Tone.js/examples/reverb.html
2024-05-15 15:24:20 -04:00

73 lines
1.8 KiB
HTML

<!doctype html>
<html>
<head>
<meta charset="utf-8" />
<title>Reverb</title>
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1"
/>
<link
rel="icon"
type="image/png"
sizes="174x174"
href="./favicon.png"
/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/webcomponentsjs/2.4.3/webcomponents-bundle.js"></script>
<link
href="https://fonts.googleapis.com/css?family=Material+Icons&display=block"
rel="stylesheet"
/>
<script src="../build/Tone.js"></script>
<script src="./js/tone-ui.js"></script>
<script src="./js/components.js"></script>
</head>
<body>
<style>
tone-play-toggle {
margin-bottom: 10px;
}
</style>
<tone-example label="Reverb">
<div slot="explanation">
<a href="https://tonejs.github.io/docs/latest/classes/Reverb"
>Tone.Reverb</a
>
is a convolution-based reverb. An impulse response is created
with a decaying noise burst when you click 'Generate Reverb'.
The 'Decay Time' controls how long the noise burst lasts. If the
'Decay Time' is changed, a new noise burst will need to be
generated.
</div>
<div id="content">
<tone-play-toggle></tone-play-toggle>
</div>
</tone-example>
<script type="text/javascript">
const reverb = new Tone.Reverb().toDestination();
const player = new Tone.Player({
url: "https://tonejs.github.io/audio/berklee/shaker_slow_1.mp3",
loop: true,
volume: 6,
}).connect(reverb);
ui({
parent: document.querySelector("#content"),
tone: reverb,
});
// bind the interface
document
.querySelector("tone-play-toggle")
.addEventListener("start", () => player.start());
document
.querySelector("tone-play-toggle")
.addEventListener("stop", () => player.stop());
</script>
</body>
</html>