Commit graph

152 commits

Author SHA1 Message Date
KillzXGaming
dff727ff0f Start to add MSBT support 2019-04-21 22:00:38 -04:00
KillzXGaming
46f069adb8 Fix bone export/importing on wii u 2019-04-21 20:21:21 -04:00
KillzXGaming
c000dca5e2 More ptcl texture replace fixes 2019-04-21 19:13:06 -04:00
KillzXGaming
7144b70039 Fix mip map issues 2019-04-21 18:11:40 -04:00
KillzXGaming
1e3595dae6 Add size check 2019-04-21 17:53:54 -04:00
KillzXGaming
21577ba522 More fixes to ptcl texture replacing 2019-04-21 17:46:28 -04:00
KillzXGaming
b73d392a63 Add basic PTCL texture replacing 2019-04-21 17:14:49 -04:00
KillzXGaming
a3b9d1363c Fix null types when clicked on in byaml editor 2019-04-21 15:55:21 -04:00
KillzXGaming
65b34e1e89 Add proper mdi container method which checks duped names 2019-04-21 14:50:57 -04:00
KillzXGaming
fad58c99e5 Another fix 2019-04-21 14:37:02 -04:00
KillzXGaming
d93fe604be Fix multiple bftex importing 2019-04-21 14:31:52 -04:00
KillzXGaming
87e231a94c Fix vertex skin count output causing static models 2019-04-21 13:31:43 -04:00
KillzXGaming
01aca5cd3e Add speed if shift is held 2019-04-20 19:12:03 -04:00
KillzXGaming
d0c176bf13 Add WASD camera movement. 2019-04-20 19:07:52 -04:00
KillzXGaming
c661b10d12 Improve byaml editor more 2019-04-20 15:22:10 -04:00
KillzXGaming
41fa2673c9 Check invalid path connection for muunt editor. 2019-04-19 16:34:57 -04:00
KillzXGaming
7eaf59805d Fix bflim args 2019-04-18 21:41:39 -04:00
KillzXGaming
74bdba4536 Try to fix tex2 swizzle issues 2019-04-18 21:41:10 -04:00
KillzXGaming
f28b979b33 Add progress bar for mesh importing and generate names for blanks 2019-04-18 20:24:19 -04:00
KillzXGaming
ae25f2989b Some more fixes.
Revert the GX2 one more time since swizzling is a bit bugged, but add a more up to date code as a backup.
Fix the swizzle pattern settings
2019-04-17 14:59:08 -04:00
KillzXGaming
67f713bf22 Update simple mode for bfres editor. Disable some gx2 things to test swizzle issues 2019-04-16 18:24:10 -04:00
KillzXGaming
4f07ddf490 Hopefully fix all the tex2 issues 2019-04-15 14:05:40 -04:00
KillzXGaming
27928658df Add mesh transforms in console on import for debugging 2019-04-14 20:33:41 -04:00
KillzXGaming
fc97eed0ac Fix skin count not applying when importing a model 2019-04-14 18:18:56 -04:00
KillzXGaming
96c68b793c Fix null reference error when mesh is selected for switch 2019-04-14 15:19:54 -04:00
KillzXGaming
8bfa2293a8 Bind material enabling and hide properly in viewport 2019-04-13 12:44:47 -04:00
KillzXGaming
deb140b917 Fix errors 2019-04-13 12:32:26 -04:00
KillzXGaming
72f1feb51f Fix color dialogs not working for params 2019-04-13 12:22:56 -04:00
KillzXGaming
1487422c38 Readd param XML swapping from 0.8 2019-04-13 12:01:01 -04:00
KillzXGaming
c4e343b07d Fix bflim issues 2019-04-12 20:30:42 -04:00
KillzXGaming
932bab3c75 Add collision type window. Not editable just yet 2019-04-12 19:32:38 -04:00
KillzXGaming
4dcc523125 Fix normals from model importing if the model's scale was transformed 2019-04-12 16:21:00 -04:00
KillzXGaming
2197414b5f Fix normals changing when model is scaled from transform tool 2019-04-12 16:00:03 -04:00
KillzXGaming
79036ecb95 Fix bfres importing bugs and alignment corruption from importing sections 2019-04-12 15:34:42 -04:00
KillzXGaming
007376e891 Another fix 2019-04-11 20:25:00 -04:00
KillzXGaming
6fbcc163cb Fix vertex count breaking the numberic UD max 2019-04-11 20:21:42 -04:00
KillzXGaming
d580c37a21 Add vertex count display for shape editor 2019-04-11 20:11:25 -04:00
KillzXGaming
9642810642 Fix transform reset on first mesh 2019-04-11 20:03:22 -04:00
KillzXGaming
9fe3c8572e Disable property grid toolbar 2019-04-11 19:47:23 -04:00
KillzXGaming
854bee2a56 Fix errors 2019-04-11 19:43:49 -04:00
KillzXGaming
4779b4cff1 More image editor fixes 2019-04-11 19:28:35 -04:00
KillzXGaming
619c1f7ec5 Add option to move properties in image editor vertical 2019-04-11 18:51:59 -04:00
KillzXGaming
270d441dcc More fixes
Many fixes to the enum data for switch bfres. Filter data can be edited properly.
UVs in UV editor can be transformed
2019-04-11 18:05:15 -04:00
KillzXGaming
3f510ce76b Fix color display for some shader params 2019-04-10 19:59:57 -04:00
KillzXGaming
4795b1addb Fix material exporting with OBJ 2019-04-10 18:58:17 -04:00
KillzXGaming
92d597f7f4 Try to fix updater issues 2019-04-10 18:48:50 -04:00
KillzXGaming
a21eead9da Add my own obj libary since assimp is broken 2019-04-10 18:42:45 -04:00
KillzXGaming
3a153b5ed1 Flip UVs on export 2019-04-10 17:44:35 -04:00
KillzXGaming
cdcf14979f Fix errors 2019-04-10 15:59:16 -04:00
KillzXGaming
76ca51d20a Fix more bugs. Additional probe stuff 2019-04-10 15:36:10 -04:00