mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2025-02-16 22:08:26 +00:00
Add collision type window. Not editable just yet
This commit is contained in:
parent
de0fd3f31e
commit
932bab3c75
17 changed files with 424 additions and 6 deletions
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@ -12,6 +12,7 @@ using System.Drawing;
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using Switch_Toolbox.Library.IO;
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using Switch_Toolbox.Library.Forms;
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using GL_EditorFramework.EditorDrawables;
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using FirstPlugin.Forms;
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namespace FirstPlugin
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{
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@ -59,12 +60,24 @@ namespace FirstPlugin
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ContextMenuStrip.Items.Add(new STToolStripItem("Save", Save));
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ContextMenuStrip.Items.Add(new STToolStripItem("Export", Export));
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ContextMenuStrip.Items.Add(new STToolStripItem("Replace", Replace));
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ContextMenuStrip.Items.Add(new STToolStripItem("Open Material Editor", OpenMaterialEditor));
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EndiannessToolstrip = new STToolStripItem("Big Endian Mode", SwapEndianess) { Checked = true };
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ContextMenuStrip.Items.Add(EndiannessToolstrip);
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CanSave = true;
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IFileInfo = new IFileInfo();
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}
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public void OpenMaterialEditor(object sender, EventArgs args)
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{
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CollisionMaterialEditor editor = new CollisionMaterialEditor();
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editor.LoadCollisionValues(kcl, Renderer);
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if (editor.ShowDialog() == DialogResult.OK)
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{
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}
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}
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public void Load(System.IO.Stream stream)
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{
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Text = FileName;
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@ -386,6 +399,8 @@ namespace FirstPlugin
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public class KCLRendering : EditableObject
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{
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public List<ushort> SelectedTypes = new List<ushort>();
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public Vector3 position = new Vector3(0, 0, 0);
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protected bool Selected = false;
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@ -270,7 +270,7 @@ namespace FirstPlugin.Turbo.CourseMuuntStructs
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// ObjPaths.Add(new ObjPathGroup(objPath));
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}
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}
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if (root.ContainsKey("PullPath")) {
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/* if (root.ContainsKey("PullPath")) {
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foreach (var pullPath in root["PullPath"])
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PullPaths.Add(new PullPathGroup(pullPath));
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}
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@ -291,7 +291,7 @@ namespace FirstPlugin.Turbo.CourseMuuntStructs
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foreach (var steerAssistPath in root["SteerAssistPath"]) {
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SteerAssistPaths.Add(new SteerAssistPathGroup(steerAssistPath));
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}
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}
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}*/
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}
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@ -142,9 +142,9 @@ namespace FirstPlugin.Forms
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foreach (var bfres in scene.BfresObjects)
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{
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// viewport.AddDrawable(bfres.BFRESRender);
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// treeView1.Nodes.Add(bfres);
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// bfres.Checked = true;
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viewport.AddDrawable(bfres.BFRESRender);
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treeView1.Nodes.Add(bfres);
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bfres.Checked = true;
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}
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IsLoaded = true;
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193
Switch_FileFormatsMain/GUI/KCL/CollisionMaterialEditor.Designer.cs
generated
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193
Switch_FileFormatsMain/GUI/KCL/CollisionMaterialEditor.Designer.cs
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@ -0,0 +1,193 @@
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namespace FirstPlugin.Forms
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{
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partial class CollisionMaterialEditor
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.stListView1 = new Switch_Toolbox.Library.Forms.STListView();
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this.olvColumn1 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
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this.olvColumn2 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
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this.numericUpDownUint1 = new Switch_Toolbox.Library.Forms.NumericUpDownUint();
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this.stMenuStrip1 = new Switch_Toolbox.Library.Forms.STMenuStrip();
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this.selectToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.byMaterialToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.stButton1 = new Switch_Toolbox.Library.Forms.STButton();
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this.stButton2 = new Switch_Toolbox.Library.Forms.STButton();
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this.stPanel1 = new Switch_Toolbox.Library.Forms.STPanel();
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this.contentContainer.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.stListView1)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDownUint1)).BeginInit();
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this.stMenuStrip1.SuspendLayout();
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this.stPanel1.SuspendLayout();
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this.SuspendLayout();
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//
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// contentContainer
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//
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this.contentContainer.Controls.Add(this.stPanel1);
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this.contentContainer.Size = new System.Drawing.Size(235, 393);
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this.contentContainer.Controls.SetChildIndex(this.stPanel1, 0);
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//
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// stListView1
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//
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this.stListView1.AllColumns.Add(this.olvColumn1);
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this.stListView1.AllColumns.Add(this.olvColumn2);
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this.stListView1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.stListView1.CellEditUseWholeCell = false;
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this.stListView1.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] {
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this.olvColumn1,
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this.olvColumn2});
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this.stListView1.Cursor = System.Windows.Forms.Cursors.Default;
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this.stListView1.Location = new System.Drawing.Point(-3, 53);
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this.stListView1.Name = "stListView1";
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this.stListView1.Size = new System.Drawing.Size(235, 277);
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this.stListView1.TabIndex = 0;
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this.stListView1.UseCompatibleStateImageBehavior = false;
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this.stListView1.View = System.Windows.Forms.View.Details;
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this.stListView1.SelectedIndexChanged += new System.EventHandler(this.stListView1_SelectedIndexChanged);
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//
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// olvColumn1
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//
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this.olvColumn1.AspectName = "ID";
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this.olvColumn1.CellEditUseWholeCell = true;
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this.olvColumn1.Text = "ID";
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this.olvColumn1.Width = 92;
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//
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// olvColumn2
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//
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this.olvColumn2.AspectName = "Type";
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this.olvColumn2.Text = "Type";
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this.olvColumn2.Width = 131;
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//
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// numericUpDownUint1
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//
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this.numericUpDownUint1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.numericUpDownUint1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
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this.numericUpDownUint1.Location = new System.Drawing.Point(2, 27);
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this.numericUpDownUint1.Maximum = new decimal(new int[] {
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2147483647,
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0,
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0,
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0});
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this.numericUpDownUint1.Name = "numericUpDownUint1";
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this.numericUpDownUint1.Size = new System.Drawing.Size(230, 20);
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this.numericUpDownUint1.TabIndex = 1;
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//
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// stMenuStrip1
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//
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this.stMenuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.selectToolStripMenuItem});
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this.stMenuStrip1.Location = new System.Drawing.Point(0, 0);
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this.stMenuStrip1.Name = "stMenuStrip1";
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this.stMenuStrip1.Size = new System.Drawing.Size(235, 24);
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this.stMenuStrip1.TabIndex = 2;
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this.stMenuStrip1.Text = "stMenuStrip1";
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//
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// selectToolStripMenuItem
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//
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this.selectToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.byMaterialToolStripMenuItem});
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this.selectToolStripMenuItem.Name = "selectToolStripMenuItem";
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this.selectToolStripMenuItem.Size = new System.Drawing.Size(50, 20);
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this.selectToolStripMenuItem.Text = "Select";
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//
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// byMaterialToolStripMenuItem
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//
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this.byMaterialToolStripMenuItem.Name = "byMaterialToolStripMenuItem";
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this.byMaterialToolStripMenuItem.Size = new System.Drawing.Size(180, 22);
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this.byMaterialToolStripMenuItem.Text = "By Material";
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//
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// stButton1
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//
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this.stButton1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.stButton1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.stButton1.Location = new System.Drawing.Point(72, 336);
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this.stButton1.Name = "stButton1";
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this.stButton1.Size = new System.Drawing.Size(77, 26);
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this.stButton1.TabIndex = 3;
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this.stButton1.Text = "Ok";
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this.stButton1.UseVisualStyleBackColor = false;
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//
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// stButton2
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//
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this.stButton2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.stButton2.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.stButton2.Location = new System.Drawing.Point(155, 336);
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this.stButton2.Name = "stButton2";
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this.stButton2.Size = new System.Drawing.Size(77, 26);
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this.stButton2.TabIndex = 4;
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this.stButton2.Text = "Cancel";
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this.stButton2.UseVisualStyleBackColor = false;
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//
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// stPanel1
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//
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this.stPanel1.Controls.Add(this.stListView1);
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this.stPanel1.Controls.Add(this.stButton1);
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this.stPanel1.Controls.Add(this.numericUpDownUint1);
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this.stPanel1.Controls.Add(this.stButton2);
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this.stPanel1.Controls.Add(this.stMenuStrip1);
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this.stPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.stPanel1.Location = new System.Drawing.Point(0, 25);
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this.stPanel1.Name = "stPanel1";
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this.stPanel1.Size = new System.Drawing.Size(235, 368);
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this.stPanel1.TabIndex = 11;
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//
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// CollisionMaterialEditor
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(238, 398);
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this.MainMenuStrip = this.stMenuStrip1;
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this.Name = "CollisionMaterialEditor";
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this.Text = "Collision Materials";
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this.contentContainer.ResumeLayout(false);
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((System.ComponentModel.ISupportInitialize)(this.stListView1)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDownUint1)).EndInit();
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this.stMenuStrip1.ResumeLayout(false);
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this.stMenuStrip1.PerformLayout();
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this.stPanel1.ResumeLayout(false);
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this.stPanel1.PerformLayout();
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this.ResumeLayout(false);
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}
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#endregion
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private Switch_Toolbox.Library.Forms.STListView stListView1;
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private BrightIdeasSoftware.OLVColumn olvColumn1;
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private BrightIdeasSoftware.OLVColumn olvColumn2;
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private Switch_Toolbox.Library.Forms.NumericUpDownUint numericUpDownUint1;
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private Switch_Toolbox.Library.Forms.STMenuStrip stMenuStrip1;
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private System.Windows.Forms.ToolStripMenuItem selectToolStripMenuItem;
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private System.Windows.Forms.ToolStripMenuItem byMaterialToolStripMenuItem;
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private Switch_Toolbox.Library.Forms.STButton stButton1;
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private Switch_Toolbox.Library.Forms.STButton stButton2;
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private Switch_Toolbox.Library.Forms.STPanel stPanel1;
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}
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}
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77
Switch_FileFormatsMain/GUI/KCL/CollisionMaterialEditor.cs
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77
Switch_FileFormatsMain/GUI/KCL/CollisionMaterialEditor.cs
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using FirstPlugin;
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using Switch_Toolbox.Library.Forms;
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namespace FirstPlugin.Forms
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{
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public partial class CollisionMaterialEditor : STForm
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{
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public CollisionMaterialEditor()
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{
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InitializeComponent();
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}
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public KCL.GameSet GameMaterialSet = KCL.GameSet.MarioKart8D;
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public class CollisionMaterial
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{
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public ushort ID { get; set; }
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public string Type { get; set; }
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}
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KCL.KCLRendering Render;
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public void LoadCollisionValues(MarioKart.MK7.KCL kcl, KCL.KCLRendering renderer)
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{
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Render = renderer;
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List<CollisionMaterial> Materials = new List<CollisionMaterial>();
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foreach (var model in kcl.Models)
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{
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foreach (var plane in model.Planes)
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{
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string type = "Unknown";
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switch (GameMaterialSet)
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{
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case KCL.GameSet.MarioKart8D:
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type = ((KCL.CollisionType_MK8D)plane.CollisionType).ToString();
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break;
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case KCL.GameSet.MarioOdyssey:
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type = ((KCL.CollisionType_MarioOdssey)plane.CollisionType).ToString();
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break;
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}
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Materials.Add(new CollisionMaterial()
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{
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ID = plane.CollisionType,
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Type = type,
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});
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}
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stListView1.SetObjects(Materials);
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}
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stListView1.SetTheme();
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}
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private void stListView1_SelectedIndexChanged(object sender, EventArgs e)
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{
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Render.SelectedTypes.Clear();
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foreach (var collision in stListView1.SelectedObjects)
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{
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var coll = (CollisionMaterial)collision;
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Render.SelectedTypes.Add(coll.ID);
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}
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}
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}
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}
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123
Switch_FileFormatsMain/GUI/KCL/CollisionMaterialEditor.resx
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123
Switch_FileFormatsMain/GUI/KCL/CollisionMaterialEditor.resx
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
|
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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||||
<comment>This is a comment</comment>
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||||
</data>
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||||
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||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="stMenuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
|
@ -365,6 +365,12 @@
|
|||
<Compile Include="GUI\Byaml\CourseMuunt\Wrappers\PathPointNode.cs" />
|
||||
<Compile Include="GUI\Byaml\CourseMuunt\Wrappers\ProbeLightingEntryWrapper.cs" />
|
||||
<Compile Include="GUI\Byaml\CourseMuunt\Wrappers\ProbeLightingWrapper.cs" />
|
||||
<Compile Include="GUI\KCL\CollisionMaterialEditor.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="GUI\KCL\CollisionMaterialEditor.Designer.cs">
|
||||
<DependentUpon>CollisionMaterialEditor.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="MarioCostumeEditor.cs" />
|
||||
<Compile Include="GUI\AAMP\AampV1Editor.cs">
|
||||
<SubType>UserControl</SubType>
|
||||
|
@ -1003,6 +1009,9 @@
|
|||
<EmbeddedResource Include="GUI\Editors\VisibiltyAnimEditor.resx">
|
||||
<DependentUpon>VisibiltyAnimEditor.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="GUI\KCL\CollisionMaterialEditor.resx">
|
||||
<DependentUpon>CollisionMaterialEditor.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="GUI\KeySelection.resx" />
|
||||
<EmbeddedResource Include="GUI\Byaml\ByamlEditor.resx">
|
||||
<DependentUpon>ByamlEditor.cs</DependentUpon>
|
||||
|
|
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|
@ -1 +1 @@
|
|||
a9478050cb84dea301afe57fdf9fb71912dcaa20
|
||||
cc9e257c523db2c7ef86dbf7768c79a58b3e9716
|
||||
|
|
|
@ -319,3 +319,4 @@ C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Toolbox\bin\Release\Lib\Plugins
|
|||
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Toolbox\bin\Release\Lib\Plugins\FirstPlugin.Plg.dll
|
||||
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Toolbox\bin\Release\Lib\Plugins\FirstPlugin.Plg.pdb
|
||||
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Switch_FileFormatsMain\obj\Release\Switch_FileFormatsMain.csproj.CopyComplete
|
||||
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Switch_FileFormatsMain\obj\Release\FirstPlugin.Forms.CollisionMaterialEditor.resources
|
||||
|
|
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Add table
Reference in a new issue