Yotam Mann
810ee8530e
uses the units value when ramping
...
previously there was an issue that it would start ramping from the
unconverted value.
2016-07-06 23:00:07 -04:00
Yotam Mann
2905cce5d2
making fadeTo exponential when set to decibels.
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also converting from units to set ramp point
2016-07-06 22:59:21 -04:00
Yotam Mann
408f142be3
increasing timeout time
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for very slow TravisCI server instances
2016-07-06 22:47:30 -04:00
Yotam Mann
b08cf1a624
example uses MultiPlayer instead of Sampler
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[skip ci]
2016-07-06 22:37:04 -04:00
Yotam Mann
f5f75718e1
buffers can be more easily passed into the options object
2016-07-06 22:36:40 -04:00
Yotam Mann
3a7e51793e
sampler tests
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also allowing a constructor argument to be passed into the Instrument
tests
2016-07-06 22:33:07 -04:00
Yotam Mann
02f96db94b
simplifiying Sampler
2016-07-06 22:32:34 -04:00
Yotam Mann
b06f50e9c6
removing redundant reverse test
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already exists in player and buffer
2016-07-05 21:55:17 -04:00
Yotam Mann
7dbae675fd
granular synthesis example
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[skip ci]
2016-07-05 20:33:16 -04:00
Yotam Mann
dbc428a197
GrainPlayer tests
2016-07-05 20:33:01 -04:00
Yotam Mann
b0f11dfa5b
granular synthesis player
2016-07-05 20:32:53 -04:00
Yotam Mann
1ba3733439
interval is exclusive of end point
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specifically the repeat time is: [start, start + duration).
so Transport.scheduleRepeat(fn, 1, 0, 2) will repeat twice, not three
times (since it’s exclusive of the end time).
2016-06-22 16:39:48 -04:00
Yotam Mann
20f8adebba
adjust PWM scaling so it doesn't go silent
2016-06-17 14:02:24 -04:00
Yotam Mann
ad17849389
testing retrigger with custom curve
2016-06-17 13:15:41 -04:00
Yotam Mann
a40aa6bd12
Fixing case where partial envelope is retriggered using one of the predefined envelopes
2016-06-17 13:13:20 -04:00
Yotam Mann
49c401e6d8
calling stop when duration is given.
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making sure to assign _startTime using it.
2016-06-17 11:32:34 -04:00
Yotam Mann
3dece40ac6
disposing of volume
2016-06-17 10:54:35 -04:00
Yotam Mann
a2000bf42b
adding volume and mute controls
2016-06-17 10:43:30 -04:00
Yotam Mann
89636d40ef
ramping from current gain value
2016-06-17 10:43:06 -04:00
Yotam Mann
c70ab5d07a
using fadeOut when duration is set
2016-06-16 17:30:46 -04:00
Yotam Mann
74ebee4bfe
MultiPlayer keeps track of all the BufferSources it's played
2016-06-15 00:48:55 -04:00
Yotam Mann
9ac2986594
noting changes
2016-06-15 00:42:50 -04:00
Yotam Mann
f1e6c154e0
using linear ramping instead (sounds pretty much the same)
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also compensating for the fade time when there is a passed in
duration.
2016-06-14 23:48:25 -04:00
Yotam Mann
ac0851b4c8
ensure onended
callback is not invoked after disposing
2016-06-14 21:08:30 -04:00
Yotam Mann
1f131625de
already testing offset in Player
2016-06-14 20:58:22 -04:00
Yotam Mann
1efc061ebd
explicitly stop the AudioBufferSource when duration is given
2016-06-14 20:43:26 -04:00
Yotam Mann
96644f37d2
Adjusting the timing of the tests
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also using wav’s instead of mp3s
2016-06-14 20:27:12 -04:00
Yotam Mann
693867f9be
Revert "encoding the URI"
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This reverts commit 754e9fc500
.
2016-06-14 20:04:28 -04:00
Yotam Mann
e0edb67a75
Wrapper around the basic AudioBufferSourceNode
2016-06-14 19:57:46 -04:00
Yotam Mann
754e9fc500
encoding the URI
2016-06-14 19:57:15 -04:00
Yotam Mann
5978d46825
Buffers is a data structure for holding multiple Tone.Buffer
2016-06-14 19:57:01 -04:00
Yotam Mann
238cf0caa4
randomizing the noise offset
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this should make two noises played starting at the same time slightly
different.
2016-06-14 19:56:18 -04:00
Yotam Mann
cce32d7efc
IntervalTimeline.forEachOverlap -> forEachAtTime
2016-06-13 09:02:51 -04:00
Yotam Mann
ed0e2960ad
adjusting thresholds for test
2016-06-12 10:06:39 -04:00
Yotam Mann
eea938094c
renaming cosine->sine and ease->sine
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Fixes #69
2016-06-12 09:56:18 -04:00
Yotam Mann
4c60022c71
SimpleSynth -> Synth
2016-06-07 17:53:14 -04:00
Yotam Mann
4628f8c47a
prefixing errors with class name.
2016-05-25 20:50:46 -04:00
Yotam Mann
aae52e3fa1
default PolySynth voice is Tone.Synth
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instead of Tone.MonoSynth
2016-05-23 19:56:15 -04:00
Yotam Mann
1231c53b58
changing instances of Tone.SimpleSynth to Tone.Synth
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[skip ci]
2016-05-23 19:52:56 -04:00
Yotam Mann
49fc9d7bb6
renamed SimpleSynth to Tone.Synth
2016-05-23 19:49:41 -04:00
Yotam Mann
a2d76e5f29
noting changes
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[skip ci]
2016-05-23 19:22:07 -04:00
Yotam Mann
06dbbc03b7
testing new attack/release curves
2016-05-23 19:20:30 -04:00
Yotam Mann
db6b901003
attack/release curves can be arrays
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also introducing a bunch of new curve types
2016-05-23 19:20:20 -04:00
Yotam Mann
10b9e7fa0f
adjusting thresholds to accommodate a FF precision
2016-05-23 19:19:38 -04:00
Yotam Mann
29df1b2293
setValueCurveAtTime now implemented with a series of linearRampToValue
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this is more cross-platform and easier to work with.
2016-05-23 19:19:06 -04:00
Yotam Mann
f2ccded2e8
speeding up player tests
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with shorter samples
2016-05-17 23:03:19 -04:00
Yotam Mann
e22ba03642
testing rampTo with additional time
2016-05-17 21:59:36 -04:00
Yotam Mann
3b9b65bf89
adding additional startTime value to rampTo
2016-05-17 21:59:27 -04:00
Yotam Mann
1688c40b0e
example with the Meter
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[skip ci]
2016-05-17 21:27:46 -04:00
Yotam Mann
4fc7646a40
adjusting tests with new unity level
2016-05-17 21:27:08 -04:00