mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-25 22:10:22 +00:00
First pass for TRPAK archive files (#544)
first seen in Pokemon Scarlet/Violet
This commit is contained in:
parent
8fc71d3c32
commit
d55f738297
4 changed files with 292 additions and 1 deletions
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@ -0,0 +1,116 @@
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// <auto-generated>
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// automatically generated by the FlatBuffers compiler, do not modify
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// </auto-generated>
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using global::System;
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using global::FlatBuffers;
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namespace FlatBuffers.TRPAK
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{
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public struct TRPAK : IFlatbufferObject
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{
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private Table __p;
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public ByteBuffer ByteBuffer { get { return __p.bb; } }
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public static TRPAK GetRootAsTRPAK(ByteBuffer _bb) { return GetRootAsTRPAK(_bb, new TRPAK()); }
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public static TRPAK GetRootAsTRPAK(ByteBuffer _bb, TRPAK obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
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public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; }
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public TRPAK __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public ulong Hashes(int j) { int o = __p.__offset(4); return o != 0 ? __p.bb.GetUlong(__p.__vector(o) + j * 8) : (ulong)0; }
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public int HashesLength { get { int o = __p.__offset(4); return o != 0 ? __p.__vector_len(o) : 0; } }
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#if ENABLE_SPAN_T
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public Span<byte> GetHashesBytes() { return __p.__vector_as_span(4); }
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#else
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public ArraySegment<byte>? GetHashesBytes() { return __p.__vector_as_arraysegment(4); }
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#endif
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public ulong[] GetHashesArray() { return __p.__vector_as_array<ulong>(4); }
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public File? Files(int j) { int o = __p.__offset(6); return o != 0 ? (File?)(new File()).__assign(__p.__indirect(__p.__vector(o) + j * 4), __p.bb) : null; }
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public int FilesLength { get { int o = __p.__offset(6); return o != 0 ? __p.__vector_len(o) : 0; } }
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public static Offset<TRPAK> CreateTRPAK(FlatBufferBuilder builder,
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VectorOffset hashesOffset = default(VectorOffset),
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VectorOffset filesOffset = default(VectorOffset))
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{
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builder.StartObject(2);
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TRPAK.AddFiles(builder, filesOffset);
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TRPAK.AddHashes(builder, hashesOffset);
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return TRPAK.EndTRPAK(builder);
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}
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public static void StartTRPAK(FlatBufferBuilder builder) { builder.StartObject(2); }
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public static void AddHashes(FlatBufferBuilder builder, VectorOffset hashesOffset) { builder.AddOffset(0, hashesOffset.Value, 0); }
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public static VectorOffset CreateHashesVector(FlatBufferBuilder builder, ulong[] data) { builder.StartVector(8, data.Length, 8); for (int i = data.Length - 1; i >= 0; i--) builder.AddUlong(data[i]); return builder.EndVector(); }
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public static VectorOffset CreateHashesVectorBlock(FlatBufferBuilder builder, ulong[] data) { builder.StartVector(8, data.Length, 8); builder.Add(data); return builder.EndVector(); }
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public static void StartHashesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(8, numElems, 8); }
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public static void AddFiles(FlatBufferBuilder builder, VectorOffset filesOffset) { builder.AddOffset(1, filesOffset.Value, 0); }
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public static VectorOffset CreateFilesVector(FlatBufferBuilder builder, Offset<File>[] data) { builder.StartVector(4, data.Length, 4); for (int i = data.Length - 1; i >= 0; i--) builder.AddOffset(data[i].Value); return builder.EndVector(); }
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public static VectorOffset CreateFilesVectorBlock(FlatBufferBuilder builder, Offset<File>[] data) { builder.StartVector(4, data.Length, 4); builder.Add(data); return builder.EndVector(); }
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public static void StartFilesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(4, numElems, 4); }
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public static Offset<TRPAK> EndTRPAK(FlatBufferBuilder builder)
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{
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int o = builder.EndObject();
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return new Offset<TRPAK>(o);
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}
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public static void FinishTRPAKBuffer(FlatBufferBuilder builder, Offset<TRPAK> offset) { builder.Finish(offset.Value); }
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public static void FinishSizePrefixedTRPAKBuffer(FlatBufferBuilder builder, Offset<TRPAK> offset) { builder.FinishSizePrefixed(offset.Value); }
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};
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public struct File : IFlatbufferObject
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{
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private Table __p;
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public ByteBuffer ByteBuffer { get { return __p.bb; } }
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public static File GetRootAsFile(ByteBuffer _bb) { return GetRootAsFile(_bb, new File()); }
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public static File GetRootAsFile(ByteBuffer _bb, File obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
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public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; }
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public File __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
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public byte Unused { get { int o = __p.__offset(4); return o != 0 ? __p.bb.Get(o + __p.bb_pos) : (byte)0; } }
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public Compression CompressionType { get { int o = __p.__offset(6); return o != 0 ? (Compression)__p.bb.Get(o + __p.bb_pos) : Compression.NONE; } }
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public byte Unk1 { get { int o = __p.__offset(8); return o != 0 ? __p.bb.Get(o + __p.bb_pos) : (byte)0; } }
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public ulong DecompressedSize { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetUlong(o + __p.bb_pos) : (ulong)0; } }
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public byte Data(int j) { int o = __p.__offset(12); return o != 0 ? __p.bb.Get(__p.__vector(o) + j * 1) : (byte)0; }
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public int DataLength { get { int o = __p.__offset(12); return o != 0 ? __p.__vector_len(o) : 0; } }
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#if ENABLE_SPAN_T
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public Span<byte> GetDataBytes() { return __p.__vector_as_span(12); }
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#else
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public ArraySegment<byte>? GetDataBytes() { return __p.__vector_as_arraysegment(12); }
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#endif
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public byte[] GetDataArray() { return __p.__vector_as_array<byte>(12); }
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public static Offset<File> CreateFile(FlatBufferBuilder builder,
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byte unused = 0,
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Compression compression_type = Compression.NONE,
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byte unk1 = 0,
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ulong decompressed_size = 0,
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VectorOffset dataOffset = default(VectorOffset))
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{
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builder.StartObject(5);
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File.AddDecompressedSize(builder, decompressed_size);
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File.AddData(builder, dataOffset);
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File.AddUnk1(builder, unk1);
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File.AddCompressionType(builder, compression_type);
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File.AddUnused(builder, unused);
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return File.EndFile(builder);
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}
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public static void StartFile(FlatBufferBuilder builder) { builder.StartObject(5); }
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public static void AddUnused(FlatBufferBuilder builder, byte unused) { builder.AddByte(0, unused, 0); }
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public static void AddCompressionType(FlatBufferBuilder builder, Compression compressionType) { builder.AddByte(1, (byte)compressionType, 255); }
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public static void AddUnk1(FlatBufferBuilder builder, byte unk1) { builder.AddByte(2, unk1, 0); }
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public static void AddDecompressedSize(FlatBufferBuilder builder, ulong decompressedSize) { builder.AddUlong(3, decompressedSize, 0); }
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public static void AddData(FlatBufferBuilder builder, VectorOffset dataOffset) { builder.AddOffset(4, dataOffset.Value, 0); }
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public static VectorOffset CreateDataVector(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return builder.EndVector(); }
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public static VectorOffset CreateDataVectorBlock(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); builder.Add(data); return builder.EndVector(); }
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public static void StartDataVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); }
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public static Offset<File> EndFile(FlatBufferBuilder builder)
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{
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int o = builder.EndObject();
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return new Offset<File>(o);
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}
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};
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public enum Compression : byte
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{
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OODLE = 3,
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NONE = 255,
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};
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}
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172
File_Format_Library/FileFormats/Archives/TRPAK/TRPAK.cs
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172
File_Format_Library/FileFormats/Archives/TRPAK/TRPAK.cs
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using FirstPlugin.FileFormats.Hashes;
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using FlatBuffers.TRPAK;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Windows.Forms;
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using Toolbox.Library;
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using Toolbox.Library.IO;
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namespace FirstPlugin
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{
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internal class TRPAK : TreeNodeFile, IArchiveFile, IFileFormat
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{
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public static bool shownOodleError;
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public bool CanAddFiles => false;
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public bool CanDeleteFiles => false;
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public bool CanRenameFiles => false;
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public bool CanReplaceFiles => false;
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public bool CanSave { get; set; } = false;
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public string[] Description { get; set; } = new string[] { "tr Package" };
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public string[] Extension { get; set; } = new string[] { "*.trpak" };
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public string FileName { get; set; }
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public string FilePath { get; set; }
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public IEnumerable<ArchiveFileInfo> Files { get; set; }
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public FileType FileType { get; set; } = FileType.Archive;
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public IFileInfo IFileInfo { get; set; }
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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return types.ToArray();
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}
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}
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public bool AddFile(ArchiveFileInfo archiveFileInfo)
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{
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throw new NotImplementedException();
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}
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public void ClearFiles()
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{
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throw new NotImplementedException();
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}
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public bool DeleteFile(ArchiveFileInfo archiveFileInfo)
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{
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throw new NotImplementedException();
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}
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public bool Identify(Stream stream)
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{
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return Utils.GetExtension(FileName) == ".trpak";
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}
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public void Load(Stream stream)
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{
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GFPAKHashCache.EnsureHashCache();
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Files = new List<ArchiveFileInfo>();
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FlatBuffers.TRPAK.TRPAK trpak = FlatBuffers.TRPAK.TRPAK.GetRootAsTRPAK(new FlatBuffers.ByteBuffer(stream.ToBytes()));
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if (trpak.FilesLength != trpak.HashesLength)
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{
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throw new Exception("not the same amount of Hashes and File Entries in Trpak Container");
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}
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for (int i = 0; i < trpak.FilesLength; i++)
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{
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FlatBuffers.TRPAK.File? file = trpak.Files(i);
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ulong hash = trpak.Hashes(i);
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if (file.HasValue)
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{
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ArchiveFileInfo AFI = new ArchiveFileInfo();
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byte[] FileData = file.Value.GetDataArray();
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if (file.Value.CompressionType == Compression.OODLE)
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{
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if (!shownOodleError && !System.IO.File.Exists($"{Runtime.ExecutableDir}\\oo2core_6_win64.dll"))
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{
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MessageBox.Show("'oo2core_6_win64.dll' not found in the executable folder! User must provide their own copy!");
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shownOodleError = true;
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}
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byte[] FileDatadecompressed = Toolbox.Library.Compression.Oodle.Decompress(FileData, (long)file.Value.DecompressedSize);
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FileData = FileDatadecompressed;
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}
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AFI.FileData = FileData;
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AFI.Name = GetName(hash, FileData);
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AFI.FileName = AFI.Name;
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((List<ArchiveFileInfo>)Files).Add(AFI);
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}
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}
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GFPAKHashCache.WriteCache();
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}
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public void Save(Stream stream)
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{
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throw new NotImplementedException();
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}
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public void Unload()
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{
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foreach (var file in Files)
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{
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if (file.FileFormat != null)
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file.FileFormat.Unload();
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file.FileData = null;
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}
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((List<ArchiveFileInfo>)Files).Clear();
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GC.SuppressFinalize(this);
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}
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private string FindMatch(byte[] f, string FileName)
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{
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foreach (IFileFormat fileFormat in FileManager.GetFileFormats())
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{
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fileFormat.FileName = FileName;
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if (fileFormat.Identify(new MemoryStream(f)))
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{
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return fileFormat.Extension[0].Replace("*", "");
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}
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}
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return "";
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}
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//For BNTX, BNSH, etc
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private string GetBinaryHeaderName(byte[] Data)
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{
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using (var reader = new FileReader(Data))
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{
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reader.Seek(0x10, SeekOrigin.Begin);
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uint NameOffset = reader.ReadUInt32();
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reader.Seek(NameOffset, SeekOrigin.Begin);
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return reader.ReadString(Syroot.BinaryData.BinaryStringFormat.ZeroTerminated);
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}
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}
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private string GetName(ulong fileHash, byte[] Data)
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{
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string fileHashName = GFPAKHashCache.GetHashName(fileHash) ?? "";
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string ext = FindMatch(Data, fileHashName);
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if (ext == ".bntx" || ext == ".bfres" || ext == ".bnsh" || ext == ".bfsha")
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{
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string fileName = GetBinaryHeaderName(Data);
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//Check for matches for shaders
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if (ext == ".bnsh")
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{
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if (FNV64A1.Calculate($"{fileName}.bnsh_fsh") == fileHash)
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fileName = $"{fileName}.bnsh_fsh";
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else if (FNV64A1.Calculate($"{fileName}.bnsh_vsh") == fileHash)
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fileName = $"{fileName}.bnsh_vsh";
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}
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else
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fileName = $"{fileName}{ext}";
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return $"{fileName}";
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}
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else
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{
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if (fileHashName != "")
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{
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return $"{fileHashName}{ext}";
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}
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else
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return $"{fileHash.ToString("X")}{ext}";
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}
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}
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}
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}
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@ -226,6 +226,8 @@
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<Compile Include="FileFormats\Archives\QuickAccess\QuickAccessFile.cs" />
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<Compile Include="FileFormats\Archives\QuickAccess\QuickAccessFile.cs" />
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<Compile Include="FileFormats\Archives\QuickAccess\QuickAccessFolder.cs" />
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<Compile Include="FileFormats\Archives\QuickAccess\QuickAccessFolder.cs" />
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<Compile Include="FileFormats\Archives\RARC\RARC_Parser.cs" />
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<Compile Include="FileFormats\Archives\RARC\RARC_Parser.cs" />
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<Compile Include="FileFormats\Archives\TRPAK\Flatbuffers\TRPAK.cs" />
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<Compile Include="FileFormats\Archives\TRPAK\TRPAK.cs" />
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<Compile Include="FileFormats\Archives\WTA.cs" />
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<Compile Include="FileFormats\Archives\WTA.cs" />
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<Compile Include="FileFormats\Audio\BARS\BarsFile.cs" />
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<Compile Include="FileFormats\Audio\BARS\BarsFile.cs" />
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<Compile Include="FileFormats\BCH\BCH.cs" />
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<Compile Include="FileFormats\BCH\BCH.cs" />
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@ -460,6 +460,7 @@ namespace FirstPlugin
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Formats.Add(typeof(MTXT));
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Formats.Add(typeof(MTXT));
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Formats.Add(typeof(NKN));
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Formats.Add(typeof(NKN));
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Formats.Add(typeof(MetroidDreadLibrary.BSMAT));
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Formats.Add(typeof(MetroidDreadLibrary.BSMAT));
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Formats.Add(typeof(TRPAK));
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//Formats.Add(typeof(XLINK_FILE));
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//Formats.Add(typeof(XLINK_FILE));
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