Class: Gate

Tone. Gate

new Gate()

When the gate is set to 0, the input signal does not pass through to the output. If the gate is set to 1, the input signal passes through

the switch will initially be closed.

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Extends

Members

gate :Tone.Signal

the control signal for the switch when this value is 0, the input signal will not pass through, when it is high (1), the input signal will pass through.

Type:
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input :GainNode

default input of the ToneNode

Type:
  • GainNode
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output :GainNode

default output of the ToneNode

Type:
  • GainNode
Inherited From:
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Methods

chain()

connect together all of the arguments in series

Parameters:
Type Argument Description
AudioParam | Tone <repeatable>
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close(time)

close the switch at a specific time

Parameters:
Name Type Description
time Tone.Time

the time when the switch will be open

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connect(unit)

connect the output of a ToneNode to an AudioParam, AudioNode, or ToneNode

Parameters:
Name Type Description
unit Tone | AudioParam | AudioNode
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dbToGain(db) → {number}

convert db scale to gain scale (0-1)

Parameters:
Name Type Description
db number
Inherited From:
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Returns:
Type
number

defaultArg(given, fallback) → {*}

if a the given is undefined, use the fallback

Parameters:
Name Type Description
given *
fallback *
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Returns:
Type
*

disconnect()

disconnect the output

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dispose()

clean up

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equalPowerScale(percent) → {number}

equal power gain scale good for cross-fading

Parameters:
Name Type Description
percent number

(0-1)

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Returns:

output gain (0-1)

Type
number

expScale(gain) → {number}

Parameters:
Name Type Description
gain number

(0-1)

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Returns:

gain (decibel scale but betwee 0-1)

Type
number

frequencyToNote(freq) → {string}

convert a note name (i.e. A4, C#5, etc to a frequency)

Parameters:
Name Type Description
freq number
Inherited From:
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Returns:
Type
string

frequencyToSeconds(freq) → {number}

convert a frequency into seconds accepts both numbers and strings i.e. 10hz or 10 both equal .1

Parameters:
Name Type Description
freq number | string
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Returns:
Type
number

gainToDb(gain) → {number}

convert gain scale to decibels

Parameters:
Name Type Description
gain number

(0-1)

Inherited From:
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Returns:
Type
number

interpolate(input, outputMin, outputMax) → {number}

interpolate the input value (0-1) to be between outputMin and outputMax

Parameters:
Name Type Description
input number
outputMin number
outputMax number
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Returns:
Type
number

logScale(gain) → {number}

Parameters:
Name Type Description
gain number

(0-1)

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Returns:

gain (decibel scale but betwee 0-1)

Type
number

noGC()

makes a connection to ensure that the node will not be garbage collected until 'dispose' is explicitly called

use carefully. circumvents JS and WebAudio's normal Garbage Collection behavior

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normalize(input, inputMin, inputMax) → {number}

normalize the input to 0-1 from between inputMin to inputMax

Parameters:
Name Type Description
input number
inputMin number
inputMax number
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Returns:
Type
number

notationToSeconds(notation, bpm, timeSignature) → {number}

convert notation format strings to seconds

Parameters:
Name Type Argument Description
notation string
bpm number <optional>
timeSignature number <optional>
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Returns:
Type
number

noteToFrequency(note) → {number}

convert a note name to frequency (i.e. A4 to 440)

Parameters:
Name Type Description
note string
Inherited From:
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Returns:
Type
number

now() → {number}

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Returns:

the currentTime from the AudioContext

Type
number

open(time)

open the switch at a specific time

Parameters:
Name Type Description
time Tone.Time

the time when the switch will be open

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receive(channelName)

recieve the input from the desired channelName to the input gain of 'this' node.

Parameters:
Name Type Description
channelName string
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samplesToSeconds(samples) → {number}

convert a sample count to seconds

Parameters:
Name Type Description
samples number
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Returns:
Type
number

secondsToFrequency(seconds) → {number}

convert a number in seconds to a frequency

Parameters:
Name Type Description
seconds number
Inherited From:
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Returns:
Type
number

send(channelName, amount) → {GainNode}

send signal to a channel name

Parameters:
Name Type Description
channelName string
amount number
Inherited From:
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Returns:
Type
GainNode

toFrequency(time) → {number}

convert a time to a frequency

Parameters:
Name Type Description
time Tone.Time
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Returns:

the time in hertz

Type
number

toMaster()

connect 'this' to the master output

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toSamples(time) → {number}

convert a time into samples

Parameters:
Name Type Description
time Tone.time
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Returns:
Type
number

toSeconds(time, now) → {number}

convert Tone.Time to seconds

this is a simplified version which only handles numbers and 'now' relative numbers. If the Transport is included this method is overridden to include many other features including notationTime, Frequency, and transportTime

Parameters:
Name Type Argument Description
time Tone.Time
now number <optional>

if passed in, this number will be used for all 'now' relative timings

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Returns:

seconds in the same timescale as the AudioContext

Type
number

toSeconds(time, now) → {number}

convert Tone.Time into seconds.

unlike the method which it overrides, this takes into account transporttime and musical notation

Parameters:
Name Type Argument Description
time Tone.Time
now number <optional>

if passed in, this number will be used for all 'now' relative timings

Inherited From:
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Returns:
Type
number
Tone No Tone Copyright © 2014.
Documentation generated on Thu Jul 03 2014 23:49:53 GMT-0400 (EDT).