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https://github.com/KillzXGaming/Switch-Toolbox
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GFPAK : Adjust how compression is checked.
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parent
6049e23669
commit
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2 changed files with 5 additions and 7 deletions
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@ -549,13 +549,6 @@ namespace FirstPlugin
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GFPAKHashCache.EnsureHashCache();
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version = reader.ReadInt32();
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if (version == 0x1000 && !File.Exists($"{Runtime.ExecutableDir}\\oo2core_6_win64.dll"))
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{
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MessageBox.Show("It is necessary to have 'oo2core_6_win64.dll' in the executable folder.");
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return;
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}
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uint padding = reader.ReadUInt32();
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uint FileCount = reader.ReadUInt32();
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FolderCount = reader.ReadInt32();
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@ -717,6 +717,11 @@ namespace Toolbox.Library.IO
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{
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public static byte[] Decompress(byte[] data, int decompressedSize)
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{
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if (!File.Exists($"{Runtime.ExecutableDir}\\oo2core_6_win64.dll"))
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{
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MessageBox.Show("'oo2core_6_win64.dll' not found in the executable folder! User must provide their own copy!");
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return data;
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}
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return Toolbox.Library.Compression.Oodle.Decompress(data, decompressedSize);
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}
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