Class: Tone

Tone

new Tone()

Tone is the baseclass of all ToneNodes

From Tone, children inherit timing and math which is used throughout Tone.js

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Classes

Abs
Add
AutoPanner
BitCrusher
DryWet
Effect
Envelope
Equal
EqualZero
FeedbackDelay
FeedbackEffect
Follower
Gate
GreaterThan
LessThan
LFO
Merge
Meter
Microphone
Multiply
Negate
Noise
Oscillator
Panner
PingPongDelay
Player
Recorder
Scale
Signal
Source
Split
Threshold
Transport

Members

<static> context :AudioContext

A static pointer to the audio context

Type:
  • AudioContext
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input :GainNode

default input of the ToneNode

Type:
  • GainNode
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output :GainNode

default output of the ToneNode

Type:
  • GainNode
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Methods

<static> extend(child, parent)

have a child inherit all of Tone's (or a parent's) prototype to inherit the parent's properties, make sure to call Parent.call(this) in the child's constructor

based on closure library's inherit function

Parameters:
Name Type Argument Description
child function
parent function <optional>

(optional) parent to inherit from if no parent is supplied, the child will inherit from Tone

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chain()

connect together all of the arguments in series

Parameters:
Type Argument Description
AudioParam | Tone <repeatable>
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connect(unit)

connect the output of a ToneNode to an AudioParam, AudioNode, or ToneNode

Parameters:
Name Type Description
unit Tone | AudioParam | AudioNode
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dbToGain(db) → {number}

convert db scale to gain scale (0-1)

Parameters:
Name Type Description
db number
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Returns:
Type
number

defaultArg(given, fallback) → {*}

if a the given is undefined, use the fallback

Parameters:
Name Type Description
given *
fallback *
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Returns:
Type
*

disconnect()

disconnect the output

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<virtual> dispose()

a dispose method

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equalPowerScale(percent) → {number}

equal power gain scale good for cross-fading

Parameters:
Name Type Description
percent number

(0-1)

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Returns:

output gain (0-1)

Type
number

expScale(gain) → {number}

Parameters:
Name Type Description
gain number

(0-1)

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Returns:

gain (decibel scale but betwee 0-1)

Type
number

frequencyToNote(freq) → {string}

convert a note name (i.e. A4, C#5, etc to a frequency)

Parameters:
Name Type Description
freq number
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Returns:
Type
string

frequencyToSeconds(freq) → {number}

convert a frequency into seconds accepts both numbers and strings i.e. 10hz or 10 both equal .1

Parameters:
Name Type Description
freq number | string
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Returns:
Type
number

gainToDb(gain) → {number}

convert gain scale to decibels

Parameters:
Name Type Description
gain number

(0-1)

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Returns:
Type
number

interpolate(input, outputMin, outputMax) → {number}

interpolate the input value (0-1) to be between outputMin and outputMax

Parameters:
Name Type Description
input number
outputMin number
outputMax number
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Returns:
Type
number

logScale(gain) → {number}

Parameters:
Name Type Description
gain number

(0-1)

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Returns:

gain (decibel scale but betwee 0-1)

Type
number

noGC()

makes a connection to ensure that the node will not be garbage collected until 'dispose' is explicitly called

use carefully. circumvents JS and WebAudio's normal Garbage Collection behavior

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normalize(input, inputMin, inputMax) → {number}

normalize the input to 0-1 from between inputMin to inputMax

Parameters:
Name Type Description
input number
inputMin number
inputMax number
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Returns:
Type
number

notationToSeconds(notation, bpm, timeSignature) → {number}

convert notation format strings to seconds

Parameters:
Name Type Argument Description
notation string
bpm number <optional>
timeSignature number <optional>
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Returns:
Type
number

noteToFrequency(note) → {number}

convert a note name to frequency (i.e. A4 to 440)

Parameters:
Name Type Description
note string
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Returns:
Type
number

now() → {number}

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Returns:

the currentTime from the AudioContext

Type
number

receive(channelName)

recieve the input from the desired channelName to the input gain of 'this' node.

Parameters:
Name Type Description
channelName string
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samplesToSeconds(samples) → {number}

convert a sample count to seconds

Parameters:
Name Type Description
samples number
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Returns:
Type
number

secondsToFrequency(seconds) → {number}

convert a number in seconds to a frequency

Parameters:
Name Type Description
seconds number
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Returns:
Type
number

send(channelName, amount) → {GainNode}

send signal to a channel name

Parameters:
Name Type Description
channelName string
amount number
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Returns:
Type
GainNode

toFrequency(time) → {number}

convert a time to a frequency

Parameters:
Name Type Description
time Tone.Time
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Returns:

the time in hertz

Type
number

toMaster()

connect 'this' to the master output

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toSamples(time) → {number}

convert a time into samples

Parameters:
Name Type Description
time Tone.time
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Returns:
Type
number

toSeconds(time, now) → {number}

convert Tone.Time to seconds

this is a simplified version which only handles numbers and 'now' relative numbers. If the Transport is included this method is overridden to include many other features including notationTime, Frequency, and transportTime

Parameters:
Name Type Argument Description
time Tone.Time
now number <optional>

if passed in, this number will be used for all 'now' relative timings

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Returns:

seconds in the same timescale as the AudioContext

Type
number

toSeconds(time, now) → {number}

convert Tone.Time into seconds.

unlike the method which it overrides, this takes into account transporttime and musical notation

Parameters:
Name Type Argument Description
time Tone.Time
now number <optional>

if passed in, this number will be used for all 'now' relative timings

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Returns:
Type
number
Tone No Tone Copyright © 2014.
Documentation generated on Thu Jul 03 2014 23:49:50 GMT-0400 (EDT).