Tone.js/Tone/signal/Abs.ts

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import { ToneAudioNodeOptions } from "../core/context/ToneAudioNode";
import { SignalOperator } from "./SignalOperator";
import { WaveShaper } from "./WaveShaper";
/**
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* Return the absolute value of an incoming signal.
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*
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* @example
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* return Tone.Offline(() => {
* const abs = new Tone.Abs().toDestination();
* const signal = new Tone.Signal(1);
* signal.rampTo(-1, 0.5);
* signal.connect(abs);
* }, 0.5, 1);
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* @category Signal
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*/
export class Abs extends SignalOperator<ToneAudioNodeOptions> {
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readonly name: string = "Abs";
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/**
* The node which converts the audio ranges
*/
private _abs = new WaveShaper({
context: this.context,
mapping: val => {
if (Math.abs(val) < 0.001) {
return 0;
} else {
return Math.abs(val);
}
},
});
/**
* The AudioRange input [-1, 1]
*/
input = this._abs;
/**
* The output range [0, 1]
*/
output = this._abs;
/**
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* clean up
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*/
dispose(): this {
super.dispose();
this._abs.dispose();
return this;
}
}