Commit graph

16 commits

Author SHA1 Message Date
KillzXGaming
2f8041bc93 Improve PTCL color editing and add texture icon previewing. 2019-08-19 18:28:59 -04:00
KillzXGaming
cb13c0a00a Some fixes
Fixed loading files from clicked on when a single instance of the tool is used.
Fixed the UV editor, which loads materails and texture maps properly.
Adjusted loading archives which produced some duplicate file issues when the archive loads the file, and a tree node is clicked on. Ie bntx clearing, but another one would stay in memory.
Fixed bntx replacing.
2019-08-12 15:19:30 -04:00
KillzXGaming
79d78f64ad Textue importer improvements and some gui fixes 2019-08-08 15:26:08 -04:00
KillzXGaming
1ab2164339 Rewrite all the texture modes to use proper enums 2019-08-03 15:23:05 -04:00
KillzXGaming
d244ceab0a Add proper file remove dialog and update the menus 2019-07-31 20:27:46 -04:00
KillzXGaming
3a7cd6cb4c Apply the same weight handling for all formats 2019-07-29 18:22:21 -04:00
KillzXGaming
857e34fce7 Fix Format_8 encoding for weights 2019-07-29 18:09:53 -04:00
KillzXGaming
83e1911f3c Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox 2019-07-28 11:22:36 -04:00
KillzXGaming
8b2a89c93c Prevent opengl from erroring out from unsupported wrap modes 2019-07-28 11:22:19 -04:00
KillzXGaming
8b4ce2e9c6
Fix typo 2019-07-27 22:23:35 -04:00
KillzXGaming
ded4dae5c1 Make it so a game preset must be set for KCL 2019-07-26 20:16:31 -04:00
KillzXGaming
cd0e3377b4 Sarc fixes and more windows 7 fixes 2019-07-24 15:10:05 -04:00
KillzXGaming
976c214799 Add option to always dispay all models 2019-07-21 14:09:25 -04:00
KillzXGaming
5b1ba08874 Automatically asign materials by name if no new ones are imported 2019-07-20 21:01:32 -04:00
KillzXGaming
3894d7bfcf Fix texture pattern viewer from previewing unkeyed frames 2019-07-18 16:02:33 -04:00
KillzXGaming
7cf2e9c571 Cleanup 2019-07-16 17:45:10 -04:00