mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-24 05:23:08 +00:00
f51dd17f94
Add in nutexb file format. While not finished, it can preview and export them. Batch exporting for nuteb (tools menu). Rework GTX code. This is WIP and not finished. Add XTX code. Unifnished atm. Add saving for wii u and include fmat exporting. Proper error handling for assimp and texture swizzling. |
||
---|---|---|
.. | ||
BfresShaderParams | ||
BfresBoneEditor.cs | ||
BfresBoneEditor.Designer.cs | ||
BfresBoneEditor.resx | ||
BfresLODMeshEditor.cs | ||
BfresLODMeshEditor.Designer.cs | ||
BfresLODMeshEditor.resx | ||
BfresMaterialEditor.cs | ||
BfresMaterialEditor.Designer.cs | ||
BfresMaterialEditor.resx | ||
BfresModelImportSettings.cs | ||
BfresModelImportSettings.Designer.cs | ||
BfresModelImportSettings.resx | ||
BfresProperties.cs | ||
BfresProperties.Designer.cs | ||
BfresProperties.resx | ||
BfresShaderOptionsEditor.cs | ||
BfresShaderOptionsEditor.Designer.cs | ||
BfresShaderOptionsEditor.resx | ||
BfresShapeEditor.cs | ||
BfresShapeEditor.Designer.cs | ||
BfresShapeEditor.resx | ||
CopyMaterialMenu.cs | ||
CopyMaterialMenu.Designer.cs | ||
CopyMaterialMenu.resx | ||
FSKLEditor.cs | ||
FSKLEditor.Designer.cs | ||
FSKLEditor.resx | ||
SamplerEditor.cs | ||
SamplerEditor.Designer.cs | ||
SamplerEditor.resx |