KillzXGaming
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60e77f3dd1
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Seperate option to reset color params on import to prevent param data loss when being swapped
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2019-06-05 16:15:18 -04:00 |
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KillzXGaming
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13b346ddde
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Display emblem on karts properly
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2019-06-04 20:17:19 -04:00 |
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KillzXGaming
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16b53bd2a6
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Update viewport properly if a texture is replaced for wii u bfres
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2019-06-04 17:03:15 -04:00 |
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KillzXGaming
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8a22275cd5
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Animation fixes for playing last frame
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2019-06-03 20:04:15 -04:00 |
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KillzXGaming
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47cd45b4e0
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Add support for specular colors if used
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2019-06-03 19:00:46 -04:00 |
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KillzXGaming
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270d6d3089
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Fix importing new materials for wii u
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2019-06-03 16:56:36 -04:00 |
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KillzXGaming
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7d09926899
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Prevent cursor from reseting to 0 for param editing
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2019-06-02 16:15:33 -04:00 |
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KillzXGaming
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54f6fbb227
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Some fixes. Some progress on converting switch/wii u texture binaries
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2019-06-02 14:08:10 -04:00 |
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KillzXGaming
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9d7688cbf6
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and one more fix for material animations
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2019-06-01 19:52:45 -04:00 |
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KillzXGaming
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a02267c692
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And more fixes for material animation importing
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2019-06-01 19:49:45 -04:00 |
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KillzXGaming
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5e9a86461c
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More fixes
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2019-06-01 19:43:57 -04:00 |
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KillzXGaming
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41bd8f7a8f
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Fix material animation filter
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2019-06-01 19:22:27 -04:00 |
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KillzXGaming
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bbbb35947c
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Set attributes for paths to try to fix permission issues on updating
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2019-06-01 18:57:56 -04:00 |
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KillzXGaming
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717822e067
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More animation formats for wii u to switch
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2019-06-01 18:51:04 -04:00 |
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KillzXGaming
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e51fb070c6
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Start adding conversion methods for automatic wii u - switch conversion and vice versa
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2019-06-01 18:15:48 -04:00 |
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KillzXGaming
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7cb5885e6f
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More archive improvements
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2019-06-01 17:49:39 -04:00 |
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KillzXGaming
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60a1e52dfe
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Fix error dialog label size
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2019-06-01 15:16:39 -04:00 |
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KillzXGaming
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4d7171605b
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Add option to remove unused textures on save.
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2019-06-01 12:30:17 -04:00 |
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KillzXGaming
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72ea6d0eb7
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Force getting the name from the binary if possible in gfpak
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2019-06-01 10:15:30 -04:00 |
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KillzXGaming
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28d00d6a16
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Add extension checks for gfpak
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2019-06-01 09:49:33 -04:00 |
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KillzXGaming
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d46df12ecf
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Default the compression mode for BC7 to fast if edited via default program feature.
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2019-06-01 09:28:07 -04:00 |
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KillzXGaming
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60ffca8e2b
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One last fix
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2019-05-31 20:29:45 -04:00 |
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KillzXGaming
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40cb06cb86
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Fix pixel types not being read properly
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2019-05-31 20:24:48 -04:00 |
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KillzXGaming
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201739dcb6
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Some fixes for parsing
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2019-05-31 20:20:07 -04:00 |
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KillzXGaming
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ffa130a98b
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Set the shader type properly
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2019-05-31 19:14:25 -04:00 |
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KillzXGaming
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01ae391de6
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Add NUSHDB shader file.
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2019-05-31 19:08:55 -04:00 |
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KillzXGaming
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b12bb34082
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Another fix to prevent issues with path saving
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2019-05-30 18:02:51 -04:00 |
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KillzXGaming
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225d98ae43
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Improve path saving for byaml
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2019-05-30 17:40:54 -04:00 |
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KillzXGaming
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ccf45c7961
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Fix byaml without paths saving
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2019-05-30 17:11:41 -04:00 |
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KillzXGaming
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3b4bb242c5
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Starto to add material presets. Add option to add empty meshes
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2019-05-30 15:28:43 -04:00 |
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KillzXGaming
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f1164934d2
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Apply any material edits before exported so it keeps the changes
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2019-05-29 19:06:31 -04:00 |
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KillzXGaming
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718fe989b9
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Keep extension when importing embedded files
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2019-05-29 18:47:26 -04:00 |
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KillzXGaming
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39c021913c
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Some crash fixes when adding embedded files and placeholder textures.
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2019-05-29 16:38:19 -04:00 |
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KillzXGaming
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d1c32844d1
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Fix skeleton issues. More archive improvement.
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2019-05-29 14:24:24 -04:00 |
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KillzXGaming
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f9ccce42df
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More fixes.
Update render state for materials properly in the editor.
More generic archive stuff (extacting files from root, etc).
Add export all for GTX
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2019-05-28 19:33:42 -04:00 |
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KillzXGaming
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d2db5c1c68
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Fix filename for generic archive exporting
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2019-05-28 16:46:33 -04:00 |
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KillzXGaming
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6999a6debf
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Add SP2 archive stuff
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2019-05-28 16:11:40 -04:00 |
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KillzXGaming
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394d0e8d90
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Fix rigging issues. Fix bntx not keeping the same size after editing textures with same size.
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2019-05-28 14:34:30 -04:00 |
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KillzXGaming
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623098b3b5
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More fixes to skin count limiter
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2019-05-27 20:48:06 -04:00 |
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KillzXGaming
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0d7dfb734b
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Automatically link attributes again to prevent any crash issues
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2019-05-27 20:32:26 -04:00 |
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KillzXGaming
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f787c59627
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Add setting to limit vertex skin to better help prevent crashes
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2019-05-27 20:02:57 -04:00 |
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KillzXGaming
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d743d39efc
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Some adjustments and fixes
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2019-05-27 18:00:03 -04:00 |
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KillzXGaming
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cf793044ae
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A few more fixes
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2019-05-26 20:46:08 -04:00 |
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KillzXGaming
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2fc0467d9b
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Fixes for importing new bones or creating new ones from skeleton parent
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2019-05-26 20:44:39 -04:00 |
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KillzXGaming
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0763f080c0
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Don't optmize the attribute formats atm as they cause the game to crash on certain skin amounts
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2019-05-26 16:44:35 -04:00 |
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KillzXGaming
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e3a410a75a
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More adjustments
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2019-05-26 15:33:16 -04:00 |
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KillzXGaming
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553fe25df5
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More fixes
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2019-05-26 13:28:30 -04:00 |
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KillzXGaming
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43f7b76b34
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Fix an error when saving wii u bfres
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2019-05-26 13:26:41 -04:00 |
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KillzXGaming
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775e689dda
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Add save improvements to all animation types for wii u
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2019-05-26 13:22:20 -04:00 |
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KillzXGaming
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7467818d66
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Improve saving bfres with tons of animations
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2019-05-26 13:09:44 -04:00 |
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