Commit graph

53 commits

Author SHA1 Message Date
KillzXGaming
194d032798 Reset menus on load 2019-04-01 16:44:23 -04:00
KillzXGaming
325f1e25f6 Add basic file removale. Will be improved later 2019-04-01 16:19:07 -04:00
KillzXGaming
d411b5bb82 Change a thing 2019-04-01 15:20:32 -04:00
KillzXGaming
dba119ba6e Add BNTX node for bffnt sheets 2019-04-01 15:16:07 -04:00
KillzXGaming
1ec2c26c35 Fix skeleton replacing on wii u 2019-04-01 15:13:30 -04:00
KillzXGaming
7bd00f6de7 Fix dae rigging for good now 2019-04-01 15:04:16 -04:00
KillzXGaming
d8e335f8c0 Copy direct tex folders properly 2019-03-31 15:58:04 -04:00
KillzXGaming
46b9587908 Update container list for texture loader 2019-03-30 14:55:04 -04:00
KillzXGaming
2ee73e7857 Add new timeline by JuPaHe64 2019-03-30 11:18:15 -04:00
KillzXGaming
3d63151626 Port temporary SMD animation export code from forge for testing 2019-03-29 21:57:31 -04:00
KillzXGaming
adae13380f Remove zip after extracted for updater 2019-03-29 21:38:01 -04:00
KillzXGaming
ce7a1736a2 Fix appveyor not copying dll 2019-03-29 21:29:46 -04:00
KillzXGaming
201a0ca5a5 More KCL fixes for switching between files 2019-03-29 21:20:39 -04:00
KillzXGaming
240cc5f0b3 Apply the kcl viewport to work better with bfres 2019-03-29 21:05:53 -04:00
KillzXGaming
29e9a0533d Fix dae exporting weights FINALLY! 2019-03-29 19:21:59 -04:00
KillzXGaming
5d0254a5e2 Double click to hide contents of the timeline, console, and texture viewer 2019-03-29 18:57:54 -04:00
KillzXGaming
8b2c8466fc Fix non generic audio files not loading the audio player, 2019-03-29 18:36:30 -04:00
KillzXGaming
2bcae8c2eb Check for unused names for unswizzled nutexb types 2019-03-29 17:36:54 -04:00
KillzXGaming
50c0c0bfe8 Check for IEditors for archive file forms. 2019-03-29 16:43:08 -04:00
KillzXGaming
76a82effe7 Fix bfres not opening in archives. 2019-03-29 16:37:20 -04:00
KillzXGaming
6c676cf410 Add material deletion. 2019-03-29 16:21:07 -04:00
KillzXGaming
d5f50d91b8 More fixes to UI and file saving. Also add in bflim editing.
Fixed the shader param editor not adjusting the height for float4 types.
Fixed the shape editor not adjusting some lists properly.
Fixed hash based sarcs not saving right (menu.szs for example).
Fixed bflim sarc alignment from being corrupted.
Add alignment for effect file formats in sarc.
Add bflim to the texture loader in sarc for batch previewing/edits
2019-03-29 15:28:35 -04:00
KillzXGaming
088f9a00e2 Use floats for weights to help prevent exploding since IDK why 8888_unorm breaks :( 2019-03-28 21:13:15 -04:00
KillzXGaming
8d1b5a3674 Fix nutexb saving from edits with the image editor 2019-03-28 20:58:56 -04:00
KillzXGaming
52d8b06d23 Fix objects from not updating 2019-03-28 20:22:22 -04:00
KillzXGaming
a1606187b4 Add option to hide specific bones 2019-03-28 20:19:13 -04:00
KillzXGaming
8cc5e13ace Option to add active files to editor instead of new tab. Fix crash from no objects. 2019-03-28 19:48:56 -04:00
KillzXGaming
210afaae71 Use listview again for nutexb to preview multiple textures better 2019-03-28 18:29:06 -04:00
KillzXGaming
72f80eb8a2 Fix Y and Z axis bone positions swapped for the bone editor. 2019-03-28 17:32:22 -04:00
KillzXGaming
718ddfaea3 Add right click to close tabs, and double click title bar to maxamize 2019-03-28 17:28:39 -04:00
KillzXGaming
8a74942ead Cleanup assimp exporter 2019-03-28 17:05:49 -04:00
KillzXGaming
7ead89f039 Remove update notifcation for an icon to remove nagging 2019-03-28 16:39:23 -04:00
KillzXGaming
025d186c66 Update modle importer window to adjust the theme style 2019-03-28 16:15:01 -04:00
KillzXGaming
7848428ad5 Clear window buttons when mdi window is closed 2019-03-27 18:54:25 -04:00
KillzXGaming
aa42b5396f Fix nodes not clearing when model is replaced 2019-03-27 17:45:05 -04:00
KillzXGaming
0b139da8b9 Fix params from not applying right 2019-03-27 15:25:29 -04:00
KillzXGaming
c7eba775b9 Fix param colors not workig properly 2019-03-27 14:59:43 -04:00
KillzXGaming
01fda68f93 Fix bone issues and skeleton importing 2019-03-27 14:50:33 -04:00
KillzXGaming
d28a032b24 Fix Wii U model imports crashing 2019-03-26 21:08:52 -04:00
KillzXGaming
ddcd0285b3 More fixes
Fixed samplers for switch not mapping properly.
Fixed DDS files exporting mip maps wrong. Would cause them to not import back with size errors.
Fixed bntx alignment causing corrupted textures.
Fixed bfres not opening from null bone indices/unrigged meshes.
2019-03-26 15:24:20 -04:00
KillzXGaming
356c2eb93f Fix LZ4F typo which gave to too many crashes :( 2019-03-25 21:45:25 -04:00
KillzXGaming
b00a3805f1 Fix index out of range issue for importing models 2019-03-25 19:07:22 -04:00
KillzXGaming
c41ac2f752 Fix csv imports 2019-03-25 17:13:01 -04:00
KillzXGaming
211326d253 More bug fixes
Fix bymls with path nodes from saving.
Fix material list not loading when another object is selected.
Fix skeletons not exporting
Fix materials missing a name and not updating in the editor properly
- Fix dds and bftex not showing on the filter for bntx/nutexb properly
2019-03-25 16:50:05 -04:00
KillzXGaming
ba760057dd Fix LZ4F decompression in menu 2019-03-24 20:19:40 -04:00
KillzXGaming
cba330d41d Fix LZ4F compression for KSA 2019-03-24 19:45:00 -04:00
KillzXGaming
a43e00ff5d Fix local transformation issues with imports or editing eixsting meshes with local transforms 2019-03-24 18:56:32 -04:00
KillzXGaming
a47b77bc7c Load all bone anims properly when an animation is loaded so it can save properly 2019-03-24 17:02:19 -04:00
KillzXGaming
c75c171792 Fix sarc's with folders saving wrong 2019-03-24 16:44:12 -04:00
KillzXGaming
f9d33324ce More bug fixes
Load drawables on constructor for viewport for scene to be loaded properly.
Detect XML formatting for text documents loaded from an archive.
2019-03-24 14:23:11 -04:00