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https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-26 22:40:27 +00:00
Add option to set segment compensate scale for batch base edits
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@ -126,6 +126,7 @@ namespace Bfres.Structs
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boneAnim.FlagsBase |= ResU.BoneAnimFlagsBase.Scale;
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boneAnim.ApplyScaleOne = false;
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boneAnim.ApplyScaleUniform = false;
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boneAnim.ApplySegmentScaleCompensate = form.SegmentScaleCompensate;
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baseData.Scale = new Syroot.Maths.Vector3F(form.ScaleX, form.ScaleY, form.ScaleZ);
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}
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@ -145,6 +146,7 @@ namespace Bfres.Structs
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boneAnim.FlagsBase |= ResNX.BoneAnimFlagsBase.Scale;
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boneAnim.ApplyScaleOne = false;
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boneAnim.ApplyScaleUniform = false;
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boneAnim.ApplySegmentScaleCompensate = form.SegmentScaleCompensate;
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baseData.Scale = new Syroot.Maths.Vector3F(form.ScaleX, form.ScaleY, form.ScaleZ);
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}
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@ -37,6 +37,7 @@
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this.scaleYUD = new Switch_Toolbox.Library.Forms.STNumbericUpDown();
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this.scaleZUD = new Switch_Toolbox.Library.Forms.STNumbericUpDown();
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this.stButton1 = new Switch_Toolbox.Library.Forms.STButton();
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this.scaleCompChk = new Switch_Toolbox.Library.Forms.STCheckBox();
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this.contentContainer.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.scaleXUD)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.scaleYUD)).BeginInit();
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@ -45,6 +46,7 @@
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//
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// contentContainer
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//
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this.contentContainer.Controls.Add(this.scaleCompChk);
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this.contentContainer.Controls.Add(this.stButton1);
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this.contentContainer.Controls.Add(this.scaleZUD);
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this.contentContainer.Controls.Add(this.scaleYUD);
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@ -64,6 +66,7 @@
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this.contentContainer.Controls.SetChildIndex(this.scaleYUD, 0);
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this.contentContainer.Controls.SetChildIndex(this.scaleZUD, 0);
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this.contentContainer.Controls.SetChildIndex(this.stButton1, 0);
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this.contentContainer.Controls.SetChildIndex(this.scaleCompChk, 0);
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//
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// stLabel1
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//
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@ -85,6 +88,7 @@
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this.boneListCB.ReadOnly = true;
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this.boneListCB.Size = new System.Drawing.Size(132, 21);
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this.boneListCB.TabIndex = 13;
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this.boneListCB.SelectedIndexChanged += new System.EventHandler(this.boneListCB_SelectedIndexChanged);
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//
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// stLabel2
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//
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@ -161,6 +165,16 @@
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this.stButton1.Text = "Ok";
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this.stButton1.UseVisualStyleBackColor = false;
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//
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// scaleCompChk
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//
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this.scaleCompChk.AutoSize = true;
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this.scaleCompChk.Location = new System.Drawing.Point(165, 58);
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this.scaleCompChk.Name = "scaleCompChk";
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this.scaleCompChk.Size = new System.Drawing.Size(160, 17);
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this.scaleCompChk.TabIndex = 21;
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this.scaleCompChk.Text = "Segment Scale Compensate";
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this.scaleCompChk.UseVisualStyleBackColor = true;
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//
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// BatchEditBaseAnimDataForm
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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@ -187,5 +201,6 @@
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private Switch_Toolbox.Library.Forms.STComboBox boneListCB;
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private Switch_Toolbox.Library.Forms.STButton stButton1;
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private Switch_Toolbox.Library.Forms.STNumbericUpDown scaleZUD;
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private Switch_Toolbox.Library.Forms.STCheckBox scaleCompChk;
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}
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}
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@ -20,6 +20,8 @@ namespace FirstPlugin
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public string TargetBone => boneListCB.GetSelectedText();
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public bool SegmentScaleCompensate => scaleCompChk.Checked;
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public BatchEditBaseAnimDataForm()
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{
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InitializeComponent();
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@ -33,12 +35,25 @@ namespace FirstPlugin
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}
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}
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private Animation activeAnim;
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public void LoadAnim(Animation anim)
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{
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activeAnim = anim;
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foreach (var bone in anim.Bones)
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boneListCB.Items.Add(bone.Text);
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boneListCB.SelectedIndex = 0;
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}
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private void boneListCB_SelectedIndexChanged(object sender, EventArgs e)
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{
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if (activeAnim != null)
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{
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int index = boneListCB.SelectedIndex;
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scaleCompChk.Checked = activeAnim.Bones[index].UseSegmentScaleCompensate;
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}
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}
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}
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}
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