mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-10 15:14:55 +00:00
a0e680e626
- Parent origins are now properly applied. Origin values are also correct (were previously being done wrong). - Rotations on X and Y axis now work correctly. - Selection shows a proper bounding if the rotation is rotated on the X or Y axis. - Perspective and orthographic modes can be toggled be tween in the layout editor. Alpha influence is applied properly to picture boxes. Adjustments to bflim loading, so it can load textures without an extension. |
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.. | ||
Actors | ||
FileFormats | ||
GIF | ||
GL | ||
GUI | ||
NodeWrappers | ||
Properties | ||
Resources | ||
Scenes | ||
XML | ||
YAML | ||
app.config | ||
BodyB_Ysi.szs | ||
Config.cs | ||
File_Format_Library.csproj | ||
File_Format_Library.csproj.user | ||
GetSwitchKeys.cs | ||
Main.cs | ||
MaterialDefineConfig.cs | ||
MaterialPresetConfig.cs | ||
packages.config | ||
PluginRuntime.cs | ||
System.Buffers.dll | ||
System.Memory.dll | ||
System.Numerics.Vectors.dll | ||
System.Runtime.CompilerServices.Unsafe.dll |