KillzXGaming
3b24eb253b
Some more fixes to loading boolean type options
2023-10-22 14:03:22 -04:00
KillzXGaming
5201a96492
A few more loading fixes for v10 materials
2023-10-22 10:40:12 -04:00
KillzXGaming
6088d66e4a
Fix v10 bfres that have more than 64 boolean bits to load. Keep original bind indices on replace if possible.
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This will fully fix and support v10 bfres by loading all possible boolean bits for the shader options. Previously would only load the first 64 bits using a uint64 value rather than checking for multiple when value is larger.
2023-10-21 17:40:00 -04:00
KillzXGaming
c6eb7b3f06
BFRES : Fix shader assign references, fixing animation/param issues.
2023-09-06 10:46:26 -04:00
KillzXGaming
9e1d47877c
BNTX : Fix certain texture formats. Allow any unsupported ones to open.
2023-09-05 21:03:56 -04:00
KillzXGaming
790a4a92f0
Finally fix BFRES V10 material parameters not working or animating.
2023-09-05 20:36:54 -04:00
KillzXGaming
826a96b265
Load external string file by flag
2023-06-02 16:49:01 -04:00
KillzXGaming
c43a5904ec
Fix possible crash on model import due to vertex count not updating
2023-05-28 15:56:50 -04:00
KillzXGaming
2c75de1f1c
Push support for V10 BFRES saving, TXTG load/saving, Anim fixes, and more.
2023-05-27 19:33:14 -04:00
August
6839d90a9b
"Fix" for some Sparks of Hope textures ( #548 )
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* i dont get it
* fix textures that dont have the extra data
2022-11-29 18:32:03 -05:00
KillzXGaming
af0869d308
BFRES : Support v0.10 bfres loading (no saving with models).
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This will not support saving with models currently.
Most material data will not be loaded due to varying changes in structure.
2022-08-25 19:33:46 -04:00
KillzXGaming
137c086699
Fix bfres disappearing (bounding radius calculation) and fixes to xtx and astc support.
2021-07-18 15:17:07 -04:00
KillzXGaming
c01be70a71
Add dialog to copy skeletal animations
2020-02-02 20:40:26 -05:00
KillzXGaming
fad6721fce
Update bfres libraries to latest
2020-01-16 21:04:02 -05:00
KillzXGaming
e639ac58b0
BFRES : Fix scene animations saving for switch.
2020-01-10 19:18:10 -05:00
KillzXGaming
d4548b7e3a
Save scene animations more accuately
2020-01-10 17:23:04 -05:00
KillzXGaming
8840fb0191
BFRES : Fix user data UTF-8 encoding/Japanese characters.
2019-12-15 20:31:40 -05:00
KillzXGaming
871fc44178
More additions.
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More progress on the basic pane animation editor. It can add and clear entries for frames, groups, etc.
Add the latest muunt editor files. A wip editor which is currently disabled. Planned to edit object placement paths paths supporting both 2D and 3D views.
2019-10-20 12:57:48 -04:00
KillzXGaming
31be278a2f
Some more KCL fixes
2019-09-21 17:39:19 -04:00
KillzXGaming
c47d9bc2bc
Fix bfres shape flags, msbt text fixes, and extracting archive fixes
2019-09-19 20:11:21 -04:00
KillzXGaming
e76d0c4c48
Fix calculating the param count for material anims (switch bfres)
2019-09-07 17:00:17 -04:00
KillzXGaming
47fc8b39cb
Add latest bflyt progress and add some animation fixes
2019-08-29 15:45:32 -04:00