https://tonejs.github.io/docs/AutoPanner">Tone.AutoPanner</a>,
<a href="https://tonejs.github.io/docs/AutoFilter">Tone.AutoFilter</a>, and
<a href="https://tonejs.github.io/docs/Tremolo">Tone.Tremolo</a>
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<tone-example label="LFO Effects">
<div slot="explanation">
These effects use an
<a href="https://tonejs.github.io/docs/latest/classes/LFO"
>LFO</a
>
(Low Frequency Oscillator) to modulate the effect. Click and
drag the dot to change the frequency and depth of the effect.
<br /><br />
Docs on
<a
href="https://tonejs.github.io/docs/latest/classes/AutoPanner"
>Tone.AutoPanner</a
>,
<a
href="https://tonejs.github.io/docs/latest/classes/AutoFilter"
>Tone.AutoFilter</a
>, and
<a href="https://tonejs.github.io/docs/latest/classes/Tremolo"
>Tone.Tremolo</a
>
</div>
<div id="content">
<tone-slider label="Panner" id="panner" units="hz" value="4" step="0.5" min="1" max="15"></tone-slider>
<tone-play-toggle id="osc0"></tone-play-toggle>
<tone-slider label="Filter" id="filter" units="hz" value="4" step="0.5" min="1" max="15"></tone-slider>
<tone-play-toggle id="osc1"></tone-play-toggle>
<tone-slider label="Tremolo" id="tremolo" units="hz" value="4" step="0.5" min="1" max="15"></tone-slider>
<tone-play-toggle id="osc2"></tone-play-toggle>
</tone-content>
</tone-example>
<div id="content">
<tone-slider
label="Panner"
id="panner"
units="hz"
value="4"
step="0.5"
min="1"
max="15"
></tone-slider>
<tone-play-toggle id="osc0"></tone-play-toggle>
<tone-slider
label="Filter"
id="filter"
units="hz"
value="4"
step="0.5"
min="1"
max="15"
></tone-slider>
<tone-play-toggle id="osc1"></tone-play-toggle>
<tone-slider
label="Tremolo"
id="tremolo"
units="hz"
value="4"
step="0.5"
min="1"
max="15"
></tone-slider>
<tone-play-toggle id="osc2"></tone-play-toggle>
</div>
</tone-example>
<script type="text/javascript">
// AutoPanner - a panning modulation effect
const panner = new Tone.AutoPanner({
frequency: 4,
depth: 1
}).toDestination().start();
<script type="text/javascript">
// AutoPanner - a panning modulation effect
const panner = new Tone.AutoPanner({
frequency: 4,
depth: 1,
})
.toDestination()
.start();
// AutoFilter - a filter modulation effect
const filter = new Tone.AutoFilter({
frequency: 2,
depth: 0.6
}).toDestination().start();
// AutoFilter - a filter modulation effect
const filter = new Tone.AutoFilter({
frequency: 2,
depth: 0.6,
})
.toDestination()
.start();
// Tremolo - an amplitude modulation effect
const tremolo = new Tone.Tremolo({
frequency: 0.6,
depth: 0.7
}).toDestination().start();
// Tremolo - an amplitude modulation effect
const tremolo = new Tone.Tremolo({
frequency: 0.6,
depth: 0.7,
})
.toDestination()
.start();
// the input oscillators
const pannerOsc = new Tone.Oscillator({
volume: -12,
type: "square6",
frequency: "C4"
}).connect(panner);
// the input oscillators
const pannerOsc = new Tone.Oscillator({
volume: -12,
type: "square6",
frequency: "C4",
}).connect(panner);
const filterOsc = new Tone.Oscillator({
volume: -12,
type: "square6",
frequency: "E4"
}).connect(filter);
const filterOsc = new Tone.Oscillator({
volume: -12,
type: "square6",
frequency: "E4",
}).connect(filter);
const tremoloOsc = new Tone.Oscillator({
volume: -12,
type: "square6",
frequency: "A4"
}).connect(tremolo);
const tremoloOsc = new Tone.Oscillator({
volume: -12,
type: "square6",
frequency: "A4",
}).connect(tremolo);
// bind the interface
document.querySelector("#osc0").addEventListener("start", () => pannerOsc.start());
document.querySelector("#osc0").addEventListener("stop", () => pannerOsc.stop());
document.querySelector("#panner").addEventListener("input", (e) => panner.frequency.value = parseFloat(e.target.value));
document.querySelector("#osc1").addEventListener("start", () => filterOsc.start());
document.querySelector("#osc1").addEventListener("stop", () => filterOsc.stop());
document.querySelector("#filter").addEventListener("input", (e) => filter.frequency.value = parseFloat(e.target.value));
document.querySelector("#osc2").addEventListener("start", () => tremoloOsc.start());
document.querySelector("#osc2").addEventListener("stop", () => tremoloOsc.stop());
document.querySelector("#tremolo").addEventListener("input", (e) => tremolo.frequency.value = parseFloat(e.target.value));
</script>
</body>
// bind the interface
document
.querySelector("#osc0")
.addEventListener("start", () => pannerOsc.start());
document
.querySelector("#osc0")
.addEventListener("stop", () => pannerOsc.stop());
document
.querySelector("#panner")
.addEventListener(
"input",
(e) => (panner.frequency.value = parseFloat(e.target.value))
);
document
.querySelector("#osc1")
.addEventListener("start", () => filterOsc.start());
document
.querySelector("#osc1")
.addEventListener("stop", () => filterOsc.stop());
document
.querySelector("#filter")
.addEventListener(
"input",
(e) => (filter.frequency.value = parseFloat(e.target.value))
);
document
.querySelector("#osc2")
.addEventListener("start", () => tremoloOsc.start());
document
.querySelector("#osc2")
.addEventListener("stop", () => tremoloOsc.stop());
document
.querySelector("#tremolo")
.addEventListener(
"input",
(e) =>
(tremolo.frequency.value = parseFloat(e.target.value))
);
</script>
</body>
</html>

View file

@ -1,57 +1,75 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Meter</title>
<head>
<meta charset="utf-8" />
<title>Meter</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<tone-example label="Meter">
<tone-loader></tone-loader>
<div slot="explanation">
<a href="https://tonejs.github.io/docs/Meter" target="_blank">Tone.Meter</a>
gives you the level of the incoming signal in decibels.
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<tone-example label="Meter">
<tone-loader></tone-loader>
<div slot="explanation">
<a
href="https://tonejs.github.io/docs/latest/classes/Meter"
target="_blank"
>Tone.Meter</a
>
gives you the level of the incoming signal in decibels.
</div>
<div id="content">
<tone-play-toggle></tone-play-toggle>
</div>
</tone-example>
<div id="content">
<tone-play-toggle></tone-play-toggle>
</div>
</tone-example>
<script type="text/javascript">
const player = new Tone.Player({
url: "https://tonejs.github.io/audio/berklee/Resonant_FM_laser1.mp3",
loop: true
}).toDestination();
<script type="text/javascript">
const player = new Tone.Player({
url: "https://tonejs.github.io/audio/berklee/Resonant_FM_laser1.mp3",
loop: true,
}).toDestination();
const toneMeter = new Tone.Meter({
channelCount: 2,
});
player.connect(toneMeter);
const toneMeter = new Tone.Meter({
channelCount: 2,
});
player.connect(toneMeter);
meter({
tone: toneMeter,
parent: document.querySelector("#content")
});
meter({
tone: toneMeter,
parent: document.querySelector("#content"),
});
ui({
tone: player,
name: "Player",
parent: document.querySelector("#content")
});
ui({
tone: player,
name: "Player",
parent: document.querySelector("#content"),
});
// bind the interface
document.querySelector("tone-play-toggle").addEventListener("start", () => player.start());
document.querySelector("tone-play-toggle").addEventListener("stop", () => player.stop());
</script>
</body>
// bind the interface
document
.querySelector("tone-play-toggle")
.addEventListener("start", () => player.start());
document
.querySelector("tone-play-toggle")
.addEventListener("stop", () => player.stop());
</script>
</body>
</html>

View file

@ -1,74 +1,99 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Mixer</title>
<head>
<meta charset="utf-8" />
<title>Mixer</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
<style type="text/css">
#tracks {
display: flex;
}
#tracks tone-channel {
flex-grow: 1;
margin: 5px;
width: 20%;
}
</style>
</head>
<body>
<tone-example label="Channel">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/Channel">Tone.Channel</a> provides a simple channel interface. It allows for panning and volume changes as well as the ability to <a href="https://tonejs.github.io/docs/Solo">solo</a> (exclude audio in other Tone.Channels).
</div>
<tone-loader></tone-loader>
<div id="content">
<tone-play-toggle></tone-play-toggle>
</div>
</tone-example>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
<style type="text/css">
#tracks {
display: flex;
}
#tracks tone-channel {
flex-grow: 1;
margin: 5px;
width: 20%;
}
</style>
</head>
<body>
<tone-example label="Channel">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/latest/classes/Channel"
>Tone.Channel</a
>
provides a simple channel interface. It allows for panning and
volume changes as well as the ability to
<a href="https://tonejs.github.io/docs/latest/classes/Solo"
>solo</a
>
(exclude audio in other Tone.Channels).
</div>
<script type="text/javascript">
function makeChannel(name, url, pan) {
const channel = new Tone.Channel({
pan
}).toDestination();
const player = new Tone.Player({
url: `https://tonejs.github.io/audio/berklee/${url}.mp3`,
loop: true
}).sync().start(0);
player.connect(channel);
<tone-loader></tone-loader>
<div id="content">
<tone-play-toggle></tone-play-toggle>
</div>
</tone-example>
// add a UI element
ui({
name,
tone: channel,
parent: document.querySelector("#content")
<script type="text/javascript">
function makeChannel(name, url, pan) {
const channel = new Tone.Channel({
pan,
}).toDestination();
const player = new Tone.Player({
url: `https://tonejs.github.io/audio/berklee/${url}.mp3`,
loop: true,
})
.sync()
.start(0);
player.connect(channel);
// add a UI element
ui({
name,
tone: channel,
parent: document.querySelector("#content"),
});
}
// create a meter on the destination node
const toneMeter = new Tone.Meter({ channelCount: 2 });
Tone.Destination.chain(toneMeter);
meter({
tone: toneMeter,
parent: document.querySelector("#content"),
});
}
// create a meter on the destination node
const toneMeter = new Tone.Meter({ channelCount: 2 });
Tone.Destination.chain(toneMeter);
meter({
tone: toneMeter,
parent: document.querySelector("#content")
});
makeChannel("Guitar 0", "comping1", 1);
makeChannel("Guitar 1", "comping2", -1);
makeChannel("Guitar 2", "comping3", 0.25);
makeChannel("Guitar 3", "comping4", -0.25);
makeChannel("Guitar 0", "comping1", 1);
makeChannel("Guitar 1", "comping2", -1);
makeChannel("Guitar 2", "comping3", 0.25);
makeChannel("Guitar 3", "comping4", -0.25);
document.querySelector("tone-play-toggle").addEventListener("start", () => Tone.Transport.start());
document.querySelector("tone-play-toggle").addEventListener("stop", () => Tone.Transport.stop());
</script>
</body>
document
.querySelector("tone-play-toggle")
.addEventListener("start", () => Tone.Transport.start());
document
.querySelector("tone-play-toggle")
.addEventListener("stop", () => Tone.Transport.stop());
</script>
</body>
</html>

View file

@ -1,69 +1,81 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>MonoSynth</title>
<head>
<meta charset="utf-8" />
<title>MonoSynth</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style>
tone-piano {
margin-bottom: 10px;
}
</style>
<tone-example label="MonoSynth">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/MonoSynth">Tone.MonoSynth</a>
is composed of one oscillator, one filter, and two envelopes.
Both envelopes are triggered simultaneously when a note is triggered.
</div>
<div id="content">
</div>
</tone-example>
<script type="text/javascript">
const synth = new Tone.PolySynth(Tone.MonoSynth, {
volume: -8,
oscillator: {
type: "square8"
},
envelope: {
attack: 0.05,
decay: 0.3,
sustain: 0.4,
release: 0.8,
},
filterEnvelope: {
attack: 0.001,
decay: 0.7,
sustain: 0.1,
release: 0.8,
baseFrequency: 300,
octaves: 4
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style>
tone-piano {
margin-bottom: 10px;
}
}).toDestination();
</style>
<tone-example label="MonoSynth">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/latest/classes/MonoSynth"
>Tone.MonoSynth</a
>
is composed of one oscillator, one filter, and two envelopes.
Both envelopes are triggered simultaneously when a note is
triggered.
</div>
piano({
noteon: (note) => synth.triggerAttack(note.name),
noteoff: (note) => synth.triggerRelease(note.name),
parent: document.querySelector("#content")
});
ui({
tone: synth,
parent: document.querySelector("#content"),
name: "MonoSynth"
});
<div id="content"></div>
</tone-example>
</script>
</body>
<script type="text/javascript">
const synth = new Tone.PolySynth(Tone.MonoSynth, {
volume: -8,
oscillator: {
type: "square8",
},
envelope: {
attack: 0.05,
decay: 0.3,
sustain: 0.4,
release: 0.8,
},
filterEnvelope: {
attack: 0.001,
decay: 0.7,
sustain: 0.1,
release: 0.8,
baseFrequency: 300,
octaves: 4,
},
}).toDestination();
piano({
noteon: (note) => synth.triggerAttack(note.name),
noteoff: (note) => synth.triggerRelease(note.name),
parent: document.querySelector("#content"),
});
ui({
tone: synth,
parent: document.querySelector("#content"),
name: "MonoSynth",
});
</script>
</body>
</html>

View file

@ -1,63 +1,81 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Noise</title>
<head>
<meta charset="utf-8" />
<title>Noise</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style>
tone-trigger, tone-oscilloscope {
margin-bottom: 10px;
}
tone-oscilloscope {
background-color: black;
height: 60px;
width: 100%;
}
</style>
<tone-example label="Noise">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/Noise">Tone.Noise</a>
has 3 different types of noise. Careful, it's loud!
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style>
tone-trigger,
tone-oscilloscope {
margin-bottom: 10px;
}
tone-oscilloscope {
background-color: black;
height: 60px;
width: 100%;
}
</style>
<tone-example label="Noise">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/latest/classes/Noise"
>Tone.Noise</a
>
has 3 different types of noise. Careful, it's loud!
</div>
<div id="content">
<tone-momentary-button></tone-momentary-button>
</div>
</tone-example>
<div id="content">
<tone-momentary-button></tone-momentary-button>
</div>
</tone-example>
<script type="text/javascript">
// make the noise and connect it to the output
const noise = new Tone.Noise({
volume: -10,
type: "brown"
}).toDestination();
<script type="text/javascript">
// make the noise and connect it to the output
const noise = new Tone.Noise({
volume: -10,
type: "brown",
}).toDestination();
const toneWaveform = new Tone.Waveform();
noise.connect(toneWaveform);
const toneWaveform = new Tone.Waveform();
noise.connect(toneWaveform);
waveform({
parent: document.querySelector("#content"),
tone: toneWaveform,
});
ui({
parent: document.querySelector("#content"),
tone: noise,
});
waveform({
parent: document.querySelector("#content"),
tone: toneWaveform,
});
// bind the inteface
document.querySelector("tone-momentary-button").addEventListener("down", () => noise.start());
document.querySelector("tone-momentary-button").addEventListener("up", () => noise.stop());
</script>
</body>
ui({
parent: document.querySelector("#content"),
tone: noise,
});
// bind the inteface
document
.querySelector("tone-momentary-button")
.addEventListener("down", () => noise.start());
document
.querySelector("tone-momentary-button")
.addEventListener("up", () => noise.stop());
</script>
</body>
</html>

View file

@ -1,103 +1,139 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Offline</title>
<head>
<meta charset="utf-8" />
<title>Offline</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
<style type="text/css">
tone-button {
margin-bottom: 10px;
}
</style>
</head>
<body>
<tone-example label="Offline Rendering">
<tone-loader></tone-loader>
<div slot="explanation">
Tone.Offline renders a chunk of Tone.js code into an AudioBuffer. An offline instance of Tone.Transport is passed into the callback which can be used to schedule events. It may take a moment to render the sound.
<br><br>
<a href="https://tonejs.github.io/docs/Tone#offline-static">Tone.Offline</a> docs.
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
<style type="text/css">
tone-button {
margin-bottom: 10px;
}
</style>
</head>
<body>
<tone-example label="Offline Rendering">
<tone-loader></tone-loader>
<div slot="explanation">
Tone.Offline renders a chunk of Tone.js code into an
AudioBuffer. An offline instance of Tone.Transport is passed
into the callback which can be used to schedule events. It may
take a moment to render the sound.
<br /><br />
<a
href="https://tonejs.github.io/docs/latest/functions/Offline.html"
>Tone.Offline</a
>
docs.
</div>
<div id="content">
<tone-play-toggle disabled></tone-play-toggle>
</div>
</tone-example>
<div id="content">
<tone-play-toggle disabled></tone-play-toggle>
</div>
</tone-example>
<script type="text/javascript">
// play the buffer with a Tone.Player when it's been generated
const player = new Tone.Player().toDestination();
<script type="text/javascript">
// play the buffer with a Tone.Player when it's been generated
const player = new Tone.Player().toDestination();
const renderingPromise = Tone.Offline(({ transport }) => {
const renderingPromise = Tone.Offline(({ transport }) => {
const reverb = new Tone.Reverb().toDestination();
const reverb = new Tone.Reverb().toDestination();
const pannerA = new Tone.Panner(-1).connect(reverb);
const synthA = new Tone.Synth({
envelope: {
attack: 0.01,
decay: 5,
sustain: 0,
},
oscillator: {
type: "sawtooth4",
},
}).connect(pannerA);
const seqA = new Tone.Sequence(
(time, note) => {
synthA.triggerAttack(note, time);
},
["A4", "G4", "G#4", "F#4", "E4"],
"8n"
).start(0);
seqA.loop = false;
const pannerA = new Tone.Panner(-1).connect(reverb);
const synthA = new Tone.Synth({
envelope: {
attack: 0.01,
decay: 5,
sustain: 0
},
oscillator: {
type: "sawtooth4"
}
}).connect(pannerA);
const seqA = new Tone.Sequence(((time, note) => {
synthA.triggerAttack(note, time);
}), ["A4", "G4", "G#4", "F#4", "E4"], "8n").start(0);
seqA.loop = false;
const pannerB = new Tone.Panner(1).connect(reverb);
const synthB = new Tone.Synth({
envelope: {
attack: 0.001,
decay: 3,
sustain: 0,
},
oscillator: {
type: "square8",
},
}).connect(pannerB);
const seqB = new Tone.Sequence(
(time, note) => {
synthB.triggerAttack(note, time);
},
["G#4", "A4", "G4", "F4", "C4"],
"8n"
).start("16n");
seqB.loop = false;
const pannerB = new Tone.Panner(1).connect(reverb);
const synthB = new Tone.Synth({
envelope: {
attack: 0.001,
decay: 3,
sustain: 0
},
oscillator: {
type: "square8"
}
}).connect(pannerB);
const seqB = new Tone.Sequence(((time, note) => {
synthB.triggerAttack(note, time);
}), ["G#4", "A4", "G4", "F4", "C4"], "8n").start("16n");
seqB.loop = false;
const bass = new Tone.MonoSynth({
envelope: {
attack: 0.01,
decay: 3,
sustain: 0.1,
},
}).toDestination();
const bassSeq = new Tone.Sequence(
(time, note) => {
bass.triggerAttackRelease(note, "1n", time);
},
["C2", "C2", "F1", "F1"],
"4n"
).start(0);
bassSeq.loop = false;
const bass = new Tone.MonoSynth({
envelope: {
attack: 0.01,
decay: 3,
sustain: 0.1
},
}).toDestination();
const bassSeq = new Tone.Sequence(((time, note) => {
bass.triggerAttackRelease(note, "1n", time);
}), ["C2", "C2", "F1", "F1"], "4n").start(0);
bassSeq.loop = false;
transport.bpm.value = 150;
transport.start();
transport.bpm.value = 150;
transport.start();
// return a promise
return reverb.ready;
}, 7);
// return a promise
return reverb.ready;
}, 7);
// set the buffer when it's done
renderingPromise.then((buffer) => (player.buffer = buffer));
renderingPromise.then(
() =>
(document.querySelector("tone-play-toggle").disabled =
false)
);
// set the buffer when it's done
renderingPromise.then(buffer => player.buffer = buffer);
renderingPromise.then(() => document.querySelector("tone-play-toggle").disabled = false);
document.querySelector("tone-play-toggle").addEventListener("start", () => player.start());
document.querySelector("tone-play-toggle").addEventListener("stop", () => player.stop());
</script>
</body>
document
.querySelector("tone-play-toggle")
.addEventListener("start", () => player.start());
document
.querySelector("tone-play-toggle")
.addEventListener("stop", () => player.stop());
</script>
</body>
</html>

View file

@ -1,53 +1,71 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Oscillator</title>
<head>
<meta charset="utf-8" />
<title>Oscillator</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
<style type="text/css">
tone-play-toggle {
margin-bottom: 10px;
}
</style>
</head>
<body>
<tone-example label="Oscillator">
<div slot="explanation">
The oscillator has 4 basic types which can be altered by setting the number
of partials and partials array.
<br><br>
<a href="https://tonejs.github.io/docs/Oscillator">Tone.Oscillator</a> docs.
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
<style type="text/css">
tone-play-toggle {
margin-bottom: 10px;
}
</style>
</head>
<body>
<tone-example label="Oscillator">
<div slot="explanation">
The oscillator has 4 basic types which can be altered by setting
the number of partials and partials array.
<br /><br />
<a
href="https://tonejs.github.io/docs/latest/classes/Oscillator"
>Tone.Oscillator</a
>
docs.
</div>
<div id="content">
<tone-momentary-button></tone-momentary-button>
</div>
</tone-example>
<div id="content">
<tone-momentary-button></tone-momentary-button>
</div>
</tone-example>
<script type="text/javascript">
const osc = new Tone.Oscillator({
type: "square",
frequency: 440,
volume: -16,
}).toDestination();
<script type="text/javascript">
const osc = new Tone.Oscillator({
type: "square",
frequency: 440,
volume: -16
}).toDestination();
ui({
tone: osc,
parent: document.querySelector("#content"),
});
ui({
tone: osc,
parent: document.querySelector("#content")
});
// bind the interface
document.querySelector("tone-momentary-button").addEventListener("down", () => osc.start());
document.querySelector("tone-momentary-button").addEventListener("up", () => osc.stop());
</script>
</body>
// bind the interface
document
.querySelector("tone-momentary-button")
.addEventListener("down", () => osc.start());
document
.querySelector("tone-momentary-button")
.addEventListener("up", () => osc.stop());
</script>
</body>
</html>

View file

@ -1,54 +1,77 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Ping Pong Delay</title>
<head>
<meta charset="utf-8" />
<title>Ping Pong Delay</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<tone-example label="Ping Pong Delay">
<tone-loader></tone-loader>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<tone-example label="Ping Pong Delay">
<tone-loader></tone-loader>
<div slot="explanation">
A Ping Pong Delay is a stereo feedback delay where the delay bounces back and forth between the left and right channels. Hit the button to trigger a snare sample into the effect.
<br><br>
<a href="https://tonejs.github.io/docs/PingPongDelay">Tone.PingPongDelay</a> docs.
</div>
<div slot="explanation">
A Ping Pong Delay is a stereo feedback delay where the delay
bounces back and forth between the left and right channels. Hit
the button to trigger a snare sample into the effect.
<br /><br />
<a
href="https://tonejs.github.io/docs/latest/classes/PingPongDelay"
>Tone.PingPongDelay</a
>
docs.
</div>
<div id="content">
<tone-momentary-button></tone-momentary-button>
</div>
</tone-example>
<script type="text/javascript">
// the feedback delay
const feedbackDelay = new Tone.PingPongDelay({
delayTime: "8n",
feedback: 0.6,
wet: 0.5
}).toDestination();
<div id="content">
<tone-momentary-button></tone-momentary-button>
</div>
</tone-example>
// play a snare sound through it
const player = new Tone.Player("https://tonejs.github.io/audio/drum-samples/CR78/snare.mp3").connect(feedbackDelay);
<script type="text/javascript">
// the feedback delay
const feedbackDelay = new Tone.PingPongDelay({
delayTime: "8n",
feedback: 0.6,
wet: 0.5,
}).toDestination();
const toneMeter = new Tone.Meter({ channelCount: 2 });
feedbackDelay.connect(toneMeter);
// play a snare sound through it
const player = new Tone.Player(
"https://tonejs.github.io/audio/drum-samples/CR78/snare.mp3"
).connect(feedbackDelay);
meter({
tone: toneMeter,
parent: document.querySelector("#content")
});
const toneMeter = new Tone.Meter({ channelCount: 2 });
feedbackDelay.connect(toneMeter);
document.querySelector("tone-momentary-button").addEventListener("down", () => player.start());
document.querySelector("tone-momentary-button").addEventListener("up", () => player.stop());
</script>
</body>
meter({
tone: toneMeter,
parent: document.querySelector("#content"),
});
document
.querySelector("tone-momentary-button")
.addEventListener("down", () => player.start());
document
.querySelector("tone-momentary-button")
.addEventListener("up", () => player.stop());
</script>
</body>
</html>

View file

@ -1,61 +1,90 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Pitch Shift</title>
<head>
<meta charset="utf-8" />
<title>Pitch Shift</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style>
tone-slider {
width: 100%;
margin-top: 10px;
}
</style>
<tone-example label="Pitch Shift">
<div slot="explanation">
This example demonstrates the Pitch Shift effect.
<br><br>
<a href="https://tonejs.github.io/docs/PitchShift">Tone.Pitch Shift</a> docs.
</div>
<tone-loader></tone-loader>
<div id="content">
<tone-play-toggle></tone-play-toggle>
<tone-slider label="pitch" min="-12" max="12" value="0" units="hz"></tone-slider>
</div>
</tone-example>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style>
tone-slider {
width: 100%;
margin-top: 10px;
}
</style>
<tone-example label="Pitch Shift">
<div slot="explanation">
This example demonstrates the Pitch Shift effect.
<br /><br />
<a
href="https://tonejs.github.io/docs/latest/classes/PitchShift"
>Tone.Pitch Shift</a
>
docs.
</div>
<script type="text/javascript">
const pitchShift = new Tone.PitchShift().toDestination();
const player = new Tone.Player("https://tonejs.github.io/audio/berklee/groovin_analogsynth1.mp3").connect(pitchShift);
player.loop = true;
<tone-loader></tone-loader>
<div id="content">
<tone-play-toggle></tone-play-toggle>
<tone-slider
label="pitch"
min="-12"
max="12"
value="0"
units="hz"
></tone-slider>
</div>
</tone-example>
const toneFFT = new Tone.FFT();
pitchShift.connect(toneFFT);
fft({
parent: document.querySelector("#content"),
tone: toneFFT,
});
<script type="text/javascript">
const pitchShift = new Tone.PitchShift().toDestination();
const player = new Tone.Player(
"https://tonejs.github.io/audio/berklee/groovin_analogsynth1.mp3"
).connect(pitchShift);
player.loop = true;
// bind the interface
document.querySelector("tone-play-toggle").addEventListener("start", () => player.start());
document.querySelector("tone-play-toggle").addEventListener("stop", () => player.stop());
// document.querySelector("tone-play-toggle").addEventListener('start', () => {
// debugger;
// });
const toneFFT = new Tone.FFT();
pitchShift.connect(toneFFT);
fft({
parent: document.querySelector("#content"),
tone: toneFFT,
});
document.querySelector("tone-slider").addEventListener("input", e => {
pitchShift.pitch = parseFloat(e.target.value);
});
</script>
</body>
// bind the interface
document
.querySelector("tone-play-toggle")
.addEventListener("start", () => player.start());
document
.querySelector("tone-play-toggle")
.addEventListener("stop", () => player.stop());
// document.querySelector("tone-play-toggle").addEventListener('start', () => {
// debugger;
// });
document
.querySelector("tone-slider")
.addEventListener("input", (e) => {
pitchShift.pitch = parseFloat(e.target.value);
});
</script>
</body>
</html>

View file

@ -1,54 +1,70 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Player</title>
<head>
<meta charset="utf-8" />
<title>Player</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
<style type="text/css">
tone-play-toggle {
margin-bottom: 10px;
}
</style>
</head>
<body>
<tone-example label="Player">
<tone-loader></tone-loader>
<div slot="explanation">
Click on the button to play the audio file on loop
using <a href="https://tonejs.github.io/docs/Player">Tone.Player</a>.
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
<style type="text/css">
tone-play-toggle {
margin-bottom: 10px;
}
</style>
</head>
<body>
<tone-example label="Player">
<tone-loader></tone-loader>
<div slot="explanation">
Click on the button to play the audio file on loop using
<a href="https://tonejs.github.io/docs/latest/classes/Player"
>Tone.Player</a
>.
</div>
<div id="content">
<tone-play-toggle></tone-play-toggle>
</div>
</tone-example>
<script type="text/javascript">
// the player
const player = new Tone.Player({
url: "https://tonejs.github.io/audio/loop/FWDL.mp3",
loop: true,
loopStart: 0.5,
loopEnd: 0.7,
}).toDestination();
<div id="content">
<tone-play-toggle></tone-play-toggle>
</div>
</tone-example>
ui({
tone: player,
parent: document.querySelector("#content")
});
<script type="text/javascript">
// the player
const player = new Tone.Player({
url: "https://tonejs.github.io/audio/loop/FWDL.mp3",
loop: true,
loopStart: 0.5,
loopEnd: 0.7,
}).toDestination();
// bind the interface
document.querySelector("tone-play-toggle").addEventListener("start", () => player.start());
document.querySelector("tone-play-toggle").addEventListener("stop", () => player.stop());
</script>
ui({
tone: player,
parent: document.querySelector("#content"),
});
</body>
// bind the interface
document
.querySelector("tone-play-toggle")
.addEventListener("start", () => player.start());
document
.querySelector("tone-play-toggle")
.addEventListener("stop", () => player.stop());
</script>
</body>
</html>

View file

@ -1,56 +1,68 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>PolySynth</title>
<head>
<meta charset="utf-8" />
<title>PolySynth</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style>
tone-piano {
margin-bottom: 10px;
}
</style>
<tone-example label="Polyphony">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/PolySynth">Tone.PolySynth</a>
handles voice creation and allocation for any monophonic
instruments passed in as the second parameter. PolySynth is
not a synthesizer by itself, it merely manages voices of
one of the other types of synths, allowing any of the
monophonic synthesizers to be polyphonic.
</div>
<div id="content">
</div>
</tone-example>
<script type="text/javascript">
const synth = new Tone.PolySynth(Tone.Synth, {
oscillator: {
partials: [0, 2, 3, 4],
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style>
tone-piano {
margin-bottom: 10px;
}
}).toDestination();
</style>
<tone-example label="Polyphony">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/latest/classes/PolySynth"
>Tone.PolySynth</a
>
handles voice creation and allocation for any monophonic
instruments passed in as the second parameter. PolySynth is not
a synthesizer by itself, it merely manages voices of one of the
other types of synths, allowing any of the monophonic
synthesizers to be polyphonic.
</div>
piano({
parent: document.querySelector("#content"),
polyphonic: true,
noteon: note => synth.triggerAttack(note.name),
noteoff: note => synth.triggerRelease(note.name)
});
ui({
tone: synth,
parent: document.querySelector("#content"),
});
</script>
</body>
</html>
<div id="content"></div>
</tone-example>
<script type="text/javascript">
const synth = new Tone.PolySynth(Tone.Synth, {
oscillator: {
partials: [0, 2, 3, 4],
},
}).toDestination();
piano({
parent: document.querySelector("#content"),
polyphonic: true,
noteon: (note) => synth.triggerAttack(note.name),
noteoff: (note) => synth.triggerRelease(note.name),
});
ui({
tone: synth,
parent: document.querySelector("#content"),
});
</script>
</body>
</html>

View file

@ -1,56 +1,73 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Reverb</title>
<head>
<meta charset="utf-8" />
<title>Reverb</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style>
tone-play-toggle {
margin-bottom: 10px;
}
</style>
<tone-example label="Reverb">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/Reverb">Tone.Reverb</a>
is a convolution-based reverb. An impulse response is created with a
decaying noise burst when you click 'Generate Reverb'. The 'Decay Time' controls
how long the noise burst lasts. If the 'Decay Time' is changed, a new noise burst
will need to be generated.
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style>
tone-play-toggle {
margin-bottom: 10px;
}
</style>
<tone-example label="Reverb">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/latest/classes/Reverb"
>Tone.Reverb</a
>
is a convolution-based reverb. An impulse response is created
with a decaying noise burst when you click 'Generate Reverb'.
The 'Decay Time' controls how long the noise burst lasts. If the
'Decay Time' is changed, a new noise burst will need to be
generated.
</div>
<div id="content">
<tone-play-toggle></tone-play-toggle>
</div>
</tone-example>
<script type="text/javascript">
const reverb = new Tone.Reverb().toDestination();
<div id="content">
<tone-play-toggle></tone-play-toggle>
</div>
</tone-example>
const player = new Tone.Player({
url: "https://tonejs.github.io/audio/berklee/shaker_slow_1.mp3",
loop: true,
volume: 6,
}).connect(reverb);
<script type="text/javascript">
const reverb = new Tone.Reverb().toDestination();
ui({
parent: document.querySelector("#content"),
tone: reverb
});
const player = new Tone.Player({
url: "https://tonejs.github.io/audio/berklee/shaker_slow_1.mp3",
loop: true,
volume: 6,
}).connect(reverb);
// bind the interface
document.querySelector("tone-play-toggle").addEventListener("start", () => player.start());
document.querySelector("tone-play-toggle").addEventListener("stop", () => player.stop());
ui({
parent: document.querySelector("#content"),
tone: reverb,
});
</script>
</body>
// bind the interface
document
.querySelector("tone-play-toggle")
.addEventListener("start", () => player.start());
document
.querySelector("tone-play-toggle")
.addEventListener("stop", () => player.stop());
</script>
</body>
</html>

View file

@ -1,79 +1,98 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Sampler</title>
<head>
<meta charset="utf-8" />
<title>Sampler</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style>
tone-piano {
margin-bottom: 10px;
}
</style>
<tone-example label="Sampler">
<tone-loader></tone-loader>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style>
tone-piano {
margin-bottom: 10px;
}
</style>
<tone-example label="Sampler">
<tone-loader></tone-loader>
<div slot="explanation">
<a href="https://tonejs.github.io/docs/Sampler" target="_blank">Tone.Sampler</a> makes it easy to create an instrument from audio samples. Pass in an object which maps the note's pitch or midi value to the url, then you can trigger the attack and release of that note like other instruments. By automatically repitching the samples, it is possible to play pitches which were not explicitly included which can save loading time.
</div>
<div slot="explanation">
<a
href="https://tonejs.github.io/docs/latest/classes/Sampler"
target="_blank"
>Tone.Sampler</a
>
makes it easy to create an instrument from audio samples. Pass
in an object which maps the note's pitch or midi value to the
url, then you can trigger the attack and release of that note
like other instruments. By automatically repitching the samples,
it is possible to play pitches which were not explicitly
included which can save loading time.
</div>
<div id="content">
</div>
</tone-example>
<div id="content"></div>
</tone-example>
<script type="text/javascript">
const sampler = new Tone.Sampler({
urls: {
A0: "A0.mp3",
C1: "C1.mp3",
"D#1": "Ds1.mp3",
"F#1": "Fs1.mp3",
A1: "A1.mp3",
C2: "C2.mp3",
"D#2": "Ds2.mp3",
"F#2": "Fs2.mp3",
A2: "A2.mp3",
C3: "C3.mp3",
"D#3": "Ds3.mp3",
"F#3": "Fs3.mp3",
A3: "A3.mp3",
C4: "C4.mp3",
"D#4": "Ds4.mp3",
"F#4": "Fs4.mp3",
A4: "A4.mp3",
C5: "C5.mp3",
"D#5": "Ds5.mp3",
"F#5": "Fs5.mp3",
A5: "A5.mp3",
C6: "C6.mp3",
"D#6": "Ds6.mp3",
"F#6": "Fs6.mp3",
A6: "A6.mp3",
C7: "C7.mp3",
"D#7": "Ds7.mp3",
"F#7": "Fs7.mp3",
A7: "A7.mp3",
C8: "C8.mp3"
},
release: 1,
baseUrl: "https://tonejs.github.io/audio/salamander/"
}).toDestination();
<script type="text/javascript">
const sampler = new Tone.Sampler({
urls: {
A0: "A0.mp3",
C1: "C1.mp3",
"D#1": "Ds1.mp3",
"F#1": "Fs1.mp3",
A1: "A1.mp3",
C2: "C2.mp3",
"D#2": "Ds2.mp3",
"F#2": "Fs2.mp3",
A2: "A2.mp3",
C3: "C3.mp3",
"D#3": "Ds3.mp3",
"F#3": "Fs3.mp3",
A3: "A3.mp3",
C4: "C4.mp3",
"D#4": "Ds4.mp3",
"F#4": "Fs4.mp3",
A4: "A4.mp3",
C5: "C5.mp3",
"D#5": "Ds5.mp3",
"F#5": "Fs5.mp3",
A5: "A5.mp3",
C6: "C6.mp3",
"D#6": "Ds6.mp3",
"F#6": "Fs6.mp3",
A6: "A6.mp3",
C7: "C7.mp3",
"D#7": "Ds7.mp3",
"F#7": "Fs7.mp3",
A7: "A7.mp3",
C8: "C8.mp3",
},
release: 1,
baseUrl: "https://tonejs.github.io/audio/salamander/",
}).toDestination();
piano({
parent: document.querySelector("#content"),
noteon: note => sampler.triggerAttack(note.name),
noteoff: note => sampler.triggerRelease(note.name),
});
</script>
</body>
piano({
parent: document.querySelector("#content"),
noteon: (note) => sampler.triggerAttack(note.name),
noteoff: (note) => sampler.triggerRelease(note.name),
});
</script>
</body>
</html>

View file

@ -1,106 +1,135 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Signal</title>
<head>
<meta charset="utf-8" />
<title>Signal</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
<style type="text/css">
tone-play-toggle {
margin-bottom: 10px;
}
tone-slider {
display: block;
width: 100%;
}
</style>
</head>
<body>
<tone-example label="Control Voltage">
<div slot="explanation">
One of the most powerful features of Tone.js and the Web Audio API is the ability to
perform math and logic on audio-rate signal. Signals
can be ramped and scheduled to control Audio Parameters and
other Signals making it simple to create elaborate,
interconnected automations.
<br><br>
This example applies a series of mappings to a
signal value and applies the results of those mappings
to the frequency attribute of 2
<a href="https://tonejs.github.io/docs/Oscillator">Tone.Oscillators</a>
and a <a href="https://tonejs.github.io/docs/LFO">Tone.LFO</a>.
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
<style type="text/css">
tone-play-toggle {
margin-bottom: 10px;
}
tone-slider {
display: block;
width: 100%;
}
</style>
</head>
<body>
<tone-example label="Control Voltage">
<div slot="explanation">
One of the most powerful features of Tone.js and the Web Audio
API is the ability to perform math and logic on audio-rate
signal. Signals can be ramped and scheduled to control Audio
Parameters and other Signals making it simple to create
elaborate, interconnected automations.
<br /><br />
This example applies a series of mappings to a signal value and
applies the results of those mappings to the frequency attribute
of 2
<a
href="https://tonejs.github.io/docs/latest/classes/Oscillator"
>Tone.Oscillators</a
>
and a
<a href="https://tonejs.github.io/docs/latest/classes/LFO"
>Tone.LFO</a
>.
</div>
<div id="content">
<tone-play-toggle></tone-play-toggle>
<tone-slider label="Modulation Rate" min="0.1" max="1" exp="2" value="0.5"></tone-slider>
</div>
</tone-example>
<script type="text/javascript">
// use this to pan the two oscillators hard left/right
const merge = new Tone.Merge().toDestination();
<div id="content">
<tone-play-toggle></tone-play-toggle>
<tone-slider
label="Modulation Rate"
min="0.1"
max="1"
exp="2"
value="0.5"
></tone-slider>
</div>
</tone-example>
// two oscillators panned hard left / hard right
const rightOsc = new Tone.Oscillator({
type: "sawtooth",
volume: -20
}).connect(merge, 0, 0);
<script type="text/javascript">
// use this to pan the two oscillators hard left/right
const merge = new Tone.Merge().toDestination();
const leftOsc = new Tone.Oscillator({
type: "square",
volume: -20
}).connect(merge, 0, 1);
// two oscillators panned hard left / hard right
const rightOsc = new Tone.Oscillator({
type: "sawtooth",
volume: -20,
}).connect(merge, 0, 0);
// create an oscillation that goes from 0 to 1200
// connection it to the detune of the two oscillators
const detuneLFO = new Tone.LFO({
type: "square",
min: 0,
max: 1200
}).fan(rightOsc.detune, leftOsc.detune).start();
const leftOsc = new Tone.Oscillator({
type: "square",
volume: -20,
}).connect(merge, 0, 1);
// the frequency signal
const frequency = new Tone.Signal(0.5);
// create an oscillation that goes from 0 to 1200
// connection it to the detune of the two oscillators
const detuneLFO = new Tone.LFO({
type: "square",
min: 0,
max: 1200,
})
.fan(rightOsc.detune, leftOsc.detune)
.start();
// the move the 0 to 1 value into frequency range
const scale = new Tone.ScaleExp(110, 440);
// multiply the frequency by 2.5 to get a 10th above
const mult = new Tone.Multiply(2.5);
// chain the components together
frequency.chain(scale, mult);
scale.connect(rightOsc.frequency);
mult.connect(leftOsc.frequency);
// the frequency signal
const frequency = new Tone.Signal(0.5);
// multiply the frequency by 2 to get the octave above
const detuneScale = new Tone.Scale(14, 4);
frequency.chain(detuneScale, detuneLFO.frequency);
// the move the 0 to 1 value into frequency range
const scale = new Tone.ScaleExp(110, 440);
// start the oscillators with the play button
document.querySelector("tone-play-toggle").addEventListener("start", () => {
rightOsc.start();
leftOsc.start();
});
document.querySelector("tone-play-toggle").addEventListener("stop", () => {
rightOsc.stop();
leftOsc.stop();
});
// multiply the frequency by 2.5 to get a 10th above
const mult = new Tone.Multiply(2.5);
// ramp the frequency with the slider
document.querySelector("tone-slider").addEventListener("input", e => {
frequency.rampTo(parseFloat(e.target.value), 0.1);
});
// chain the components together
frequency.chain(scale, mult);
scale.connect(rightOsc.frequency);
mult.connect(leftOsc.frequency);
</script>
// multiply the frequency by 2 to get the octave above
const detuneScale = new Tone.Scale(14, 4);
frequency.chain(detuneScale, detuneLFO.frequency);
</body>
// start the oscillators with the play button
document
.querySelector("tone-play-toggle")
.addEventListener("start", () => {
rightOsc.start();
leftOsc.start();
});
document
.querySelector("tone-play-toggle")
.addEventListener("stop", () => {
rightOsc.stop();
leftOsc.stop();
});
// ramp the frequency with the slider
document
.querySelector("tone-slider")
.addEventListener("input", (e) => {
frequency.rampTo(parseFloat(e.target.value), 0.1);
});
</script>
</body>
</html>

View file

@ -1,66 +1,88 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Synth</title>
<head>
<meta charset="utf-8" />
<title>Synth</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style>
tone-piano {
margin-bottom: 10px;
}
</style>
<tone-example label="Synth">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/Synth" target="_blank">Tone.Synth</a> is composed simply of a
<a href="https://tonejs.github.io/docs/OmniOscillator" target="_blank">Tone.OmniOscillator</a>
routed through a
<a href="https://tonejs.github.io/docs/AmplitudeEnvelope" target="_blank">Tone.AmplitudeEnvelope</a>.
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style>
tone-piano {
margin-bottom: 10px;
}
</style>
<tone-example label="Synth">
<div slot="explanation">
<a
href="https://tonejs.github.io/docs/latest/classes/Synth"
target="_blank"
>Tone.Synth</a
>
is composed simply of a
<a
href="https://tonejs.github.io/docs/latest/classes/OmniOscillator"
target="_blank"
>Tone.OmniOscillator</a
>
routed through a
<a
href="https://tonejs.github.io/docs/latest/classes/AmplitudeEnvelope"
target="_blank"
>Tone.AmplitudeEnvelope</a
>.
</div>
<div id="content">
</div>
</tone-example>
<div id="content"></div>
</tone-example>
<script type="text/javascript">
const synth = new Tone.Synth({
oscillator: {
type: "amtriangle",
harmonicity: 0.5,
modulationType: "sine"
},
envelope: {
attackCurve: "exponential",
attack: 0.05,
decay: 0.2,
sustain: 0.2,
release: 1.5,
},
portamento: 0.05
}).toDestination();
<script type="text/javascript">
const synth = new Tone.Synth({
oscillator: {
type: "amtriangle",
harmonicity: 0.5,
modulationType: "sine",
},
envelope: {
attackCurve: "exponential",
attack: 0.05,
decay: 0.2,
sustain: 0.2,
release: 1.5,
},
portamento: 0.05,
}).toDestination();
piano({
tone: synth,
parent: document.querySelector("#content"),
noteon: (note) => synth.triggerAttack(note.name),
noteoff: (note) => synth.triggerRelease()
});
piano({
tone: synth,
parent: document.querySelector("#content"),
noteon: (note) => synth.triggerAttack(note.name),
noteoff: (note) => synth.triggerRelease(),
});
ui({
tone: synth,
name: "Synth",
parent: document.querySelector("#content"),
});
</script>
</body>
</html>
ui({
tone: synth,
name: "Synth",
parent: document.querySelector("#content"),
});
</script>
</body>
</html>

View file

@ -1,57 +1,91 @@
<!DOCTYPE html>
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Step Sequencer</title>
<head>
<meta charset="utf-8" />
<title>Step Sequencer</title>
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">
<link rel="icon" type="image/png" sizes="174x174" href="./favicon.png">
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link href="https://fonts.googleapis.com/css?family=Material+Icons&display=block" rel="stylesheet"/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
<style type="text/css">
tone-transport {
margin-bottom: 10px;
}
</style>
</head>
<body>
<tone-example label="Step Sequencer">
<tone-loader></tone-loader>
<div slot="explanation">
<a href="https://tonejs.github.io/docs/Transport">Tone.Transport</a>
is the application-wide timekeeper. It's clock source enables sample-accurate scheduling as well as tempo-curves and automation. This example uses Tone.Sequence to invoke a callback every 16th note.
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
<style type="text/css">
tone-transport {
margin-bottom: 10px;
}
</style>
</head>
<body>
<tone-example label="Step Sequencer">
<tone-loader></tone-loader>
<div slot="explanation">
<a
href="https://tonejs.github.io/docs/latest/functions/getTransport.html"
>Tone.Transport</a
>
is the application-wide timekeeper. It's clock source enables
sample-accurate scheduling as well as tempo-curves and
automation. This example uses Tone.Sequence to invoke a callback
every 16th note.
</div>
<div id="content">
<tone-play-toggle></tone-play-toggle>
<tone-slider label="tempo" units="bpm" min="60" max="240" value="120"></tone-slider>
<tone-step-sequencer></tone-step-sequencer>
</div>
</tone-example>
<div id="content">
<tone-play-toggle></tone-play-toggle>
<tone-slider
label="tempo"
units="bpm"
min="60"
max="240"
value="120"
></tone-slider>
<tone-step-sequencer></tone-step-sequencer>
</div>
</tone-example>
<script type="text/javascript">
const keys = new Tone.Players({
urls: {
0: "A1.mp3",
1: "Cs2.mp3",
2: "E2.mp3",
3: "Fs2.mp3",
},
fadeOut: "64n",
baseUrl: "https://tonejs.github.io/audio/casio/"
}).toDestination();
<script type="text/javascript">
const keys = new Tone.Players({
urls: {
0: "A1.mp3",
1: "Cs2.mp3",
2: "E2.mp3",
3: "Fs2.mp3",
},
fadeOut: "64n",
baseUrl: "https://tonejs.github.io/audio/casio/",
}).toDestination();
document.querySelector("tone-play-toggle").addEventListener("start", () => Tone.Transport.start());
document.querySelector("tone-play-toggle").addEventListener("stop", () => Tone.Transport.stop());
document.querySelector("tone-slider").addEventListener("input", (e) => Tone.Transport.bpm.value = parseFloat(e.target.value));
document.querySelector("tone-step-sequencer").addEventListener("trigger", ({ detail }) => {
keys.player(detail.row).start(detail.time, 0, "16t");
});
</script>
</body>
document
.querySelector("tone-play-toggle")
.addEventListener("start", () => Tone.Transport.start());
document
.querySelector("tone-play-toggle")
.addEventListener("stop", () => Tone.Transport.stop());
document
.querySelector("tone-slider")
.addEventListener(
"input",
(e) =>
(Tone.Transport.bpm.value = parseFloat(e.target.value))
);
document
.querySelector("tone-step-sequencer")
.addEventListener("trigger", ({ detail }) => {
keys.player(detail.row).start(detail.time, 0, "16t");
});
</script>
</body>
</html>