Switch-Toolbox/Switch_FileFormatsMain/GUI/BFRES/SamplerEditor.cs
2018-11-17 17:33:00 -05:00

35 lines
986 B
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using OpenTK.Graphics.OpenGL;
using Bfres.Structs;
namespace FirstPlugin
{
public partial class SamplerEditor : Form
{
public SamplerEditor()
{
InitializeComponent();
foreach (var type in Enum.GetValues(typeof(TextureWrapMode)).Cast<TextureWrapMode>())
{
wrapXCB.Items.Add(type);
wrapYCB.Items.Add(type);
wrapWCB.Items.Add(type);
}
}
public void LoadSampler(MatTexture texture)
{
wrapXCB.SelectedItem = MatTexture.wrapmode[texture.wrapModeS];
wrapYCB.SelectedItem = MatTexture.wrapmode[texture.wrapModeT];
wrapWCB.SelectedItem = MatTexture.wrapmode[texture.wrapModeW];
}
}
}