2019-07-11 21:20:11 +00:00
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import { ToneAudioNodeOptions } from "../core/context/ToneAudioNode";
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import { SignalOperator } from "./SignalOperator";
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import { WaveShaper } from "./WaveShaper";
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/**
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* Return the absolute value of an incoming signal.
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*
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* @example
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* var signal = new Tone.Signal(-1);
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* var abs = new Tone.Abs();
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* signal.connect(abs);
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* //the output of abs is 1.
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*/
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export class Abs extends SignalOperator<ToneAudioNodeOptions> {
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2019-07-15 19:37:25 +00:00
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name = "Abs";
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2019-07-11 21:20:11 +00:00
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/**
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* The node which converts the audio ranges
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*/
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private _abs = new WaveShaper({
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context: this.context,
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mapping: val => {
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if (Math.abs(val) < 0.001) {
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return 0;
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} else {
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return Math.abs(val);
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}
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},
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});
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/**
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* The AudioRange input [-1, 1]
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*/
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input = this._abs;
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/**
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* The output range [0, 1]
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*/
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output = this._abs;
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/**
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* clean up
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*/
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dispose(): this {
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super.dispose();
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this._abs.dispose();
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return this;
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}
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}
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