KillzXGaming
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1540f86a88
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Texturemap material fixes for cmb
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2019-08-03 15:57:23 -04:00 |
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KillzXGaming
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1ab2164339
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Rewrite all the texture modes to use proper enums
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2019-08-03 15:23:05 -04:00 |
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KillzXGaming
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db065e1c57
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Some texture map fixes
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2019-08-03 13:57:30 -04:00 |
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KillzXGaming
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231a6ee9c6
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Add support for LM3DS GAR
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2019-08-03 13:33:02 -04:00 |
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KillzXGaming
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11ebded46b
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More material improvements
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2019-08-02 22:06:45 -04:00 |
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KillzXGaming
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e0b8ca5e27
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Parse cmb materials almost completely
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2019-08-02 21:24:13 -04:00 |
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KillzXGaming
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9e5e8d72b5
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ZSI progress
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2019-08-02 20:08:51 -04:00 |
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KillzXGaming
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95a50d03ec
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Fix skeleton not hiding when drawables switched
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2019-08-02 17:39:00 -04:00 |
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KillzXGaming
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9308bfd565
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Some buffer check fixes and adjust sarc description
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2019-08-02 17:31:27 -04:00 |
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KillzXGaming
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f06cfbd053
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CMB model previewing and parsing
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2019-08-02 17:27:44 -04:00 |
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KillzXGaming
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894e53ea07
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Choose when to end the thread
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2019-08-01 21:16:48 -04:00 |
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KillzXGaming
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72cce64583
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Update the image only after decoding is entirely finished
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2019-08-01 21:11:57 -04:00 |
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KillzXGaming
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531feeff78
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Resize the preview automatically if the image is directly set
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2019-08-01 21:05:02 -04:00 |
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KillzXGaming
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5272063ca6
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Don't reload the config file to prevent settings reset if another file is opened
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2019-08-01 20:48:33 -04:00 |
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KillzXGaming
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de20881676
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Update single texture based image icons
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2019-08-01 20:02:38 -04:00 |
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KillzXGaming
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b445590961
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Add preview to single textures (ie NUTEXB)
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2019-08-01 19:28:37 -04:00 |
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KillzXGaming
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e2edd2e923
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Load texture icons via before expand event
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2019-08-01 19:16:50 -04:00 |
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KillzXGaming
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a9b92e42e2
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Some platform swizzle fixes and preview textures for bmd
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2019-08-01 18:11:56 -04:00 |
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KillzXGaming
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f4e4afa2f7
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Cleanup. Start to impliment texture preview icons in tree
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2019-08-01 17:47:35 -04:00 |
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KillzXGaming
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aa006fd389
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Fix double click again because windows keeps breaking it from generated code
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2019-08-01 09:22:35 -04:00 |
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KillzXGaming
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c4a2c3f7e1
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Some form fixes
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2019-07-31 21:13:58 -04:00 |
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KillzXGaming
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ccde8d3276
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Add option to dock the search panel
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2019-07-31 21:11:06 -04:00 |
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KillzXGaming
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d744e0b339
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Update mainform for file format adding to editor
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2019-07-31 20:42:40 -04:00 |
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KillzXGaming
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9c98ff2c83
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Load IArchives if added to object editor
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2019-07-31 20:40:16 -04:00 |
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KillzXGaming
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d244ceab0a
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Add proper file remove dialog and update the menus
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2019-07-31 20:27:46 -04:00 |
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KillzXGaming
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2340d6a7a4
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Improve file removing from object editor
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2019-07-31 20:11:10 -04:00 |
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KillzXGaming
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25bc66e505
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Support loading multiple IArchive and node types from a single format within an archive file
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2019-07-31 19:45:03 -04:00 |
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KillzXGaming
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2df6d35d17
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Add interface to not dispose data (for NSP, NCA, XCI, etc)
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2019-07-31 19:33:45 -04:00 |
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KillzXGaming
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116d114c77
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Make double click optional on searching nodes
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2019-07-31 17:53:26 -04:00 |
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KillzXGaming
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f376f16dcc
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Dispose of the search window iif the object editor is closed
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2019-07-31 17:48:31 -04:00 |
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KillzXGaming
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c83d7e7f1e
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Fix treeview not firing double click event, ops
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2019-07-31 17:31:50 -04:00 |
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KillzXGaming
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d19aa09c32
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More improvements for searching
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2019-07-31 17:25:41 -04:00 |
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KillzXGaming
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01d74e3839
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Add functional search window
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2019-07-31 17:08:00 -04:00 |
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KillzXGaming
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4576364e13
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Disable opengl on very old opengl versions to prevent crashes
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2019-07-30 16:24:10 -04:00 |
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KillzXGaming
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8afae95e2c
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Fix vertex increase from assimp's tans/bitans (calculate with ST)
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2019-07-30 15:38:42 -04:00 |
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KillzXGaming
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c4ac54acd0
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Default botw normal map blue component to always 1 if bc5 unorm
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2019-07-29 18:55:06 -04:00 |
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KillzXGaming
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1d71983f1d
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Fix some skin count issues
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2019-07-29 18:40:40 -04:00 |
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KillzXGaming
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3a7cd6cb4c
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Apply the same weight handling for all formats
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2019-07-29 18:22:21 -04:00 |
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KillzXGaming
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857e34fce7
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Fix Format_8 encoding for weights
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2019-07-29 18:09:53 -04:00 |
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KillzXGaming
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030f9effc2
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Fix null parameters
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2019-07-29 16:48:24 -04:00 |
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KillzXGaming
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7bed6627fe
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Add all the new archive stuff to narc
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2019-07-29 16:13:21 -04:00 |
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KillzXGaming
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b7e55f2769
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check gzip magic for narc
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2019-07-29 15:55:18 -04:00 |
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KillzXGaming
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326b11aef6
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More format fixes. Add custom parameters for not swapping red and green channels
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2019-07-29 15:48:36 -04:00 |
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KillzXGaming
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e1d9dff336
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Force ptcl for wii u to generate mip offsets
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2019-07-29 15:05:50 -04:00 |
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KillzXGaming
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f58efacbef
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Automatically generate GX2 mipoffsets if null or empty
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2019-07-29 14:55:43 -04:00 |
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KillzXGaming
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691d4c7d35
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Decompress hyrule warriors (Wii U) gz files
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2019-07-29 14:40:12 -04:00 |
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KillzXGaming
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4ef0025fe2
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Add color/alpha preview combo as a control
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2019-07-29 12:23:15 -04:00 |
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KillzXGaming
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dd273d88ed
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Rework ptcl color handling so it works better
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2019-07-29 11:19:34 -04:00 |
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KillzXGaming
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f70a18c3f8
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Add option to export all GT1 textures
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2019-07-29 10:54:19 -04:00 |
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KillzXGaming
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994557b3b4
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More GT1 format fixes
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2019-07-29 10:47:05 -04:00 |
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