KillzXGaming
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f7d674fe18
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Start to impliment backend for depth/3D textures
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2020-01-14 19:19:02 -05:00 |
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KillzXGaming
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0435f651e1
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Add multi thread option for encoding images faster.
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2019-11-07 17:40:48 -05:00 |
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KillzXGaming
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79d78f64ad
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Textue importer improvements and some gui fixes
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2019-08-08 15:26:08 -04:00 |
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KillzXGaming
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e5bb9fa9d5
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Use file streams for non archive based writing. Allow giant file saving from opened streams.
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2019-08-06 17:35:18 -04:00 |
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KillzXGaming
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33fff8e4de
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Add in proper replacing for raw texture types
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2019-08-05 18:48:14 -04:00 |
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KillzXGaming
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4b461f2d23
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More pak fixes. Nearly saves identically now
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2019-08-05 17:56:48 -04:00 |
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KillzXGaming
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09a60fc008
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Pak please be smaller ram wise
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2019-08-05 17:26:07 -04:00 |
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KillzXGaming
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f1439db314
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Save compressed bytes properly and save data within archives for pak
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2019-08-05 17:04:24 -04:00 |
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KillzXGaming
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1357627e2d
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Add pak saving
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2019-08-05 16:47:40 -04:00 |
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KillzXGaming
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a655ea24d7
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Rework IGZ reading and add writing back (for textures)
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2019-08-05 15:38:03 -04:00 |
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KillzXGaming
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aa92482f15
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Fix some dialog issues and paste the full data size for IGZ to prevent size issues
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2019-08-04 21:12:36 -04:00 |
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KillzXGaming
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15ab766a56
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Load IGZ textures
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2019-08-04 20:29:37 -04:00 |
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KillzXGaming
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4eeb05e3d2
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Remove libwii sharp as it's not used anymore
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2019-08-04 19:57:38 -04:00 |
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KillzXGaming
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dceb4a93cd
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Adjust license for lzma
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2019-08-04 19:39:08 -04:00 |
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