Switch-Toolbox/File_Format_Library/FileFormats/Grezzo/GAR.cs

356 lines
12 KiB
C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Toolbox;
using System.Windows.Forms;
using Toolbox.Library;
using Toolbox.Library.IO;
namespace FirstPlugin
{
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public class GAR : IArchiveFile, IFileFormat
{
public FileType FileType { get; set; } = FileType.Archive;
public bool CanSave { get; set; }
public string[] Description { get; set; } = new string[] { "Zelda/Grezzo Archive" };
public string[] Extension { get; set; } = new string[] { "*.zar", "*.gar" };
public string FileName { get; set; }
public string FilePath { get; set; }
public IFileInfo IFileInfo { get; set; }
public bool CanAddFiles { get; set; }
public bool CanRenameFiles { get; set; }
public bool CanReplaceFiles { get; set; }
public bool CanDeleteFiles { get; set; }
public bool Identify(System.IO.Stream stream)
{
using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
{
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return reader.CheckSignature(4, "ZAR\x01") ||
reader.CheckSignature(4, "GAR\x02") ||
reader.CheckSignature(4, "GAR\x03") ||
reader.CheckSignature(4, "GAR\x04") ||
reader.CheckSignature(4, "GAR\x05");
}
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
return types.ToArray();
}
}
public List<FileEntry> files = new List<FileEntry>();
public IEnumerable<ArchiveFileInfo> Files => files;
public void ClearFiles() { files.Clear(); }
public enum VersionMagic
{
ZAR1, //OOT3D
GAR2, //MM3D
GAR5, //LM3DS
}
public Header header;
public void Load(System.IO.Stream stream)
{
header = new Header();
header.Read(new FileReader(stream), files);
}
public class Header
{
public VersionMagic Version;
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public string Signature;
public uint FileSize;
public ushort FileGroupCount;
public ushort FileCount;
public uint FileGroupOffset;
public uint FileInfoOffset;
public uint DataOffset;
public string Codename;
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public List<IFileGroup> FileGroups = new List<IFileGroup>();
public List<IFileInfo> GarFileInfos = new List<IFileInfo>();
public void Read(FileReader reader, List<FileEntry> files)
{
reader.ByteOrder = Syroot.BinaryData.ByteOrder.LittleEndian;
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Signature = reader.ReadString(4, Encoding.ASCII);
switch (Signature)
{
case "ZAR\x01":
Version = VersionMagic.ZAR1;
break;
case "GAR\x02":
Version = VersionMagic.GAR2;
break;
case "GAR\x05":
Version = VersionMagic.GAR5;
break;
}
FileSize = reader.ReadUInt32();
FileGroupCount = reader.ReadUInt16();
FileCount = reader.ReadUInt16();
FileGroupOffset = reader.ReadUInt32();
FileInfoOffset = reader.ReadUInt32();
DataOffset = reader.ReadUInt32();
Codename = reader.ReadString(0x08);
switch (Codename)
{
case "queen\0\0\0":
case "jenkins\0":
ReadZeldaArchive(reader, files);
break;
case "agora\0\0\0":
case "SYSTEM\0\0":
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ReadSystemGrezzoArchive(reader, files);
break;
default:
throw new Exception($"Unexpected codename! {Codename}");
}
}
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public void Write(FileWriter writer)
{
writer.WriteSignature(Signature);
writer.Write(uint.MaxValue); //file size
writer.WriteSectionSizeU32(4, writer.BaseStream.Length);
}
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private void ReadSystemGrezzoArchive(FileReader reader, List<FileEntry> files)
{
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reader.SeekBegin(FileGroupOffset);
for (int i = 0; i < FileGroupCount; i++)
{
FileGroups.Add(new SystemFileGroup(reader));
reader.Align(0x20);
}
reader.BaseStream.Position = FileGroups.Min(x => ((SystemFileGroup)x).SubTableOffset);
byte[] entries = reader.ReadBytes((int)FileInfoOffset - (int)reader.BaseStream.Position);
reader.SeekBegin(FileInfoOffset);
for (int i = 0; i < FileGroupCount; i++)
{
for (int f = 0; f < ((SystemFileGroup)FileGroups[i]).FileCount; f++)
{
GarFileInfos.Add(new SystemGarFileInfo(reader));
((SystemGarFileInfo)GarFileInfos.Last()).ext = ((SystemFileGroup)FileGroups[i]).Name;
}
}
reader.SeekBegin(DataOffset);
for (int i = 0; i < GarFileInfos.Count; i++)
{
var info = (SystemGarFileInfo)GarFileInfos[i];
files.Add(new FileEntry()
{
OpenFileFormatOnLoad = info.ext == "csab",
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FileName = $"{info.Name}.{info.ext}",
FileData = reader.getSection(info.FileOffset, info.FileSize)
});
}
}
private void ReadZeldaArchive(FileReader reader, List<FileEntry> files)
{
reader.SeekBegin(FileGroupOffset);
for (int i = 0; i < FileGroupCount; i++)
FileGroups.Add(new FileGroup(reader));
for (int i = 0; i < FileGroupCount; i++)
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((FileGroup)FileGroups[i]).Ids = reader.ReadInt32s((int)((FileGroup)FileGroups[i]).FileCount);
reader.SeekBegin(FileInfoOffset);
for (int i = 0; i < FileGroupCount; i++)
{
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for (int f = 0; f < ((FileGroup)FileGroups[i]).FileCount; f++)
{
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if (Version == VersionMagic.ZAR1)
GarFileInfos.Add(new ZarFileInfo(reader));
else
GarFileInfos.Add(new GarFileInfo(reader));
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}
}
reader.SeekBegin(DataOffset);
uint[] Offsets = reader.ReadUInt32s(FileCount);
for (int i = 0; i < GarFileInfos.Count; i++)
{
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if (GarFileInfos[i] is ZarFileInfo)
{
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files.Add(new FileEntry()
{
OpenFileFormatOnLoad = ((ZarFileInfo)GarFileInfos[i]).FileName.Contains("csab"),
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FileName = ((ZarFileInfo)GarFileInfos[i]).FileName,
FileData = reader.getSection(Offsets[i], ((ZarFileInfo)GarFileInfos[i]).FileSize)
});
}
else
{
files.Add(new FileEntry()
{
OpenFileFormatOnLoad = ((GarFileInfo)GarFileInfos[i]).FileName.Contains("csab"),
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FileName = ((GarFileInfo)GarFileInfos[i]).FileName,
FileData = reader.getSection(Offsets[i], ((GarFileInfo)GarFileInfos[i]).FileSize)
});
}
}
}
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private void WriteZeldaArchive(FileWriter writer, List<FileEntry> files)
{
for (int i = 0; i < FileGroups.Count; i++)
{
}
}
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public interface IFileGroup
{
}
public interface IFileInfo
{
}
public class FileGroup : IFileGroup
{
public uint FileCount;
public uint DataOffset;
public uint InfoOffset;
public int[] Ids;
public FileGroup(FileReader reader)
{
FileCount = reader.ReadUInt32();
DataOffset = reader.ReadUInt32();
InfoOffset = reader.ReadUInt32();
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reader.ReadUInt32(); //padding
}
}
public class SystemFileGroup : IFileGroup
{
public uint FileCount;
public uint Unknown;
public uint InfoOffset;
public string Name;
public uint SubTableOffset;
public int[] Ids;
public SystemFileGroup(FileReader reader)
{
FileCount = reader.ReadUInt32();
Unknown = reader.ReadUInt32();
InfoOffset = reader.ReadUInt32();
Name = reader.LoadString(false, typeof(uint));
SubTableOffset = reader.ReadUInt32();
}
}
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public class ZarFileInfo : IFileInfo
{
public uint FileSize;
public string FileName;
public ZarFileInfo(FileReader reader)
{
FileSize = reader.ReadUInt32();
FileName = reader.LoadString(false, typeof(uint));
}
}
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public class GarFileInfo : IFileInfo
{
public uint FileSize;
public string FileName;
public string Name;
public GarFileInfo(FileReader reader)
{
FileSize = reader.ReadUInt32();
Name = reader.LoadString(false, typeof(uint));
FileName = reader.LoadString(false, typeof(uint));
}
}
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public class SystemGarFileInfo : IFileInfo
{
public uint FileSize;
public uint FileOffset;
public string FileName;
public string Name;
public string ext;
public SystemGarFileInfo(FileReader reader)
{
FileSize = reader.ReadUInt32();
FileOffset = reader.ReadUInt32();
Name = reader.LoadString(false, typeof(uint));
reader.ReadUInt32();//padding
}
}
}
public void Unload()
{
}
public void Save(System.IO.Stream stream)
{
}
public bool AddFile(ArchiveFileInfo archiveFileInfo)
{
return false;
}
public bool DeleteFile(ArchiveFileInfo archiveFileInfo)
{
return false;
}
public class FileEntry : ArchiveFileInfo
{
public uint Unknown { get; set; }
internal uint Size;
internal uint Offset;
internal uint NameOffset;
public void Read(FileReader reader)
{
uint Unknown = reader.ReadUInt32();
NameOffset = reader.ReadUInt32();
Offset = reader.ReadUInt32();
Size = reader.ReadUInt32();
}
}
}
}