Switch-Toolbox/Switch_Toolbox_Library/Generics
2019-08-07 17:15:31 -04:00
..
Materials Rewrite all the texture modes to use proper enums 2019-08-03 15:23:05 -04:00
Texture Use file streams for non archive based writing. Allow giant file saving from opened streams. 2019-08-06 17:35:18 -04:00
BoundingBox.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
GenericBitmapTexture.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
GenericModel.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
GenericObject.cs Fix loading 3ds bflim 2019-07-27 21:05:12 -04:00
GenericPolygonGroup.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
OpenGLTexture.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
STBone.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
STGenericWrapper.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
STSkeleton.cs Start to implement 3ds texture encoding. (Todo ETC1 and L4/A4) 2019-08-07 17:15:31 -04:00
TEX_FORMAT.cs Add support for basic BTI and TXE 2019-08-04 14:15:34 +01:00