KillzXGaming
|
a2d23b0d43
|
Fix input order
|
2019-05-12 10:52:47 -04:00 |
|
KillzXGaming
|
47d79b812e
|
Fix sampler/attribute input editor
|
2019-05-12 10:46:41 -04:00 |
|
KillzXGaming
|
69f25781a1
|
Load bcres editor on node select
|
2019-05-11 22:05:18 -04:00 |
|
KillzXGaming
|
d90e852e5e
|
Fix material editor for bfres
|
2019-05-11 21:58:23 -04:00 |
|
KillzXGaming
|
4291782a89
|
Nul check bone index list
|
2019-05-11 21:54:20 -04:00 |
|
KillzXGaming
|
7f897fc590
|
Add mesh selection for bcres
|
2019-05-11 21:47:27 -04:00 |
|
KillzXGaming
|
7779e8cce4
|
Display bone weights on select for bcres properly
|
2019-05-11 21:41:32 -04:00 |
|
KillzXGaming
|
3b445272db
|
Load bone weights and indices properly for bcres
|
2019-05-11 21:17:49 -04:00 |
|
KillzXGaming
|
059b406128
|
Update generic archive class with node wrapper and conversion
|
2019-05-11 20:51:23 -04:00 |
|
KillzXGaming
|
9e4949d5ef
|
Use vertical orientation for texture map view
|
2019-05-11 20:08:01 -04:00 |
|
KillzXGaming
|
3c4d6a51a4
|
Support wrap and filters for bcres texture maps.
|
2019-05-11 20:05:27 -04:00 |
|
KillzXGaming
|
6ddd47e573
|
Some adjustments
|
2019-05-11 19:11:13 -04:00 |
|
KillzXGaming
|
4171ca9007
|
Fix bcres UVs
|
2019-05-11 18:49:32 -04:00 |
|
KillzXGaming
|
1118111b7e
|
Color fix for opengl 3ds textures
|
2019-05-11 18:36:10 -04:00 |
|
KillzXGaming
|
0c5a43aab0
|
Export tex1 properly even without tex2
|
2019-05-11 18:26:18 -04:00 |
|
KillzXGaming
|
032e09d5a6
|
Load textures in viewport for bcres
|
2019-05-11 18:17:35 -04:00 |
|
KillzXGaming
|
59adf0f60e
|
Adjust blank names
|
2019-05-11 16:19:39 -04:00 |
|
KillzXGaming
|
ba6790abf5
|
Draw bcres and add more improvements
|
2019-05-11 16:11:27 -04:00 |
|
KillzXGaming
|
67d17a5a11
|
Improve bcres editor. Start to add drawing
|
2019-05-11 13:10:39 -04:00 |
|
KillzXGaming
|
7f35cce88f
|
Add proper boen rename check
|
2019-05-11 12:38:24 -04:00 |
|
KillzXGaming
|
7632cc10da
|
Add more aamp hashes
|
2019-05-11 12:31:50 -04:00 |
|
KillzXGaming
|
c648a78de9
|
More adjustments ot prevent crash issues
|
2019-05-11 12:09:06 -04:00 |
|
KillzXGaming
|
3c32da00a2
|
More fixes with switch bones
|
2019-05-11 11:48:54 -04:00 |
|
KillzXGaming
|
cdc9f2d697
|
Fix the bone index for rigid indices in the list
|
2019-05-11 11:28:33 -04:00 |
|
KillzXGaming
|
53e64e1288
|
Calculate rigid indices accurately
|
2019-05-11 11:26:54 -04:00 |
|
KillzXGaming
|
00362747fc
|
Fix string entries not converting to yaml
|
2019-05-11 10:29:58 -04:00 |
|
KillzXGaming
|
f36451a9eb
|
More aamp fixes
|
2019-05-11 10:26:10 -04:00 |
|
KillzXGaming
|
9574432edc
|
Support quat types for aamp
|
2019-05-11 10:23:41 -04:00 |
|
KillzXGaming
|
5e50805a94
|
Generate smooth/rigid index list. Add toggle for the types
|
2019-05-10 21:08:10 -04:00 |
|
KillzXGaming
|
6c03f983c2
|
Display multiple sheets
|
2019-05-10 19:43:58 -04:00 |
|
KillzXGaming
|
c656416474
|
Support multiple sheet blocks
|
2019-05-10 19:39:00 -04:00 |
|
KillzXGaming
|
6e02fbea4b
|
Support Wii U BFFNT
|
2019-05-10 19:26:45 -04:00 |
|
KillzXGaming
|
827e02892a
|
Keep the same depend index for shader params (Fix WWHD crashing)
|
2019-05-10 17:51:59 -04:00 |
|
KillzXGaming
|
d4419ec67a
|
More fixes
|
2019-05-09 16:14:42 -04:00 |
|
KillzXGaming
|
f48529590c
|
load bcres parent
|
2019-05-09 16:09:47 -04:00 |
|
KillzXGaming
|
880e48f35d
|
Add more editors
|
2019-05-09 16:05:17 -04:00 |
|
KillzXGaming
|
d56e49f924
|
Clean up
|
2019-05-09 15:43:20 -04:00 |
|
KillzXGaming
|
2eab9c2532
|
Load mip maps for bcres properly
|
2019-05-09 15:41:41 -04:00 |
|
KillzXGaming
|
9db8a77afe
|
Fix BCRES library issues
|
2019-05-09 15:16:46 -04:00 |
|
KillzXGaming
|
ff967bf0c3
|
Update some files
|
2019-05-09 14:59:06 -04:00 |
|
KillzXGaming
|
b67de2ae9f
|
Fix wii u bfres rebuilding
|
2019-05-08 17:30:29 -04:00 |
|
KillzXGaming
|
e744b3de26
|
Prepare some archive format rework
|
2019-05-08 16:28:04 -04:00 |
|
KillzXGaming
|
f1e4124066
|
More fixes for bone transforms
|
2019-05-07 21:55:24 -04:00 |
|
KillzXGaming
|
f86cb89716
|
Try to fix quat and euler settings for bones
|
2019-05-07 21:43:38 -04:00 |
|
KillzXGaming
|
d33882b029
|
Bfres library fixes.
Fixed user data not relocating with proper padding.
Alignment for botw is handled a bit differently in attempt to keep the file sizes accurate
|
2019-05-07 21:07:58 -04:00 |
|
KillzXGaming
|
bcd77f29ca
|
Add support for old 3ds ptcl versions
|
2019-05-06 19:13:16 -04:00 |
|
KillzXGaming
|
db39432a88
|
Another fix for duped mesh names
|
2019-05-06 17:35:41 -04:00 |
|
KillzXGaming
|
e160f4cdc1
|
Fix dupe name checking on bones and shapes
|
2019-05-06 17:32:26 -04:00 |
|
KillzXGaming
|
72579451b8
|
Fix bone names on import and some import errors
|
2019-05-06 17:19:07 -04:00 |
|
KillzXGaming
|
9005b9ee0f
|
Load 3ds emitters and some fixes
|
2019-05-05 20:50:15 -04:00 |
|